Why the 'Interior Defense' nerf is unrealistic

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • The 24th Letter
    ERA
    • Oct 2007
    • 39373

    #46
    Re: Why the 'Interior Defense' nerf is unrealistic

    That animation is the worst.

    Consider yourself lucky it’s you’re first time seeing it after all these months, lol


    Sent from my iPhone using Tapatalk

    Comment

    • sirdez
      Pro
      • Aug 2020
      • 696

      #47
      Re: Why the 'Interior Defense' nerf is unrealistic

      Hakeem's defensive movement is also terrible there - once he is beaten, he should move directly towards the basket instead of trying to follow Robinson's "arc". Just an awful animation all around.

      Comment

      • ILLSmak
        MVP
        • Sep 2008
        • 2397

        #48
        Re: Why the 'Interior Defense' nerf is unrealistic

        Originally posted by sirdez
        It's like he gets randomly tugged back by thin air after he takes his final dribble.

        Yea once 2k gets the fouls EVEN BETTER without throwing out the balance, it'll be on. Still nothing to do with inside D. I don't even wanna worry about what happened there cuz that is a garbage ani. Could pump fake there and avoid it, maybe, but yeah... people are looming. And all of those are manifestations of chase downs IMO. The chase down game is mad weird, and it wasn't before. Again, if your player is a MONSTER on D, he should be able to stop someone inside... like make someone like Hakeem shoot 35-40% or something on the shots he wants, that's good D. I can mash people all day. The mashing ain't the issue, entirely. When you play w/ real players, too, you can attempt to force those anis with almost no risk of a foul.


        There was less stickiness inside, even tho again, slither still kinda OP. They just didn't rightly give it to dudes like Hakeem, even when they prol should have given him about gold? As long as your slither is in a place where people can't drop it to 0, I think that ani is toast. But yea that's bad gameplay.



        -Smak

        Comment

        • jk31
          MVP
          • Sep 2014
          • 2665

          #49
          Re: Why the 'Interior Defense' nerf is unrealistic

          Originally posted by ILLSmak
          Could pump fake there and avoid it
          From my experience if you pump fake there, there are 2 (bad) outcomes likely to happen:

          1) as you have contact your player will ignore the "short" button press and go up for a "very early" timed layup attempt. pump fakes doesn't seem to work in the zone when there is contact.

          2) even if the pump fake is recognized by the game and carried out, often times you see your pump fake "blocked" by whatever body part of the defender.

          Comment

          • sirdez
            Pro
            • Aug 2020
            • 696

            #50
            Re: Why the 'Interior Defense' nerf is unrealistic

            Yeah I've lost count of how many times I've pumpfaked, got the defender in the air, then gone up and missed anyway because for some reason the game still thinks there's a contest.

            Comment

            • ohvitser12
              Rookie
              • Jul 2009
              • 487

              #51
              Re: Why the 'Interior Defense' nerf is unrealistic

              They need to fix this **** ASAP.That is mental how many shots you miss that you should actually make or dunk...really drives me nuts ,how a little contest is 80% miss shot downlow...not talking about close shot.

              Comment

              • Graphik
                Pr*s*n*r#70460649
                • Oct 2002
                • 10582

                #52
                Re: Why the 'Interior Defense' nerf is unrealistic

                My suggestion to anyone still struggling with this is to turn down shot coverage impact down about 5 points for user and 10 for cpu. Its gotten better for me.
                http://neverfollow.biz (Independent Music Group)

                Comment

                • ohvitser12
                  Rookie
                  • Jul 2009
                  • 487

                  #53
                  Re: Why the 'Interior Defense' nerf is unrealistic

                  Originally posted by Graphik
                  My suggestion to anyone still struggling with this is to turn down shot coverage impact down about 5 points for user and 10 for cpu. Its gotten better for me.
                  I play mycaarer ,can´t change sliders there.

                  Comment

                  • Graphik
                    Pr*s*n*r#70460649
                    • Oct 2002
                    • 10582

                    #54
                    Re: Why the 'Interior Defense' nerf is unrealistic

                    Originally posted by ohvitser12
                    I play mycaarer ,can´t change sliders there.
                    Well damn, that sucks. Its gotta be purgatory playing this game for the mycareer folks.
                    http://neverfollow.biz (Independent Music Group)

                    Comment

                    • ILLSmak
                      MVP
                      • Sep 2008
                      • 2397

                      #55
                      Re: Why the 'Interior Defense' nerf is unrealistic

                      Originally posted by jk31
                      From my experience if you pump fake there, there are 2 (bad) outcomes likely to happen:

                      1) as you have contact your player will ignore the "short" button press and go up for a "very early" timed layup attempt. pump fakes doesn't seem to work in the zone when there is contact.

                      2) even if the pump fake is recognized by the game and carried out, often times you see your pump fake "blocked" by whatever body part of the defender.

                      Yeah, it's possible. Stuff is crazy in the paint in 2k haha. But, the thing is actually not related to area as much as movement IMO. If you are moving fast you get the lay up. Even if you try to slow down and the game doesn't register, so you gather with a pump fake and dude is behind you so he probably won't block it with his body. Doesn't mean he won't stop you. I'm just talking about optimal success. I was playing v bots in MC and thought of this when I did it once. It breaks that animation, what happens after is up to the game, but if you have the right badges then you are OK, or if they don't have certain badges.



                      There are just 'make you miss' level players in this game, still. I'm not mad because they are really trash usually. Some of them can make the open 3, but that's about it. You can destroy their shot inside and you can block their 3s even. But in the paint they are like a tank and they make everyone miss and they make it so people can't even dunk. Gotta move a little bit out. Masher still works a bit out. Being 'under the hoop' in 2k is kind of a screwy. If you end up in a spot where you have room to do a move without a bunch of teammates/opponents swarming around you, there is still a lot you can do, but I dunno what your build is like.


                      People are still stick dunking me. If you spec hard I guess you get free missed stick dunks, but whatever. Kinda dislike that, but I'll deal with going face down haha. My dude like Larry Bird, breaking his cheek after a stick poster and then getting up and killin'. It's better than hard speccing when people should be freaking bumping dude at a certain spot anyway.



                      I'm able to make some really crazy shots now. 95 shot is working. I get some wahh contests, but it's mostly OK. I can make reds, as I said. But when you get one of those defensive anchor level dudes you gotta really get around them to score, and get them way in the air. If they can morph into a hands up contest your shot is pretty much finished unless, again, you are hard specced into dunking which seems kinda worthless, for that one moment when you could just not try to shoot that, throw another fake, and do a lay in.



                      -Smak

                      Comment

                      • topwater
                        Rookie
                        • Jan 2023
                        • 180

                        #56
                        Re: Why the 'Interior Defense' nerf is unrealistic

                        I wish they'd offer tuners for those that wish to play certain styles or modes. I believe EA does it for NHL.



                        I get it - online makes them money and they want to make the game so that the people playing online are happy. The problem is that often times tuning the game for the online community really makes the sim community unhappy. The difference in overall game play from the games launch to now is crazy. Even just from the season 4 patch the movement and animations seem so unrealistic and twitchy now. Especially on defense. I really should've just disconnected from the internet before that season 4 update because I was absolutely loving the game before it dropped.


                        Fingers crossed for the next patch! Maybe they can tune interior play and get a few things back to where they were, or even better!

                        Comment

                        • CujoMatty
                          Member of Rush Nation
                          • Oct 2007
                          • 5445

                          #57
                          Re: Why the 'Interior Defense' nerf is unrealistic

                          Originally posted by topwater
                          I wish they'd offer tuners for those that wish to play certain styles or modes. I believe EA does it for NHL.



                          I get it - online makes them money and they want to make the game so that the people playing online are happy. The problem is that often times tuning the game for the online community really makes the sim community unhappy. The difference in overall game play from the games launch to now is crazy. Even just from the season 4 patch the movement and animations seem so unrealistic and twitchy now. Especially on defense. I really should've just disconnected from the internet before that season 4 update because I was absolutely loving the game before it dropped.


                          Fingers crossed for the next patch! Maybe they can tune interior play and get a few things back to where they were, or even better!
                          Or at the very least give us a "heres what we changed and here are the sliders if you prefer the game how it was"

                          This games not even close to the game i paid for.

                          I just played my first game in 2 weeks after having to walk away for my sanity. Its just so unfun. Like how did anyone at 2k play this and think watching a 48 minute inside brickfest is a good plan.

                          Ive watched my 8 year olds girls basketball team make more shots in the paint than the game i just played. Its seriously absurd.

                          The good news was user outside shot timing seemed a bit better than 2 weeks ago but that could easily be placebo. The real bad news is that the cpu refused to shoot. I have heavily influenced 3 and mid shooting tendencies and the cpu ended the game with 8 attempts from 3. So all they did was mario run into defenders, hell bent on getting to the rim and if they got there they bricked.

                          The cpu ended at 29% shooting and that alone is terrible but when you take into account that they shot that poorly with only 8 3 point attempts its just plain ridiculous.

                          What really annoys me, and I completely understand im being petty here lol, 2k gets to keep all the good reviews in their back pockets that they got in the first few days. I personally was a hard 9 or 9.5 now id give it a 4 and i'd sure love it if 2k was on public record of where the game is at now.

                          Live service in games has become popular. I think we need live service reviews lol
                          2016 NLL Champion Saskatchewan Rush
                          2018 NLL Champion Saskatchewan Rush
                          2019 CEBL Champion Saskatchewan Rattlers

                          Comment

                          • The 24th Letter
                            ERA
                            • Oct 2007
                            • 39373

                            #58
                            Re: Why the 'Interior Defense' nerf is unrealistic

                            This change has all but been reverted..

                            I’m actually a fan of the height differential on the perimeter being tweaked…allows for more semi contested shots with the right shot creators and more realistic close out situations…


                            Sent from my iPhone using Tapatalk

                            Comment

                            • ohvitser12
                              Rookie
                              • Jul 2009
                              • 487

                              #59
                              Re: Why the 'Interior Defense' nerf is unrealistic

                              It´s pretty fcked up again. On friday i could do a lot of cools contact standing dunks and standing gunks with by big man and from yesterday onwards ,it´s all gone again, like some badges or animatsion just wont work or something..STarting to hate mycareer suddenly.

                              Comment

                              • Bushido
                                Pro
                                • Jul 2011
                                • 691

                                #60
                                Re: Why the 'Interior Defense' nerf is unrealistic

                                This game isn't any fun to play anymore.

                                It used to be my go-to sports title by a wide margin, now I'm on the brink of deleting it all together.

                                I'm not interested in shooting 40% from the floor, and having the CPU shoot 35%. This isn't 1998. Fix whatever you changed NOW.

                                Don't even dare try and make a shot inside the paint now unless it's wide open with no one within 5 feet of your player.

                                I'm the Orlando Magic, Luka should absolutely COOKING my point guard Markelle Fultz. Instead, he scores 14 points in 11 minute quarters while I control Wendell Carter the entire game (or his substitute)

                                Also, the CPU had FOUR back court violations in one game. They literally did a 10 foot step back to where they took a step past the half court line. Great job, developers.

                                Comment

                                Working...