200,000 VC to upgrade player to 85
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Re: 200,000 VC to upgrade player to 85
I have a suggestion for you, and I'd be really interested to follow it up, especially as you seem like the ideal person with the patience to actually do this.
Why don't you start a "Grind from 55 thread", where you start off as a brown shirt and show the community how you go about updating your player, how you earn your vc and what you do with your attributes etc, that you could update after every game you play with pics.
I'm only suggesting you because of how much you appreciate the grind and have spoken about having to grind, so that would be a really useful and fun thread for us all to see.
But updates and a trackable system of games played/vc earned/attributes chosen etc, certainly do-able. I'll think on that, good suggestion.Comment
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Re: 200,000 VC to upgrade player to 85
Just saying if someone buys tons of VC, to use on a player, it's limited to the amount of players they're going to use them on. If they blew their wallet on an undersized playmaking PG, and now they want a new guy, sorry bro you're going to have to dig deep in your pockets again if you're going to make a PF, or grind like the rest of us.
Say someone spends all their VC on a character and gets all the way up to 86 on the day of release with their SG Slasher/Defender. In this new system if I'm understanding it correctly (which in all honestly maybe I'm not), they can now look at who they're going to play and with a few clicks of their controller, they can now switch that to a 86ovr 7'1 Center Rim Protector/Glass Cleaner.
To me that compounds the problem, whereas before at least I knew you were going to run with your SG, so if I have a Center, I know what I can do to defend/beat you.
Now you just switch over because your OVR is translatable to anything you want it to be. So you really did just pay money to beat me.
Yeah the problem is I have no idea how VC would work. But in FIFA you only get better by playing games, so you can't spend any points on your overall.
That's why 2K won't do it, because people will buy less VC. But it would be a lot more fun to be able to do this. They could make it like now where you can buy straight to an 85, then from there you have to grind, IDK. But the current system is frustrating because it is so limiting. People playing this game a normal amount of time won't experience more than 2-3 solid builds. If there is a better way to remove these limits it would be nice, but I'm having trouble thinking of it.
Maybe they could make it so you choose an archetype and level up that archetype? Like I can choose playmaker then I have a playmaking PG,SG,SF,PF, and C connected? It would still be pretty wack but would allow for a little more variety.51 & 55
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Re: 200,000 VC to upgrade player to 85
Not sure if there's sarcasm here or not... lol. Not a bad idea though. Pics after every game I wouldn't do, too tedious and seriously doubt the community would care THAT much, not to mention the space it would take up on the board itself.
But updates and a trackable system of games played/vc earned/attributes chosen etc, certainly do-able. I'll think on that, good suggestion.
It would be a useful tool for the community and perhaps even 2k.Comment
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200,000 VC to upgrade player to 85
"I am talking specifically about any kind of multiplayer arena game. So ultimate team doesn't count."
That was from one of my previous posts that you may have missed. To me it's not the same. Pro-AM is supposed to have an E-Sport feel to it---2k has declared as much. It's so far from it though. Ultimate Team modes are simply not the same. I'm talking like, "I bought this game to play 5v5, 6v6, whatever, but I gotta grind before my character doesn't suck." It's why I keep bringing up club modes from other sports games and a game like COD, or hell, even Battlefield. Battlefield makes you grind for better weapons and stuff, but you at least get a gun to start with.
I totally agree, there's a lot of dudes in 80s that are bad. When we saw mascots approaching our court we were excited cause we thought we'd play good people, but they were just as bad. Check their record and they've got thousands of games but a .500 record. So all they've done is play the game a ton but are no bueno.
However, all of that stuff really isn't the point.
Yeah check my updated post. By the way, I hardly consider Pro Am an arena type game lol. It's just a multiplayer sports game. Arena games = Moba's/OW/etc. As far as 2K saying it's an esport, fine. But by that same token, EA has MUT/HUT/FUT tournaments every year for cash prizes. They just had their FUT championship like a month ago.Last edited by GoDucks1224; 09-07-2017, 03:23 PM.Comment
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Re: 200,000 VC to upgrade player to 85
. Question on boundaries though, I play the livin s*** out of MyLeague. Earned VC there wouldn't count? Given it is a play mode where it is earned through play, context I guess is what is needed.
Good idea though. That'll be fun. Might make that thread after the Prelude drops.Last edited by MoodMuzik; 09-07-2017, 03:24 PM.Comment
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Re: 200,000 VC to upgrade player to 85
In all seriousness I don't get it how some of you guys are defending the microtransactions.
Saying that 2K gives you an option of buying VC or not. Or saying that it's a good thing that you can buy VC to progress faster. Really?
Do you think progression in MyCareer would still be the same if there was no money to make from it?
Isn't it the same, as with all those f2p mobile games, where you can wait for hours to build something or just pay?
They give you the option too.
From the point there's money involved, everything else goes out the window.
2K wants to profit as much as possible - good for them. But don't disguise one thing for another. It's common sense that in a mode with VC like MyCareer, the mode will be built in a way to push you to spend as much money as possible.
The game has changed. The gameplay comes second and the microtransactions come first.
What's even worse is that even if you grind or spend money to make a decent player, this is all lost next season. So you can spend hours, or hundreds of $, just for a virtual player that you can use for something like 8 months? Thanks but no.Comment
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Re: 200,000 VC to upgrade player to 85
I guess that means the My2kApp I downloaded yesterday isn't fair game... you suck. Question on boundaries though, I play the livin s*** out of MyLeague. Earned VC there wouldn't count? Given it is a play mode where it is earned through play, context I guess is what is needed.
Good idea though. That'll be fun. Might make that thread after the Prelude drops.
I was thinking of doing a YT 2k series for this in 17, but I didn't like the game at all and didn't buy an elgato!Comment
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Re: 200,000 VC to upgrade player to 85
Yeah the problem is I have no idea how VC would work. But in FIFA you only get better by playing games, so you can't spend any points on your overall.
That's why 2K won't do it, because people will buy less VC. But it would be a lot more fun to be able to do this. They could make it like now where you can buy straight to an 85, then from there you have to grind, IDK. But the current system is frustrating because it is so limiting. People playing this game a normal amount of time won't experience more than 2-3 solid builds. If there is a better way to remove these limits it would be nice, but I'm having trouble thinking of it.
Maybe they could make it so you choose an archetype and level up that archetype? Like I can choose playmaker then I have a playmaking PG,SG,SF,PF, and C connected? It would still be pretty wack but would allow for a little more variety.
Wish 2k would do the same for Pro-AM---if they want VC, that's what MyTeam is for! But they've set the standard and it's gotten worse each year. Hopefully we can at the very least keep them in check because by 2k21, players are going to be like 300k to get to an 85. And based on patterns from 2k15-now, that seriously isn't hyperbole.Last edited by ph33; 09-07-2017, 03:34 PM.Comment
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Re: 200,000 VC to upgrade player to 85
FIFA got micro transactions too, in FUT. But they don't charge a single cent or in-game currency to play and enjoy their pro clubs.
Wish 2k would do the same for Pro-AM---if they want VC, that's what MyTeam is for! But they've set the standard and it's gotten worse each year. Hopefully we can at the very least keep them in check because by 2k21, players are going to be like 300k to get to an 85. And based on patterns from 2k15-now, that seriously isn't hyperbole.51 & 55
FRANCHISE OVERHAULED
https://forums.operationsports.com/f...verhauled.html
PROGRESSION OVERHAULED
https://forums.operationsports.com/f...verhauled.htmlComment
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Re: 200,000 VC to upgrade player to 85
Then how about League of Legends? You can buy new heroes with Riot Points. Dota 2? HoN? Same thing. You pay for new heroes with in game currency you earned or dollars. It's all the same model. You can earn it for free, or you buy it. Pretty simple. Rainbow Six? You buy the operators with money or in game currency. Gun attachments, too. Assassin's Creed multiplayer? Buy Helix points to instantly upgrade your character and gear, or earn it for free by building up money in the game. Battlefield 1. Star Wars Battlefront. For Honor. There are countless games with the same model. Earn it for free, or buy it for a shortcut. Do I LIKE that micro transactions are our reality? No. But I'm not gonna sit and complain about it when they're optional.
Also, DOTA is a free game. And so is LoL.
Rainbow Six Siege...The game shipped with enough operators so that we could play DAY ONE. I recall having to do a bit of Terrorist Hunt, but that didn't take long at all, and on the first night my friends and I could play together in the modes we bought the game. From there it was about learning the maps and learning to get good. All the gun attachments and whatever came quickly. All the other games you listed give you enough where you can contribute if you're good. None of those come even close to making your character start as weak as a 55 OVR player is.
You're not going complain because it's not an issue for you. It is for others.
Really though, I see your viewpoint, and I hope you see mine. We can just disagree and that's cool. End of the day I just want something better for myself and others, and it's not hurting anybody else.
If FIFA ever pulls that they'll get the same treatment as 2k does for me --- used copy or bust. Ain't putting any more $$$ into their pockets.Last edited by ph33; 09-07-2017, 03:54 PM.Comment
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Re: 200,000 VC to upgrade player to 85
It's definitely fair game; it's a legitimate way of earning VC in the game. ML VC would also count as it's also legit. However you earn your VC in-game is all good in the hood.
I was thinking of doing a YT 2k series for this in 17, but I didn't like the game at all and didn't buy an elgato!
I guess my only hold up is the OP already has a video stating it took 190k-VC to get to an 85 (what would be the end goal of this grind, 99 I'm assuming?).
So you could really just do the back-math on how many games it would take to earn that VC then estimate how many hours that would take at the end of the day - to get to 85 that it is.
99 is a different story.Comment
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Re: 200,000 VC to upgrade player to 85
Haha for sure.
I guess my only hold up is the OP already has a video stating it took 190k-VC to get to an 85 (what would be the end goal of this grind, 99 I'm assuming?).
So you could really just do the back-math on how many games it would take to earn that VC then estimate how many hours that would take at the end of the day - to get to 85 that it is.
99 is a different story.
Let's say that you earn about 1,000 vc playing on hall of fame. A game will typically last 20-30 minutes. That's about 2,000 vc an hour. So:
190,000 vc / 2,000vc/hr = 95 hours to get to an 85
This doesn't take into account load times, endorsements (if they are still in the game) or anything else that impacts time and vc earned. Also keep in mind that attribute upgrades increase in cost the higher you get so it could cost as much (if not more) to go from an 85 to 99. So you are potentially looking at dumping 150-200 hours into one player.Comment
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Re: 200,000 VC to upgrade player to 85
Well the math really isn't that hard
Let's say that you earn about 1,000 vc playing on hall of fame. A game will typically last 20-30 minutes. That's about 2,000 vc an hour. So:
190,000 vc / 2,000vc/hr = 95 hours to get to an 85
This doesn't take into account load times, endorsements (if they are still in the game) or anything else that impacts time and vc earned. Also keep in mind that attribute upgrades increase in cost the higher you get so it could cost as much (if not more) to go from an 85 to 99. So you are potentially looking at dumping 150-200 hours into one player.
And to be extra clear, that's to be an 85. You can be more than competent and win with a 75.
Basically with less than 2 hours a day you can be a pretty impressive 85 in 2 months. And 1 month or less you'll have a competitive player.
Also not to be forgotten, let's not act like there's only a select few that will be online that aren't 99 overalls from the get-go people. There will be LOADS of people online with every overall from 55+ online too lol.
You're not going into the land of destruction or something.Last edited by MoodMuzik; 09-07-2017, 03:54 PM.Comment
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Re: 200,000 VC to upgrade player to 85
Well the math really isn't that hard
Let's say that you earn about 1,000 vc playing on hall of fame. A game will typically last 20-30 minutes. That's about 2,000 vc an hour. So:
190,000 vc / 2,000vc/hr = 95 hours to get to an 85
This doesn't take into account load times, endorsements (if they are still in the game) or anything else that impacts time and vc earned. Also keep in mind that attribute upgrades increase in cost the higher you get so it could cost as much (if not more) to go from an 85 to 99. So you are potentially looking at dumping 150-200 hours into one player.
And of course, as you stated, that is only if you pay on HoF, which really isn't very fun, especially in a mode where you can't adjust sliders.Comment
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