Superstars are too OP in 2K25

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  • tcnumba10
    MVP
    • Nov 2008
    • 1816

    #31
    Re: Superstars are too OP in 2K25

    I found something very interesting, try lowering CPU Offensive and Defensive Awareness to both 30. The game suddenly feels more organic and natural.

    I think at 50, the CPU was playing too aggressive and just spamming the easiest way to score against the User with their Star Players. Now I’m seeing the CPU actually play team ball like in IRL.
    2018-2019 NBA Champions!

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    • simbayless
      MVP
      • May 2011
      • 2040

      #32
      Re: Superstars are too OP in 2K25

      Imo this is a good problem to have
      Gone are the times that CPU superstars are less aggressive!
      I guess people forgot about 2k21-22 lol
      I was one of the main ones complaining about hof being too easy and the stars play like they didn't know they were stars even with awareness at 💯
      Let's just hope 2k don't take this thread to heart
      Because I love a good challenge I'd don't want to cook all the time sometimes it's fun getting cook
      Because now you have to play chess and gameplan

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      • vtcrb
        Hall Of Fame
        • Nov 2006
        • 10294

        #33
        Re: Superstars are too OP in 2K25

        I finally got the game downloaded and removed the Badges for all players and immediately saw shot distribution improved. Superstars still led in FGA but it wasn't as lopsided as I have read.
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        • Po Pimp
          MVP
          • Jan 2005
          • 2249

          #34
          Re: Superstars are too OP in 2K25

          I think the main thing from the games I played is when it’s a team with two stars, one star will still dominate most of the possessions. Maybe it’s my poor defense, but I played a game against the T’Wolves, and it was a close game, but in the first half, Anthony Edwards had like 25 of their 32 points (6 min quarters). KAT didn’t get any plays ran for him.

          I’m wondering if raising the play discipline from 25 (which is where it is for most stars) to about 40 will change anything? Also if you lower their “iso vs” across the board.

          Or maybe it’s simply lowering their shots and touches just a tad?

          It seems like out the box, the CPU tendencies were better last year, but they just couldn’t make shots and were easy to stop due to the ghost contests.
          Last edited by Po Pimp; 09-11-2024, 09:59 AM.

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          • tcnumba10
            MVP
            • Nov 2008
            • 1816

            #35
            Re: Superstars are too OP in 2K25

            Originally posted by Po Pimp
            I think the main thing from the games I played is when it’s a team with two stars, one star will still dominate most of the possessions. Maybe it’s my poor defense, but I played a game against the T’Wolves, and it was a close game, but in the first half, Anthony Edwards had like 25 of their 32 points (6 min quarters). KAT didn’t get any plays ran for him.

            I’m wondering if raising the play discipline from 25 (which is where it is for most stars) to about 40 will change anything? Also if you lower their “iso vs” across the board.

            Or maybe it’s simply lowering their shots and touches just a tad?

            It seems like out the box, the CPU tendencies were better last year, but they just couldn’t make shots and were easy to stop due to the ghost contests.
            Try lower CPU Offensive and Defensive Awareness to 30. It made my game feel a lot more natural and organic now
            2018-2019 NBA Champions!

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            • Rondo To KG
              Rookie
              • May 2011
              • 70

              #36
              Re: Superstars are too OP in 2K25

              Ran a CPU vs. CPU playoff game in the Bird/Magic era and Jim Paxson of the Trailblazers scored 70 points on 45+ FGA.


              Really hope they patch shot distribution eventually, because every offense I've seen runs a full heliocentric offense around its stars.

              Comment

              • vtcrb
                Hall Of Fame
                • Nov 2006
                • 10294

                #37
                Re: Superstars are too OP in 2K25

                Default Rosters and Default Sliders are definitely not going to have Proper Shot Distribution. It is absolutely embarrassing they released this type mess. It is pretty obvious their Gameplay Testers only Play USER vs USER.

                Just glad we can make our own Edits.
                NBA 2k18 Roster:
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                Twitter: @VTCRBTEC

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                Roster Editing for Over a Decade

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                • Baebae32
                  Pro
                  • Nov 2015
                  • 880

                  #38
                  Re: Superstars are too OP in 2K25

                  Originally posted by Po Pimp
                  I think the main thing from the games I played is when it’s a team with two stars, one star will still dominate most of the possessions. Maybe it’s my poor defense, but I played a game against the T’Wolves, and it was a close game, but in the first half, Anthony Edwards had like 25 of their 32 points (6 min quarters). KAT didn’t get any plays ran for him.

                  I’m wondering if raising the play discipline from 25 (which is where it is for most stars) to about 40 will change anything? Also if you lower their “iso vs” across the board.

                  Or maybe it’s simply lowering their shots and touches just a tad?

                  It seems like out the box, the CPU tendencies were better last year, but they just couldn’t make shots and were easy to stop due to the ghost contests.
                  You are correct. Play discipline at around 40 and put their to touches equal or even give KAT the slight edge since guards have the ball in their hands by default. Would also drop ANTs drive tendency as well. I get what they are going for with the 99 but that just boxes the AI into spamming the rim in my experience

                  Comment

                  • EccentricMeat
                    MVP
                    • Aug 2011
                    • 3240

                    #39
                    Re: Superstars are too OP in 2K25

                    Originally posted by Baebae32
                    You are correct. Play discipline at around 40 and put their to touches equal or even give KAT the slight edge since guards have the ball in their hands by default. Would also drop ANTs drive tendency as well. I get what they are going for with the 99 but that just boxes the AI into spamming the rim in my experience

                    I know very little about roster editing, but would increasing a players Pass Vision result in them seeing the open player more when they drive and help arrives, leading to more drive-and-kick situations? Because Ant does drive basically every time he has the ball IRL, but he also passes it out when he gets too crowded.
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                    • Baebae32
                      Pro
                      • Nov 2015
                      • 880

                      #40
                      Re: Superstars are too OP in 2K25

                      Originally posted by EccentricMeat
                      I know very little about roster editing, but would increasing a players Pass Vision result in them seeing the open player more when they drive and help arrives, leading to more drive-and-kick situations? Because Ant does drive basically every time he has the ball IRL, but he also passes it out when he gets too crowded.
                      Thats correct. But if you care about his APG sim stats then you cannot raise it too much

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                      • Po Pimp
                        MVP
                        • Jan 2005
                        • 2249

                        #41
                        Re: Superstars are too OP in 2K25

                        Just to add to this (and it’s a very small sample size of 1 quarter plus), but after Anthony Edwards torched Christian Braun and refused to pass (he had almost 30 in one half playing on 6 min quarters), I played the T’Wolves again, but this time, I was OKC. Alex Caruso is one of the elite defenders and I saw Anthony Edwards force less shots in that game. I’m guessing because Edwards Iso vs Poor Defender is set to 90 and his Iso vs Average Defender is 45, he was on the attack against Denver while playing more of a team game against OKC.

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                        • Docthreat
                          Rookie
                          • Mar 2019
                          • 233

                          #42
                          Re: Superstars are too OP in 2K25

                          I kind of like it. I made myself a pass first rookie pg, that can shoot kinda good from outside. I don’t have to take over games to win. I can just control the pace, penetrate, and distribute (just like in the bedroom) while I watch the best players on my team duke it out with the other team’s. I watched Zach Lavine start to get hot, while Giannis was steadily doing his thing. He hit a huge leaning 3 and Dame took over and hit one. Then the offense automatically started running screens for Dame while he and Zach went back and forth trying to put their respective teams on their back. Myleague has been much more fun this year, whether I feel like being the star or taking a back seat.

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                          • tcnumba10
                            MVP
                            • Nov 2008
                            • 1816

                            #43
                            Re: Superstars are too OP in 2K25

                            Originally posted by Po Pimp
                            Just to add to this (and it’s a very small sample size of 1 quarter plus), but after Anthony Edwards torched Christian Braun and refused to pass (he had almost 30 in one half playing on 6 min quarters), I played the T’Wolves again, but this time, I was OKC. Alex Caruso is one of the elite defenders and I saw Anthony Edwards force less shots in that game. I’m guessing because Edwards Iso vs Poor Defender is set to 90 and his Iso vs Average Defender is 45, he was on the attack against Denver while playing more of a team game against OKC.
                            Hopefully this is the trick for the CPU to distribute the ball more all around. Last night when I was playing against the Rockets, Şengün barely touched the ball with Green and FVV hijacking the offense.
                            2018-2019 NBA Champions!

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                            • bushysowavvey
                              Rookie
                              • Sep 2015
                              • 32

                              #44
                              Re: Superstars are too OP in 2K25

                              Seems like a good thing to me. I have "James Bouknight" taking 20 shots in a playoff game against me in 2K23.

                              Comment

                              • sirdez
                                Pro
                                • Aug 2020
                                • 687

                                #45
                                Re: Superstars are too OP in 2K25

                                Originally posted by tcnumba10
                                Hopefully this is the trick for the CPU to distribute the ball more all around. Last night when I was playing against the Rockets, Şengün barely touched the ball with Green and FVV hijacking the offense.
                                I feel like this has always been a bit of an issue with 2k and offensive guards. If you play the Kings you don't see Sabonis get involved like he would in real life because Fox plays a ton of iso ball, while whenever I play Utah it's Clarkson and Sexton just driving ad nauseum while Lauri takes 8-10 shots.

                                Using a big as the hub of an offense never really seems to translate to the CPU when I play them, as their offense is so centred around screen setting to generate shots for guards and shooters. I don't think I've ever had Jokic get more than 4-5 assists against me.

                                I don't think CPU offense really uses high post play and hand offs, which is where the likes of Jokic, Sabonis and Sengun really shine. Bigs just exist to screen, roll and play low post in a mismatch.
                                Last edited by sirdez; 09-12-2024, 07:28 PM.

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