Why the 'Interior Defense' nerf is unrealistic

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  • ILLSmak
    MVP
    • Sep 2008
    • 2397

    #31
    Re: Why the 'Interior Defense' nerf is unrealistic

    I just made a 6'10 Shawn Kempish build. Obviously w/ a bit more range, but I'm pretty happy with the result. One thing I immediately noticed: if you play more face up, the contests aren't as hard, opposed to someone who wants to be like Shaq.


    <iframe width="560" height="315" src="https://www.youtube.com/embed/NvxnPWb0Fl0?start=28" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>


    So if you wanna take those kind of shots, you are in for 'tough luck' post patch, unless the guy you are facing is 6'9 or under.



    However, on all-star with a 61 overall and the bronze badges you get from rebirth, it's pretty much BBQ.


    I def have a unique playstyle, and I like to bang. That got hit really hard. I still can make, of course, but I gotta choose my spots. I would miss shots before, too; it's not like I was just 100%, but now you can get no chance contests trying to play that way if someone just stands there w/ hands up. I hated those 2ks.



    -Smak

    Comment

    • ILLSmak
      MVP
      • Sep 2008
      • 2397

      #32
      Re: Why the 'Interior Defense' nerf is unrealistic

      I got more vids. I guess my pov is I feel like you should be able to play hands up d and be more mutable. The hands up press in is op and should result in more fouls. A neutral hands up should be a contest but not a brick wall. I feel they balanced vs the cpu kinds of hands up cuz masher is still in effect there. Haha. I went up to superstar cuz it’s almost the same as all star n teammates play well. Pretty sure all my daily prize boosts are gone by now. Peep.

      <iframe width="560" height="315" src="https://www.youtube.com/embed/Go3o2WJzyKU" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

      Hands up player d.

      <iframe width="560" height="315" src="https://www.youtube.com/embed/kN7IAxzQ1dU" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

      Cpu hands up, how bad ppl use it too. BBQ.

      Bonus, was clowning jokic. Hard Gatorade so I had to regain stamina. Was still flashing red when i shot. At the buzzer too!

      <iframe width="560" height="315" src="https://www.youtube.com/embed/gFqMgcNhohA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

      Masher is ok if ppl don’t hands up into u.

      -Smak

      Comment

      • ohvitser12
        Rookie
        • Jul 2009
        • 487

        #33
        Re: Why the 'Interior Defense' nerf is unrealistic

        This is a joke after the update.Every little pump or contest from d is a miss and my 92 standing dunk center just won´t dunk at all downlow...this game just freakes me out.

        Comment

        • sirdez
          Pro
          • Aug 2020
          • 696

          #34
          Re: Why the 'Interior Defense' nerf is unrealistic

          Not sure the hotfix really did much. The.mechanics of interior defense are still broken and you still miss the most ridiculous bunnies.

          Then again their communication around the hotfix implies that they thought the issue was smaller players affecting defensive contests. It's not though, the fundamental issue is the game assigning defensive contests to players who are out of position or have been faked out and then letting those contests impact easy finishes way too much.
          Last edited by sirdez; 02-03-2023, 08:15 PM.

          Comment

          • AIRJ23
            MVP
            • Apr 2021
            • 2804

            #35
            Re: Why the 'Interior Defense' nerf is unrealistic

            Originally posted by sirdez
            Not sure the hotfix really did much. The.mechanics of interior defense are still broken and you still miss the most ridiculous bunnies.

            Then again their communication around the hotfix implies that they thought the issue was smaller players affecting defensive contests. It's not though, the fundamental issue is the game assigning defensive contests to players who are out of position or have been faked out and then letting those contests impact easy finishes way too much.
            When did they issue the hotfix? Any notes released?

            Comment

            • sirdez
              Pro
              • Aug 2020
              • 696

              #36
              Re: Why the 'Interior Defense' nerf is unrealistic

              Originally posted by AIRJ23
              When did they issue the hotfix? Any notes released?
              https://www.reddit.com/r/NBA2k/comme...paint_defense/

              Comment

              • iverson91
                Rookie
                • Oct 2012
                • 182

                #37
                Re: Why the 'Interior Defense' nerf is unrealistic

                Gotta use custom sliders to get realistic scores, rebounds and shot % against HOF CPU. Keep shot timing the same just make shot contests less powerful. Especially weak contests! This hot fix doesn't fix the core issue.
                PSN:BandOfGypsys91

                #simnation 2k player, add me if you play sim games.

                #Sixers

                Comment

                • Luke Skywalker
                  Pro
                  • Dec 2014
                  • 917

                  #38
                  Re: Why the 'Interior Defense' nerf is unrealistic

                  Originally posted by sirdez
                  Not sure the hotfix really did much. The.mechanics of interior defense are still broken and you still miss the most ridiculous bunnies.

                  Then again their communication around the hotfix implies that they thought the issue was smaller players affecting defensive contests. It's not though, the fundamental issue is the game assigning defensive contests to players who are out of position or have been faked out and then letting those contests impact easy finishes way too much.
                  I have a 6’ 8” PF. 87 post control, 85 standing layup— you wont believe the misses I make when I beat my opponent in the Rec— even smaller guys. My guy is 265 lbs, 99 strength. I always bully the defender and they will make me miss bunnies as if my standing layup was 25!

                  Post Control and Standing Layup are wasted attributes after the patch. If you make a big, DO NOT put any points to them. Raise all your dunks and driving layups.

                  Comment

                  • VDusen04
                    Hall Of Fame
                    • Aug 2003
                    • 13034

                    #39
                    Re: Why the 'Interior Defense' nerf is unrealistic

                    Well that's promising.

                    Originally posted by iverson91
                    Gotta use custom sliders to get realistic scores, rebounds and shot % against HOF CPU. Keep shot timing the same just make shot contests less powerful. Especially weak contests! This hot fix doesn't fix the core issue.
                    That's less promising.

                    I'll have to get back in there and see how things are shaking out myself. All I know is that a prime Patrick Ewing & Bill Cartwright duo was virtually worthless last week but then I turned around and had one of most exciting CPU 2K games I've ever had a couple days later. Though the catch there is that it didn't involve any significant post threats ('88 Hawks vs. SuperSonics).

                    Comment

                    • VDusen04
                      Hall Of Fame
                      • Aug 2003
                      • 13034

                      #40
                      Re: Why the 'Interior Defense' nerf is unrealistic

                      Just beat the '88 Celtics 87-67 with the '88 Pistons. I believe this is now the third time in four games since the interior update in which I've held an opponent to 69 points or less. Prior, we'd generally run into the 90's and 100's. The Celtics shot 39 percent as a whole, probably about 15 percentage points short of the average I experienced before the change (the Celtics, in particular, used to be nearly unstoppable).



                      The shot chart shows a complete graveyard in the paint for guys like Robert Parish, Kevin McHale, and Larry Bird.



                      Honestly, it was when one of those guys was fading 18 feet away from the hoop when they felt the most dangerous. Because otherwise, it seemed like they were forcing contested post shots or missing shots they'd used to make.

                      Here's a moment that's pretty indicative of my experience at large right now (at least when it comes to CPU interior wherewithal). Pre-patch, this would have been as close as you could get to being automatic. Instead, despite zero contest from Bill Laimbeer, we get this.

                      <iframe src="https://giphy.com/embed/FSeBCiNxUjAKaNNn5a" width="480" height="270" frameBorder="0" class="giphy-embed" allowFullScreen></iframe><p><a href="https://giphy.com/gifs/FSeBCiNxUjAKaNNn5a"></a></p>

                      I guess back into the sliders I dive.

                      Comment

                      • cch99
                        MVP
                        • May 2003
                        • 1551

                        #41
                        Re: Why the 'Interior Defense' nerf is unrealistic

                        I’ve been playing Magic Bird Era with Sixers and think they have this back to where it was or it’s just that Era is better. Played Spurs and Gervin scored 22 in first. Mostly drives. Then near the end Artis Gilmore and Moses were back and Forth.

                        Then played Rockets and Ralph Sampson was killing it. Scored 30+ and I was bring Iavaroni over to help and he was still scoring.

                        Moses is shooting 76% for me with real shooting percentage. And against the Spurs He scored 47 just dominating. All inside buckets.

                        I do feel like they’ve gone back to no space defense even on poor outside shooters. I really struggle to get open looks. They recover so fast


                        Sent from my iPhone using Operation Sports

                        Comment

                        • ILLSmak
                          MVP
                          • Sep 2008
                          • 2397

                          #42
                          Re: Why the 'Interior Defense' nerf is unrealistic

                          It’s not the same. I can still get hard contests. If 2k were smart they’d lock contest anis like all other so you need like 60 per and 80 inside or str to brick wall someone.

                          It does seem better tho, back to dumbin inside. But nah the radius is too large. U know help defense imo affects how much the second or third player matters, like getting an anchor to trigger etc. that is a potential big deal.

                          -Smak

                          Comment

                          • VDusen04
                            Hall Of Fame
                            • Aug 2003
                            • 13034

                            #43
                            Re: Why the 'Interior Defense' nerf is unrealistic

                            Don't know why or how this happened, I just know that it shouldn't. Could be defender radius, badges, ratings, honestly no idea. All I know is it makes zero sense for David Robinson to cleanly beat Hakeem, have an insanely wide open paint, then somehow end up bodied from behind to induce this contested monstrosity.

                            <iframe src="https://giphy.com/embed/gUeIgG4aCgTcAri2rL" width="480" height="270" frameBorder="0" class="giphy-embed" allowFullScreen></iframe><p><a href="https://giphy.com/gifs/gUeIgG4aCgTcAri2rL"></a></p>

                            In other news, CPU Hakeem went 6-of-16 from the field in a 20-point loss. Post players really don't feel as potent as they used to be and it's thrown my game's balance all out of wack.
                            Last edited by VDusen04; 02-07-2023, 10:55 PM.

                            Comment

                            • sirdez
                              Pro
                              • Aug 2020
                              • 696

                              #44
                              Re: Why the 'Interior Defense' nerf is unrealistic

                              Originally posted by VDusen04
                              Don't know why or how this happened, I just know that it shouldn't. Could be defender radius, badges, ratings, honestly no idea. All I know is it makes zero sense for David Robinson to cleanly beat Hakeem, have an insanely wide open paint, then somehow end up bodied from behind to induce this contested monstrosity.

                              <iframe src="https://giphy.com/embed/gUeIgG4aCgTcAri2rL" width="480" height="270" frameBorder="0" class="giphy-embed" allowFullScreen></iframe><p><a href="https://giphy.com/gifs/gUeIgG4aCgTcAri2rL"></a></p>

                              In other news, CPU Hakeem went 6-of-16 from the field in a 20-point loss. Post players really don't feel as potent as they used to be and it's thrown my game's balance all out of wack.
                              It's like he gets randomly tugged back by thin air after he takes his final dribble.

                              Comment

                              • ohvitser12
                                Rookie
                                • Jul 2009
                                • 487

                                #45
                                Re: Why the 'Interior Defense' nerf is unrealistic

                                Originally posted by VDusen04
                                Don't know why or how this happened, I just know that it shouldn't. Could be defender radius, badges, ratings, honestly no idea. All I know is it makes zero sense for David Robinson to cleanly beat Hakeem, have an insanely wide open paint, then somehow end up bodied from behind to induce this contested monstrosity.

                                <iframe src="https://giphy.com/embed/gUeIgG4aCgTcAri2rL" width="480" height="270" frameBorder="0" class="giphy-embed" allowFullScreen></iframe><p><a href="https://giphy.com/gifs/gUeIgG4aCgTcAri2rL"></a></p>

                                In other news, CPU Hakeem went 6-of-16 from the field in a 20-point loss. Post players really don't feel as potent as they used to be and it's thrown my game's balance all out of wack.
                                YEp ,i go mental ,when these things happen in mycareer with my center ,wouldn´t rage so much if it would be called a foul or something ,but it usually isnt.David should be dunking it down really hard on that play.

                                Comment

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