Can we talk about Critical MyLeague Online Errors / Bugs?

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  • eric7064
    MVP
    • Jan 2010
    • 1151

    #76
    Re: Can we talk about Critical MyLeague Online Errors / Bugs?

    Originally posted by swimfunk
    Thats interesting to hear. I need to do some sims and see if anything pops up after trade deadline. I did a sim month by month and still didn't see anything. Maybe it helps to actually play the games instead of simming? If you have a stream/video/pic of this that would put the community at ease.

    Also, what team were you? Reason I ask is I want to see what type of player is available. Maybe it's just that I dont have that type of player on my roster.

    On the top right there's a "x amount of games trade deadline". Once those games are finished the extension menu pops us. It does not matter what game on the calendar you play. Essentially a team could play 82 games and still trade. All that matters is the league has played "800" games and the trade deadline passes. Then a new menu pops up with extensions.

    I was the Bucks and can confirm team does not matter. You just have to sim through the season past that amount of games and extension menu pops up. Same with awards.

    Also have seen numerous injuries in my games played and never once has the game froze.
    Last edited by eric7064; 09-18-2018, 05:31 PM.

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    • jk31
      MVP
      • Sep 2014
      • 2654

      #77
      Re: Can we talk about Critical MyLeague Online Errors / Bugs?

      Originally posted by eric7064
      On the top right there's a "x amount of games trade deadline". Once those games are finished the extension menu pops us. It does not matter what game on the calendar you play. Essentially a team could play 82 games and still trade. All that matters is the league has played "800" games and the trade deadline passes. Then a new menu pops up with extensions.

      I was the Bucks and can confirm team does not matter. You just have to sim through the season past that amount of games and extension menu pops up. Same with awards.

      Also have seen numerous injuries in my games played and never once has the game froze.
      you can also Change the Nummer of games that have to be Played until the trade Deadline, or even Change it to a date based Deadline. just go to myleague settings als switch through different Tabs with rt/lt.

      Still: way to go 2k! we are waiting for the Bugfixes!

      Comment

      • swimfunk
        Rookie
        • Jan 2010
        • 303

        #78
        Can we talk about Critical MyLeague Online Errors / Bugs?

        Originally posted by eric7064
        On the top right there's a "x amount of games trade deadline". Once those games are finished the extension menu pops us. It does not matter what game on the calendar you play. Essentially a team could play 82 games and still trade. All that matters is the league has played "800" games and the trade deadline passes. Then a new menu pops up with extensions.

        I was the Bucks and can confirm team does not matter. You just have to sim through the season past that amount of games and extension menu pops up. Same with awards.

        Also have seen numerous injuries in my games played and never once has the game froze.


        I can confirm contract extensions are included. One thing I would like to know is did you have anyone willing to resign? All my players are either undecided or ineligible.
        Thanks for your help!



        Sent from my iPhone using Tapatalk
        Last edited by swimfunk; 09-18-2018, 07:32 PM.
        I rep USDA
        twitter - @USDA_swimfunk

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        • amedawg00
          2K OL Legend
          • Jan 2008
          • 2884

          #79
          Re: Can we talk about Critical MyLeague Online Errors / Bugs?

          MLO servers were wack tonight. 10 pm here in the east coast and I tried several times to get a LG game in and it gave me failure to 'sync with opponents' errors followed by the standard 2k disco error. Some days you can connect with ease, some hours the game play on 12 min quarters is Smooth as a babys *** with not even if a scent of input lag, some games if you call a timeout and let the timer run out the game will randomly drop, and some hours like now during what I'm assuming to be peak server volume you can't even connect with your opponent to begin with. The mode is all over the place right now and is beyond unpredictable on when it works and doesn't work....sigh.

          Sent from my LG-H910 using Tapatalk
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          • jk31
            MVP
            • Sep 2014
            • 2654

            #80
            Re: Can we talk about Critical MyLeague Online Errors / Bugs?

            So "ozzy" (is He the evil, bat biting Partner of ronnie?) answered me today, that though all of my submitted issues Cover different problems, He still wants me to only use one of the Tickets for All of the issues together, and closed of the other Tickets...

            okay lets send him Videos of All the different Problem in just one ticket....

            Comment

            • ataman5
              MVP
              • Jun 2007
              • 2620

              #81
              Re: Can we talk about Critical MyLeague Online Errors / Bugs?

              Originally posted by amedawg00
              MLO servers were wack tonight. 10 pm here in the east coast and I tried several times to get a LG game in and it gave me failure to 'sync with opponents' errors followed by the standard 2k disco error. Some days you can connect with ease, some hours the game play on 12 min quarters is Smooth as a babys *** with not even if a scent of input lag, some games if you call a timeout and let the timer run out the game will randomly drop, and some hours like now during what I'm assuming to be peak server volume you can't even connect with your opponent to begin with. The mode is all over the place right now and is beyond unpredictable on when it works and doesn't work....sigh.

              Sent from my LG-H910 using Tapatalk
              That's bad, try in EU and it's a nightmare...

              Comment

              • bmccoy20
                Rookie
                • Nov 2008
                • 16

                #82
                Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                We have been able to push trades with no issue. The problem we are having now is after every game 2k freezes and you the game doesn't register. This happens after every game and practice. I love the patience in here. We are all so happy about all the features just want them to work

                Comment

                • jk31
                  MVP
                  • Sep 2014
                  • 2654

                  #83
                  Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                  Originally posted by bmccoy20
                  We have been able to push trades with no issue. The problem we are having now is after every game 2k freezes and you the game doesn't register. This happens after every game and practice. I love the patience in here. We are all so happy about all the features just want them to work
                  what do you mean with "push trades with no issue"? do trades Happen when you dont advance the League?

                  Comment

                  • ataman5
                    MVP
                    • Jun 2007
                    • 2620

                    #84
                    Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                    Originally posted by bmccoy20
                    We have been able to push trades with no issue. The problem we are having now is after every game 2k freezes and you the game doesn't register. This happens after every game and practice. I love the patience in here. We are all so happy about all the features just want them to work
                    I'd like to know that,too.

                    Comment

                    • bmccoy20
                      Rookie
                      • Nov 2008
                      • 16

                      #85
                      Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                      We have our trades on approval and once that trade is made an admin is able to approve. We do not have any simmed games or anything. We don't have to advance or anything. I hope I am understanding the issue you guys are having with trades right. I'm relatively new here so bare with me

                      Comment

                      • ataman5
                        MVP
                        • Jun 2007
                        • 2620

                        #86
                        Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                        Originally posted by bmccoy20
                        We have our trades on approval and once that trade is made an admin is able to approve. We do not have any simmed games or anything. We don't have to advance or anything. I hope I am understanding the issue you guys are having with trades right. I'm relatively new here so bare with me
                        That's great to know man. So no need to advance on your side? Trades are accepted and admins approve and voila.

                        Comment

                        • bmccoy20
                          Rookie
                          • Nov 2008
                          • 16

                          #87
                          Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                          Originally posted by ataman5
                          That's great to know man. So no need to advance on your side? Trades are accepted and admins approve and voila.
                          Yes sir. And we have a trade happy bunch lol...so I can definitely confirm that trades are good with no need to advance.

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                          • swimfunk
                            Rookie
                            • Jan 2010
                            • 303

                            #88
                            Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                            I'm curious whats wrong with timers? There is no league date that the league is currently. It's not like the old OA where the date moves every 8 hours or so. The league is open with any games to play. The timers are set for deadlines (trade deadline, extension deadline, mock draft, power rankings, etc.). Trade can happen anytime as long as you under under the trade deadline. Normally the deadline is a total games played. You can also set the deadline to be a date in real life.

                            I don't see any issues with the timers. Main things that I think are crucial before starting are:
                            1.) Booting owners needs to work
                            2.) OTFC needs to be fixed in games
                            3.) timeout d/c glitch needs to be fixed
                            4.) server stability lol

                            If those 4 things are fixed in next patch, my league is ready to go I think. Any other crucial items that need to be fixed before you start your leagues?
                            Last edited by swimfunk; 09-19-2018, 11:42 AM.
                            I rep USDA
                            twitter - @USDA_swimfunk

                            Comment

                            • ataman5
                              MVP
                              • Jun 2007
                              • 2620

                              #89
                              Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                              Originally posted by swimfunk
                              I'm curious whats wrong with timers? There is no league date that the league is currently. It's not like the old OA where the date moves every 8 hours or so. The league is open with any games to play. The timers are set for deadlines (trade deadline, extension deadline, mock draft, power rankings, etc.). Trade can happen anytime as long as you under under the trade deadline. Normally the deadline is a total games played. You can also set the deadline to be a date in real life.

                              I don't see any issues with the timers. Main things that I think are crucial before starting are:
                              1.) Booting owners needs to work
                              2.) OTFC needs to be fixed in games
                              3.) timeout d/c glitch needs to be fixed
                              4.) server stability lol


                              If those 4 things are fixed in next patch, my league is ready to go I think. Any other crucial items that need to be fixed before you start your leagues?
                              4 are essentials basically, i co sign to them!

                              Comment

                              • joepatowski
                                Rookie
                                • Aug 2017
                                • 249

                                #90
                                Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                                Originally posted by swimfunk
                                I'm curious whats wrong with timers? There is no league date that the league is currently. It's not like the old OA where the date moves every 8 hours or so. The league is open with any games to play. The timers are set for deadlines (trade deadline, extension deadline, mock draft, power rankings, etc.). Trade can happen anytime as long as you under under the trade deadline. Normally the deadline is a total games played. You can also set the deadline to be a date in real life.

                                I don't see any issues with the timers. Main things that I think are crucial before starting are:
                                1.) Booting owners needs to work
                                2.) OTFC needs to be fixed in games
                                3.) timeout d/c glitch needs to be fixed
                                4.) server stability lol

                                If those 4 things are fixed in next patch, my league is ready to go I think. Any other crucial items that need to be fixed before you start your leagues?

                                The only issue with timers i've seen is the contract extension glitch where it doesn't show up until after the timer runs out instead vice versa.



                                But I agree, if we can get these 4 issues resolved, we're sitting pretty.

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