Post Patch On-Ball Defense

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  • ViolenceFight
    MVP
    • Jun 2013
    • 1141

    #91
    Re: Post Patch On-Ball Defense

    Originally posted by JoFri
    as i understand, the 2 red rings is where the player u are controlling can see the double team is coming. not all players have that badge. i have kobe not scoring and double team coming at the post and the red rings will appear.

    or are u talking abt other rings?


    Sent from my iPhone using Tapatalk
    He's talking about defensive rhythm. If you make a bunch of good plays on offense you'll get a glowing ring inside the player indicator which means you're "warming up", when there's 2 you're "In rhythm" or as NBA Jam used to put it: "On Fire".

    If you play good defense you can get "On Fire" defensively.

    Like being on fire when on offense, on defense you get a lot of stuff that goes your way. More contact, more strips/Pokes, more tipped passes, blocks, and increased defensive pressure/presence so you affect shots more.

    In my opinion, defensive rhythm is more important than offensive rhythm because you can generate turn overs and easy fast break buckets.
    Female Russell Westbrook.

    PSN: ViolenceFight
    Instagram: @ViolenceFight

    Comment

    • The 24th Letter
      ERA
      • Oct 2007
      • 39373

      #92
      Re: Post Patch On-Ball Defense

      Right, I love that you can get 'hot' on defense this year. Adds and extra element of strategy when you throw them on the other teams best player. Been getting this with Batum lately.

      They need to make all these meters more visually apparent next year...

      Comment

      • JoFri
        Pro
        • Mar 2013
        • 1486

        #93
        Re: Post Patch On-Ball Defense

        Originally posted by ViolenceFight
        He's talking about defensive rhythm. If you make a bunch of good plays on offense you'll get a glowing ring inside the player indicator which means you're "warming up", when there's 2 you're "In rhythm" or as NBA Jam used to put it: "On Fire".



        If you play good defense you can get "On Fire" defensively.



        Like being on fire when on offense, on defense you get a lot of stuff that goes your way. More contact, more strips/Pokes, more tipped passes, blocks, and increased defensive pressure/presence so you affect shots more.



        In my opinion, defensive rhythm is more important than offensive rhythm because you can generate turn overs and easy fast break buckets.

        ah tks for that. i saw bluish or green glowing light beneath and i thot they were on cold shooting. are the 2 rings on ps4 only? honestly i dont recall seeing those two red rings directly below in xbox1.




        Sent from my iPhone using Tapatalk

        Comment

        • ViolenceFight
          MVP
          • Jun 2013
          • 1141

          #94
          Re: Post Patch On-Ball Defense

          Originally posted by The 24th Letter
          Right, I love that you can get 'hot' on defense this year. Adds and extra element of strategy when you throw them on the other teams best player. Been getting this with Batum lately.

          They need to make all these meters more visually apparent next year...
          You could do it last year too. It was just harder to do since there weren't as many defensive grades as offense. Getting hot on both ends just ends the game. That player is basically just in "The Zone" for the next 2-3 minutes.
          Female Russell Westbrook.

          PSN: ViolenceFight
          Instagram: @ViolenceFight

          Comment

          • Nevertheles109
            Pro
            • Nov 2012
            • 643

            #95
            Re: Post Patch On-Ball Defense

            Originally posted by The 24th Letter
            Some stops online

            https://vid.me/1KRC

            KD got me with that spin though, glad he missed it

            https://vid.me/t9fe

            https://vid.me/s1iu

            Idk, I feel like Im able to hold my own on ball....win some, lose some
            Nice work 24th!

            What real basketball is about is angles and anticipation and I think 2K did a good job with punishing or rewarding the defender if he achieves both.

            In the same breath I understand what the other poster is saying about lack of contact if you beat a user to a spot and there still is no contact. Before, it was too extreme with the contact you were able to initiate. Now, it is a lacking A LITTLE bit.

            I think both arguments have a point; adjust your game and play the angles with anticipation BUT there still should be some contact if you beat a player to a spot.

            Whether it's a block, charge or a play-on should fluctuate depending on if the offense is charging into the defender erratically or the defender is constantly attempting to push the offensive player around (hand checking). Also, the ref should hold his whistle if the contact is mutual or it's fourth quarter intensity.

            If 2K could somehow implement this and tone down the infamous bail-out fouls you would have a realistic amount of fouls per game, in a more organic non-forced way, and resolve the slipperiness of defending without allowing the defender to overplay every possession
            Last edited by Nevertheles109; 12-02-2015, 12:37 PM.

            Comment

            • ruxpinke
              Pro
              • Apr 2008
              • 908

              #96
              Re: Post Patch On-Ball Defense

              Just want to say I appreciate the discussion in here, Showing that people can have different viewpoints and still have productive discussion.

              It is a little bit more slippery on contact than it was pre patch, but it can benefit you on offense as well. People who play too aggressively on defense can be beat a little more consistently.

              If i had a choice, I'd up the contact a slight bit, if there's maybe one level between pre and post patch.

              As is I can live with it, you can defend well if you are disciplined and understand when and where to implement the tools that you have.

              The biggest key to me, is understanding that less is generally more on defense. You have to be precise with your movement and positioning to get into good contesting situations. Once I have to engage that turbo button I mentally know i'm already out of good position.

              There are some times you do everything right and you get beat by something wonky, its frustrating but you have to chalk it up and go after it again the next position.
              PSN: PrettyToney

              Comment

              • jfsolo
                Live Action, please?
                • May 2003
                • 12965

                #97
                Re: Post Patch On-Ball Defense

                Originally posted by ruxpinke
                Just want to say I appreciate the discussion in here, Showing that people can have different viewpoints and still have productive discussion.





                It is a little bit more slippery on contact than it was pre patch, but it can benefit you on offense as well. People who play too aggressively on defense can be beat a little more consistently.





                If i had a choice, I'd up the contact a slight bit, if there's maybe one level between pre and post patch.





                As is I can live with it, you can defend well if you are disciplined and understand when and where to implement the tools that you have.





                The biggest key to me, is understanding that less is generally more on defense. You have to be precise with your movement and positioning to get into good contesting situations. Once I have to engage that turbo button I mentally know i'm already out of good position.





                There are some times you do everything right and you get beat by something wonky, its frustrating but you have to chalk it up and go after it again the next position.


                What you say is totally true, but it's hard for me to over those wonky plays.
                Jordan Mychal Lemos
                @crypticjordan

                Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                Do the same thing tomorrow. And the next. Now do it forever.

                Comment

                • The 24th Letter
                  ERA
                  • Oct 2007
                  • 39373

                  #98
                  Re: Post Patch On-Ball Defense

                  Good posts everyone

                  If I had to put a % on issues I run into with OBD, it'd be

                  50% drew a foul I felt wasn't earned
                  40% made a heavily contested shot
                  10% whiffed contact (more so against the CPU)

                  I think what they can improve on is more picked up balls, losses when pushing forward after contact/positioning has been established.

                  All that said, as is I'm still very comfortable defending one on one. It's a nice balance of challenging and fun- not without its faults though as said above...

                  Comment

                  • Nevertheles109
                    Pro
                    • Nov 2012
                    • 643

                    #99
                    Re: Post Patch On-Ball Defense

                    Originally posted by The 24th Letter
                    Good posts everyone

                    If I had to put a % on issues I run into with OBD, it'd be

                    50% drew a foul I felt wasn't earned
                    40% made a heavily contested shot
                    10% whiffed contact (more so against the CPU)

                    I think what they can improve on is more picked up balls, losses when pushing forward after contact/positioning has been established.

                    All that said, as is I'm still very comfortable defending one on one. It's a nice balance of challenging and fun- not without its faults though as said above...
                    I can agree with all of that except the bolded.

                    24th, not to refute your post but you don't think the heavily contested shots dropping were a welcoming change with patch 3? Prior to patch 3, you could almost chalk up a heavy contest as a miss and you and I know in the NBA some of those shots drop.

                    I guess you are eluding to them dropping too much now?

                    Comment

                    • ruxpinke
                      Pro
                      • Apr 2008
                      • 908

                      #100
                      Re: Post Patch On-Ball Defense

                      I've seen some shots that are heavily contested shots drop in online play, more than I'd like (PNO, park, and Pro am), so I think hes talking about that, and I agree.

                      More so in the Park and Pro am, but that seems to be a function of the modes, as well as often playing against mid 90s rated players in those modes.
                      PSN: PrettyToney

                      Comment

                      • Nevertheles109
                        Pro
                        • Nov 2012
                        • 643

                        #101
                        Re: Post Patch On-Ball Defense

                        Originally posted by ruxpinke
                        I've seen some shots that are heavily contested shots drop in online play, more than I'd like (PNO, park, and Pro am), so I think hes talking about that, and I agree.

                        More so in the Park and Pro am, but that seems to be a function of the modes, as well as often playing against mid 90s rated players in those modes.
                        I can't disagree at all man. I strictly play offline and it's okay offline but online is a different demon.

                        If I remember correctly they can tune shooting for offline and online separately; either way, I hope they resolve it.

                        Comment

                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39373

                          #102
                          Re: Post Patch On-Ball Defense

                          Originally posted by Nevertheles109
                          I can agree with all of that except the bolded.

                          24th, not to refute your post but you don't think the heavily contested shots dropping were a welcoming change with patch 3? Prior to patch 3, you could almost chalk up a heavy contest as a miss and you and I know in the NBA some of those shots drop.

                          I guess you are eluding to them dropping too much now?

                          Well my post was more about putting a % on the issues I experience with OBD in particular if I had to.....not so much saying I have an issue with 40% of the contested shots that go in- if that makes any sense whatsoever, lol

                          Comment

                          • ProfessaPackMan
                            Bamma
                            • Mar 2008
                            • 63852

                            #103
                            Re: Post Patch On-Ball Defense

                            Originally posted by ViolenceFight
                            He's talking about defensive rhythm. If you make a bunch of good plays on offense you'll get a glowing ring inside the player indicator which means you're "warming up", when there's 2 you're "In rhythm" or as NBA Jam used to put it: "On Fire".

                            If you play good defense you can get "On Fire" defensively.

                            Like being on fire when on offense, on defense you get a lot of stuff that goes your way. More contact, more strips/Pokes, more tipped passes, blocks, and increased defensive pressure/presence so you affect shots more.

                            In my opinion, defensive rhythm is more important than offensive rhythm because you can generate turn overs and easy fast break buckets.
                            Funny you mentioned this because I noticed it for the first time last night playing a MyLeague game with the Heat and noticed a glowing ring below him but paid it no mind initially.

                            Learn something new everyday about this game, lol.
                            #RespectTheCulture

                            Comment

                            • sirio994
                              Rookie
                              • Dec 2013
                              • 237

                              #104
                              Re: Post Patch On-Ball Defense

                              I tend to defend only on ball. Actually, I’m loving the whole post patch experience except those missed contacts animations. The main problem are heavily contested shots falling too much. It seems they have shortened the contesting area (probably to implement step-backs and compensate the improved defensive rotation logic). On one hand I appreciate the fact that is harder staying in front of the ball handler (now you have to cut angles), but on the other I think good contests are not rewarded enough.
                              Last edited by sirio994; 12-02-2015, 07:12 PM.

                              Comment

                              • ForeverVersatile
                                Pro
                                • Jan 2011
                                • 3498

                                #105
                                Post Patch On-Ball Defense

                                You shouldn't be be able to run through someone without physically interacting. Shouldn't have to hold a button to activate physics. There are basically no charges called in this game nor does the live ball work in the situations it should work.


                                Sent from my iPhone using Tapatalk
                                Last edited by ForeverVersatile; 12-06-2015, 08:08 PM.
                                PSN: ForeverVersatile
                                Xbox Live: TheBluprint09

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