AI Defense Sometimes Getting Lost On Help Defense For No Reason
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Re: AI defense is broken.. again..
<iframe width="560" height="315" src="https://www.youtube.com/embed/IrAKJ8I1Cc0" frameborder="0" allowfullscreen></iframe>
It's not simulating bad awareness or anything.
the video above is done by developers and they were talking AI improvement with it..
it was designed to ignore bums who can't shoot outside to protect the paint.
simply, the logic's not working the way it was supposed to. some calls it broken.Last edited by sudanmalkovich; 09-19-2017, 01:47 PM.Comment
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Re: AI defense is broken.. again..
Part of the problem is the player (us) having "gods-view" rather than a more limited and realistic field of vision. Part of the reason these rotations seem so bad is that they are so easy to see with the wide-angle camera we are having.Comment
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Re: AI defense is broken.. again..
So my question is always this. How can a basketball video game accurately simulate bad awareness without us saying the game is BROKEN?
Bad awareness happens MULTIPLE times during real games, so to PURPOSELY replicate that in a video game without you thinking it is a GAME issue vs. it being a defender just being out of position.
Please answer
That being said, as usual with these thread titles, it's a bad way to go about making your point with shoddy hyperbole, but I understand the beef with the example shown.
If that was Ben Simmons or Josh Jackson rather than CP3, I wouldn't have any problem with the example.I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.Comment
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Re: AI defense is broken.. again..
<iframe width="560" height="315" src="https://www.youtube.com/embed/IrAKJ8I1Cc0" frameborder="0" allowfullscreen></iframe>
It's not simulating bad awareness or anything.
the video above is done by developers and they were talking AI improvement with it..
it was designed to ignore bums who can't shoot outside and protect the paint.
simply the logic's not working the way it was supposed to. some calls it broken.PSN=Coolcas7Comment
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Re: AI defense is broken.. again..
I'm in mycareer on HOF so I can't mess with sliders. I think it depends on the offensive sets the other team uses too because some games the CPU exploits it way less than other teams. The players don't seem to matter much as I've seen pretty much every player on my team do the same thing; and the opposing team as well.Comment
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Re: AI defense is broken.. again..
It's not even a rotation though. Your guy will leave his cover wide open as the other team is dribbling up the court. Before any switches or passes are even made.Comment
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Re: AI defense is broken.. again..
I think the point is it should bust in transition or with a bad rotation off a series of passes. To just leave a known shooter and dive into the paint to dig when there's no immediate threat feels a bit off.
That being said, as usual with these thread titles, it's a bad way to go about making your point with shoddy hyperbole, but I understand the beef with the example shown.
If that was Ben Simmons or Josh Jackson rather than CP3, I wouldn't have any problem with the example.
Who is the defensive team?
Is Harden in a side, 3-out or 4-out PnR?
Playoffs, season, exhibition game?
How efficient is he playing?
etc
So many things going into this equation and that's what makes it fun.
Again, we want open lay ups and open shots occasionally. We could just match your speed and never allow back cuts or open shots if you'd likeTwitter: @ScottOGallagherComment
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Re: AI defense is broken.. again..
Thanks, Chase! I have some changes locally for PHX and this situation that I'm looking at. Something else to note is player IQ and how dynamic ACE is. Each team is going to treat each player and situation differently according to their scheme. Another layer to those adjustments is how the team is going to react in a particular situation. For example:
Who is the defensive team?
Is Harden in a side, 3-out or 4-out PnR?
Playoffs, season, exhibition game?
How efficient is he playing?
etc
So many things going into this equation and that's what makes it fun.
Again, we want open lay ups and open shots occasionally. We could just match your speed and never allow back cuts or open shots if you'd likeComment
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Re: AI defense is broken.. again..
Thanks, Chase! I have some changes locally for PHX and this situation that I'm looking at. Something else to note is player IQ and how dynamic ACE is. Each team is going to treat each player and situation differently according to their scheme. Another layer to those adjustments is how the team is going to react in a particular situation. For example:
Who is the defensive team?
Is Harden in a side, 3-out or 4-out PnR?
Playoffs, season, exhibition game?
How efficient is he playing?
etc
So many things going into this equation and that's what makes it fun.
Again, we want open lay ups and open shots occasionally. We could just match your speed and never allow back cuts or open shots if you'd like
All that being said, I understand your point about multiple factors playing into the action playing out on the court and how it can be hard to decipher what is impacting what -- as it should as NBA basketball is complicated. I think the frustrations I see most often play out in examples on here have to do with these examples where they break 4 seconds into the shot clock or after someone walks the ball up the court where "real danger" does not seem to exist yet where players should be scrambling.
But yeah, I still approve of the AI wilting and melting under the pressure of a Warriors off-ball action where there is a miscommunication and someone gets beaten back door, or a drive and kick leads to that next pass being to a wide open player because an AI defender didn't take the next step to rotate across to the next matchup and on and on.I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.Comment
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Re: AI defense is broken.. again..
Great pointConcrete evidence/videos pleaseComment
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Re: AI defense is broken.. again..
I've edited your title to better reflect your problem and remove some of the hyperbole/toxicity of it.I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.Comment
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Re: AI Defense Sometimes Getting Lost On Help Defense For No Reason
I don't play the life-denying MyCareer, but in MyGM I put defensive settings to "deny ball" and play everyone tight. I adjust it down for guys who are no threat from distance. Then I control the C or PF and provide help d myself. I curse a lot less this way and throw many fewer controllers. I'm sorry if adjustments aren't available in MyCareer. Yet another reason to avoid.
Sent from my iPhone using Operation SportsComment
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Re: AI defense is broken.. again..
I've definitely noticed the same thing. It's especially frustrating when playing against a team that has a stretch 4. The AI defense will constantly leave their man to camp right under the basket for no reason. Leading to wide open threes.
It's hilarious to me that you chose the Rockets to show an example up because Ibaka shot 6-10 from three when I played against them and he was their leading scorer. All 10 attempts were wide open because the defender decided to go into the paint even before the ball handler made any move.
In other modes you can change the defensive settings to stay home and lower the help defense but since you can't in mycareer, you're at the mercy of the CPU when playing against any team with a stretch 4.Comment
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