Bringing the face up game back to 2K

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  • VictorMG
    Pro
    • Jul 2021
    • 677

    #31
    Re: Bringing the face up game back to 2K

    Originally posted by Kushmir
    I think the larger point is to play with a group you're compatible with y'know?
    I honestly had no idea people would react like this. If I did, I'd have never even started the league, lol.

    It's hard as hell to find people to participate in a league that are a combination of active, don't want or create ridiculous rules against certain play styles (like putting a limit on the number of outlet passes per game or something), and also are open to settings/ratings/badges changing.

    Oh, and 12-minute quarters. Yeah, I'm gonna be playing 2K alone for a long time
    Last edited by VictorMG; 06-02-2022, 10:29 PM.

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    • jeebs9
      Fear is the Unknown
      • Oct 2008
      • 47564

      #32
      Re: Bringing the face up game back to 2K

      Originally posted by VictorMG
      I honestly had no idea people would react like this. If I did, I'd have never even started the league, lol.

      It's hard as hell to find people to participate in a league that are a combination of active, don't want or create ridiculous rules against certain play styles (like putting a limit on the number of outlet passes per game or something), and also are open to settings/ratings/badges changing.

      Oh, and 12-minute quarters. Yeah, I'm gonna be playing 2K alone for a long time
      100 agree with everything you said.

      I loved the post by Kum from 2k20. The entire momentum post moves are amazing this year.

      But yeah certain players need that threat of a jumper to open up the blow by. But it just seems like it's missing. I usually have to do jab steps to freeze my opponent that only works on weak defenders.


      I think to keep things balanced. Yeah maybe if the defender hand isn't up it activates this badge or something.

      I should be able to "catch and go".

      I also totally understand why it is the way it is. Those jumpers can be cheesy.
      Last edited by jeebs9; 06-04-2022, 04:20 PM.
      Hands Down....Man Down - 2k9 memories
      http://www.youtube.com/watch?v=4IHP_5GUBQo

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      • adamspag
        Rookie
        • Feb 2014
        • 162

        #33
        Re: Bringing the face up game back to 2K

        I miss the Hakeem post-spin fake from 2k15. The post-game was never the same for me when they took it out in 2k16

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        • jeebs9
          Fear is the Unknown
          • Oct 2008
          • 47564

          #34
          Re: Bringing the face up game back to 2K

          Originally posted by adamspag
          I miss the Hakeem post-spin fake from 2k15. The post-game was never the same for me when they took it out in 2k16



          https://www.youtube.com/watch?v=_jDV9Ooa1qU
          We're talking about face up game here. But you can still do this move. It's just a little different.

          Hands Down....Man Down - 2k9 memories
          http://www.youtube.com/watch?v=4IHP_5GUBQo

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          • simbayless
            MVP
            • May 2011
            • 2032

            #35
            Re: Bringing the face up game back to 2K

            2k should hard code the close&midrange area so bigs that can shoot like guards like Lamarcus Aldridge and Anthony Davis

            What i mean by hard code is stop having the defender so sticky on a big men so bigs can do their thing
            Once again look at this Lamarcus Aldridge video
            He's being contested but at the same time LA has enough room to get his shots off as a big

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            • zten11
              MVP
              • Oct 2011
              • 2383

              #36
              Re: Bringing the face up game back to 2K

              Originally posted by simbayless
              2k should hard code the close&midrange area so bigs that can shoot like guards like Lamarcus Aldridge and Anthony Davis

              What i mean by hard code is stop having the defender so sticky on a big men so bigs can do their thing
              Once again look at this Lamarcus Aldridge video
              He's being contested but at the same time LA has enough room to get his shots off as a big

              https://youtu.be/wb3tH1oz22o
              2K doesn't have the ability to recognize different positions. I don't think it's possible we ever see that with the exception of tweaking sliders.
              NBA 2K23: 2023 Playoff Rating Roster for Xbox Series X/S

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              • Kushmir
                MVP
                • Jun 2003
                • 2414

                #37
                Re: Bringing the face up game back to 2K

                Originally posted by adamspag
                I miss the Hakeem post-spin fake from 2k15. The post-game was never the same for me when they took it out in 2k16

                https://www.youtube.com/watch?v=_jDV9Ooa1qU
                Yeah that thing was FILTHY....its kind of when when I really started proposing the right stick on defense. No way you're defending that without something intuitive and timing based. No way buttons are gonna do the job there.
                NOTE: Any and ALL of my suggestions are specifically and only related to Play Now Online.

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                • Jumpman232
                  MVP
                  • Apr 2010
                  • 1146

                  #38
                  Re: Bringing the face up game back to 2K

                  The post game in 14 is fun to use but it's also fun to defend against. In my association mode currently, every time I play against Lamarcus Aldridge, Zach Randolph, DeMarcus Cousins they put me through hell.

                  Post ups, quickly going into a move after posting up, face-ups, 15-20 foot jumpers right in my face, post step-backs. Spin into an up-and-under, they do it all.

                  I'm giving up 25+ or my bigs have more than 3 fouls every time I play those 3 guys. I played Lamarcus a couple nights ago he gave me 34 on 13-16 shooting.

                  Check out this defense I'm playing against Gallo, it still doesn't matter
                  Last edited by Jumpman232; 06-10-2022, 02:23 PM.
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                  • ILLSmak
                    MVP
                    • Sep 2008
                    • 2397

                    #39
                    Re: Bringing the face up game back to 2K

                    For real, though, like I said, it's not the best solution but just shoot fades. It's not 'sim' but otoh a lot of these guys ARE fading and turning their back a bit during their moves. The ability to rise up, as I said, isn't in the game, it IS on fades.





                    The problem w/ 2k is you'll never get shots over hard contests like those Lamarcus shots (would be a nightmare imo), and it's rare to see people sag off far enough to pull a J (cuz you CAN pull a J if people sag off a little.)



                    What is the goal of your face up? Grilling someone? Yea, you haven't been able to do that for years really. Getting by someone? Can still do that by toggling the post button, either with a hard face drive or a post spin drive. Depends on how you build your dude.


                    If the game could ever add in, instead of a fade away, like a 'rise up' shot, that would be perfect. Cuz that's what those shots are, rising up knowing there will be a contest, but it's still POSSIBLE to make it. Just like the fades I shoot, they can be tough to make in situations, but you CAN make them. You're not getting red shots off those.



                    The question is DEFENSE. If they made it so that you have to jump to contest shots... (another option, make certain shooters (( big men only prol haha)) so you have to jump to contest them. Otherwise, yea the whole 2k system is based on standing in front of someone while they shoot so... but like I said try those fades just see how it feels to face up and then do a lil fade. I imagine it'll even work with building your guy w/ only fade and then driving/inside skills.



                    But you need to get SOME space in 2k, that's just how it is.


                    -Smak

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                    • ILLSmak
                      MVP
                      • Sep 2008
                      • 2397

                      #40
                      Re: Bringing the face up game back to 2K

                      Double post, but this is the problem imo.


                      <iframe width="560" height="315" src="https://www.youtube.com/embed/0BE4g_neIok" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


                      -Smak

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                      • simbayless
                        MVP
                        • May 2011
                        • 2032

                        #41
                        Re: Bringing the face up game back to 2K

                        Originally posted by ILLSmak
                        For real, though, like I said, it's not the best solution but just shoot fades. It's not 'sim' but otoh a lot of these guys ARE fading and turning their back a bit during their moves. The ability to rise up, as I said, isn't in the game, it IS on fades.





                        The problem w/ 2k is you'll never get shots over hard contests like those Lamarcus shots (would be a nightmare imo), and it's rare to see people sag off far enough to pull a J (cuz you CAN pull a J if people sag off a little.)



                        What is the goal of your face up? Grilling someone? Yea, you haven't been able to do that for years really. Getting by someone? Can still do that by toggling the post button, either with a hard face drive or a post spin drive. Depends on how you build your dude.


                        If the game could ever add in, instead of a fade away, like a 'rise up' shot, that would be perfect. Cuz that's what those shots are, rising up knowing there will be a contest, but it's still POSSIBLE to make it. Just like the fades I shoot, they can be tough to make in situations, but you CAN make them. You're not getting red shots off those.



                        The question is DEFENSE. If they made it so that you have to jump to contest shots... (another option, make certain shooters (( big men only prol haha)) so you have to jump to contest them. Otherwise, yea the whole 2k system is based on standing in front of someone while they shoot so... but like I said try those fades just see how it feels to face up and then do a lil fade. I imagine it'll even work with building your guy w/ only fade and then driving/inside skills.



                        But you need to get SOME space in 2k, that's just how it is.


                        -Smak

                        Or 2k could make a special face up badge 📛
                        Do bigs like Lamarcus can actually be Lamarcus

                        Call it face up Deadeye (Lamarcus Aldridge) Badge

                        The Description would say:
                        Bigs has a better chance to hit face up shots in the close&mid-range area

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                        • VictorMG
                          Pro
                          • Jul 2021
                          • 677

                          #42
                          Re: Bringing the face up game back to 2K

                          Originally posted by ILLSmak
                          The question is DEFENSE. If they made it so that you have to jump to contest shots...
                          You mean make it so you have to jump to cause misses?

                          Originally posted by ILLSmak
                          Double post, but this is the problem imo.


                          <iframe src="https://www.youtube.com/embed/0BE4g_neIok" title="YouTube video player" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>


                          -Smak
                          I mean, to be fair, that's Tacko Fall... I don't think it's unreasonable for him to block a shot in that position, being 7'6.

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                          • ILLSmak
                            MVP
                            • Sep 2008
                            • 2397

                            #43
                            Re: Bringing the face up game back to 2K

                            Originally posted by VictorMG
                            You mean make it so you have to jump to cause misses?


                            I mean, to be fair, that's Tacko Fall... I don't think it's unreasonable for him to block a shot in that position, being 7'6.

                            Edit: also @ jump, nah not to cause misses, to get a red contest in some circumstances. Most contests should just be baseline 'good D, better O' law of averages contests... turn the shots into a dice roll. The contests you get by just standing in front of people are too strong.



                            Makes sense until you realize how far into my shooting animation I was before he even started moving and he basically unfolded his body when I was a foot and a half off the ground and reached up and blocked me. IMO, it was unrealistic. He was practically face guarding me. To be able to react into good contest or a 7'5 straight up block... not an in the air block, but a block at the top of my shot. When you watch it, it is sus, when you think of shooting over Tacko Fall, yea you're right.


                            Edit:


                            Originally posted by simbayless
                            Or 2k could make a special face up badge ��
                            Do bigs like Lamarcus can actually be Lamarcus

                            Call it face up Deadeye (Lamarcus Aldridge) Badge

                            The Description would say:
                            Bigs has a better chance to hit face up shots in the close&mid-range area

                            yea I take back what I said about bigs only, but it should have a height minimum like 6'6 or 6'7. Basically, as I said before you can lock people into animations, you can body them inside w/ an animation or whatever, there are rebound animations, block animations, steal animations, ride animations, but no animation to govern a defender and a shooter in the face up game. Like the Tacko I posted, there has to be some 'force' to keep him down for a little bit longer in the right circumstance. It needs to become an animation then end in a decent window makeable shot.


                            Not A GOOD shot because people do catch fire and make them, however it's not a high percentage shot unless you get it really w/ o them jumping, but it'd be like 30-35% shot on the pull, it would change everything.



                            -Smak
                            Last edited by ILLSmak; 06-13-2022, 08:01 AM.

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                            • zten11
                              MVP
                              • Oct 2011
                              • 2383

                              #44
                              Re: Bringing the face up game back to 2K

                              I'm working on a roster with a lot of modern bigs like Tim Duncan and Rasheed Wallace - maybe that can be put to the test in relation with this thread. Check the 4&4 tab on the spreadsheet below for more details on the release.
                              NBA 2K23: 2023 Playoff Rating Roster for Xbox Series X/S

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