NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
Man, the game plays so well, but the CPU shooting is driving me crazy. I thought my slider tweaks had fixed it, but now the CPU is constantly dropping around 60% on me again. It's so frustrating because I have no other complaints about the game, but this really spoils my enjoyment of it. Basketball is a game of picking your poison, but in this case every poison I pick is equally deadly. Three, bang. Mid-range, bang. Inside, bang. Defense feels futile.
The shooting buff needs to go. I have no idea why they thought the shooting needed a buff, it was already slightly high pre-patch. The game is near perfect in every other aspect, but the CPU shooting is killing me.Comment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
Which shooting settings are you all using and see an excessive success 3pt% by the cpu? There's definitely no change for me on Real Player %. If you're using shot meter (low/high risk) does this mean cpu AI behaves differently? Or cpu shooting is based on Real % regardless the setting you're using?Comment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
Man, the game plays so well, but the CPU shooting is driving me crazy. I thought my slider tweaks had fixed it, but now the CPU is constantly dropping around 60% on me again. It's so frustrating because I have no other complaints about the game, but this really spoils my enjoyment of it. Basketball is a game of picking your poison, but in this case every poison I pick is equally deadly. Three, bang. Mid-range, bang. Inside, bang. Defense feels futile.
The shooting buff needs to go. I have no idea why they thought the shooting needed a buff, it was already slightly high pre-patch. The game is near perfect in every other aspect, but the CPU shooting is killing me.Comment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
Man, the game plays so well, but the CPU shooting is driving me crazy. I thought my slider tweaks had fixed it, but now the CPU is constantly dropping around 60% on me again. It's so frustrating because I have no other complaints about the game, but this really spoils my enjoyment of it. Basketball is a game of picking your poison, but in this case every poison I pick is equally deadly. Three, bang. Mid-range, bang. Inside, bang. Defense feels futile.
The shooting buff needs to go. I have no idea why they thought the shooting needed a buff, it was already slightly high pre-patch. The game is near perfect in every other aspect, but the CPU shooting is killing me.
It’s sad to because they finally got the shot contest right on jump shots. You can shoot over people. Kill late closeouts, and they call fouls on reckless contests.
Congrats to the slider gurus, who know how to Frankenstein the game to their liking. Sliders adjustments for me don’t help at all, when I change one thing it affects something else negatively.
Which shooting settings are you all using and see an excessive success 3pt% by the cpu? There's definitely no change for me on Real Player %. If you're using shot meter (low/high risk) does this mean cpu AI behaves differently? Or cpu shooting is based on Real % regardless the setting you're using?Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
I literally just saw this. He’s saying in order to get the best contest, you should jump. Simple basketball fundamentals is to never jump at a shooter because you might foul themComment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
https://x.com/beluba/status/18474368...a5sGlpOjTA5shQ
I literally just saw this. He’s saying in order to get the best contest, you should jump. Simple basketball fundamentals is to never jump at a shooter because you might foul them
Bruh. I don't mean to sound negative, it really isn't my intention to spread negativity and I keep stressing that I love almost every aspect of the game aside from the CPU shooting, but that is ridiculous. That is not what a contest is. Like you said, you never jump at a shot you don't want to block unless you're late closing out and then you always risk fouling the shooter. Man...why do we gotta do this every year? The game ships out, then the first patch makes it a lot worse, then the second patch makes it somewhat better but not as good as it was when it first came out. Every single year.Comment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
We agree, however I would add passing and chase down blocks to that list. The shooting was to easy before the patch and now it is even worse. It’s not even just a cpu issue either. For users who really know how to shoot it’s op. I had a guy hit 17 threes on me last night at a 50 percent clip.
It’s sad to because they finally got the shot contest right on jump shots. You can shoot over people. Kill late closeouts, and they call fouls on reckless contests.
Congrats to the slider gurus, who know how to Frankenstein the game to their liking. Sliders adjustments for me don’t help at all, when I change one thing it affects something else negatively.
The cpu uses rhythm shooting, and it’s not real % at all. I have seen guys start off the game 10 for 10 from three. Makes me think the cpu is on high risk high reward rhythm shooting. The shooting buff has turned every game into 15 to 25 threes by the cpu at around 50 percent
That said, I'll switch to another shooting method later today and check if cpu has a different shooting behaviour.Comment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
https://x.com/beluba/status/18474368...a5sGlpOjTA5shQ
I literally just saw this. He’s saying in order to get the best contest, you should jump. Simple basketball fundamentals is to never jump at a shooter because you might foul them
So he is saying the easiest way to get right on the release hand is to jump. Even though it can be easily done with a hands up contest. I can consistently get red coverage with the right stick on jumpers. So you don’t have to jump and I hope he doesn’t change that.
Thanks for the explanation. If this is the case why I'm having completely different cpu behaviour in my games? I'm on All-Star/Real Player %, default sliders. Cpu is shooting according to their ratings with the odd surprise performance here and there.
That said, I'll switch to another shooting method later today and check if cpu has a different shooting behaviour.
All star has different shooting windows and sliders for the cpu. I think it may be the last level where they shoot realistically on open shots.Attached FilesLast edited by alabamarob; 10-19-2024, 05:20 PM.Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
Matchups still broken. Constantly putting my PG and C on the other teams C and PG (swapped). My last guy on the bench that's never been in the game will have a specific matchup. It's madness and has no rhyme or reason.
First time I have been disheartened to the point I may break my streak of blindly preordering every year.
You submit a bug and they want a video, even if a video makes no sense (like the bug where 15 man rosters all auto release a player and have 14 for some unknown reason). Then they close your case and ask how they did.
Sorry.....I am just pouting I guess. They will take my money again next year.Comment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
https://x.com/beluba/status/18474368...a5sGlpOjTA5shQ
I literally just saw this. He’s saying in order to get the best contest, you should jump. Simple basketball fundamentals is to never jump at a shooter because you might foul themComment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
I don’t think Beluba said what he meant. He rightfully has tied shot contests to getting a hand close to the release of the ball off the hand of the shooter. This is also happening with layups. So sometimes you miss what seeems like a bunny but you look back and see that your scoop layup was close to the hand of a non jumping defensive player.
So he is saying the easiest way to get right on the release hand is to jump. Even though it can be easily done with a hands up contest. I can consistently get red coverage with the right stick on jumpers. So you don’t have to jump and I hope he doesn’t change that.
All star has different shooting windows and sliders for the cpu. I think it may be the last level where they shoot realistically on open shots.Comment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
In light of what Beluba said, I decided to turn on shot feedback for both User and CPU and hit the scrimmage mode to take a look under the hood and learn this new contest system without any stakes or the pressure of trying to win. I've accepted contesting shots doesn't work like it did it previous years and not learning it and adapting to it will only keep me from enjoying the game.Comment
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Re: NBA 2K25 Version 2.0 Patch Released Ahead of Season 2
We agree, however I would add passing and chase down blocks to that list. The shooting was to easy before the patch and now it is even worse. It’s not even just a cpu issue either. For users who really know how to shoot it’s op. I had a guy hit 17 threes on me last night at a 50 percent clip.
What saddens me is not this, however. It is the fact that 2K still hasn't separated the MyNba offline experience from the PvP one for what it concerns this point. Every single year something similar happens: things work well enough to the point you can easily adjust things with sliders but then the PvP crowd starts complaining and 2K post patches that make things much easier than before and then no matter how many sliders you adjust some aspects will be inevitably broken. I still remember in 2K20 when the PvP crowd complained about help defense and so for more than half an year we had to play without any help defense at all until finally the 2K devs made the coaching sliders work.Last edited by amioran; 10-20-2024, 05:09 AM.Comment
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