9 Minutes of NBA 2K20 Gameplay Footage, Most of the Starting 5 Player Ratings

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  • Kushmir
    MVP
    • Jun 2003
    • 2414

    #61
    Re: 9 minutes of NBA 2K20 leaked gameplay

    Originally posted by Mikelopedia
    The problem is, if help D is not more intelligent, the offense will be able to go where ever they want ultimately.
    Correct. This is the nightmare scenario.
    NOTE: Any and ALL of my suggestions are specifically and only related to Play Now Online.

    Comment

    • splashmountain
      Pro
      • Aug 2016
      • 809

      #62
      Re: 9 minutes of NBA 2K20 leaked gameplay

      Originally posted by Grandbadge
      This is 2k19.5, which is good but not different enough for me to watch the entire video.

      The hype is officially dead for me now. I'm more interested in the obvious changes than the subtle ones.

      Besides subtle changes, user defense is what I'm interested in as well. When will 2k truly let us have control over the players and stop interfering with all these variables. The way defense is play and how it's played has a huge influence on that amount of control that is placed in the users hands. If 2k truly allowed you guys full defensive capabilities and control, a lot of you guys would probably quit the game because shot success would through the roof then.

      A lot of you guys may not understand the difference user timing and real player percentage. You guys argue for"sim" but want control. True sim would only use real player percentage. User timing puts control in the human hands. When you guys understand that, your experience and perception about the way the game is played will changed
      real player percentage is not sim unless you are the actual nba player holding the controller.

      i dont think you may understand that point.

      Put it this way.

      When you play with a nba player on a nba video game. it means you the user are supposed to have control of said nba player that has all of the nba players real life attributes. I didnt say shot percentages. i said attributes. there's a difference. basically some guys when it comes to shooting have a larger Make window than others based on form and balance.

      But that should not dictate an exact certain percentage of makes or misses. It still should be up to the user(person controlling the nba player.) when you control said nba player, it means you have all of their ABILITIES, but its your mind in their heads deciding what to do with said abilities.

      SIM is giving you all of the tools to utilize those abilities as you the user sees fit.

      now if you truly want to make your player, play like his real self. thats not sim. thats called Mimicking. It would mean to play like Dame you have to THINK like Dame. And if you do, the game should of course play like the real Dame Lillard.

      or I should say. When you say SIM. SIMulate what? Real basketball. or Simulate your favorite players play style? or Simulate your favorite teams play style?

      There's a difference between all of those things.

      DO i want the AI to simulate the players real life play style? YEP.

      Do i want my user controlled player to simulate the nba players play style? NO unless I myself think just like said player. therefore, I would play just like that player when controlling said nba player with said nba players skills/attributes.

      Do I want the nba players movements to be like the real life person's movements even though I may attempt to make different moves with said player? YES. Meaning, even if i like to over dribble with derozan(which is not what he actually does in real life)... I would like for those dribble moves to still look like Derozan is doing the move(signature).

      Some people yell out "SIM". But when you play them head to head 5 v 5. And they have the rockets. They dont play that same up and down 3pt heavy style of play. Sure they abuse harden but thats literally ALL they do. they have harden trying to dunk on people often. Is that possible in real life? YEP. Is it SIM to what the rockets like to do in real life? NOPE.

      Me personally, i just want the game to play REALISTICALLY. So if i choose to mimick the real players and coaches. i can do that too. If i want to use these guys to play my own way and to use mycareer character to play my own way. i can do that too and feel confident that it's playing like a realistic basketball player overall. my guy can make realistic basketball player moves overall and my guy can't make completely unrealistic moves that are not physically possible in real life. You see what i'm saying??

      Comment

      • LorenzoDC
        MVP
        • Sep 2010
        • 1857

        #63
        Re: 9 minutes of NBA 2K20 leaked gameplay

        Originally posted by Mikelopedia
        Agreed on all points. Although I think the better way of saying what youre saying about on ball D is that defense in 2k has always been too reliant on on-ball defense. When people see OP they think how could 18 have been OP, 19 was OP. But what I know youre saying here is that instead of having to direct the ball handler to where the help D is or to a spot the ball handler doesnt want to go (i.e. his off hand or to the sideline) as professional defense is played, 2k relies on being able to just brick wall the ball handler with one guy.
        In the days post hand checking, this just isnt the reality of basketball.
        It SEEMS like 2k20 is trending in that positive direction, the problem is, if help D is not more intelligent, the offense will be able to go where ever they want ultimately.

        Defensive intelligence is really where the difficulty levels, we are told, make a difference. The video was probably on a lower level so I'll wait and see. If we have another year of uncovered corner 3's or time warp perimeter contests to make up for the defense being unable to team defend, that will be a problem.
        Last edited by LorenzoDC; 08-15-2019, 02:04 PM.

        Comment

        • alabamarob
          MVP
          • Nov 2010
          • 3334

          #64
          Re: 9 minutes of NBA 2K20 leaked gameplay

          Originally posted by Mikelopedia
          Agreed on all points. Although I think the better way of saying what youre saying about on ball D is that defense in 2k has always been too reliant on on-ball defense. When people see OP they think how could 18 have been OP, 19 was OP. But what I know youre saying here is that instead of having to direct the ball handler to where the help D is or to a spot the ball handler doesnt want to go (i.e. his off hand or to the sideline) as professional defense is played, 2k relies on being able to just brick wall the ball handler with one guy.
          In the days post hand checking, this just isnt the reality of basketball.
          It SEEMS like 2k20 is trending in that positive direction, the problem is, if help D is not more intelligent, the offense will be able to go where ever they want ultimately.
          I think the onball defense in 18 was OP. Whenever, i can guard offensive players 80 percent of the time with no help defense that is op. Imo. Especially with sub standard defenders. The blow bye in 18 didnt prevent unrealistically lock down defense. It just meant i couldnt make contact with the offensive player while dribbling.

          Originally posted by Kushmir
          Correct. This is the nightmare scenario.
          Psn: Alabamarob
          Xbox: Alabama Rob

          Youtube: 2k Hawks

          Settings I play on.
          Minutes: 12
          Difficulty: HOF
          Online or Offline player: Both
          In a MLO: Yes

          Comment

          • infemous
            MVP
            • Nov 2009
            • 1568

            #65
            Re: 9 minutes of NBA 2K20 leaked gameplay

            Originally posted by Junior Moe
            John Wall looked explosive!

            Sent from my SM-G950U using Operation Sports mobile app
            i came here to comment that after seeing his first touch.

            seeing him accelerate up court, then slow down and then accelerate to the hoop has me putting 2k20 in an online basket right now.

            (gonna watch the rest of the footage before i check out tho lol)
            Blood in my mouth beats blood on the ground.

            www.brotherspork.wordpress.com

            PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

            XP and Progression Revamp Idea

            Madden player ratings need a TEAM.

            Comment

            • infemous
              MVP
              • Nov 2009
              • 1568

              #66
              Re: 9 minutes of NBA 2K20 leaked gameplay

              the passing looks so much more responsive too.

              players catching the ball in sideward strides, the foot planting making sense... where players can pivot and move in smaller circles without being pulled into weird animations.

              god i'm actually so excited rn.
              Blood in my mouth beats blood on the ground.

              www.brotherspork.wordpress.com

              PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

              XP and Progression Revamp Idea

              Madden player ratings need a TEAM.

              Comment

              • ForeverVersatile
                Pro
                • Jan 2011
                • 3496

                #67
                Re: 9 minutes of NBA 2K20 leaked gameplay

                I wouldn't get too excited about that speed burst on the John Wall hesi drive because it looked identical to this year's.

                I think the major difference is how they transition from different gears of speed.

                Sent from my SM-N960U using Operation Sports mobile app
                PSN: ForeverVersatile
                Xbox Live: TheBluprint09

                Comment

                • mfdoom911e
                  Pro
                  • Nov 2017
                  • 564

                  #68
                  Re: 9 minutes of NBA 2K20 leaked gameplay

                  <iframe width="560" height="315" src="https://www.youtube.com/embed/PEKOWyLcP1c" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                  2k needs to fix this before the game release..this ish happens everytime you play the game..wheter its perimeter or 3 point shot but never called. somebody tell czar or mike about this.

                  Comment

                  • CaVsFaN2273
                    MVP
                    • Jul 2018
                    • 1052

                    #69
                    Re: 9 minutes of NBA 2K20 leaked gameplay

                    24th was right. No gameplay footage until next week...



                    Comment

                    • blues rocker
                      MVP
                      • Sep 2007
                      • 1921

                      #70
                      Re: 9 minutes of NBA 2K20 leaked gameplay

                      Player speed looks better. Looks like sprinting actually feels fast and explosive. 2k has felt sluggish to me for years now, but this looks pretty good. Gonna have to get my hands on it to be sure though. You can really see it in John Wall when he goes from that slower "creep dribble" and then explodes into a full sprint. I like that there is a clear visual difference between regular speed and full speed.

                      For years now it has felt like there was not much control over player speed and the sprint trigger didn't seem to make your player move faster in any reliable way. Even fast players felt fairly sluggish to me in 2k....but I'm liking what I see in the video.
                      Last edited by blues rocker; 08-15-2019, 06:00 PM.

                      Comment

                      • WarMMA
                        MVP
                        • Apr 2016
                        • 4612

                        #71
                        Re: 9 minutes of NBA 2K20 leaked gameplay

                        I must say the difference of the new motion system is very evident. It's like night and day. Love how explosive Wall looked too...when he puts on the gas it's clear. Also like how blowby's are looking more organic. Looks like if you have a clear lane or speed advantage you'll get past your man once you make the correct moves. And as a defender looks like there are no more of these invisible wall's to help...seems if you're not in proper position, you'll get blown by. I wanna see some defense though and what good defense looks like in the game.

                        Comment

                        • olajuwon34
                          Pro
                          • Aug 2017
                          • 681

                          #72
                          Re: 9 minutes of NBA 2K20 leaked gameplay

                          lots of people saying their waiting for the demo, heck im waiting till 2 or 3 weeks after release seeing how 2k's changed their last few games right after release, footage before release is never the final game, demo is never the final game, heck, the game 3 months after release is never the final game

                          Comment

                          • Kushmir
                            MVP
                            • Jun 2003
                            • 2414

                            #73
                            Re: 9 Minutes of NBA 2K20 Gameplay Footage, Most of the Starting 5 Player Ratings

                            Sigh....Blow-bys may be an issue. The nightmare scenario come to pass? I'm hopeful but we'll see.



                            Waaaaay overdue if true.

                            Last edited by Kushmir; 08-15-2019, 06:59 PM.
                            NOTE: Any and ALL of my suggestions are specifically and only related to Play Now Online.

                            Comment

                            • Vni
                              Hall Of Fame
                              • Sep 2011
                              • 14833

                              #74
                              Re: 9 Minutes of NBA 2K20 Gameplay Footage, Most of the Starting 5 Player Ratings

                              Is he the type of guy to come to conclusions after 20 minutes of play time?

                              Comment

                              • alabamarob
                                MVP
                                • Nov 2010
                                • 3334

                                #75
                                Re: 9 Minutes of NBA 2K20 Gameplay Footage, Most of the Starting 5 Player Ratings

                                Originally posted by Kushmir
                                Sigh....Blow-bys may be an issue. The nightmare scenario come to pass? I'm hopeful but we'll see.

                                https://twitter.com/2K20Leaks/status...30056946311168
                                I hope they are for 75 percent of the defensive players. Give up space or get blown bye. In that short wizards video, I loved all the interaction animations. If you make contact with a ballhandler you should get blown bye, unless it is a person who can not handle the ball. imo. The days of bump and run defense may finally be over.
                                Psn: Alabamarob
                                Xbox: Alabama Rob

                                Youtube: 2k Hawks

                                Settings I play on.
                                Minutes: 12
                                Difficulty: HOF
                                Online or Offline player: Both
                                In a MLO: Yes

                                Comment

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