Post Patch On-Ball Defense

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  • The 24th Letter
    ERA
    • Oct 2007
    • 39373

    #16
    Re: Post Patch On-Ball Defense

    Listen, I was one of the ones that had reservations about OBD being tweaked, I wasn't having issues getting past guys...

    What I do think the change benefits are mid post face up players like BG. Since there wasn't much operating room the stickiness was a lot more apparent I didn't feel like I could dominate in this area...so I like that aspect.

    SO FAR it doesn't feel OVERBOARD - and I definitely don't agree with the idea they completely took skill out of it....I still felt LBJ's pressure playing with Melo...

    It's early though...

    Comment

    • ESRyder312
      Rookie
      • Nov 2004
      • 216

      #17
      Re: Post Patch On-Ball Defense

      Originally posted by The 24th Letter
      Listen, I was one of the ones that had reservations about OBD being tweaked, I wasn't having issues getting past guys...

      What I do think the change benefits are mid post face up players like BG. Since there wasn't much operating room the stickiness was a lot more apparent I didn't feel like I could dominate in this area...so I like that aspect.

      SO FAR it doesn't feel OVERBOARD - and I definitely don't agree with the idea they completely took skill out of it....I still felt LBJ's pressure playing with Melo...

      It's early though...
      Ah. The first post of any substance that brings up any type of legitimate point.

      Steph Curry isn't the best defender, but he should be able to cut Steve Blake off. I don't know if this was a one-off instance though. But you're right in that it's still early. I guess we'll see how it plays out.

      Comment

      • Caelumfang
        MVP
        • Oct 2012
        • 1218

        #18
        Re: Post Patch On-Ball Defense

        Maybe it's something I need to adjust to, but I do feel like the 'blow-by' animation is happening against me much more often when I go to cut someone off and body them.

        Comment

        • thedream2k16
          Banned
          • Apr 2015
          • 651

          #19
          Re: Post Patch On-Ball Defense

          [QUOTE=ESRyder312;2047838268]To be clear, I'm not stating concerns about defense only. In the same token, I shouldn't be able to consistently blow by LeBron with Marcus Morris.

          This patch has effectively removed the need for any skill, strategy, or common sense from the offense. Instead of forcing players to learn the game, and string together effective offensive moves, or run plays to get open, players can now sit on the turbo button on their way to the rim.

          Honestly, most people who play this game have little skill, sense of strategy, or otherwise. So, what you have now is people who don't know basketball, never played a lick in their entire lives, or otherwise have any experience with basketball, able to just run around defenders like they're inanimate objects.

          Why play sim when I could just hold turbo and easily get around the defender? Why even run plays if I don't need to do anything to get an open look?

          I was fine with the defense the way it was. I still was able to consistently get open looks. Why? Because I took the time to learn the game.

          If anyone here is concerned with my credentials, and whether I can read defenses, predict angles, or otherwise, I played basketball at the collegiate level. I started on a team that won a conference championship the years I played. So, I think I know what I'm talking about when I say I can read angles.

          Should Sim Bhullar be able to stop Russell Westbrook? No. Should a defensive player almost always win a matchup regardless of their actual talent and skill? No.

          I'm saying there needs to be a balance. If the defense at launch was too strong for some of you, fine. I'll accept that, as I know the talent level of the average player. But is the answer to that issue removing all defensive effectiveness?

          [B]Let's be reasonable.[B]Right now looking at streams and chatting with some people on Twitter there is an advantage now too controlling Tony Allen as opposed to Aaron Brooks on defense as there should be. Everyone should not be able to play brick wall defense and the on ball defense IQ you rating should matter
          Last edited by thedream2k16; 11-14-2015, 01:10 PM.

          Comment

          • alabamarob
            MVP
            • Nov 2010
            • 3341

            #20
            Re: Post Patch On-Ball Defense

            Defense is much more realistic now imo. In real life players who cant guard get limited minutes. For years 2k has made the offensive player more important than the defensive player. Now you have to hide poor defenders as you should.

            I was able to play good and realistic perimeter defense post patch. The on ball defense is better post patch to me. But, we all are entitled to our own opinion and its ok to like pre patch on ball defense better. Great topic started by the OP.
            Psn: Alabamarob
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            Comment

            • capitolrf
              Rookie
              • Jan 2012
              • 354

              #21
              Re: Post Patch On-Ball Defense

              Post Patch is pick your poison.

              The tools are there in defensive settings. You have to set a game plan, know what you willing to give up & it can be easily be incorporated biding that your players have high def. IQ to stop mishaps.

              But in order to play good defense you still have to manually close out & challenge shots yourself. It becomes easier with time, once you know exactly how the defense rotations work in your game plan. That something you just don't get with Auto, sometime the AI will do something your not expecting.

              You really have to show commitment to stopping what you don't want to give up. So use pre-rotate on guys who finish at the rim well, that way who's ever sagging off for off-ball is pre-rotating towards the driver to stop his progress. Of course depending on who that player is he can arrive late, or on time, but if you got the game plan, know your rotations, bringing help manually is always better than CPU defense.
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              Comment

              • domp242
                Rookie
                • Sep 2013
                • 142

                #22
                Re: Post Patch On-Ball Defense

                Havent played online yet but i do play on hof sim n ive had good success on defense..

                Sent from my SM-G850M using Tapatalk

                Comment

                • Sam I am
                  Rookie
                  • May 2014
                  • 102

                  #23
                  Re: Post Patch On-Ball Defense

                  Originally posted by capitolrf
                  Post Patch is pick your poison.

                  The tools are there in defensive settings. You have to set a game plan, know what you willing to give up & it can be easily be incorporated biding that your players have high def. IQ to stop mishaps.

                  But in order to play good defense you still have to manually close out & challenge shots yourself. It becomes easier with time, once you know exactly how the defense rotations work in your game plan. That something you just don't get with Auto, sometime the AI will do something your not expecting.

                  You really have to show commitment to stopping what you don't want to give up. So use pre-rotate on guys who finish at the rim well, that way who's ever sagging off for off-ball is pre-rotating towards the driver to stop his progress. Of course depending on who that player is he can arrive late, or on time, but if you got the game plan, know your rotations, bringing help manually is always better than CPU defense.
                  Great post, now i do have a problem with the patch & its a simple one WHY DID YOU DROP THE TIMER FROM 3 to 2 MINS? If anything bring it back or give us 4 min. How can I set up my playbook, & do team & ind settings

                  Comment

                  • xvince15x
                    Rookie
                    • Nov 2015
                    • 50

                    #24
                    Re: Post Patch On-Ball Defense

                    It felt really different when I played online earlier... it will take some getting used to for sure!
                    Currently Playing: NBA 2K16 | MLB The Show 15 | Madden 16

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                    Comment

                    • Sundown
                      MVP
                      • Oct 2010
                      • 3270

                      #25
                      Post Patch On-Ball Defense

                      Originally posted by ESRyder312
                      Ah. The first post of any substance that brings up any type of legitimate point.



                      Steph Curry isn't the best defender, but he should be able to cut Steve Blake off. I don't know if this was a one-off instance though. But you're right in that it's still early. I guess we'll see how it plays out.

                      If you adjusted to unrealistic defense at release, why not try to adjust to an attempt at modeling realistic defense now? It may be that you've developed bad habits relying on unrealistic physicality. Maybe take some time to see if there are solutions and learn the game like you said you did before.

                      Comment

                      • JoFri
                        Pro
                        • Mar 2013
                        • 1486

                        #26
                        Re: Post Patch On-Ball Defense

                        Originally posted by ESRyder312
                        Almost 100 views and only 1 reply? If I'm crazy, someone tell me.



                        Also, I'm pretty sure that whatever was done to on-ball defense nerfed on-ball post defense as well. I'm beating post players to the spot on the baseline spin move every time, and my defensive player just moves aside like nothing happens.

                        blame the hell on microsoft. i'm on xbox1 so still waiting anxiously for the patch.

                        did u mean drop-step move or u rotate RS to spin to baseline?


                        Sent from my iPhone using Tapatalk

                        Comment

                        • ESRyder312
                          Rookie
                          • Nov 2004
                          • 216

                          #27
                          Re: Post Patch On-Ball Defense

                          Originally posted by Sundown
                          If you adjusted to unrealistic defense at release, why not try to adjust to an attempt at modeling realistic defense now? It may be that you've developed bad habits relying on unrealistic physicality. Maybe take some time to see if there are solutions and learn the game like you said you did before.
                          I've already adjusted. And the post you're referring to was my using Steve Blake. I shouldn't be able to get around Steph Curry so easily with Steve Blake.

                          Originally posted by JoFri
                          blame the hell on microsoft. i'm on xbox1 so still waiting anxiously for the patch.

                          did u mean drop-step move or u rotate RS to spin to baseline?


                          Sent from my iPhone using Tapatalk
                          The rotating the right stick to the baseline.

                          After playing most of the day, on-ball isn't terrible. But on-ball in the post DEFINITELY needs to be readdressed so players online can't abuse the quick spin to the baseline. Even if you cut the guy off baseline, the offensive player can still get a clean shot, for the most part.

                          As always, I'm not referring only to playing defense, but offense as well. I shouldn't be able to do some of the things I can do on offense without getting some resistance.

                          Comment

                          • JoFri
                            Pro
                            • Mar 2013
                            • 1486

                            #28
                            Re: Post Patch On-Ball Defense

                            Originally posted by ESRyder312
                            The rotating the right stick to the baseline.



                            After playing most of the day, on-ball isn't terrible. But on-ball in the post DEFINITELY needs to be readdressed so players online can't abuse the quick spin to the baseline. Even if you cut the guy off baseline, the offensive player can still get a clean shot, for the most part.

                            tks for clarifying.

                            regarding post play ... definitely disagree u can use varejao to dominate the post esp playing against an elite post defender like drummond. in real nba thats not his game. the post play attributes and badges should represent how good the post player is in 2k. if this is what it is now in post patch i'll be upset.

                            back in 2k13, i can consistently spin to baseline with nice animation using elite post player like melo. the cpu double team me various ways and i did different things to counter. i would never be able do that kind of spin with varejao as the animation would be slow. i enjoyed the gameplay alot and admired how nice the animations.

                            i want to able to do that in 2k16 but only with elite post players. i play offline myleague mostly.


                            Sent from my iPhone using Tapatalk

                            Comment

                            • ESRyder312
                              Rookie
                              • Nov 2004
                              • 216

                              #29
                              Re: Post Patch On-Ball Defense

                              Originally posted by JoFri
                              tks for clarifying.

                              regarding post play ... definitely disagree u can use varejao to dominate the post esp playing against an elite post defender like drummond. in real nba thats not his game. the post play attributes and badges should represent how good the post player is in 2k. if this is what it is now in post patch i'll be upset.

                              back in 2k13, i can consistently spin to baseline with nice animation using elite post player like melo. the cpu double team me various ways and i did different things to counter. i would never be able do that kind of spin with varejao as the animation would be slow. i enjoyed the gameplay alot and admired how nice the animations.

                              i want to able to do that in 2k16 but only with elite post players. i play offline myleague mostly.


                              Sent from my iPhone using Tapatalk
                              Right. I've been able to stop some of the spin moves the more I adjusted, but it just feels like guys are sliding around sometimes.

                              More than a few times, I was able to do a post spin with Marcus Morris while being guarded by LeBron. I don't know if that's because the other player or because the patch. I just felt like the LeBron was just sliding out of the way, even if LeBron beat my guy to the spot.

                              Comment

                              • Sundown
                                MVP
                                • Oct 2010
                                • 3270

                                #30
                                Re: Post Patch On-Ball Defense

                                Originally posted by ESRyder312
                                I've already adjusted. And the post you're referring to was my using Steve Blake. I shouldn't be able to get around Steph Curry so easily with Steve Blake.

                                Ah I thought you were Curry defending Blake. What difficulty and offline?

                                Comment

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