Jeffruel's 2k23 Fictional Draft Classes

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  • Jeffruel
    Pro
    • Mar 2019
    • 849

    #16
    Re: Jeffruel's 2k23 Fictional Draft Classes

    Originally posted by Pharcyde82
    This is super clean. You weren't kidding. Loving the small details in everything.


    Sent from my iPhone using Operation Sports
    All MarshDaddy. The dude is awesome.

    Comment

    • strosdood
      MVP
      • Nov 2020
      • 1166

      #17
      Re: Jeffruel's 2k23 Fictional Draft Classes

      Are these out yet? Are they on Xbox series X? These look nice


      Sent from my iPhone using Operation Sports

      Comment

      • agent000
        Rookie
        • Feb 2014
        • 293

        #18
        Re: Jeffruel's 2k23 Fictional Draft Classes

        Originally posted by strosdood
        Are these out yet? Are they on Xbox series X? These look nice


        Sent from my iPhone using Operation Sports
        PS5 sadly and no they're not. Granted I'm working on my own Fictional classes, with scouting reports, though they won't be as visually striking as his or JB's

        Comment

        • Margoljb
          Rookie
          • Sep 2016
          • 12

          #19
          Re: Jeffruel's 2k23 Fictional Draft Classes

          It seems like the player’s stats always get randomized to an extent this year every time I import a class, even with storyline generation turned off? Is that unique to the historic draft classes, or will it happen to your classes?

          Comment

          • Pharcyde82
            Rookie
            • Dec 2013
            • 172

            #20
            Re: Jeffruel's 2k23 Fictional Draft Classes

            That shouldn't happen unless you have storylines turned on.


            Sent from my iPhone using Operation Sports

            Comment

            • Jeffruel
              Pro
              • Mar 2019
              • 849

              #21
              Re: Jeffruel's 2k23 Fictional Draft Classes

              Originally posted by Margoljb
              It seems like the player’s stats always get randomized to an extent this year every time I import a class, even with storyline generation turned off? Is that unique to the historic draft classes, or will it happen to your classes?
              When you say stats do you me their attributes like speed, shooting, etc., or do you mean their stats you see in college like points rebounds etc.?

              Comment

              • Margoljb
                Rookie
                • Sep 2016
                • 12

                #22
                Re: Jeffruel's 2k23 Fictional Draft Classes

                I mean the player stats attributes: speed, strength, layup, etc.

                I have done probably 10-15 iterations of the 2003 draft class with random storyline generating turned OFF. I’ve had several different LeBrons, Wade’s, etc. Theyball generally keep their personalities, but some stats can vary by 7-10 points in either direction. I’ve had LeBrons with 99 speed and speed with ball and others with 85ish speed with ball, just for an example of one that really stuck out to me. I’ve drafted LeBrons with overall ranging anywhere from 81 to 85.

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                • marshdaddy
                  MVP
                  • Mar 2017
                  • 1629

                  #23
                  Re: Jeffruel's 2k23 Fictional Draft Classes

                  Originally posted by Margoljb
                  I mean the player stats attributes: speed, strength, layup, etc.

                  I have done probably 10-15 iterations of the 2003 draft class with random storyline generating turned OFF. I’ve had several different LeBrons, Wade’s, etc. Theyball generally keep their personalities, but some stats can vary by 7-10 points in either direction. I’ve had LeBrons with 99 speed and speed with ball and others with 85ish speed with ball, just for an example of one that really stuck out to me. I’ve drafted LeBrons with overall ranging anywhere from 81 to 85.


                  This could be from the boom/Bust system. Have you checked what their ratings are in the class for that?

                  Comment

                  • Jeffruel
                    Pro
                    • Mar 2019
                    • 849

                    #24
                    Re: Jeffruel's 2k23 Fictional Draft Classes

                    Originally posted by marshdaddy
                    This could be from the boom/Bust system. Have you checked what their ratings are in the class for that?
                    That’s what I was about to mention. All of their rookie attributes should be identical the moment they're drafted if you are downloading the same class.

                    Either way, just download JB or my classes and enjoy the ride.

                    Comment

                    • jeb4056
                      Pro
                      • Oct 2008
                      • 941

                      #25
                      Re: Jeffruel's 2k23 Fictional Draft Classes

                      Originally posted by Margoljb
                      I mean the player stats attributes: speed, strength, layup, etc.

                      I have done probably 10-15 iterations of the 2003 draft class with random storyline generating turned OFF. I’ve had several different LeBrons, Wade’s, etc. Theyball generally keep their personalities, but some stats can vary by 7-10 points in either direction. I’ve had LeBrons with 99 speed and speed with ball and others with 85ish speed with ball, just for an example of one that really stuck out to me. I’ve drafted LeBrons with overall ranging anywhere from 81 to 85.
                      I wasn’t paying close attention to individual attributes while testing my draft classes until you brought this up and it’s true…every time I upload one my draft classes the attributes get randomized…they’re never what I made them in the draft class—I can’t believe 2k messed this up.

                      During my testing I was checking overall progression and stats—which have looked good but this randomizing of attributes when uploading draft classes is very disappointing

                      Comment

                      • Baebae32
                        Pro
                        • Nov 2015
                        • 880

                        #26
                        Re: Jeffruel's 2k23 Fictional Draft Classes

                        Wow that sucks. Hopefully its something that they can patch. Surely that wouldnt be something that was done intentionally

                        Comment

                        • Margoljb
                          Rookie
                          • Sep 2016
                          • 12

                          #27
                          Re: Jeffruel's 2k23 Fictional Draft Classes

                          Hopefully it is just a glitch where everyone is getting randomized storylines even when we turn the option off, and they patch it

                          Comment

                          • Jeffruel
                            Pro
                            • Mar 2019
                            • 849

                            #28
                            Re: Jeffruel's 2k23 Fictional Draft Classes




                            Comment

                            • Pharcyde82
                              Rookie
                              • Dec 2013
                              • 172

                              #29
                              Re: Jeffruel's 2k23 Fictional Draft Classes

                              Marshdaddy the goat at work. Cant wait to see what this first class is looking like.


                              Sent from my iPhone using Operation Sports

                              Comment

                              • tarek
                                Pro
                                • Sep 2009
                                • 840

                                #30
                                Re: Jeffruel's 2k23 Fictional Draft Classes

                                Originally posted by jeb4056
                                I wasn’t paying close attention to individual attributes while testing my draft classes until you brought this up and it’s true…every time I upload one my draft classes the attributes get randomized…they’re never what I made them in the draft class—I can’t believe 2k messed this up.

                                During my testing I was checking overall progression and stats—which have looked good but this randomizing of attributes when uploading draft classes is very disappointing
                                Do you know if there is a workaround for this yet? One thing I noticed in Era mode was that it was better to just load a default class when promoted but then go into the prospect scouting section and select a player, when you select a player it asks if you want to edit or even upload a new draft class. In eras mode this is the workaround to actually get a draft class working. Not sure if this might help with the random stuff that you’re seeing in your testing.

                                Comment

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