NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

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  • Warrenup
    Rookie
    • Apr 2021
    • 21

    #121
    Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

    Originally posted by Johnnythelegend
    So once again, them patching the game made it worse, like clockwork
    There is 16 pages of comments and 2-3 people saying this lol. Your math ain't mathing bro.
    Last edited by Warrenup; 10-19-2024, 10:54 AM.

    Comment

    • CX1329
      MVP
      • Jan 2005
      • 1304

      #122
      Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

      Man, the game plays so well, but the CPU shooting is driving me crazy. I thought my slider tweaks had fixed it, but now the CPU is constantly dropping around 60% on me again. It's so frustrating because I have no other complaints about the game, but this really spoils my enjoyment of it. Basketball is a game of picking your poison, but in this case every poison I pick is equally deadly. Three, bang. Mid-range, bang. Inside, bang. Defense feels futile.

      The shooting buff needs to go. I have no idea why they thought the shooting needed a buff, it was already slightly high pre-patch. The game is near perfect in every other aspect, but the CPU shooting is killing me.

      Comment

      • Fake Empire
        Rookie
        • Sep 2024
        • 146

        #123
        Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

        Which shooting settings are you all using and see an excessive success 3pt% by the cpu? There's definitely no change for me on Real Player %. If you're using shot meter (low/high risk) does this mean cpu AI behaves differently? Or cpu shooting is based on Real % regardless the setting you're using?

        Comment

        • talladega63
          Rookie
          • Oct 2013
          • 230

          #124
          Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

          Originally posted by CX1329
          Man, the game plays so well, but the CPU shooting is driving me crazy. I thought my slider tweaks had fixed it, but now the CPU is constantly dropping around 60% on me again. It's so frustrating because I have no other complaints about the game, but this really spoils my enjoyment of it. Basketball is a game of picking your poison, but in this case every poison I pick is equally deadly. Three, bang. Mid-range, bang. Inside, bang. Defense feels futile.

          The shooting buff needs to go. I have no idea why they thought the shooting needed a buff, it was already slightly high pre-patch. The game is near perfect in every other aspect, but the CPU shooting is killing me.
          Do you think lowering cpu sliders might work?

          Comment

          • alabamarob
            MVP
            • Nov 2010
            • 3340

            #125
            Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

            Originally posted by CX1329
            Man, the game plays so well, but the CPU shooting is driving me crazy. I thought my slider tweaks had fixed it, but now the CPU is constantly dropping around 60% on me again. It's so frustrating because I have no other complaints about the game, but this really spoils my enjoyment of it. Basketball is a game of picking your poison, but in this case every poison I pick is equally deadly. Three, bang. Mid-range, bang. Inside, bang. Defense feels futile.

            The shooting buff needs to go. I have no idea why they thought the shooting needed a buff, it was already slightly high pre-patch. The game is near perfect in every other aspect, but the CPU shooting is killing me.
            We agree, however I would add passing and chase down blocks to that list. The shooting was to easy before the patch and now it is even worse. It’s not even just a cpu issue either. For users who really know how to shoot it’s op. I had a guy hit 17 threes on me last night at a 50 percent clip.

            It’s sad to because they finally got the shot contest right on jump shots. You can shoot over people. Kill late closeouts, and they call fouls on reckless contests.

            Congrats to the slider gurus, who know how to Frankenstein the game to their liking. Sliders adjustments for me don’t help at all, when I change one thing it affects something else negatively.

            Originally posted by Fake Empire
            Which shooting settings are you all using and see an excessive success 3pt% by the cpu? There's definitely no change for me on Real Player %. If you're using shot meter (low/high risk) does this mean cpu AI behaves differently? Or cpu shooting is based on Real % regardless the setting you're using?
            The cpu uses rhythm shooting, and it’s not real % at all. I have seen guys start off the game 10 for 10 from three. Makes me think the cpu is on high risk high reward rhythm shooting. The shooting buff has turned every game into 15 to 25 threes by the cpu at around 50 percent
            Psn: Alabamarob
            Xbox: Alabama Rob

            Youtube: 2k Hawks

            Settings I play on.
            Minutes: 12
            Difficulty: HOF
            Online or Offline player: Both
            In a MLO: Yes

            Comment

            • Po Pimp
              MVP
              • Jan 2005
              • 2249

              #126
              Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2



              I literally just saw this. He’s saying in order to get the best contest, you should jump. Simple basketball fundamentals is to never jump at a shooter because you might foul them

              Comment

              • CX1329
                MVP
                • Jan 2005
                • 1304

                #127
                Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

                Originally posted by Po Pimp
                https://x.com/beluba/status/18474368...a5sGlpOjTA5shQ

                I literally just saw this. He’s saying in order to get the best contest, you should jump. Simple basketball fundamentals is to never jump at a shooter because you might foul them

                Bruh. I don't mean to sound negative, it really isn't my intention to spread negativity and I keep stressing that I love almost every aspect of the game aside from the CPU shooting, but that is ridiculous. That is not what a contest is. Like you said, you never jump at a shot you don't want to block unless you're late closing out and then you always risk fouling the shooter. Man...why do we gotta do this every year? The game ships out, then the first patch makes it a lot worse, then the second patch makes it somewhat better but not as good as it was when it first came out. Every single year.

                Comment

                • Fake Empire
                  Rookie
                  • Sep 2024
                  • 146

                  #128
                  Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

                  Originally posted by alabamarob
                  We agree, however I would add passing and chase down blocks to that list. The shooting was to easy before the patch and now it is even worse. It’s not even just a cpu issue either. For users who really know how to shoot it’s op. I had a guy hit 17 threes on me last night at a 50 percent clip.

                  It’s sad to because they finally got the shot contest right on jump shots. You can shoot over people. Kill late closeouts, and they call fouls on reckless contests.

                  Congrats to the slider gurus, who know how to Frankenstein the game to their liking. Sliders adjustments for me don’t help at all, when I change one thing it affects something else negatively.



                  The cpu uses rhythm shooting, and it’s not real % at all. I have seen guys start off the game 10 for 10 from three. Makes me think the cpu is on high risk high reward rhythm shooting. The shooting buff has turned every game into 15 to 25 threes by the cpu at around 50 percent
                  Thanks for the explanation. If this is the case why I'm having completely different cpu behaviour in my games? I'm on All-Star/Real Player %, default sliders. Cpu is shooting according to their ratings with the odd surprise performance here and there.
                  That said, I'll switch to another shooting method later today and check if cpu has a different shooting behaviour.

                  Comment

                  • alabamarob
                    MVP
                    • Nov 2010
                    • 3340

                    #129
                    Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

                    Originally posted by Po Pimp
                    https://x.com/beluba/status/18474368...a5sGlpOjTA5shQ

                    I literally just saw this. He’s saying in order to get the best contest, you should jump. Simple basketball fundamentals is to never jump at a shooter because you might foul them
                    I don’t think Beluba said what he meant. He rightfully has tied shot contests to getting a hand close to the release of the ball off the hand of the shooter. This is also happening with layups. So sometimes you miss what seeems like a bunny but you look back and see that your scoop layup was close to the hand of a non jumping defensive player.

                    So he is saying the easiest way to get right on the release hand is to jump. Even though it can be easily done with a hands up contest. I can consistently get red coverage with the right stick on jumpers. So you don’t have to jump and I hope he doesn’t change that.

                    Originally posted by Fake Empire
                    Thanks for the explanation. If this is the case why I'm having completely different cpu behaviour in my games? I'm on All-Star/Real Player %, default sliders. Cpu is shooting according to their ratings with the odd surprise performance here and there.
                    That said, I'll switch to another shooting method later today and check if cpu has a different shooting behaviour.

                    All star has different shooting windows and sliders for the cpu. I think it may be the last level where they shoot realistically on open shots.
                    Attached Files
                    Last edited by alabamarob; 10-19-2024, 05:20 PM.
                    Psn: Alabamarob
                    Xbox: Alabama Rob

                    Youtube: 2k Hawks

                    Settings I play on.
                    Minutes: 12
                    Difficulty: HOF
                    Online or Offline player: Both
                    In a MLO: Yes

                    Comment

                    • Neener77
                      Rookie
                      • Jun 2018
                      • 24

                      #130
                      Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

                      Matchups still broken. Constantly putting my PG and C on the other teams C and PG (swapped). My last guy on the bench that's never been in the game will have a specific matchup. It's madness and has no rhyme or reason.

                      First time I have been disheartened to the point I may break my streak of blindly preordering every year.

                      You submit a bug and they want a video, even if a video makes no sense (like the bug where 15 man rosters all auto release a player and have 14 for some unknown reason). Then they close your case and ask how they did.

                      Sorry.....I am just pouting I guess. They will take my money again next year.

                      Comment

                      • rudyjuly2
                        Cade Cunningham
                        • Aug 2002
                        • 14815

                        #131
                        Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

                        Originally posted by Po Pimp
                        https://x.com/beluba/status/18474368...a5sGlpOjTA5shQ

                        I literally just saw this. He’s saying in order to get the best contest, you should jump. Simple basketball fundamentals is to never jump at a shooter because you might foul them
                        That’s an old school thought. Today’s NBA has to run guys off the line and jump to contest. Never jump is wrong imo.

                        Comment

                        • Po Pimp
                          MVP
                          • Jan 2005
                          • 2249

                          #132
                          Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

                          Originally posted by alabamarob
                          I don’t think Beluba said what he meant. He rightfully has tied shot contests to getting a hand close to the release of the ball off the hand of the shooter. This is also happening with layups. So sometimes you miss what seeems like a bunny but you look back and see that your scoop layup was close to the hand of a non jumping defensive player.

                          So he is saying the easiest way to get right on the release hand is to jump. Even though it can be easily done with a hands up contest. I can consistently get red coverage with the right stick on jumpers. So you don’t have to jump and I hope he doesn’t change that.




                          All star has different shooting windows and sliders for the cpu. I think it may be the last level where they shoot realistically on open shots.
                          I play on All Star and I get a lot of CPU open make 3s with non shooters like Westbrook. What’s the point in sagging off someone who can’t shoot if they’re gonna make the shot? On the flip side, dominant CPU centers can’t score in the paint unless it’s a dunk, put back, or they have shooting range (like an Embiid, Wemby, Jokic, etc). A finesse big like a Tim Duncan or Kareem, they shoot less than 50% every game unless they’re scoring immediately off their own misses.

                          Comment

                          • CX1329
                            MVP
                            • Jan 2005
                            • 1304

                            #133
                            Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

                            In light of what Beluba said, I decided to turn on shot feedback for both User and CPU and hit the scrimmage mode to take a look under the hood and learn this new contest system without any stakes or the pressure of trying to win. I've accepted contesting shots doesn't work like it did it previous years and not learning it and adapting to it will only keep me from enjoying the game.

                            Comment

                            • papaey
                              Rookie
                              • Sep 2011
                              • 407

                              #134
                              Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

                              Just why....... its perfect at launch.

                              Comment

                              • amioran
                                Rookie
                                • Oct 2019
                                • 71

                                #135
                                Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2

                                Originally posted by alabamarob
                                We agree, however I would add passing and chase down blocks to that list. The shooting was to easy before the patch and now it is even worse. It’s not even just a cpu issue either. For users who really know how to shoot it’s op. I had a guy hit 17 threes on me last night at a 50 percent clip.
                                We have to thank as always the PvP comp crowd for this change. They were complaining endlessly that shooting was too "rng" and so now you can shoot literally 80% from three if you use rhythm shooting. The game returned to the level of the past where you can green almost everything if you are open when you know your jumpshot. You can ameliorate the matter a little by decreasing the shot coverage slider (since it also lowers both the green and making window) but even at 0 it is the same as about 25 before.

                                What saddens me is not this, however. It is the fact that 2K still hasn't separated the MyNba offline experience from the PvP one for what it concerns this point. Every single year something similar happens: things work well enough to the point you can easily adjust things with sliders but then the PvP crowd starts complaining and 2K post patches that make things much easier than before and then no matter how many sliders you adjust some aspects will be inevitably broken. I still remember in 2K20 when the PvP crowd complained about help defense and so for more than half an year we had to play without any help defense at all until finally the 2K devs made the coaching sliders work.
                                Last edited by amioran; 10-20-2024, 05:09 AM.

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