SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

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  • CWSapp757
    SimWorld Draft Class Guru
    • Aug 2008
    • 4651

    #481
    Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

    Originally posted by itsmb8
    Just tested your beta NBA roster with real classes I was about to use.. NEVER DOING THAT AGAIN! I played as my hometown Bulls with last years SimWorld League sliders, simmed everything. Bulls had the best record in year 2, got the #2 pick from an earlier trade, picked Dennis Smith, who ended up winning the MVP and lead us to the 'ship.. Most unrealistic thing ive ever seen in a video game!
    Lol damn man. I can promise you that won't happen with our classes. As we have been finishing up the League we have been testing some of the classes within the League and the variety has been great. Once Dreece actually gets his hands on the tendencies for these other classes it will be ten times better. In addition to that, once we finally finish the League we can put our full focus back on to the classes.
    SimWorld NBA 2K19 Fictional Draft Classes
    YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
    TWITTER & INSTAGRAM: @SimWorld4k
    #SimWorldSports #SeeTheGameBeTheGame

    Comment

    • mattpu01
      Pro
      • Aug 2003
      • 638

      #482
      Re: SimWorld’s NBA2K16 Fictional Draft Classes by CWSapp/Dreece/Blindside (Xbox One)

      Originally posted by cowboy_kmoney
      Kyle Reedwater my friend u should check him out in FDC2.
      Yea, Sapp and I have already talked about Reedwater

      Sent from my XT1030 using Tapatalk

      Comment

      • darkwolf80
        Rookie
        • Dec 2013
        • 320

        #483
        Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

        Timberwolves update: After finishing in the lottery from season one, and picking up Christian O'Leary in draft, and trading Peckovic for Taj Gibson, we stormed into the reg season.

        Wiggins went down for a few weeks which allowed me to move O'Leary into the starting rotation. He had been providing a nice punch off the bench almost averaging 15mins/13ppg up to that point. He slowed down a little once put into the starting rotation but was serviceable until Wiggins returned.

        Things were going pretty smooth until about two weeks before the deadline when Rubio went down for 4-6 months with a dislocated kneecap. This pushed Lavine to starting PG and then I moved Shabazz into the SG slot. Taj had been a major dissapointment throughout the year, even losing starting time to N. Bjelica/A. Payne. Shabazz was in his final year and had already said he was going to test FA, so I moved them both for Batum who was not happy in Charlotte. This allowed me to move Wiggins to SG.

        I ended up coaxing the team to a 4th place Western Conf finish and got the matchup of the Pelicans in the first round.

        Season re-cap of FDC players
        Spoiler


        Overall we were pleased with the regular season effort. The two young superstars, Wiggins and Towns, both had progressed in their development and O'Leary became that scoring punch off the bench I was needing. However, in the first round matchup things quickly went south. We ended up being swept by the Pelicans as there was no answer for A. Davis. Wiggins showed signs of being the go to guy when needed as he averaged 28ppg, but Towns had some issues scoring and Batum was downright ugly in his shooting averaging only 8ppg.

        This basically answered what I had already figured out, we were still a few steps from really competing. I had to get some more defensive help at PF, and a reliable player at either SG or SF.
        Dynasty Stories:
        Vegas welcomes the NBA! (2K16)

        ARCHIVE--The journey from the Bobcats to the Mavs in my road to becoming a GM legend(2K14).

        Comment

        • darkwolf80
          Rookie
          • Dec 2013
          • 320

          #484
          Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

          Second Off-Season

          Due to finishing fourth in conf, I was given the 24th pick. So my dreams of picking up Ra'Shawn Michaels was just that a "Dream."

          Due to the overall weakness of this draft I was willing to just sit at 24 and pick whatever fell into my lap.

          Spoiler


          Since I made the playoffs, this time I had the opportunity to sign one of the better FAs available. I ended up filling my PF starting hole by signing G. Monroe to a 3yr deal of about 15Mil/yr. I added Marcus Smart for a nice cheap 2 year deal. He added some toughness and much needed perimeter defense that I could play at either SG/PG.

          This left me with 15 players:
          Rubio,Smart,Wiggins,Monroe,Towns
          Bench-Z. Lavine,Tyus Jones, Delladova, O'Leary, D. Rudez,Bjelinca,Payne,Raquan Miller, G. Dieng,R. Hibbert

          Out of those Rubio, Hibbert, Delladova were all on the trading block. And in the case of Rubio were going to be moved the first chance I got. I had already committed to Lavine being my PG going forward and Rubio wasn't happy coming off the bench.

          So until DC3 drops I will just be playing some summer league games to pass the time and see if I made the right choice on Raquan Miller.
          Dynasty Stories:
          Vegas welcomes the NBA! (2K16)

          ARCHIVE--The journey from the Bobcats to the Mavs in my road to becoming a GM legend(2K14).

          Comment

          • gooner0126
            Rookie
            • Apr 2007
            • 52

            #485
            Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

            Haven't commented yet, huge fan of the thread. Any idea when abouts draft class 3 will be posted?

            Comment

            • Dreece
              SimWorld NBA 2K Guru
              • Apr 2004
              • 2440

              #486
              Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

              Originally posted by gooner0126
              Haven't commented yet, huge fan of the thread. Any idea when abouts draft class 3 will be posted?
              After both rosters come out and after I revise DC1 and 2.
              SimWorld NBA 2K19 Fictional Draft Classes
              YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
              TWITTER & INSTAGRAM: @DreeceSP & @SimWorld4k
              #SimWorldSports #SeeTheGameBeTheGame

              Comment

              • mattpu01
                Pro
                • Aug 2003
                • 638

                #487
                Re: SimWorld’s NBA2K16 Fictional Draft Classes by CWSapp/Dreece/Blindside (Xbox One)

                Can you guys comment on how we should use or not use the in game scouting of the DC prospects? If I recall we should ignore the potential rating? Do you just scrap the in game scouting to keep realistic?

                On a side note how's the AI drafting? Do they make the "right" picks?

                Sent from my XT1030 using Tapatalk

                Comment

                • mattpu01
                  Pro
                  • Aug 2003
                  • 638

                  #488
                  Re: SimWorld’s NBA2K16 Fictional Draft Classes by CWSapp/Dreece/Blindside (Xbox One)

                  DC2 part 1 seems to have an issue? I can't open it?

                  Sent from my XT1030 using Tapatalk

                  Comment

                  • raiderz4eva
                    Rookie
                    • Dec 2013
                    • 685

                    #489
                    Re: SimWorld’s NBA2K16 Fictional Draft Classes by CWSapp/Dreece/Blindside (Xbox One)

                    Originally posted by mattpu01
                    Can you guys comment on how we should use or not use the in game scouting of the DC prospects? If I recall we should ignore the potential rating? Do you just scrap the in game scouting to keep realistic?

                    On a side note how's the AI drafting? Do they make the "right" picks?

                    Sent from my XT1030 using Tapatalk

                    What I do for in game scouting is it forces you to pick something. So I click specific players and I go to the first set of rankings to the right and I sort and just click the lowest rated prospect and scout them once which is like 40 percent which I would hope I don't draft the 150th prospect. And then it goes 149th prospect the next time it pops up and so forth. I don't look at any of that information since I'm not scouting. And I try not to look at players potentials after I draft because it could sway you from wanting to trade that player if it's low and just not playing with them. In my recent experiences with the classes last year you can still get some great role players who won't develop into the next greats.


                    Sent from my iPhone using Tapatalk

                    Comment

                    • BlindSideNZ
                      MVP
                      • Nov 2012
                      • 1903

                      #490
                      Re: SimWorld’s NBA2K16 Fictional Draft Classes by CWSapp/Dreece/Blindside (Xbox One)

                      Originally posted by mattpu01
                      Can you guys comment on how we should use or not use the in game scouting of the DC prospects? If I recall we should ignore the potential rating? Do you just scrap the in game scouting to keep realistic?

                      On a side note how's the AI drafting? Do they make the "right" picks?

                      Sent from my XT1030 using Tapatalk
                      Raiderz essentially hit it right on the head. It really is down to how you wanna do it.

                      One thing that has been said before and I'll re emphasise is that Scouting a player to 100% is entirely unrealistic as it really isn't possible for a real life scout to go and say "player x" has a 87 potential.

                      Some people don't use the in game scouting at all. Some use it in conjunction with the reports sapp provides.

                      As far as AI drafting it's still pretty horrendous in my opinion so I would personally suggest controlling the draft yourself if you want to keep your game balanced and honest long term but again it's all user preference

                      Comment

                      • wodi
                        Pro
                        • Jul 2014
                        • 752

                        #491
                        SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

                        As long as sapp puts out these great reports I see no reason to scout at all.

                        That's just my opinion.

                        Comment

                        • mattpu01
                          Pro
                          • Aug 2003
                          • 638

                          #492
                          Re: SimWorld’s NBA2K16 Fictional Draft Classes by CWSapp/Dreece/Blindside (Xbox One)

                          Originally posted by BlindSideNZ
                          Raiderz essentially hit it right on the head. It really is down to how you wanna do it.

                          One thing that has been said before and I'll re emphasise is that Scouting a player to 100% is entirely unrealistic as it really isn't possible for a real life scout to go and say "player x" has a 87 potential.

                          Some people don't use the in game scouting at all. Some use it in conjunction with the reports sapp provides.

                          As far as AI drafting it's still pretty horrendous in my opinion so I would personally suggest controlling the draft yourself if you want to keep your game balanced and honest long term but again it's all user preference
                          As for drafting for other teams, how has that worked? I see conflict of interest, especially if I really want a prospect. Is there a way to only control draft or do you have to control all teams entirely?

                          Sent from my XT1030 using Tapatalk

                          Comment

                          • YogurtProducer
                            Pro
                            • Sep 2012
                            • 508

                            #493
                            Re: SimWorld’s NBA2K16 Fictional Draft Classes by CWSapp/Dreece/Blindside (Xbox One)

                            Originally posted by mattpu01
                            As for drafting for other teams, how has that worked? I see conflict of interest, especially if I really want a prospect. Is there a way to only control draft or do you have to control all teams entirely?

                            Sent from my XT1030 using Tapatalk
                            in the end its still a video game. When i really want a prospect and it isn't a huge stretch that he could drop to me I'll make him drop because in the end, I want to play as certain guys.

                            Obviously don't make a top 5 pick drop to 12 or a consensus #1 slip really at all; but it isn't crazy to think a guy ranked 13th would drop to say, 17th. Make yourself some ground rules for how far guys can drop down pre draft boards and stick to that rule.

                            When drafting for other teams, I generally check our their rosters and see kind of what they need and as long as a player is in the general range I will take them.

                            Comment

                            • JumpOffMang
                              Rookie
                              • May 2014
                              • 206

                              #494
                              Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

                              Love your guys work, but one thing I miss from the old scouting reports are the list of "best shooters" "best athletes" "best rebounders". etc.

                              Thanks for these draft classes fellas

                              Comment

                              • ocho cuatro
                                Rookie
                                • May 2009
                                • 300

                                #495
                                Re: SimWorld’s NBA2K16 Fictional Draft Classes by CWSapp/Dreece/Blindside (Xbox One)

                                Originally posted by mattpu01
                                As for drafting for other teams, how has that worked? I see conflict of interest, especially if I really want a prospect. Is there a way to only control draft or do you have to control all teams entirely?

                                Sent from my XT1030 using Tapatalk
                                It's only a conflict of interest if you're going to cheat (it's your game, so if you want to do that, go ahead). And letting the CPU draft will yield much worse results, as BlindSideNZ mentioned.

                                As for me, I control the entire draft using the SimWorld mock draft/big board as a guide. I'll go team by team, and draft according to their positional needs, prospects that make the most sense, etc. If a team is stacked at PF, they might not draft a good PF prospect if there's a good player at another position. Or they could draft the PF and trade him for a veteran, etc. The more you immerse yourself in the game, the more fun it will be.

                                Comment

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