Definitely think that its unappreciated in this game how hard it is to throw cross-momentum pinpoint lasers with a guy on your hip. Icon passing is too forgiving in my opinion and gives the offense an extreme leg up on the defense since there is no in game of equivalent of being able to read where the pass is going before it is thrown.
My ideal system would be that when attempting what would be contested passes the only icons that you have availabe are the ones that are within your players "vision cone". This vision cone and subsequent available icons would be a function of passer ratings and passing badges of course. And the passes that are further away from the player would travel at a slower speed in the air (which opens up the door for new passing badges to circumvent this)
May be a bit too "realistic" for some of the 2k community but i think it adds an extra challenge to the game. This would disallow taking bismack biyombo or a similalr low skilled passer and being able to make the same passes as you can with the steve nash, magic johnson and jokic type players. Decreased speed and availability on cross court icon passing would also separate the high iq guards (referring the player behind the sticks in the instance) from the players that dribble into trouble and are bailed out unless the pass is intercepted by the defense.
Admit this may be terrible game design but there is definitely an opportunity to advance passing mechanics in this game
Edit:
and lets not forget that pocket passes in the PnR and true back door bounce passes are absent as well
Comment