Czar says from that tweet that combined with Giant Slayer its going to be a problem. Mike in another tweet said the slashers are OP right now and they are working to balance it out. My solution would be less badges that give offensive players an advantage! That should balance things out!
9 Minutes of NBA 2K20 Gameplay Footage, Most of the Starting 5 Player Ratings
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Re: 9 minutes of NBA 2K20 leaked gameplay
Czar says from that tweet that combined with Giant Slayer its going to be a problem. Mike in another tweet said the slashers are OP right now and they are working to balance it out. My solution would be less badges that give offensive players an advantage! That should balance things out! -
Re: 9 minutes of NBA 2K20 leaked gameplay
Czar says from that tweet that combined with Giant Slayer its going to be a problem. Mike in another tweet said the slashers are OP right now and they are working to balance it out. My solution would be less badges that give offensive players an advantage! That should balance things out!
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Re: 9 minutes of NBA 2K20 leaked gameplay
One of them is the NBA player Rui Hachimura actually. They both played poorly , you are rightBALL DON'T LIE
PSN: isiah_thomas
XBOX: Isiahthomas1144Comment
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Re: 9 minutes of NBA 2K20 leaked gameplay
yeah but i don't know why Rui Hachimura playing so terrible on this game while Rui is NBA player now lol. why Rui has black skin if he is japanese player ??Last edited by michaelhawj; 08-15-2019, 09:54 AM.Comment
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Re: 9 minutes of NBA 2K20 leaked gameplay
It's hard to judge the game from that kind of a video but let me tell you what I've seen as a disgruntled 2k fan who quit the game with rage last 3 years after playing it 2 months - 17-18-19:
- I hate the quick releases for nearly every player, it looks like they still have it...
- I hate the pre-determined miss / make lay-up animation- the animation that a player does before missing the shot - you know that he is missing the lay-up like PG at 04:30. That lay-up is not going in, there's contact and it's missed. You tech guys know better about what i'm trying to say.
- That 05:55 offensive rebound tip basket was weird. A bad offensive player like Thomas Bryant doing that in real basketball is nearly impossible. He nearly tipped it in from the FT range.
- I hate the similar bounces on misses like 8:14, 8:25, 8:49, 9:09. It doesn't look natural when it's repeated like that.
And the miss at 06:29 is one of the reasons why i dislike the game. An NBA player very close to the rim with a decent jumper wide open like that nearly never misses that shot. But in this game it's about the release point of your shot, if you release the shot early or late you can miss it as often as like this...
<a href="https://ibb.co/n8262q0"><img src="https://i.ibb.co/n8262q0/hac.jpg" alt="hac" border="0"></a>
The parameters to make / miss a shot for me should be based on:
-Player skill
-Defense on him (if wide open no defense)
- Hot / cold situation of the player
- That player's fatigue level
Not a nanosecond late shot meter release. If we are going to try to perfect shot releases and that's the point of the game, that's an arcade style basketball,not simulation (not what NBA 2K games WERE about) Just reminding...
I liked the change of pace that Wall had and movement of the players.
But i think this game will be very similar to 2k19 and as an offline franchise mode player i have no reason to be excited about the game. They are still heading to a bad direction...
PS: Game should have a mechanic to seperate a running or crossing over then stopping to attempt a jump shot from taking 1 small step to take a jump shot. Both are regarded as shots off the dribble. In real life doing the later is a piece of cake, the first one is only done by great scorers. I remember a zillion of times when I missed the shot with a player because it was regarded as shot off the drible because i stepped up 30 cms. to the right thus the shot becoming a less succesful one (as the feet -set shots are higher in 95 % of the players than the moving shots)Last edited by lareka; 08-15-2019, 10:24 AM.BALL DON'T LIE
PSN: isiah_thomas
XBOX: Isiahthomas1144Comment
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Re: 9 minutes of NBA 2K20 leaked gameplay
"The son of a Japanese mother and a father from the West African nation of Benin, Hachimura became the first Japanese player ever selected in the first round of the N.B.A. draft on Thursday night at Barclays Center, where he went No. 9 overall to the Washington Wizards."BALL DON'T LIE
PSN: isiah_thomas
XBOX: Isiahthomas1144Comment
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9 minutes of NBA 2K20 leaked gameplay
Hmmmm....the users aren’t that good and hopefully it’s PRO or something—there’s some good but a few things concern me:
1) LA’s first possession 1:29 has numerous instances of really bad block timing with Neutral Outcomes galore. [emoji849]
2) Still not seeing guys react to long passes. 2:14, 2:26, 4:17 and 6:35 really stand out. Continuing the same legacy issues with transition defense/awareness is a deal-breaker for me.
3) We do see bad block timing result in an AndOne attempt at 2:39 so [emoji1547][emoji1547][emoji1547]
4) I saw the blow by animation repeatedly. As long as its balanced the “fluidity”, freedom of movement, anti-bumping crowd will probably be pleased.
5) At 4:58 there’s a great instance of a great pump fake by Kawhi/bad block timing causing a defender to take himself out of the play. That or a foul has to be the standard. No more Neutral Outcomes.
6) At 5:30 there’s a Harrell steal on an attempted pass into the paint with defenders in good position. Deflections out of bounds would work better here but it’s a good play.
7) The lack of awareness on the long passes at 5:56 is very, very concerning. [emoji15][emoji15][emoji15] Even the cross court passes in half-court can’t happen.
8) The loose ball from driving into traffic at 7:17 was good.
9) I liked the block at Beverly at 7:33 but he lacks the skill set and is in bad position. A better result would have been a deflection out of bounds. There are two defenders in great position and the passer is a big. That pass should rarely get through.
The long pass at the end can’t be completed either. [emoji58]
Sent from my iPhone using Operation SportsLast edited by Kushmir; 08-15-2019, 11:49 AM.NOTE: Any and ALL of my suggestions are specifically and only related to Play Now Online.Comment
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Re: 9 minutes of NBA 2K20 leaked gameplay
Despite, the gameplay was on low level rookie or pro it was good to see couple of shots that didn’t go in while open or slightly open. I hope it gets tougher as difficulty is increased
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Re: 9 minutes of NBA 2K20 leaked gameplay
Posted this in the other thread about the same video so figured I would repost it here.
Wow, thank you for posting that video link. I aint going to lie, that got me hyped, and this coming from someone that loved 18 and was super critical and hated 19. I really did not expect this at all. There looks to be so much more freedom of movement and the acceleration actually looks like world class athletes. These 2 were not good on the sticks but you can still see the potential. That one block off the backboard looked so realistic, the rebounding animations looked great and the transition gameplay looks like it can be light years more realistic. Also no needless ball hand switching dribble animations so you can better setup and control your moves and the game just looks a ton more responsive. Can't wait for the demo now and I was about ready to swear off 2k if live didn't completely drop the ball again.Comment
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Re: 9 minutes of NBA 2K20 leaked gameplay
Czar says from that tweet that combined with Giant Slayer its going to be a problem. Mike in another tweet said the slashers are OP right now and they are working to balance it out. My solution would be less badges that give offensive players an advantage! That should balance things out!
Man that was beautiful to see. I wonder what about giant slayer makes it OP....
And I agree. Just reduce badges or badges effectiveness
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Re: 9 minutes of NBA 2K20 leaked gameplay
That hesi and take off at 1.45 got me a little excited.
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