NBA 2K22 Impressions Thread

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  • DaWolf
    Old school
    • Feb 2007
    • 628

    #226
    Re: 2k22 Impressions

    Originally posted by AIRJ23
    This is what I’m looking for. So the “senses test” e.g visual and presentation feels like 21 to you? I’m sure actually feeling the game shows its variances but based on videos it appears pretty interchangeable with 21 to me. Been curious to know if it feels like that while playing it too.

    I actually like a more relaxed speed. Feels more realistic to me.

    I really hope they don’t wuss out and patch the good defense. Make the kids learn how to play around it for once. It’s time for defense to make a return to the NBA in general and 2K is a but influence on that.

    Yes, last year I got that "whole new game feeling" on next gen but today it was a bit underwhelming. I mean the graphics for example are almost the same I would say. Maybe not as washed out as before but you will get that similar vibe from 2k21 when you play it the first time.

    Comment

    • DaWolf
      Old school
      • Feb 2007
      • 628

      #227
      Re: 2k22 Impressions

      Originally posted by michaelhawj
      defense is really tough to blow by : you mean cpu won't let you make easy drive to the rim ?

      Yes, but you can beat weaker defedners like Curry with Irving for example. But I had a tough time to beat a regular defender with lebron for example.

      Comment

      • vannwolfhawk
        MVP
        • Jun 2009
        • 3412

        #228
        Re: 2k22 Impressions

        Originally posted by AIRJ23
        With conditional coaching, is that something you can only adjust outside of a game? Or can you adjust during a game? I’m assuming the former, but the latter would be nice if you want to aid the opposing teams AI.
        Just saw you can edit those before games in edit within my nba. You can set these up for your opponents and CPU teams all season or b4 games. Same with all coaching adjustments just like years past for specific teams and players. Although ACE will change the game adjustments as game plays out if on but I’m sure coaching adjustments and rotations will stick.
        Basketball Playbooks
        http://www.nextplayhoops.com

        Comment

        • vannwolfhawk
          MVP
          • Jun 2009
          • 3412

          #229
          Re: 2k22 Impressions

          Originally posted by TarHeelPhenom
          Will these take affect in a simmed game only? Or will they play out in spectator or User vs. Ai as well?? This could be great!

          Not sure yet will need to test that but looking at plays currently. Hopefully both!
          Basketball Playbooks
          http://www.nextplayhoops.com

          Comment

          • VictorMG
            Pro
            • Jul 2021
            • 677

            #230
            Re: 2k22 Impressions

            Originally posted by vannwolfhawk
            Just saw you can edit those before games in edit within my nba. You can set these up for your opponents and CPU teams all season or b4 games. Same with all coaching adjustments just like years past for specific teams and players. Although ACE will change the game adjustments as game plays out if on but I’m sure coaching adjustments and rotations will stick.
            That is an absolute game-changer. That's awesome.

            Comment

            • HBKSean216
              Banned
              • Apr 2019
              • 530

              #231
              Re: 2k22 Impressions

              Originally posted by XxGamerXx
              Can anyone confirm if there is a 120fps mode? It is beyond incredible that in 2022 game we would be stuck again with 60fps and 30fps cutscenes and transitions. At least make the whole game 60fps lock at all times.

              This is why I stick with PC version which I can run 160fps at 4k

              Madden did it, it is time for 2K to do the same
              It's 2021. Madden doesn't run 4K 120fps. It's upscaled from 1440p.

              Comment

              • michaelhawj
                MVP
                • Jul 2015
                • 1852

                #232
                Re: 2k22 Impressions

                Originally posted by vannwolfhawk
                Just saw you can edit those before games in edit within my nba. You can set these up for your opponents and CPU teams all season or b4 games. Same with all coaching adjustments just like years past for specific teams and players. Although ACE will change the game adjustments as game plays out if on but I’m sure coaching adjustments and rotations will stick.
                ACE still same or they improve it better ?

                Comment

                • rudyjuly2
                  Cade Cunningham
                  • Aug 2002
                  • 14814

                  #233
                  Re: 2k22 Impressions

                  Originally posted by DaWolf
                  Yes, but you can beat weaker defedners like Curry with Irving for example. But I had a tough time to beat a regular defender with lebron for example.
                  This doesn’t worry me. The body up sensitivity slider will help and people probably have to get used to the new dribbling too.

                  Comment

                  • scottyp180
                    MVP
                    • Jun 2007
                    • 2191

                    #234
                    Re: 2k22 Impressions

                    Originally posted by ksuttonjr76
                    To my RS users...

                    The millisecond delay is gone. Very important in catch and shoot situations. When you push the stick to the 3 and 9, it immediately goes into the regular layup and dunk animations. Last year, it would do a cradle/euro first THEN dunk the ball. As previously discussed, euro/cradle layups are more at the 5 and 7.
                    I know shooting was a big concern for you. Jumpshooting better, more responsive than 2k21?

                    Comment

                    • VictorMG
                      Pro
                      • Jul 2021
                      • 677

                      #235
                      Re: 2k22 Impressions

                      Originally posted by vannwolfhawk
                      Not sure yet will need to test that but looking at plays currently. Hopefully both!
                      Whenever you test it, edit the rotation timeline for an AI-controlled team first if you don't mind? Hopefully editing rotations won't override it.

                      Comment

                      • ksuttonjr76
                        All Star
                        • Nov 2004
                        • 8662

                        #236
                        Re: 2k22 Impressions

                        Originally posted by scottyp180
                        I know shooting was a big concern for you. Jumpshooting better, more responsive than 2k21?
                        Night and day!

                        Comment

                        • rjohns23
                          Pro
                          • Sep 2010
                          • 656

                          #237
                          Re: 2k22 Impressions

                          Originally posted by vannwolfhawk
                          In coach gameplans you can now choose how to defend against DHO’s! Big win!

                          For those worried about double team not triggering, you can set those up for opponents in gameplan in my nba or in play now if you switch teams for workaround if you want to dig or double just the post. That’s been there but just saying…

                          The below is in my nba

                          Conditional Coaching - create simple command

                          Setup garbage time minutes
                          Sub in players if player has certain fouls
                          Sub in starters in close game at end

                          Conditional Coaching - create complex command

                          You have a crazy amount of options you can set here! Values in a plethora of areas you can create!
                          Is this for Myleague too? or just MyNBA

                          Sent from my SM-N960U using Tapatalk

                          Comment

                          • michaelhawj
                            MVP
                            • Jul 2015
                            • 1852

                            #238
                            Re: 2k22 Impressions

                            did 2k add more hopstep, stepback and post moves in 2k22 ? i know they removed alot in 2k21

                            Comment

                            • scottyp180
                              MVP
                              • Jun 2007
                              • 2191

                              #239
                              Re: 2k22 Impressions

                              Originally posted by ksuttonjr76
                              Night and day!
                              Music to my ears! Damn I'm going to end up caving and buying the game this weekend. By the sounds of it there are a lot of smaller improvements that will add up to an overall better game than 2k21. Better defense and more responsiveness alone is enough to get me excited!

                              Comment

                              • ksuttonjr76
                                All Star
                                • Nov 2004
                                • 8662

                                #240
                                Re: 2k22 Impressions

                                This Aggressive Skill Dunk shouldn't be this hard....

                                Comment

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