NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine & More

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  • ForeverVersatile
    Pro
    • Jan 2011
    • 3498

    #181
    Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

    Originally posted by stickyfingers
    Remember you cant barely make no block in 2K13 ?
    if you put it one year, remove it, they put it again, it's a new feature.
    It's definitely not the same. They aren't aligning you or moving the defender out of the way. As you saw from the blog, both defenders were able to contest the layup.

    Sent from my SM-N960U using Operation Sports mobile app
    PSN: ForeverVersatile
    Xbox Live: TheBluprint09

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    • ForeverVersatile
      Pro
      • Jan 2011
      • 3498

      #182
      Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

      Originally posted by JoFri
      My son was playing 2K19 and I happened to notice this clip - block shot by Lopez. Isnt that 2K21 block animation in the blog? Lol




      Sent from my iPad using Tapatalk
      Originally posted by stickyfingers
      Remember you cant barely make no block in 2K13 ?
      if you put it one year, remove it, they put it again, it's a new feature.
      Originally posted by ForeverVersatile
      It's definitely not the same. They aren't aligning you or moving the defender out of the way. As you saw from the blog, both defenders were able to contest the layup.

      Sent from my SM-N960U using Operation Sports mobile app


      Sent from my SM-N960U using Operation Sports mobile app
      PSN: ForeverVersatile
      Xbox Live: TheBluprint09

      Comment

      • ForeverVersatile
        Pro
        • Jan 2011
        • 3498

        #183
        Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine



        You clearly see here that Otto Portor gets lined up with Lopez and Middleton gets disengaged and is no longer in the play.

        Sent from my SM-N960U using Operation Sports mobile app
        PSN: ForeverVersatile
        Xbox Live: TheBluprint09

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        • haloofduty
          Pro
          • Aug 2008
          • 861

          #184
          Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

          Seems like people are hell bent on destroying next generation 2k21. Its been some clips lol. The game will definitely blow current generation 2k21 out the water. Regardless of the bugs, some of the same animations and legs being to short.

          I pre ordered xbox series x for the loading times alone so the upgrades to next generation is icing on the cake. Can you imagine almost instant load times into a myleague game? Current generation 2k21 is basically 2k20 twin. Next generation wont be that. Everyone who has a pre order or plan on getting next generation ignore these pointless post. Let them worry about short legs and SEE THAT ANIMATION IS IN 2K21 CURRENT! Who cares it will be a great game.

          What if it has upgraded pre game,half time, post game and better crowd reaction. Upgraded myleague/mygm. They already said its a different mycareer/neighborhood. This game could be spectacular. I don't care if graphics aren't there yet and somebody dribble package isn't like real life. Graphics are better and dribbling will be better. OMG D Russell dunking with his left with body contact! Hardaway dunking on people! Really? Adjust sliders and play on hall of fame. Omg legs are to short body types are awful! Its a video game we will be ok
          Last edited by haloofduty; 10-20-2020, 12:06 PM.

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          • KayOtic723
            Pro
            • Sep 2011
            • 794

            #185
            Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

            Do we know what day the next blog drop is I know it’s sometime this week


            Sent from my iPhone using Operation Sports

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            • Fedor_52
              Rookie
              • Dec 2008
              • 46

              #186
              Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

              Originally posted by KayOtic723
              Do we know what day the next blog drop is I know it’s sometime this week


              Sent from my iPhone using Operation Sports
              First 2 Blogs came out on Wednesdays I believe

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              • El_Tercero
                Pro
                • Sep 2015
                • 709

                #187
                Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

                Originally posted by Fedor_52
                First 2 Blogs came out on Wednesdays I believe

                Yep. At 10 AM EST to be precise.

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                • EccentricMeat
                  MVP
                  • Aug 2011
                  • 3240

                  #188
                  Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

                  This all looks and sounds like a god-send for slider guys like me. So many aspects of gameplay were animation-dependent and required conflicting slider tweaks to band-aid over unfixable legacy issues, and these always compromised other aspects of gameplay.

                  If these changes play out as described, this will open up a whole new world of customization via sliders for the offline crowd.

                  2K, you had my curiosity. Now you have my attention.
                  My Slider Threads
                  NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                  The "Movement" Sliders Explained
                  The "Defense" Sliders Explained

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