NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • alabamarob
    MVP
    • Nov 2010
    • 3341

    #46
    Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

    Originally posted by Kushmir
    Yup. And we've discussed this. It's 2K's Pandora's Box now...now that its open we can't ever go back. I hate the expectation it creates. The whole "hunting greens" mentality. Its just....yuck.

    The craziest part? I wrote this years ago as an example of the different mentality of the 2K/Madden gamer. The green mechanic (and the shot meter) ended all of that. Our casual community is the same as Madden's casual community.

    http://spgmg.blogspot.com/2012/06/is...stem.html#more
    Great point. I think there should be an option, right under the shot timing option, to turn off the possibility of a perfect release and/or green release. So the guys who dont want it can avoid it.

    It kills the offline games vs the cpu, because the cpu will always have a perfect release. Thats why the cpu never misses open shots on the higher levels.
    Psn: Alabamarob
    Xbox: Alabama Rob

    Youtube: 2k Hawks

    Settings I play on.
    Minutes: 12
    Difficulty: HOF
    Online or Offline player: Both
    In a MLO: Yes

    Comment

    • RallerenAFC
      Rookie
      • Apr 2017
      • 39

      #47
      Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

      I might be a little late with the clips but just to further prove that something was wrong here you go.

      First clip is me guarding a stretch big in the rec center and yeah I don't know how the game didn't register my shot contest (as I used triangle to jump at him) or how he made that shot. My friend was also up in his face. I have never felt so cheated in my career of playing 2k lol.

      <iframe width="560" height="315" src="https://www.youtube.com/embed/W0teFS05zPQ" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

      Another clip from the same game with the same stretch big. Honestly I'm not too sure with this one cause I am a little late with the contest (and I come from the side) but I just feel like if you want any fairness in this game these shots shouldn't go in. I am clearly contesting with my right stick at the right moment and it's almost impossible to play any better defense.

      <iframe width="560" height="315" src="https://www.youtube.com/embed/Vm7KsoLvvrw" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

      This clip here is from the Park. My friend who is a 6'4 guard is using triangle contest at a playmaking shot creator in the midrange area. He is jumping at the perfect time and is clearly playing perfect defense yet the shot goes in anyway. Mike Wang said contested shots would get hammered this year but for me they need to be even more hard.

      <iframe width="560" height="315" src="https://www.youtube.com/embed/o35OgcRUvlE" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

      Comment

      • ksuttonjr76
        All Star
        • Nov 2004
        • 8662

        #48
        Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

        Originally posted by Kushmir
        Yup. And we've discussed this. It's 2K's Pandora's Box now...now that its open we can't ever go back. I hate the expectation it creates. The whole "hunting greens" mentality. Its just....yuck.

        The craziest part? I wrote this years ago as an example of the different mentality of the 2K/Madden gamer. The green mechanic (and the shot meter) ended all of that. Our casual community is the same as Madden's casual community.

        http://spgmg.blogspot.com/2012/06/is...stem.html#more
        And in PNO, the format was changed to force people to rely on it more once they play with a team they're not familiar with...way to go 2K.

        Comment

        • scottyp180
          MVP
          • Jun 2007
          • 2204

          #49
          Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

          Sounds good. 3 point shooting success was one of the biggest things that stood out to me. Success rate just seemed a little to high. Hopefully they find a good balance.

          Comment

          • BigDaneAyMane
            Rookie
            • Jun 2010
            • 128

            #50
            Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

            Originally posted by 23
            I don't disagree with you and this isn't necessarily a patch either.

            I also don't think the balance was out of whack, spammers just gonna spam no matter what you do.



            Sent from my LG-LS998 using Tapatalk
            If you're referring to steals, I actually I agree with you. I'm using a PF and you just have to realize you have to careful with the ball and slow the game down when needed. The only problem I have with steals is the ones where you literally just grabbed a board or stole the ball and it's immediately stolen back before even having a chance to press LT.

            I do think balance is out of whack with shooters vs. slashers though, but I guess you could argue that the NBA is currently like that as well.

            Comment

            • 24ct
              Pro
              • Sep 2012
              • 884

              #51
              Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

              Originally posted by RallerenAFC
              I might be a little late with the clips but just to further prove that something was wrong here you go.

              First clip is me guarding a stretch big in the rec center and yeah I don't know how the game didn't register my shot contest (as I used triangle to jump at him) or how he made that shot. My friend was also up in his face. I have never felt so cheated in my career of playing 2k lol.

              <iframe width="560" height="315" src="https://www.youtube.com/embed/W0teFS05zPQ" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

              Another clip from the same game with the same stretch big. Honestly I'm not too sure with this one cause I am a little late with the contest (and I come from the side) but I just feel like if you want any fairness in this game these shots shouldn't go in. I am clearly contesting with my right stick at the right moment and it's almost impossible to play any better defense.

              <iframe width="560" height="315" src="https://www.youtube.com/embed/Vm7KsoLvvrw" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

              This clip here is from the Park. My friend who is a 6'4 guard is using triangle contest at a playmaking shot creator in the midrange area. He is jumping at the perfect time and is clearly playing perfect defense yet the shot goes in anyway. Mike Wang said contested shots would get hammered this year but for me they need to be even more hard.

              <iframe width="560" height="315" src="https://www.youtube.com/embed/o35OgcRUvlE" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
              Bruh. These are HORRIBLE examples of playing good defense and getting a shot made in your 1st.

              The 1st clip I’ll give you that it was good defense. You did jump perfectly when he shot but 2K made you contest his side. I do think that’s ok defense. I can give you that game error or jumping to block shots but not jumping at the right angle. That may be 2Ks fault.

              But those other 2 shots? The 2nd you were on his side again. That shouldn’t register as a contest at all if the developers want a clear skill gap.

              The last 1 your friend jumped to the side of him. That’s a light contest on s shot creator build that gets an 80+ mid range & mid range deadeye.

              Videos like this just prove to me that they shouldn’t just listen to feedback and need to see actual footage they can judge. I’m sure Mike Wang would say those shots were not heavily contested because they were not.

              This is why I hate this new gaming trend of ppl complaining when clearly it’s user error. It is hard to play defense because of latency so I get having a small crutch sometimes. But for you to want those last 2 shots to register as contests? I don’t agree with that. Jumping to the side of a player is poor defense & you should not be rewarded for not being able to stay in front of your man.

              This happens in every video game tho. Casual players complain hardcore players have an unfair advantage of skill & the developers nerf the game to benefit the casuals and make it easier to compete. Happened in Fortnite & that’s free. But this game cost $100 to play early and another 20 to make your guy an 85. So a lot people who have the game now are true competitive Park/online players. ESPECIALLY if they got the $100 version. You gotta understand you’ll be going up against tryhards.

              The only problem I have with the shooting is the fades from deep limitless range territory going in at a high rate. They shouldn’t go in like mid range shots. If you know your form in Park and can hit those GG. But if you’re a pure sharp and you’re not setting your feet your success rate on moving 3s should take a small hit. I don’t mind the standing still but moving 3s were going in at a crazy high rate.

              I’m also curious to know what your park record is. And what is your build.
              Last edited by 24ct; 09-18-2018, 10:42 AM.

              Comment

              • Thetruth9012
                MVP
                • Oct 2013
                • 1287

                #52
                Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                Originally posted by 24ct
                Bruh. These are HORRIBLE examples of playing good defense and getting a shot made in your 1st.

                The 1st clip I’ll give you that it was good defense. You did jump perfectly when he shot but 2K made you contest his side. I do think that’s ok defense. I can give you that game error or jumping to block shots but not jumping at the right angle. That may be 2Ks fault.

                But those other 2 shots? The 2nd you were on his side again. That shouldn’t register as a contest at all if the developers want a clear skill gap.

                The last 1 your friend jumped to the side of him. That’s a light contest on s shot creator build that gets an 80+ mid range & mid range deadeye.

                Videos like this just prove to me that they shouldn’t just listen to feedback and need to see actual footage they can judge. I’m sure Mike Wang would say those shots were not heavily contested because they were not.

                This is why I hate this new gaming trend of ppl complaining when clearly it’s user error. It is hard to play defense because of latency so I get having a small crutch sometimes. But for you to want those last 2 shots to register as contests? I don’t agree with that. Jumping to the side of a player is poor defense & you should not be rewarded for not being able to stay in front of your man.

                This happens in every video game tho. Casual players complain hardcore players have an unfair advantage of skill & the developers nerf the game to benefit the casuals and make it easier to compete. Happened in Fortnite & that’s free. But this game cost $100 to play early and another 20 to make your guy an 85. So a lot people who have the game now are true competitive Park/online players. ESPECIALLY if they got the $100 version. You gotta understand you’ll be going up against tryhards.

                The only problem I have with the shooting is the fades from deep limitless range territory going in at a high rate. They shouldn’t go in like mid range shots. If you know your form in Park and can hit those GG. But if you’re a pure sharp and you’re not setting your feet your success rate on moving 3s should take a small hit. I don’t mind the standing still but moving 3s were going in at a crazy high rate.

                I’m also curious to know what your park record is. And what is your build.
                I"m playing with him all the time.

                We have 90% winning rate every year.

                Park, proam, stage you named it , we faced every cheese you can imagine.

                Stop with casual statement...

                Wysłane z mojego Redmi 5 przy użyciu Tapatalka
                2k18 fixes

                Bigs can cover to much ground on defense(they are too fast)

                Late contest on laups matter too much.

                Random blocks doing pumpfakes.

                Leaning shots for guys who have catch and shoot badge should be removed.

                Comment

                • MoneyOvaHuds
                  MVP
                  • Jul 2014
                  • 3491

                  #53
                  Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                  Comment

                  • Oldhead80
                    Rookie
                    • Oct 2014
                    • 103

                    #54
                    Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                    I've said it a million times...I wish 2K would just develop a seperate NBA Park/Street/Playground game...whatever you want to call it. Have it be F2P, online centric and cater to the kids, casuals and competitive gamers.

                    The introduction of these other modes have created a 2K a community with 12 year old boys trying to be "dribble gods" feinding for green releases and 30+ year old men wanting accurate foot planting and true-to-life simulation and authenticity.

                    Comment

                    • RallerenAFC
                      Rookie
                      • Apr 2017
                      • 39

                      #55
                      Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                      Originally posted by 24ct
                      Bruh. These are HORRIBLE examples of playing good defense and getting a shot made in your 1st.

                      The 1st clip I’ll give you that it was good defense. You did jump perfectly when he shot but 2K made you contest his side. I do think that’s ok defense. I can give you that game error or jumping to block shots but not jumping at the right angle. That may be 2Ks fault.

                      But those other 2 shots? The 2nd you were on his side again. That shouldn’t register as a contest at all if the developers want a clear skill gap.

                      The last 1 your friend jumped to the side of him. That’s a light contest on s shot creator build that gets an 80+ mid range & mid range deadeye.

                      Videos like this just prove to me that they shouldn’t just listen to feedback and need to see actual footage they can judge. I’m sure Mike Wang would say those shots were not heavily contested because they were not.

                      This is why I hate this new gaming trend of ppl complaining when clearly it’s user error. It is hard to play defense because of latency so I get having a small crutch sometimes. But for you to want those last 2 shots to register as contests? I don’t agree with that. Jumping to the side of a player is poor defense & you should not be rewarded for not being able to stay in front of your man.

                      This happens in every video game tho. Casual players complain hardcore players have an unfair advantage of skill & the developers nerf the game to benefit the casuals and make it easier to compete. Happened in Fortnite & that’s free. But this game cost $100 to play early and another 20 to make your guy an 85. So a lot people who have the game now are true competitive Park/online players. ESPECIALLY if they got the $100 version. You gotta understand you’ll be going up against tryhards.

                      The only problem I have with the shooting is the fades from deep limitless range territory going in at a high rate. They shouldn’t go in like mid range shots. If you know your form in Park and can hit those GG. But if you’re a pure sharp and you’re not setting your feet your success rate on moving 3s should take a small hit. I don’t mind the standing still but moving 3s were going in at a crazy high rate.

                      I’m also curious to know what your park record is. And what is your build.
                      I don't understand this jumping to the side of him. It's not like I can tell my player to jump strictly in front of his arms and face. All I have is a triangle button and a right stick to contest them.

                      The reason I feel like my side contest from the 2nd clip should matter is because the shooting in the game is crazy for sharps/stretches. I am shooting 56% from 3point range in the park and 58% from 3point range in the rec center.

                      <a target="_blank" href="https://imageshack.com/i/pm73BL7Mj"><img src="https://imagizer.imageshack.com/v2/800x600q90/922/73BL7M.jpg" border="0"></a>

                      <a target="_blank" href="https://imageshack.com/i/pnNnC2ZLj"><img src="https://imagizer.imageshack.com/v2/800x600q90/923/NnC2ZL.jpg" border="0"></a>

                      <a target="_blank" href="https://imageshack.com/i/poKWOZJtj"><img src="https://imagizer.imageshack.com/v2/800x600q90/924/KWOZJt.jpg" border="0"></a>

                      This is with a 67 open 3 right now. Granted I have silver shooting badges but I feel like this is still a very high percentage for my rating. Because if I can shoot like that what will the very good sharpshooters be able to shoot? 70%?

                      Thats why I feel like if I am pretty close to him and using my shot contest he should atleast be bothered by me.

                      My record is 210-32 and I have a 6'8 sharpshooting rim protector PF.
                      Last edited by RallerenAFC; 09-18-2018, 11:31 AM.

                      Comment

                      • Yeah...THAT Guy
                        Once in a Lifetime Memory
                        • Dec 2006
                        • 17294

                        #56
                        Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                        Originally posted by zrohman
                        My question is why are all of those shots showing open when almost all of them are at least lightly contested
                        Nah it actually does make sense. He's 7 feet tall and is jumping like 3 feet in the air on his jumpshot so basically nobody can contest his shot lol. I remember watching a video when I was younger where Chauncey Billups was saying "If I can get to the release point on my jumper before there's a hand in my face, in my mind, I'm open." That's basically what this boils down to. Nobody is tall or athletic enough to contest a jumper like that guy's, so everything is open.

                        The sad thing is that from the sound of it, the gameplay tuning update is only addressing the contested 3's so theoretically, it won't be impacting stuff like this at all.

                        To be clear, I'm not saying that it's right that you can make a pure stretch and shoot 80-90% from 3 like this guy. I'm just saying it logically makes sense that the game is registering most of those shots as Open because of his height advantage/how high he jumps on his jumpshot. The real issue is that NBA players simply do not shoot that well even when they're open.
                        NFL: Bills
                        NBA: Bucks
                        MLB: Cubs
                        NCAA: Syracuse
                        Soccer: USMNT/DC United

                        PSN: ButMyT-GunDont

                        Comment

                        • 24ct
                          Pro
                          • Sep 2012
                          • 884

                          #57
                          Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                          Originally posted by RallerenAFC
                          I don't understand this jumping to the side of him. It's not like I can tell my player to jump strictly in front of his arms and face. All I have is a triangle button and a right stick to contest them.

                          The reason I feel like my side contest from the 2nd clip should matter is because the shooting in the game is crazy for sharps/stretches. I am shooting 56% from 3point range in the park and 58% from 3point range in the rec center.

                          <a target="_blank" href="https://imageshack.com/i/pm73BL7Mj"><img src="https://imagizer.imageshack.com/v2/800x600q90/922/73BL7M.jpg" border="0"></a>

                          <a target="_blank" href="https://imageshack.com/i/pnNnC2ZLj"><img src="https://imagizer.imageshack.com/v2/800x600q90/923/NnC2ZL.jpg" border="0"></a>

                          <a target="_blank" href="https://imageshack.com/i/poKWOZJtj"><img src="https://imagizer.imageshack.com/v2/800x600q90/924/KWOZJt.jpg" border="0"></a>

                          This is with a 67 open 3 right now. Granted I have silver shooting badges but I feel like this is still a very high percentage for my rating. Because if I can shoot like that what will the very good sharpshooters be able to shoot? 70%?

                          Thats why I feel like if I am pretty close to him and using my shot contest he should atleast be bothered by me.

                          My record is 210-32 and I have a 6'8 sharpshooting rim protector PF.
                          I gave you the 1st clip of that being a good contest. I was saying you timed it perfectly but 2K gave you a side jump animation. Those other 2 clips tho where you were on the side was just bad defense.

                          I wanted to know your build and your park record to know if you have enough games played and if you’re just getting stomped.

                          Clearly you’re not getting stomped and your win percentage is way higher than mine, so I feel like you should chalk those 2 shots up I mentioned to just bad defensive position. Granted it’s hard to play defense with latency like I said before but seeing as how your record shows you know how to play the game, I’m just curious as to why those 2 shots specifically triggered you.

                          I’ve had shots like that made on me and given what mike Wang said about contests this year, I looked objectively at my positioning and said I coulda been better defensively.

                          I say all that to say I do agree sometimes shot contests don’t register and non shooting builds can hit 3s at the same rate as pure sharps. So something should be addressed eventually. But I also take into account the people complaining have flaws in their game or builds. Such as late contests and/or a player with minimum wingspan with a 49 shot contest rating.

                          All in all I don’t want this game nerfed into the ground to benefit the casual community. In my previous post I wasn’t referring to you as casual. I was referring to any casuals who complain about the videos you posted without full awareness of what a good shot contest with be.

                          I’ve already noticed a change tho. On launch I never got good shot contest if my player was just standing there without contesting with the right stick. Last night I got good shot contest a lot even when I wasn’t jumping and just standing there. This is what I don’t want to start happening.

                          Comment

                          • howardphillips214
                            MVP
                            • Jan 2018
                            • 1928

                            #58
                            Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                            Anyone notice anything different?

                            Comment

                            • Thrustie
                              Pro
                              • Sep 2016
                              • 764

                              #59
                              Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                              I think all of the contests in his video were pretty decent with the first one being very good. With latency, it’s difficult to stick closer than he did in the second video. I’m played against stretch 4s and with some of the quick releases, it’s almost impossible to get fully in front of them. If you’re not going to register those partial side contests, you need to either slow down the releases or improve your server architecture. There’s also a delay on your hand going up even when you’re holding up on your analog which doesn’t help.

                              Comment

                              • Yesh2kdone
                                Banned
                                • Feb 2015
                                • 1412

                                #60
                                Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                                Has this update gone live yet?

                                Comment

                                Working...