NBA 2K17 Impressions Thread

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  • emmanuelk1
    Banned
    • Sep 2016
    • 85

    #391
    Re: NBA 2K17 Impressions Thread

    still need improvement in the following.

    -Realistic passing animation when driving to the basket.
    -Small window showing the coach being interviewed while playing in the start of the 2nd half.
    -Fix the slo-mo animation when driving to the basket, specially when dunking.
    -Players arguing during hard fouls.
    -Players wearing random sneaker colors just like in real nba games.
    -Fix the players looking the other side while inbounding.
    -Fix players that are skinny.(Durant,Wiggins etc.
    -Players helping team mates to get up when they fall down.
    -Fix mass substitution, should be at least 1-3 person per quarter unless the final minute of the
    game.
    -Fix the slow overhead pass.
    -More smarter decision for CPU in offense, it should be more active in passing on the open man.
    -Regular, All-Star, Playoffs and Finals atmosphere should all differ.
    -Some Nba jerseys are not correct(color scheme and size).
    -Buzzer beater replay showing team and fans celebration.
    -Full replay for every highlights.
    -Towels and towel boys.
    -Away fans celebrating. Put more colors on crowd it looks dead.(put some retro jersey or college
    jersey in the crowd of their favorite players.
    -Injured teamates in suite seating in the bench.


    My Career.

    -Able to choose uniforms(retro etc).
    -Draftpick cut-scene should comeback.(especially your player part)
    -Able to cut long cut-scene.
    -Nba players Hair style, head shape and body type should be available for customising My Player.
    -Baggy clothes should be available especially the jerseys in My Store.

    Comment

    • swac07
      MVP
      • Feb 2007
      • 1842

      #392
      Re: NBA 2K17 Impressions Thread

      Ok I've played a couple of games on Allstar and I will say although I like that the defense is smart in some cases its TOO overpowered!! There are literally some posessions were I cant do anything even trash defenders locking up elite guards one on one ..thats an issue..I play on broadcast mode and had a couple of plays were my team just fell apart during a defensive transition.The cpu player just threw the ball across court and it was an easy basket.I decided to go to IR, zoom out, and see what happened....somebody tell me what the heck are my teammates doing??https://vimeo.com/183448636

      And last but not least...I have dwade beating his man(pressing turbo) but he speed bursts past him to get in a lockdown defensive position...
      Sorry, we couldn’t find that page


      I might need to just stick with "Pro" settings cause I almost threw my controller at the screen playing the bulls against the suns on allstar tonight lol

      Sent from my SM-G925P using Tapatalk
      Last edited by swac07; 09-20-2016, 03:54 AM.
      "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

      Comment

      • ClevelandinDistress
        Pro
        • Mar 2011
        • 547

        #393
        Re: NBA 2K17 Impressions Thread

        Originally posted by swac07
        Ok I've played a couple of games on Allstar and I will say although I like that the defense is smart in some cases its TOO overpowered!! There are literally some posessions were I cant do anything even trash defenders locking up elite guards one on one ..thats an issue..I play on broadcast mode and had a couple of plays were my team just fell apart during a defensive transition.The cpu player just threw the ball across court and it was an easy basket.I decided to go to IR, zoom out, and see what happened....somebody tell me what the heck are my teammates doing??https://vimeo.com/183448636

        And last but not least...I have dwade beating his man(pressing turbo) but he speed bursts past him to get in a lockdown defensive position...
        Sorry, we couldn’t find that page


        I might need to just stick with "Pro" settings cause I almost threw my controller at the screen playing the bulls against the suns on allstar tonight lol

        Sent from my SM-G925P using Tapatalk


        If this game is replicating real life NBA basketball, I see no problem with the first video as long as it doesn't happen every possession. Stuff like that happens all the time in transition.

        In the second video, Wade receives a pass and has to collect himself while attempting to dribble. His defender does none of those things and straight sprints in front. Physics and common sense tell me that a defender could easily recover if a player had to slow down to accept a pass and take a first dribble.

        I see nothing wrong, don't complain just because you're losing games.
        Welcome to Operation Sports, official breeding grounds for the NBA 2K development team!

        Comment

        • swac07
          MVP
          • Feb 2007
          • 1842

          #394
          Re: NBA 2K17 Impressions Thread

          Originally posted by ClevelandinDistress
          If this game is replicating real life NBA basketball, I see no problem with the first video as long as it doesn't happen every possession. Stuff like that happens all the time in

          In the second video, Wade receives a pass and has to collect himself while attempting to dribble. His defender does none of those things and straight sprints in front. Physics and common sense tell me that a defender could easily recover if a player had to slow down to accept a pass and take a first dribble.

          I see nothing wrong, don't complain just because you're losing games.
          1st video you see the 2 players in the backcourt just magically bump into each otherfor no reason and never regain awareness which leaves the player open for a freebie yet you will NOT catch the CPU A.I doing this in transition on def.And yes this has happened MULTIPLE games on this difficulty and camera angle!!!

          2nd video yeah he had to gain control because the AI speed bursted and bumped him (he was beat before the burst )and regained dominant def position...(Shouldve played this one back in real time so you could see the burst of speed made by the cpu..thats my fault)

          Those are 2 things that I saw in multiple games that irked me so I will bring attention to it...

          Not a resident 2k basher or one that that doesnt learn the game and complains about it (check my past posts)...just bringing some wonky stuff to light..smug remarks not needed

          Sent from my SM-G925P using Tapatalk
          Last edited by swac07; 09-20-2016, 05:21 AM.
          "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

          Comment

          • Fredette
            Rookie
            • Sep 2015
            • 305

            #395
            Re: NBA 2K17 Impressions Thread

            I play as a PG/Playmaker, and i'm afraid to pass into the paint, because 75% a steal happens...general, the passing feels not so "good" like in 2K16...

            otherwise they fixed not the passing , i still must use everytime the RB (Pass-Icons) button. when i pass without RB, the pass rarely go to the player i wanted.....
            Last edited by Fredette; 09-20-2016, 08:04 AM.

            Comment

            • The 24th Letter
              ERA
              • Oct 2007
              • 39373

              #396
              Re: NBA 2K17 Impressions Thread

              Definitely with you on that second clip swac....Booker's contact from behind should not have caused Wade to stumble....I've seen it mess up offensive transition opportunities multiple times.

              I think the games defensive rotation is good enough this year that the A.I doesn't have to have those mechanisms...

              Comment

              • swac07
                MVP
                • Feb 2007
                • 1842

                #397
                Re: NBA 2K17 Impressions Thread

                Originally posted by The 24th Letter
                Definitely with you on that second clip swac....Booker's contact from behind should not have caused Wade to stumble....I've seen it mess up offensive transition opportunities multiple times.

                I think the games defensive rotation is good enough this year that the A.I doesn't have to have those mechanisms...
                Thank you man!! A sigh of relief to prove im not going crazy...the defense is SO good this year that it doesnt need its USUAL "2k help" is all im saying

                Sent from my SM-G925P using Tapatalk
                "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

                Comment

                • WTF
                  MVP
                  • Aug 2002
                  • 20274

                  #398
                  Re: NBA 2K17 Impressions Thread

                  I've had the cpu magnetic speed burst on too many occasions. And the defenders getting lost. That's been in the Game for years, and it drives me crazy to see it. I played cavs at clippers this morning and saw way too much of it going on. On all star.

                  The speed burst contact especially is getting to me. It happens the worst on all star and up. And they never call a foul on the cpu for it. However I, as the user, did it during the game, same animation, and was whistled for the foul. On Allstar+, the foul disparity is huge.

                  I've got to find some middle ground with some sliders. I love a lot of this game. I just need to mitigate some of the parts that I don't like as much.
                  Twitter - WTF_OS
                  #DropMeAFollow

                  Comment

                  • The 24th Letter
                    ERA
                    • Oct 2007
                    • 39373

                    #399
                    Re: NBA 2K17 Impressions Thread

                    What's weird is that I felt that was a major fix last year....it was just hurt by the fact chase down attempts covered too much ground...

                    Now chase downs have been toned down, and the catch up speed boosts are happening

                    Comment

                    • Teddy_Long
                      MVP
                      • Jul 2003
                      • 2458

                      #400
                      Re: NBA 2K17 Impressions Thread

                      am i the only experiencing pnr error where's the screener is not coming all the way to the ball holder at times?

                      Comment

                      • jeebs9
                        Fear is the Unknown
                        • Oct 2008
                        • 47562

                        #401
                        Re: NBA 2K17 Impressions Thread

                        I'll keep my impressions to single plays.
                        https://t.co/lG0RwGQ7VO

                        I'm sorry about no sound. But anyone remember after freethrow fast breaks in 2k16.... That **** was straight up annoying. Because there was literally no way of stopping the break (even after making the freethrow).

                        -First is the improved save the ball animations and defensive awareness by the CPU to knock it. But watching Curry drive out to save is ****ing amazing.
                        -Zaza trying to make a long pass to covered receiver. Which gets stolen was just as good.
                        -But here is my favorite part about this play. You primary and secondary cuts by the cpu to the basket on the break.
                        -Aaron get the ball and then passes it to WCS. And finally the best part of the play. Collison actually spaces the floor and gets back to the 3 point line. Leaving him wide open with the extra pass.


                        Little nuggets I love to see. I love watching my bigs post up early in transition. It's probably the best thing I've seen. And everyone knows how much I love the post up game. I can't wait to dig deeper.

                        One thing I saw last night that basically I never saw in 2k16. Was fouls... I basically saw all kinds of fouls all over the game. My opponent kept trying to see the ball with Curry. But never kept track of his fouls and fouled out early in the fourth quarter. I was blown away.

                        More in a few days.
                        Hands Down....Man Down - 2k9 memories
                        http://www.youtube.com/watch?v=4IHP_5GUBQo

                        Comment

                        • rhein77
                          Pro
                          • Aug 2010
                          • 520

                          #402
                          Re: NBA 2K17 Impressions Thread

                          I have been playing the game non-stop since Friday afternoon and these are my opinions.

                          I want to preface my comments by thanking the 2k devs for making an overall great game of basketball this year... Especially with the short development cycle.

                          The gameplay is just awesome as opposed to last year with the way they handled transition defense, blocking, rebounding etc. The dribbling is more responsive as a whole and I can tell the difference between elite ball handlers. Pull up jumpers are quicker and a viable option this year and the spacing is much improved!! We out there playing chess... I love how the ai is smart enough to recognize who to help off of and who to stay tight on. I love that you have to go for steals and the variation is great on pnrs. The bigs will hedge, they will double, they will go over, under... etc. I love how they can continue to evolve the ACE throughout the season.... The ACE is a beautiful thing... When my defensive adjustments stick. This is minor because I know it will be resolved in a patch but the ai decision making is a thing of beauty. I love how you can set your offensive sets etc. in the timeout menu... more on that later. The post game is fantastic as well! It seems more responsive with the inputs. I am optimistic that 2k SHOULD NOT MAKE ANY DRASTIC CHANGES to fundamentally change the gameplay... Don't throw the baby out with the bathwater.

                          Things that I don't like is the fact that there is a slight hitch sometimes when I am playing. I can't explain it. It is like the game is dropping frames... The soundtrack is the weakest soundtrack they have put out since I have been playing the game. I wish I can import last years soundtrack in to be honest. The time-out menu is over-complicated and not very intuitive. I like the direction that everything is in one place but not the execution... I hope this can be remedied via a patch. Head to head games when I am trying to make adjustments and I frankly can't get them all in because it takes too much time. I think the fouls are abit much on HOF. Especially in the paint. I want to preface my comments by saying I have been a default HOF player and the fouls are more forgiving than simulation... I will notice it more than guys who play on the simulation setting. I think they re-released the slider sets so I will try it out tonight and see how it plays.

                          Taking the shot feedback from scrimmage game-mode is a head scratcher as well. I go to scrimmage to practice my jump shots timing and there is no feedback? I hope this was a slight over-sight.

                          Sorry if this isn't organized well because I am just typing. I wan't to thank 2k for churning out a great game under the tight cycle. I am playing an NBA game in mid Sept. lol. Bravo!

                          With some slight... and I mean slight tweaks this game will be the best playing game of ball that I have ever played bar none. #salute

                          Comment

                          • ataman5
                            MVP
                            • Jun 2007
                            • 2620

                            #403
                            Re: NBA 2K17 Impressions Thread

                            The gameplay is like the prototype girlfriend that we waited for years and years and now she comes!! It's SO GOOD! I'm not doing justice with my words appreaciate all gameplay devs and thank you 2k devs.


                            Sent from my iPhone using Tapatalk

                            Comment

                            • DonWuan
                              MVP
                              • Oct 2010
                              • 1756

                              #404
                              Re: NBA 2K17 Impressions Thread

                              Originally posted by swac07
                              Ok I've played a couple of games on Allstar and I will say although I like that the defense is smart in some cases its TOO overpowered!! There are literally some posessions were I cant do anything even trash defenders locking up elite guards one on one ..thats an issue..I play on broadcast mode and had a couple of plays were my team just fell apart during a defensive transition.The cpu player just threw the ball across court and it was an easy basket.I decided to go to IR, zoom out, and see what happened....somebody tell me what the heck are my teammates doing??https://vimeo.com/183448636

                              And last but not least...I have dwade beating his man(pressing turbo) but he speed bursts past him to get in a lockdown defensive position...
                              Sorry, we couldn’t find that page


                              I might need to just stick with "Pro" settings cause I almost threw my controller at the screen playing the bulls against the suns on allstar tonight lol

                              Sent from my SM-G925P using Tapatalk

                              I average very few real fastbreak points because cpu is getting that extra speed bump to slow all movement.

                              Comment

                              • ProfessaPackMan
                                Bamma
                                • Mar 2008
                                • 63852

                                #405
                                Re: NBA 2K17 Impressions Thread

                                Anybody noticing your starters' health not really improving after Halftime?

                                Like if my guys go into the half at like 75, they'll start the 2nd half at like 78-79 and then I'm taking them out 4-5 mins into the half.

                                Noticed this a few times while playing Play Now against the CPU.
                                #RespectTheCulture

                                Comment

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