SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

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  • JumpOffMang
    Rookie
    • May 2014
    • 206

    #1006
    Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

    This is the type of outside of the box thinking that makes simworld so great.

    Comment

    • dubbduces
      Sideline Football Commish
      • May 2005
      • 1535

      #1007
      Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

      Originally posted by CWSapp757
      So me and the guys have been testing a little theory of mine over the past few days and we have decided that we are finally ready to implement. Before we do that though, let me give you a little more information on what I am referring to.

      Over the last month or so however, I was starting to get irritated with how easy it was to load your team up with promising talent. See, the whole reason that we starting implementing the different versions of each class was to not only give variety but increase the likelihood that you draft a “bust”. The issue here is that no matter how many versions of classes we make, the chance that you will “blow it” in the draft is significantly low. Why is that? Because no matter how much I try to throw you off the game will let you know if that player is really worth a top pick. If I am telling you this guy is a potential superstar and should go number 1, but in all actuality he’s a 67 overall with a 69 potential, the game is going to rank him no where near the top of the big board and you or the CPU won’t draft him that high. The computer ranks players based on a combination of overall rating and potential rating. Of course there can be some slight randomness at the top but there is no way that an Adam Morrison, Kwame Brown or Hasheem Thabeet is going in the top 3. You can’t fool 2k….. .or can you?

      For serious game editors like myself and the rest of the SimWorld crew, you are aware that this year we were given the option to edit “peak start” and “peak end”. For those of you that have no idea what that is allow me to BRIEFLY explain:

      Peak start represents the age where a player will stop progressing. Yes, he can increase and decrease slightly (1 point here and there) but for the most part, when they reach this age they will not progress towards their potential anymore. This player has “reached his peak”.

      Peak end represents the age where a player will start his decline. At this point the player generally gets worse every year until he retires from the league. Of course you can control how dramatic the decrease is with the MyLeague sliders but as stated, once the player reaches this age, it is downhill for the remainder of the career.


      WHAT I WANTED TO DO
      After having some conversations with Dreece and Blindside, I decided that I wanted to do whatever we could to mimic a real draft experience. The truth is that the draft should actually be very very difficult. I think we do a good job with that but the extra resources provided to you by the game make the draft much easier than it is in real life. This is one of the few things that Madden has done well for the past few years. You can draft a player in the first round that is a complete waste of a draft pick. Now I know some of you may be thinking that it doesn’t happen that often but it happens ALL the time… .especially in basketball. Let’s look at the top ten picks for a few real life draft classes and classify those guys as either a “worthy of pick”, a “bust” or “debatable”.

      Let’s travel back seven years to 2009 first and look at the first ten picks.

      1) Blake Griffin – WORTHY OF PICK
      2) Hasheem Thabeet - BUST
      3) James Harden – WORTHY OF PICK
      4) Tyreke Evans – DEBATABLE
      5) Ricky Rubio – DEBATABLE (but for the record I think worthy)
      6) Jonny Flynn - BUST
      7) Stephen Curry – WORTHY OF PICK
      8) Jordan Hill - BUST
      9) Demar Derozan – WORTHY OF PICK
      10) Brandon Jennings – WORTHY OF PICK

      So in the 2009 draft there are three guys that were absolutely not worth the pick. Of the ten teams that picked there, 30% just completely blew it. Let’s look at another draft. How about three years prior…. 2006.

      1) Andrea Bargnani – Ehhh, let’s say DEBATABLE
      2) LaMarcus Aldridge – WORTHY OF PICK
      3) Adam Morrison - BUSTTTTTT
      4) Tyrus Thomas – BUST
      5) Shelden Williams - BUST
      6) Brandon Roy – WORTHY OF PICK (Injuries aside)
      7) Randy Foye - DEBATABLE
      8) Rudy Gay – WORTHY OF PICK
      9) Patrick O’Bryant - BUST
      10) Mouhamed Sene – BUST

      So in the 2006 draft, of the ten picks HALF of them were absolute busts with some of them not even hanging around the league for more than four or five years. Now I know a lot of you are saying “You’re just picking out classes to make your point”. Ok, well let’s go back another three years to what many consider to be one of the best draft classes of all time… 2003.

      1) LeBron James – WORTHY OF PICK
      2) Darko Milicic - BUST
      3) Carmelo Anthony – WORTHY OF PICK
      4) Chris Bosh – WORTHY OF PICK
      5) Dwayne Wade – WORTHY OF PICK
      6) Chris Kaman – WORTHY OF PICK
      7) Kirk Hinrich – DEBATABLE
      8) T.J. Ford – DEBATABLE
      9) Michael Sweetney - BUST
      10) Jarvis Hayes – DEBATABLE

      So even in one of the best classes of all time (let’s say that our DC3 is the equivalent of this class), there are still two COLOSSAL busts. So after a ton of talking that leads me to my point…. We want to make it so that you can actually FAIL at the draft. We want to make it so that you can draft a guy that gives you hope one day and is not even on your roster or possibly in the league after four or five years.


      HOW WE ARE GOING TO DO IT
      Remember that peak start and peak end we were talking about earlier? That is the ultimate key to tricking the CPU in to recommending a guy at the top of the draft that is actually a bust waiting to happen. The key is allowing certain players to still have the potential that we have assigned him but to give the “busts” a very early peak start and a very early peak end. The game sees that player with a high overall/potential and disregards the peak start/end and continues to rate him very highly when you are looking at the big boards. For the first time, this will allow for actual busts to be drafted. In addition to that, increasing the peak start and peak end age just slightly can actually lead to player’s getting “bad contracts”.

      WHEN WILL THIS BE IMPLEMENTED
      DC5! I’m really looking forward to hearing your thoughts about this. Give me some feedback guys.




      P.S. What up Jumpoff! The reason that I didn’t include the top 100 high school recruits is in the DC5 scouting report is because it requires me to have the template done four classes ahead and I’m still working on the DC9 template. As soon as I have finished it I will re-release the scouting report with the top 100 freshmen.
      That is brilliant!
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      Comment

      • mattpu01
        Pro
        • Aug 2003
        • 638

        #1008
        Re: SimWorld’s NBA2K16 Fictional Draft Classes by CWSapp/Dreece/Blindside (Xbox One)

        Love the idea!

        Sent from my VS980 4G using Tapatalk

        Comment

        • Tressler23
          Rookie
          • Jan 2016
          • 52

          #1009
          Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

          This is an awesome idea

          Comment

          • Curtendz
            Rookie
            • Nov 2012
            • 23

            #1010
            Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

            Ok so you guys are mind readers as well? I was just about to come in and ask if any of the players could be a bust because everyone that I've acquired is solid. So please if you don't mind, get out of my brain before you see something foul lol.

            Started a my gym with the Suns with you guys roster and sliders and I'm impressed. I drafted Che (again) I couldn't resist. I was going to go with Hill but the sixers made me an offer I couldn't refuse. I'm probably going to sim through to the next draft and see what it's looking like.

            Comment

            • Dbkmd
              Rookie
              • Jan 2013
              • 8

              #1011
              Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

              Love what you guys do. I was thinking the other day it would be cool to do a roster or old draft classes and reverse the busts and the actual successull players. Sometimes injuries ruin careers, other times something goes wrong and they never can regain confidence. Knowing some people who have played professional sports but have had more journeymen like careers I've seen the struggle and misfortune of some. A lot of the guys had the talent it just didn't click for whatever reason.

              Just an idea. Keep up the good work. I appreciate it

              Comment

              • janmagn
                Pro
                • Apr 2012
                • 668

                #1012
                Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

                How has the peak start/end thing worked in your tests?
                Check out my sport blog:

                http://sportgeek.wixsite.com/sportblogs

                Comment

                • BlindSideNZ
                  MVP
                  • Nov 2012
                  • 1903

                  #1013
                  Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

                  Originally posted by janmagn
                  How has the peak start/end thing worked in your tests?
                  It's gone Very well.

                  Without going into too much detail.

                  We tested the lottery players of a class and the edited peak players got picked at 1,5,13,18 by the CPU. Then began to sim through about 10 years in a myleague.

                  We had one guy retire after about 3 seasons. Then had a couple others overall dramatically drop downhill after a few seasons. Right after the CPU had handed them a fat extension.

                  Which is exactly what we wanted to happen.

                  Comment

                  • janmagn
                    Pro
                    • Apr 2012
                    • 668

                    #1014
                    Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

                    Originally posted by BlindSideNZ
                    It's gone Very well.

                    Without going into too much detail.

                    We tested the lottery players of a class and the edited peak players got picked at 1,5,13,18 by the CPU. Then began to sim through about 10 years in a myleague.

                    We had one guy retire after about 3 seasons. Then had a couple others overall dramatically drop downhill after a few seasons. Right after the CPU had handed them a fat extension.

                    Which is exactly what we wanted to happen.
                    Nice. So now every version has the same potential but the only difference is peak start/end?

                    Lähetetty minun LG-H440n laitteesta Tapatalkilla
                    Check out my sport blog:

                    http://sportgeek.wixsite.com/sportblogs

                    Comment

                    • BlindSideNZ
                      MVP
                      • Nov 2012
                      • 1903

                      #1015
                      Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

                      Originally posted by janmagn
                      Nice. So now every version has the same potential but the only difference is peak start/end?

                      Lähetetty minun LG-H440n laitteesta Tapatalkilla
                      No. We'll still have different potentials. I don't want to say too much just yet. But all will be revealed as we get closer to the class coming out.

                      Comment

                      • CWSapp757
                        SimWorld Draft Class Guru
                        • Aug 2008
                        • 4651

                        #1016
                        Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

                        Originally posted by BlindSideNZ
                        No. We'll still have different potentials. I don't want to say too much just yet. But all will be revealed as we get closer to the class coming out.
                        Speaking of that, Draft Class 5 should be released within the next 12 hours. Blindside will be uploading so keep a look out for his post. Also, as discussed in my previous post, "busts" will now be possible as well and they will be different for each version so pleaseeeeee keep it to yourself if you find one. After that I will be re-releasing the scouting report with the top 100 high school recruits and then it is on to DC6. Thank you guys for all of the support.
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                        Comment

                        • ballislife2001
                          Banned
                          • Jun 2016
                          • 18

                          #1017
                          Re: SimWorld’s NBA2K16 Fictional Draft Classes by CWSapp/Dreece/Blindside (Xbox One)

                          I'm just getting into these classes, I was thinking of using only scouting report to draft. Is that gonna be too hard?

                          Sent from my SM-G386W using Tapatalk

                          Comment

                          • BlindSideNZ
                            MVP
                            • Nov 2012
                            • 1903

                            #1018
                            Re: SimWorld’s NBA2K16 Fictional Draft Classes by CWSapp/Dreece/Blindside (Xbox One)

                            Originally posted by ballislife2001
                            I'm just getting into these classes, I was thinking of using only scouting report to draft. Is that gonna be too hard?

                            Sent from my SM-G386W using Tapatalk
                            Welcome! Glad to have you along.

                            I wouldn't say too hard. It'll definitely give you more realism. Some use the scouting report in combination with the game.

                            For me I scout each player once in game and use the report also. Which definitely still makes for a ton of risky decisions.

                            Comment

                            • BlindSideNZ
                              MVP
                              • Nov 2012
                              • 1903

                              #1019
                              Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

                              Dc5 is officially up!

                              GT: BlindSideTEC

                              FILES: FDC5 Gold, FDC5 Silver, FDC5 Bronze

                              Good luck with the new bust system

                              Happy scouting!

                              Comment

                              • miz468
                                MVP
                                • Apr 2004
                                • 2882

                                #1020
                                Re: SimWorld’s 2k16 Fictional Draft Classes by CWSapp/Dreece/Blindside (XBOX One)

                                Originally posted by BlindSideNZ
                                Dc5 is officially up!

                                GT: BlindSideTEC

                                FILES: FDC5 Gold, FDC5 Silver, FDC5 Bronze

                                Good luck with the new bust system

                                Happy scouting!
                                Awesome. Can't wait to get home from watching this Finals game.

                                Sent from my HTC One_M8 using Tapatalk
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