The VC issue - perfectly put in words

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  • SirGaryColeman
    Banned
    • Oct 2015
    • 848

    #166
    Re: The VC issue - perfectly put in words

    Originally posted by BA2929
    Sorry, but you can't compare Contra to NBA 2k. It's much more difficult to program and create NBA 2k than anything that exists on the NES. A group of 5 people could have created Contra and Contra was a port of an Arcade game, a pay-to-play service. Plus you can beat Contra in like 9 minutes. That's not even one regulation quarter in an NBA game.
    You're missing my point: Contra was $60 and made to give you $60 worth of fun, period. This mentality makes for a superior product.

    Making 2k for $60 and designing it in a way that makes customers want to spend MORE money to make the game more enjoyable makes for a less fun game and an inferior product.

    I played 2k without VC and I have played it with - 2K without VC was more fun!! Nobody can deny this. Videogames don't require a "work ethic" - they're supposed to be FUN.

    Comment

    • Mweemwee
      Banned
      • Sep 2016
      • 495

      #167
      Re: The VC issue - perfectly put in words

      Another thing I noticed, every review that I've seen on the last 2 NBA 2K games seems to mention how the VC system is frustrating and not very ethical, whilst still praising the game. So I don't think it's just forum members moaning for no reason.

      Comment

      • ksuttonjr76
        All Star
        • Nov 2004
        • 8662

        #168
        Re: The VC issue - perfectly put in words

        Originally posted by SirGaryColeman
        It has impacted my gaming experience (and yours too, but I guess you enjoy the impact).

        I played these games before VC. I've been playing the genre since Bulls vs Blazers on the sega genesis - I owned the first 2k on Dreamcast. I have witnessed first hand how the game has changed with the invention of VC.

        Nobody ever mentioned grinding before.... Grinding is a business tactic, not a game mechanic. The only people that should ever defend Grinding are people that are making money off of it, so I hope you're on the Social Media staff or something.
        Well...I might be considerably older than you, so I may have a different attitude about grinding. I've play games during a time when you couldn't save at will. Please don't take offense to this comment, but you don't know grinding like playing a game for hours, writing down the 20+ character save code, then trying to load it up later to only find out that you can't read your own handwriting when it comes to the "5" vs "S". Heaven forbid if the save code used lower and uppercase letters. To this very day, I make it a point to make sure there's distinction between my "5" and "S".

        So when us old timers grinded, we grinded! Sitting 1-2 hours for VC and saving your progress is nothing compared to having to redo entire levels of Metroid after acquiring some cool weapons, because you wrote down a code sloppy.

        Comment

        • triplechin
          Pro
          • Jul 2010
          • 594

          #169
          Re: The VC issue - perfectly put in words

          My personal problem with VC is that I hate MyCareer. Last year it was terrible but I had to play it in order to make my player better for MyPark. I couldn't make a secondary character because it took so much to max my first player my secondary was like a 73 OVR by the time I stopped playing. I shouldn't be limited in the game mode I want to play by a different game mode. I was stuck as a Balanced SF last year, which I did enjoy, but I would've liked to play other positions too. If I earn enough VC to max one player, I should be able to use that on another player as well, where's the harm in that? Besides 2K losing a little bit of money from the people who will buy that extra VC instead of replaying the lame MyCareer and grinding all over again
          51 & 55

          FRANCHISE OVERHAULED
          https://forums.operationsports.com/f...verhauled.html

          PROGRESSION OVERHAULED
          https://forums.operationsports.com/f...verhauled.html

          Comment

          • SirGaryColeman
            Banned
            • Oct 2015
            • 848

            #170
            Re: The VC issue - perfectly put in words

            Originally posted by ksuttonjr76
            Well...I might be considerably older than you, so I may have a different attitude about grinding. I've play games during a time when you couldn't save at will.

            ......

            So when us old timers grinded, we grinded! Sitting 1-2 hours for VC and saving your progress is nothing compared to having to redo entire levels of Metroid after acquiring some cool weapons, because you wrote down a code sloppy.
            I've been playing games, since the 80s. And you know what the difference is? That sh*t was fun!

            I had to memorize games, write things down, start all over when I died... But that ain't grinding! Maybe that is why you're still debating people.... how do you define "grinding"?

            Grinding in 2k is: Designed to make progression more monotonous unless you pay USD$ money to the Company that made the game.
            Oldschool Games: Designed to be challenging to the player, to make the game more fun in hopes that you buy the next great game they put out.

            If you played oldschool games.... how can you enjoy the new era of trying to encourage kids into paying for a better experience?

            Comment

            • Graphik
              Pr*s*n*r#70460649
              • Oct 2002
              • 10582

              #171
              Re: The VC issue - perfectly put in words

              Originally posted by downsouth
              Maybe you never played a MMORPG before but they sell in game currency and items in some of them and that is because even when they dont/didnt there's a huge black market of in game items, currency and accounts that are all levelled up. All the way back to Diablo ii and Everquest on PC. You can look on ebay right now and see World of Warcraft accounts for hundreds or thousands.


              THIS....is the ultimate goal. For all games. WoW has gotten pretty ridiculous but eh, to each his own.
              http://neverfollow.biz (Independent Music Group)

              Comment

              • Bernte
                Rookie
                • Oct 2015
                • 182

                #172
                Re: The VC issue - perfectly put in words

                Originally posted by Mweemwee
                Another thing I noticed, every review that I've seen on the last 2 NBA 2K games seems to mention how the VC system is frustrating and not very ethical, whilst still praising the game. So I don't think it's just forum members moaning for no reason.
                absolutely! the exact same thing i've read in a german review. the game itself was praised, but the vc overload was harshly criticised.

                Comment

                • bushysowavvey
                  Rookie
                  • Sep 2015
                  • 32

                  #173
                  Re: The VC issue - perfectly put in words

                  It is hard, but not really. I'd say it just takes a lot of your time.

                  I haven't started MC in 2k17 yet but in 2k16 by the end of my sophomore year I was averaging like 50 PPG, 17 reb, 11 assists, top 5 in 3%, top at FG% for a SG, won MVP, and MIP all in 82 games. You count the 8 games from season 1 and you got 90 games where I did all of that.

                  And I didn't buy 1 single amount of VC. Granted, I got a lot from the preorder and I did the MyNBA 2k app everyday, but it wasn't THAT hard.

                  Comment

                  • Greene_Flash03
                    MVP
                    • Oct 2005
                    • 2118

                    #174
                    Re: The VC issue - perfectly put in words

                    Originally posted by bushysowavvey
                    It is hard, but not really. I'd say it just takes a lot of your time.

                    I haven't started MC in 2k17 yet but in 2k16 by the end of my sophomore year I was averaging like 50 PPG, 17 reb, 11 assists, top 5 in 3%, top at FG% for a SG, won MVP, and MIP all in 82 games. You count the 8 games from season 1 and you got 90 games where I did all of that.

                    And I didn't buy 1 single amount of VC. Granted, I got a lot from the preorder and I did the MyNBA 2k app everyday, but it wasn't THAT hard.
                    Definitely not hard, but it takes a long time before you get to where you want. I think that's the main issue. As I said before, offline, I don't mind the grinding aspect of the game, but if you want to hop on online to play at MyPark or Pro-Am, forget about it.

                    Comment

                    • ksuttonjr76
                      All Star
                      • Nov 2004
                      • 8662

                      #175
                      Re: The VC issue - perfectly put in words

                      Originally posted by SirGaryColeman
                      I've been playing games, since the 80s. And you know what the difference is? That sh*t was fun!

                      I had to memorize games, write things down, start all over when I died... But that ain't grinding! Maybe that is why you're still debating people.... how do you define "grinding"?

                      Grinding in 2k is: Designed to make progression more monotonous unless you pay USD$ money to the Company that made the game.
                      Oldschool Games: Designed to be challenging to the player, to make the game more fun in hopes that you buy the next great game they put out.

                      If you played oldschool games.... how can you enjoy the new era of trying to encourage kids into paying for a better experience?
                      We have an misunderstanding then. Sounds like you and I are in the same age group, because I remember those days, lol. We didn't have the internet and dang YouTube help us with a game. We figured crap on our own!

                      I'm not encouraging young people to buy VC, but my attitude is simply play the game to get what you need. Now, the general vibe felt like people just want to be competitive immediately with little effort. However, they're expecting 2K Sports to help or bail them out, and that's probably where my old school mentality kicks in. Plus, I believe that you have to start from somewhere, which is why starting from the bottom never bothers me. Take the first Zelda. The fun was in the exploring and building your inventory to fight the final boss. Can imagine getting half that stuff right away to save you time? I just feel like it cheapens the overall gaming experience.

                      I understand where the newer posters are coming from. For me, I have played a lot of mobile games that follows a similar business model like 2K Sports. In my mind, I feel there a difference between being forced and having the option. I have cracked some games where I can get unlimited in-game currency. Let me tell you. Those games are clear cut money grabs, and you could spend hundreds of dollars and still only be "alright". I can't imagine grinding through those games without spending a dime. It would take forever!

                      Hence to me, I have seen "true" situations where you are forced to buy in-game currency to be competitive. I truly believe that 2K Sports hasn't gotten to that point.

                      EDIT: If anyone looking for a mobile example...Marvel's Puzzle Quest.
                      Last edited by ksuttonjr76; 09-23-2016, 05:55 PM.

                      Comment

                      • Graphik
                        Pr*s*n*r#70460649
                        • Oct 2002
                        • 10582

                        #176
                        Re: The VC issue - perfectly put in words

                        On top of the VC complaints in MyPlayer. Since VC is universal throughout all game modes, it sucks that I have to spend the same VC in MyPlayer as in MyGM. You can ethier choose to raise that owner level or buy that pair of shoes you've been wanting with the VC.

                        For players like me who like to go back and forth between modes, it should be separated.
                        http://neverfollow.biz (Independent Music Group)

                        Comment

                        • bushysowavvey
                          Rookie
                          • Sep 2015
                          • 32

                          #177
                          Re: The VC issue - perfectly put in words

                          Originally posted by Greene_Flash03
                          Definitely not hard, but it takes a long time before you get to where you want. I think that's the main issue. As I said before, offline, I don't mind the grinding aspect of the game, but if you want to hop on online to play at MyPark or Pro-Am, forget about it.


                          That's true. I don't play online so I can't relate but I know where you're coming from.


                          Sent from my iPhone using Tapatalk

                          Comment

                          • ksuttonjr76
                            All Star
                            • Nov 2004
                            • 8662

                            #178
                            Re: The VC issue - perfectly put in words

                            Originally posted by Graphik
                            On top of the VC complaints in MyPlayer. Since VC is universal throughout all game modes, it sucks that I have to spend the same VC in MyPlayer as in MyGM. You can ethier choose to raise that owner level or buy that pair of shoes you've been wanting with the VC.

                            For players like me who like to go back and forth between modes, it should be separated.
                            You might have to go in depth with this suggestion. I know that I use PNO to build up my VC, because I play 3-7 games in a day. I think it's an advantage to share VC amounts among modes.

                            Comment

                            • jfsolo
                              Live Action, please?
                              • May 2003
                              • 12965

                              #179
                              Re: The VC issue - perfectly put in words

                              Originally posted by Mweemwee
                              Well I agree, if people are saying they don't want VC but they also don't want it to take so long to level up then that is silly.

                              In regards to the fact that people are being forced to buy VC, no they obviously aren't. However, the game is getting progressively harder (people in the MC thread have noticed that the game is harder on the lower levels than previous years) and the options are being forced in in more sneaky ways.

                              Again talking about MC, when you go to upgrade your player stats the button to buy VC is the first thing you hit. Could probably be accidentally bought to be honest.

                              Also, they have taken away things that were previously free and are actually necessary to play. For example, you've always earned dunking/layup/dribbling animations by getting your player to a certain level. Now you have to buy them. They have raised all the prices in the MC store by an average of double and they have literally turned every single you earned by playing in the past into a BUY ONLY option.

                              It's a clear direction they are moving in and it is a problem when they start removing things and make them pay to play.

                              Fair enough, let there be optional frilly extras that you can choose to buy or not, that's fine. But taking away essential gameplay elements and making you buy them is not a good look.

                              Its like buying 2K18 and seeing that to play Myteam you have to pay 500k VC to unlock the game mode. Would you be happy?
                              This a luxury item. They will up the ante until the market tells them when they've gone too far, clearly they aren't at that point yet.
                              Jordan Mychal Lemos
                              @crypticjordan

                              Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                              Do the same thing tomorrow. And the next. Now do it forever.

                              Comment

                              • Greene_Flash03
                                MVP
                                • Oct 2005
                                • 2118

                                #180
                                Re: The VC issue - perfectly put in words

                                Originally posted by Graphik
                                On top of the VC complaints in MyPlayer. Since VC is universal throughout all game modes, it sucks that I have to spend the same VC in MyPlayer as in MyGM. You can ethier choose to raise that owner level or buy that pair of shoes you've been wanting with the VC.

                                For players like me who like to go back and forth between modes, it should be separated.
                                Agreed! At least MyTeam has its own currency.

                                Comment

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