Player Archetypes NBA 2k17

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  • infam0us
    MVP
    • Jan 2009
    • 1607

    #1996
    Re: Player Archetypes NBA 2k17

    Was thinking of making a stretch 4 for Pro-Am, how much does increasing wingspan affect the shooting? Was thinking of having him be like 6-10 and then max out wingspan.

    Comment

    • CBAT
      Rookie
      • Feb 2007
      • 471

      #1997
      Re: Player Archetypes NBA 2k17

      Alley-oops!

      So, I am a 6'6 Playmaker with a 70 driving dunk. I have yet to catch an alleyoop. I purchased the first alley-oop package and in the equipped dunks, I have the generic one auto equipped and equipped the second one to the second alley-oop option.

      I have not had any success catching alley-oops in MyCareer games or in MyPark. I've had a few thrown to me in MyPark and my player goes up to grab it looking like he will slam it, but then comes down with the ball everytime. Same thing has happened the few times that someone has thrown me an 'oop in MyPark.

      Any ideas? Is my dunking rating too low? I wouldn't think so, because I wouldn't have it equipped then.

      Comment

      • CBAT
        Rookie
        • Feb 2007
        • 471

        #1998
        Re: Player Archetypes NBA 2k17

        Originally posted by Snah
        Looking for some opinions on HEIGHT for a sharpshooter PG/SG mainly for career badges and park play. Already have a Glass Cleaner and Playmaker. Tried a 6'1 sharpshooter but he feels too small. Is 6'3 good or is 6'5 a better idea?
        I'd go 6'5 or 6'6. You have much better balance when it comes to guarding players in the park. You are able to hang with the 6'7-6'10 players as long as you boxout and keep good position. I am 6'6 (playmaker) and had a 12 rebound game as the biggest player on my team.

        Comment

        • Yesh2kdone
          Banned
          • Feb 2015
          • 1412

          #1999
          Re: Player Archetypes NBA 2k17

          Originally posted by CBAT
          Alley-oops!

          So, I am a 6'6 Playmaker with a 70 driving dunk. I have yet to catch an alleyoop. I purchased the first alley-oop package and in the equipped dunks, I have the generic one auto equipped and equipped the second one to the second alley-oop option.

          I have not had any success catching alley-oops in MyCareer games or in MyPark. I've had a few thrown to me in MyPark and my player goes up to grab it looking like he will slam it, but then comes down with the ball everytime. Same thing has happened the few times that someone has thrown me an 'oop in MyPark.

          Any ideas? Is my dunking rating too low? I wouldn't think so, because I wouldn't have it equipped then.
          In 2k14 you couldn't catch oops to begin with because tendency was at 0, so you had to do a self oop first. I'd try that if I were you.

          Comment

          • ChuckNorrisSlasher
            Rookie
            • Sep 2016
            • 33

            #2000
            Re: Player Archetypes NBA 2k17

            Originally posted by CBAT
            Alley-oops!

            So, I am a 6'6 Playmaker with a 70 driving dunk. I have yet to catch an alleyoop. I purchased the first alley-oop package and in the equipped dunks, I have the generic one auto equipped and equipped the second one to the second alley-oop option.

            I have not had any success catching alley-oops in MyCareer games or in MyPark. I've had a few thrown to me in MyPark and my player goes up to grab it looking like he will slam it, but then comes down with the ball everytime. Same thing has happened the few times that someone has thrown me an 'oop in MyPark.

            Any ideas? Is my dunking rating too low? I wouldn't think so, because I wouldn't have it equipped then.
            Yeah, you have to manually shoot, you can now pass out of the alley oop pass(you can throw an alley oop pass out of an alley oop catch). So to convert it, just press X or Square or use the right stick.

            Comment

            • CBAT
              Rookie
              • Feb 2007
              • 471

              #2001
              Re: Player Archetypes NBA 2k17

              Originally posted by ChuckNorrisSlasher
              Yeah, you have to manually shoot, you can now pass out of the alley oop pass(you can throw an alley oop pass out of an alley oop catch). So to convert it, just press X or Square or use the right stick.
              Ahhhh, makes sense with the double alley-oop. I did pass out of one once. Perfect, I will give this a try next time.

              Comment

              • jbiv216
                Rookie
                • Oct 2011
                • 5

                #2002
                Re: Player Archetypes NBA 2k17

                Someone may have posted this previously but what build/archetype do you guys suggest I use to make a Kevin Garnett?

                Comment

                • Rockie_Fresh88
                  Lockdown Defender
                  • Oct 2011
                  • 9621

                  #2003
                  Re: Player Archetypes NBA 2k17

                  Originally posted by jbiv216
                  Someone may have posted this previously but what build/archetype do you guys suggest I use to make a Kevin Garnett?
                  Timberwolves prime KG or Celtics KG?

                  I think celtics KG could pass as a post scorer . No clue for Timberwolves KG thought was so all around just like KAT
                  #1 Laker fan
                  First Team Defense !!!

                  Comment

                  • jackpfree
                    Rookie
                    • Sep 2016
                    • 85

                    #2004
                    Re: Player Archetypes NBA 2k17

                    Originally posted by hanzsomehanz
                    Congrats on your lengthy streak and I must say that looks like a challenging lineup but yall made it work.

                    On the flip side, my team of Gaurds (Playmaker PG and Sharpshooter SG x2) ended a 15x �� that consisted of a giant glass cleaner, stretch big and a Guard... I forget what build the Guard was.. Shot Creator or Playmaker. The GC didn't dominant us on the boards despite being defended by a 6ft6 Sharpshooter with baby arms lol and on defense they couldn't check my Shooters.. it end up being a decisive victory for us.

                    I say this to acknowledge there is Isa little bit of kryptonite for each lineup lol. I'm surprised yall were able to use a 6ft8 Sharpshooter as your playmaker. I now realize though you could set some mean screens for that Sharpshooter but that's still impressive considering yall deepest threat as bigs is the middy so defense should be able to play aggressive on yall.

                    Again, congratulations - I like hearing stories of these unique lineups thriving in the Park.

                    Sent from my SM-T330NU using Tapatalk
                    Thanks for the props man! Honestly though it is all about the competition, only like 7-8 of the games were sort of close with matchups that gave us problems (As well as skill/ovr level to compete). If we faced a sharpshooting team that actually moved the ball with a legit playmaker we would have had a really tough time. Though, since the park is full of guards, we would just let our glass cleaner post up a lot and do hook shots and if they didnt fall, I would be there for the board so we had hella good rebounding/size advantage. Also a simple high pick and roll got our 3 point shooter open against a lot of teams, lot of people dont have the ovr to get their speed/defense maxed, no pick dodger badge either.

                    We all consistently had 2-4 assists a game, most of the time 8-9 assists combined, so that was a big deal. Other teams that even kept it close had like....2-3. Ball hogs that arn't maxed out in badges/stats don't stand a chance winning.
                    Last edited by jackpfree; 09-28-2016, 05:30 PM.

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                    • jackpfree
                      Rookie
                      • Sep 2016
                      • 85

                      #2005
                      Re: Player Archetypes NBA 2k17

                      Saw this mentioned on reddit, might be the explanation why contact layups are broke

                      http://www.operationsports.com/forum...&postcount=183

                      edit: Just realized ChuckNorris is also commenting in this thread, thanks for the find man!
                      Last edited by jackpfree; 09-28-2016, 05:34 PM.

                      Comment

                      • abuC
                        Banned
                        • Oct 2003
                        • 1123

                        #2006
                        Re: Player Archetypes NBA 2k17

                        Originally posted by Mike2001
                        Im thinkin about making that type of sf. How is it without boosts?

                        Sent from my SM-G925T using Tapatalk
                        Perfectly fine, my speed is 81, rebound 77, strength 66 and I can dunk on centers from under the rim. I've been playing at power forward a lot with it, and as long as I'm not matched up with a 7'3 post scorer I can more than hold my own, even with glass cleaners. I use the boosts in the park just in case I have to guard point guards, they rarely score when I do. When I originally made him I thought it would be for guarding Point guard, shooting guard and small forward, but I've literally guarded 1 through 5 with not much trouble.

                        Comment

                        • Hopsin
                          Pro
                          • Jul 2012
                          • 753

                          #2007
                          Re: Player Archetypes NBA 2k17

                          Thinking about making a slasher.. In a DRose mold.. Kinda scared to if contact layups are bugged..


                          Sent from my iPhone using Tapatalk

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                          • KingW
                            Rookie
                            • Sep 2015
                            • 71

                            #2008
                            Re: Player Archetypes NBA 2k17

                            Currently on my 3rd player. Went with 6'7 PG playmaker, then a stretch big and now I'm doing a 6'5 slasher. I've been reading bit about layups being broken and stuff, but in terms of dunking and contact dunks does the slasher work?

                            Comment

                            • nyk_fatboy
                              Pro
                              • Dec 2013
                              • 708

                              #2009
                              Re: Player Archetypes NBA 2k17

                              Originally posted by x_NBA_x
                              Do archetypes matter as such in Park?

                              Reason I mention this is because in Park there seems to be a lot of Glass Cleaner Centers who are draining threes at/or above a 50% clip. One guy has made 48 from 74 attempts with a 35 attribute rating.
                              well if we had park tiers of whats popular and highly used in the park.

                              Tier 1- Playmakers, Sharpshooters, Stretch bigs

                              Tier 2- Glass cleaners, Shotcreators, point forwards

                              Tier 3- Post scorers, Athletic finishers

                              Tier 4- Paint protectors, lockdown defender, slashers

                              Comment

                              • Hopsin
                                Pro
                                • Jul 2012
                                • 753

                                #2010
                                Re: Player Archetypes NBA 2k17

                                Really trying to find a new player to play with and I'm stuck.. I loved the idea of shot creators till I realized it's not really my play style. I'm not a great pull up guy or step backs etc ( even tho I've gotten better.)
                                I feel like I'm more of a slasher (how I play in real life) and spot up shooter. (Mostly bc our squad needs the spacing). So right now I'm completely torn on what to make. This is stressful.


                                Sent from my iPhone using Tapatalk

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