NBA 2k22 reviews on Metacritic score

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  • chitown1-23
    Pro
    • Aug 2010
    • 873

    #61
    Re: NBA 2k22 reviews on Metacritic score

    Originally posted by ksuttonjr76
    Because your definition of "P2W" is wrong. I can literally get the same build as someone who "paid" for their build. I spend time instead of money. That's the only difference between the two builds...
    Ok MyCareer is pay to progress and MyTeam is pay to win both systems are trash and while I think 2K is a good game this year they deserve the low scores they get with these systems

    Comment

    • ksuttonjr76
      All Star
      • Nov 2004
      • 8662

      #62
      Re: NBA 2k22 reviews on Metacritic score

      Originally posted by chitown1-23
      Ok MyCareer is pay to progress and MyTeam is pay to win both systems are trash and while I think 2K is a good game this year they deserve the low scores they get with these systems
      So everyone should be forced to grind their players in MyCareer? Just curious to what you would propose that wouldn't be 100% "consumer friendly".

      Now, MyTeam is definitely the very definition of P2W. I'm debating right now at this moment whether or not to spend real money to get VC in order to get better cards. First year diving into in, and I'm guessing the "regular" grind is a b*tch. Crazy part...you can't even earn VC in the mode. That means that I would have to play another mode to build up VC then bring it over to MyTeam.

      Comment

      • ILLSmak
        MVP
        • Sep 2008
        • 2397

        #63
        Re: NBA 2k22 reviews on Metacritic score

        Originally posted by chitown1-23
        You have to buy VC for each character. So if you mess up your build that $20 turns into $40 m. It’s still P2W I don’t get why people defend this. This is the reason 2K won’t change

        Yea man, to my own embarrassment I got hosed on 20+20 cuz 6’10 cap on stand dunk. Trust me I’m not the reason for 2k doing vc hahaha. But it’s mad funny, like I walk in a room and chime in and it’s like see like This Guy and it’s like ???

        Trust me I’m on your side and fighting the good fight. I only paid cuz I burnt out hard on 21 at the end.

        I’m not proud to even drop 20 but you’re punishing yourself if u don’t w bigs that start w 30 reb. It’s def predatory and trash but p2w is the wrong term. They are using the model but it’s different. You can’t spend 1000 on 2k and get an advantage. But yea micros suck. I do think reviews should stop praising the game so much then saying but micro. That time is over. Now it’s like micro warning and tell the flaws of the game.

        -Smak

        Comment

        • tru11
          MVP
          • Aug 2010
          • 1816

          #64
          NBA 2k22 reviews on Metacritic score

          Originally posted by chitown1-23
          You have to buy VC for each character. So if you mess up your build that $20 turns into $40 m. It’s still P2W I don’t get why people defend this. This is the reason 2K won’t change


          You dont have to buy VC and you dont have to make builds you dont like.

          Its all optional, so if you do it , its your choice.

          People need to stop blaming other for apparently their own poor choices.

          If you are dumb enough to just make a build and put money into it , only to find out its not what you want and then repeat this same freaking proces numerous times every time a new game comes out , then that is on you.





          Verzonden vanaf mijn iPhone met Operation Sports
          Last edited by tru11; 09-19-2021, 04:28 AM.

          Comment

          • franzis
            MVP
            • Mar 2008
            • 1451

            #65
            Re: NBA 2k22 reviews on Metacritic score

            Originally posted by tru11
            You dont have to buy VC and you dont have to make builds you dont like.

            Its all optional, so if you do it , its your choice.

            People need to stop blaming other for apparently their own poor choices.

            If you are dumb enough to just make a build and put money into it , only to find out its not what you want and then repeat this same freaking proces numerous times every time a new game comes out , then that is on you.





            Verzonden vanaf mijn iPhone met Operation Sports
            No, it isn't, because the game is clearly designed to push you to spend extra cash on VC.

            I never did it, but I fully understand why a lot of people does it, even if I don't agree with them.

            Comment

            • tru11
              MVP
              • Aug 2010
              • 1816

              #66
              Re: NBA 2k22 reviews on Metacritic score

              Originally posted by franzis
              No, it isn't, because the game is clearly designed to push you to spend extra cash on VC.



              I never did it, but I fully understand why a lot of people does it, even if I don't agree with them.


              If offers you the option.

              Which means its a choice.

              Playing games and doing quests earns plenty of vc.

              Its just easier and faster to spend money.

              Its actually designed to do quests and grind tbh.

              Its just people rather take the easy way out which is why we have vc in the first place….


              Verzonden vanaf mijn iPhone met Operation Sports

              Comment

              • ksuttonjr76
                All Star
                • Nov 2004
                • 8662

                #67
                Re: NBA 2k22 reviews on Metacritic score

                Originally posted by tru11
                If offers you the option.

                Which means its a choice.

                Playing games and doing quests earns plenty of vc.

                Its just easier and faster to spend money.

                Its actually designed to do quests and grind tbh.

                Its just people rather take the easy way out which is why we have vc in the first place….


                Verzonden vanaf mijn iPhone met Operation Sports
                And I used to be in the camp that was against people using VC to upgrade their players. In my mind, if they've been playing the mode for multiple years, maybe they just don't want to go through the motions of grinding their player. Hell, I hate having to unlock the Classic/All-Time teams every freaking year in Play Now Online. If there was a way for me just to pay money to unlock those teams, I would. You don't get a special prize for grinding.
                Last edited by ksuttonjr76; 09-19-2021, 12:09 PM.

                Comment

                • VDusen04
                  Hall Of Fame
                  • Aug 2003
                  • 13025

                  #68
                  Re: NBA 2k22 reviews on Metacritic score

                  Originally posted by ksuttonjr76
                  And I used to be in the camp that was against people using VC to upgrade their players. In my mind, if they've been playing the mode for multiple years, maybe they just don't want to go through the motions of grinding their player. Hell, I hate having to unlock the Classic/All-Time teams every freaking year in Play Now Online. If there was a way for me just to pay money to unlock those teams, I would. You don't get a special prize for grinding.
                  This is the quandary of the entire system. If it's not a grind, I imagine all online competition would just be a bunch of 99 overalls with no diversity (I stand to be corrected, for I do not play online). There has to be some kind of barrier on that front. And I guess putting money in front of it as an option sounds like a fair trade to 2K.

                  For everything that's not human-to-human competition based though, locking it behind nutso grinding or a teasing paywall year after year sounds variably wack. I thought the newest Tony Hawk nailed the system. You have to play for what you get, but almost everything (shoes, shirts, boards, logos, characters, levels, cheats) felt super accessible and the rewards came in fast.

                  Instead, what many modern games have discovered is that they can go ahead and give you that 2K ultimatum (grind forever or pay up) and then successfully coerce consumers into saying to themselves and others, "Welp, that's just how it is now and we should accept it. It's only a few extra bucks, anyway."

                  Comment

                  • ksuttonjr76
                    All Star
                    • Nov 2004
                    • 8662

                    #69
                    Re: NBA 2k22 reviews on Metacritic score

                    Originally posted by VDusen04
                    This is the quandary of the entire system. If it's not a grind, I imagine all online competition would just be a bunch of 99 overalls with no diversity (I stand to be corrected, for I do not play online). There has to be some kind of barrier on that front. And I guess putting money in front of it as an option sounds like a fair trade to 2K.

                    For everything that's not human-to-human competition based though, locking it behind nutso grinding or a teasing paywall year after year sounds variably wack. I thought the newest Tony Hawk nailed the system. You have to play for what you get, but almost everything (shoes, shirts, boards, logos, characters, levels, cheats) felt super accessible and the rewards came in fast.

                    Instead, what many modern games have discovered is that they can go ahead and give you that 2K ultimatum (grind forever or pay up) and then successfully coerce consumers into saying to themselves and others, "Welp, that's just how it is now and we should accept it. It's only a few extra bucks, anyway."
                    Well, they are a business at the end of day. As consumers, we have to realize that they're not in the business to "make people happy through videogames". They don't exist for us, they exist for themselves. Most companies have struck that fine line where consumers can fairly decide between grinding and paying money. Even going back to the mode I play, and I'm going to be honest. If I could pay $10 more to unlock all the teams, I absolutely would do it instead of playing 60+ games to do it and not think twice about it. I'm burned out on playing that many games just to unlock the same teams (kinda) that has been in the game for years.

                    You're right though...if there was absolutely no "grinding" or microtransactions, people would be bored with the game by January. Take Two is trying to make money for most the game's lifecycle.
                    Last edited by ksuttonjr76; 09-19-2021, 01:44 PM.

                    Comment

                    • VDusen04
                      Hall Of Fame
                      • Aug 2003
                      • 13025

                      #70
                      Re: NBA 2k22 reviews on Metacritic score

                      Originally posted by ksuttonjr76
                      Well, they are a business at the end of day. As consumers, we have to realize that they're not in the business to "make people happy through videogames". They don't exist for us, they exist for themselves.
                      Yeah, therein lies the dilemma, particularly with zero outside competition.

                      NBA 2K, for all intents and purposes, has become a better playing version of what I always figured EA's NBA Live would have become. A monstrous entity built upon whatever's going to keep that cash rolling in, even if it strays heavily toward gimmick or at the expense of the consumer.

                      Of course, that's where NBA 2K used to come in. They were NBA Live's little brother for years and filled that void for those who were looking for quality NBA basketball. Their on-the-box moniker used to be specifically something like, "The No. 1 simulation basketball game".

                      And that's kind of what kept the world going around. With competition, games had to have a vision and their priorities had to expand beyond, "How can we keep milking this?" As it stands now though, there's no 989 or Microsoft Inside Drive out there serving as a counterbalance, perhaps offering their own street modes where you didn't have to grind quite so hard or pay quite so much (if at all) to get to where you want to go.

                      Instead, we're pretty much at a point where 2K's got us. I fell for it this week. Skipped 2K21 (and multiple iterations since 2K13) but had an urge to hoop, so I bought current gen. It's stale, but if I want to play video game basketball, it's all I've got. That's a bad situation for consumers, and it sets the stage for any decision 2K makes, no matter how egregious, for folks to just excuse it by saying, "Welllll, they are a business, after all."

                      If I could pay $10 more to unlock all the teams, I absolutely would do it instead of playing 60+ games to do it and not think twice about it. I'm burned out on playing that many games just to unlock the same teams (kinda) that has been in the game for years.
                      Yeah, that's a problem, and so is the admission that one would be willing to turn a 74 dollar game into an 84 dollar game just to unlock something that has no reason to not be accessible in the first place.
                      Last edited by VDusen04; 09-19-2021, 02:05 PM.

                      Comment

                      • jfsolo
                        Live Action, please?
                        • May 2003
                        • 12965

                        #71
                        Re: NBA 2k22 reviews on Metacritic score

                        It's interesting how people equate telling the truth about the reality of what happens with games, especially sports games with excusing or defending the game. I guess that the preference is for folks to stay silent about the facts of the matter or join along in being wistful for a gaming sphere that is quite simply never going to return.
                        Jordan Mychal Lemos
                        @crypticjordan

                        Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                        Do the same thing tomorrow. And the next. Now do it forever.

                        Comment

                        • ksuttonjr76
                          All Star
                          • Nov 2004
                          • 8662

                          #72
                          Re: NBA 2k22 reviews on Metacritic score

                          Originally posted by VDusen04
                          Yeah, therein lies the dilemma, particularly with zero outside competition.

                          NBA 2K, for all intents and purposes, has become a better playing version of what I always figured EA's NBA Live would have become. A monstrous entity built upon whatever's going to keep that cash rolling in, even if it strays heavily toward gimmick or at the expense of the consumer.

                          Of course, that's where NBA 2K used to come in. They were NBA Live's little brother for years and filled that void for those who were looking for quality NBA basketball. Their on-the-box moniker used to be specifically something like, "The No. 1 simulation basketball game".

                          And that's kind of what kept the world going around. With competition, games had to have a vision and their priorities had to expand beyond, "How can we keep milking this?" As it stands now though, there's no 989 or Microsoft Inside Drive out there serving as a counterbalance, perhaps offering their own street modes where you didn't have to grind quite so hard or pay quite so much (if at all) to get to where you want to go.

                          Instead, we're pretty much at a point where 2K's got us. I fell for it this week. Skipped 2K21 (and multiple iterations since 2K13) but had an urge to hoop, so I bought current gen. It's stale, but if I want to play video game basketball, it's all I've got. That's a bad situation for consumers, and it sets the stage for any decision 2K makes, no matter how egregious, for folks to just excuse it by saying, "Welllll, they are a business, after all."

                          Yeah, that's a problem, and so is the admission that one would be willing to turn a 74 dollar game into an 84 dollar game just to unlock something that has no reason to not be accessible in the first place.
                          So if you owned a business...would you want to continue to grow it and having growing profits year after year; or would you want to continue to provide a "service" to appease a niche group of consumers while maintaining stagnant profits? You expect a raise every year for your work, right? Companies can't expect to increase their profits year after year?

                          Also, one could argue that the existence of competition is what led to the creation of MyPlayer and MyTeam in the first place. It was an attempt on Take Two's part to separate themselves from the competition. As history is showing, they successfully did that to the point where other companies are "scared" to compete.

                          As for the admission part...if I'm (and maybe many others) willing to pay that price to unlock teams, then why shouldn't Take Two not take advantage of that? I'm already conditioned to unlocking them, so that part is not going to change in the near future. Ideally, I would LOVE for them to have all the teams unlocked from the beginning, but then that ties back to the longevity part. By giving gamers everything from the Day 1, you run the risk of people being bored with the game and moving to something else by January.

                          Sorry, but this is a capitalistic society. This is the American way. How can we exploit consumers? I never understood why people think game companies are supposed to be exempt from this ideology. The pandemic clearly showed us that companies milk us across the board. Are we REALLY surprised that Take Two is no different?
                          Last edited by ksuttonjr76; 09-19-2021, 02:45 PM.

                          Comment

                          • ksuttonjr76
                            All Star
                            • Nov 2004
                            • 8662

                            #73
                            Re: NBA 2k22 reviews on Metacritic score

                            Originally posted by jfsolo
                            It's interesting how people equate telling the truth about the reality of what happens with games, especially sports games with excusing or defending the game. I guess that the preference is for folks to stay silent about the facts of the matter or join along in being wistful for a gaming sphere that is quite simply never going to return.
                            It's too late for this speech. People have spoken with their wallets, and they have shown time and time again...they don't care about microtransactions when it comes down to convenience.

                            Comment

                            • Real2KInsider
                              MVP
                              • Dec 2003
                              • 4649

                              #74
                              Re: NBA 2k22 reviews on Metacritic score

                              Originally posted by VDusen04
                              NBA 2K, for all intents and purposes, has become a better playing version of what I always figured EA's NBA Live would have become. A monstrous entity built upon whatever's going to keep that cash rolling in, even if it strays heavily toward gimmick or at the expense of the consumer
                              Your mistake was putting 2K on a pedestal. It's no different from any other video game out there, and it never was.

                              (While David's methods might have been different & more effective than Goliath's, the goal was always the same).


                              Their on-the-box moniker used to be specifically something like, "The No. 1 simulation basketball game".
                              Great news. 20 years later and it's still the #1 NBA simulator. It just happens to also be XYZ now.
                              NBA 2K25 Roster: Real 2K Rosters - Modern Era
                              PSN: Real2kinsider
                              http://patreon.com/real2krosters
                              http://twitter.com/real2kinsider
                              http://youtube.com/real2krosters

                              Comment

                              • franzis
                                MVP
                                • Mar 2008
                                • 1451

                                #75
                                Re: NBA 2k22 reviews on Metacritic score

                                Originally posted by tru11
                                If offers you the option.

                                Which means its a choice.

                                Playing games and doing quests earns plenty of vc.

                                Its just easier and faster to spend money.

                                Its actually designed to do quests and grind tbh.

                                Its just people rather take the easy way out which is why we have vc in the first place….


                                Verzonden vanaf mijn iPhone met Operation Sports
                                So you really believe that someone can play BOTH park and myteam and compete without spending extra money?
                                Good luck with that

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