Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

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  • darkknightrises
    Banned
    • Sep 2012
    • 1468

    #211
    Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

    Originally posted by ultimatefighter
    In the Defense Sliders I have Help Defense Strength: 65

    Unless you meant Defense Assist Strength for the controller, I have that at 0


    Oh sorry yeah I just saw that you posted that lol. While I have the defense help slider at 100 and I haven't tested it to see what kind of difference it makes. I just know I have put up the help defense slider and the layup take off and realse and jumpshoot take off and realse has on default pro I was giving up way to many PIP and the CPU shooting like 50% or better ever game.

    Comment

    • ultimatefighter
      MVP
      • Sep 2011
      • 1019

      #212
      Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

      Originally posted by darkknightrises
      Oh sorry yeah I just saw that you posted that lol. While I have the defense help slider at 100 and I haven't tested it to see what kind of difference it makes. I just know I have put up the help defense slider and the layup take off and realse and jumpshoot take off and realse has on default pro I was giving up way to many PIP and the CPU shooting like 50% or better ever game.
      Its been working pretty good for me, I havent touched the Layup Defense Strength and all those also I dont really understand them lol I made a few tweaks that actually made my sliders different from Armors which I wasnt going for it just happened. Ive never made sliders before so I dont know if I should make a thread or not, cause Im definately not a Slider Guru of any kind haha.

      Comment

      • darkknightrises
        Banned
        • Sep 2012
        • 1468

        #213
        Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

        Originally posted by ultimatefighter
        Its been working pretty good for me, I havent touched the Layup Defense Strength and all those also I dont really understand them lol I made a few tweaks that actually made my sliders different from Armors which I wasnt going for it just happened. Ive never made sliders before so I dont know if I should make a thread or not, cause Im definately not a Slider Guru of any kind haha.

        lol I am not completely sure what the layup defense strength sliders do either but it semeds like the higher they are the more contact there is and the harder it is for guys to get layups that are uncontested or dunks that are uncontested. While if you want to make a thread go ahead lol. I find that I tend to have a skill level that doesn't work with mostly everyone's slider that is on hear so I try to make my own sliders. So far the only changes I have made are putting the jump shoot defense strength and take off and layup strength and takeoff up a little bit and the close shoot tendeces and attack basket at 45 and take 3 at 80 and midde rang at 60 ever thing else default simulation besides the foul slides at 100. I am finding that there are not enough turnovers in the game and block shoots to has while has alley hope passes by the CPU.

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        • ultimatefighter
          MVP
          • Sep 2011
          • 1019

          #214
          Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

          Originally posted by darkknightrises
          lol I am not completely sure what the layup defense strength sliders do either but it semeds like the higher they are the more contact there is and the harder it is for guys to get layups that are uncontested or dunks that are uncontested. While if you want to make a thread go ahead lol. I find that I tend to have a skill level that doesn't work with mostly everyone's slider that is on hear so I try to make my own sliders. So far the only changes I have made are putting the jump shoot defense strength and take off and layup strength and takeoff up a little bit and the close shoot tendeces and attack basket at 45 and take 3 at 80 and midde rang at 60 ever thing else default simulation besides the foul slides at 100. I am finding that there are not enough turnovers in the game and block shoots to has while has alley hope passes by the CPU.
          I actually just messed with Layup Defense Stregth a little just to see how it goes lol Ive had pretty good amount of turnovers lately with the little tweaks I did and blocks have been ok, but yeah havent really seen that many Alley Oops from the CPU, you have your Mid Range and 3 Tendencies where Im trying now, how have they been for you?

          Comment

          • darkknightrises
            Banned
            • Sep 2012
            • 1468

            #215
            Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

            Originally posted by ultimatefighter
            I actually just messed with Layup Defense Stregth a little just to see how it goes lol Ive had pretty good amount of turnovers lately with the little tweaks I did and blocks have been ok, but yeah havent really seen that many Alley Oops from the CPU, you have your Mid Range and 3 Tendencies where Im trying now, how have they been for you?


            While I think this game plays pretty good with out a lot of changes. I have only played 3 games with my current sliders and with the take 3's at 80 and midde range at 60 the CPU has been taking like 20 3's a game. Before I made those changes I was giving up like 64 PIP a game and CPU was shooting like 53% on me and I was scoring to much to. Now with just putting the layup defense and jump shoot up a few and the take 3's at 80 and midde range at 60 I am getting more games so far where the CPU is more around the 50 PIP mark last game they only had 30 and where they shoot more around the 45-50% mark and kind of the same thing with me. I am going to try block shoots at 60 for a few games an alley hops at 60 and see how that goes may lower passing down to like 45 to maybe that will increase turnovers some to. I think I have the layup defese take off and realse and jumpshoot defese and realse at 70 or something default I think is 53 or something.

            Comment

            • preveza
              Banned
              • Feb 2014
              • 79

              #216
              Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

              Will test these out after your latest tweaks. Really looking forward to it mate. It seems these are the best sliders thus far

              Hoping they can be improved further to give us the best gameplay possible

              Comment

              • Traskas
                Rookie
                • Oct 2014
                • 51

                #217
                Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                ¿Is it possible to play in "all star"?

                I like this sliders but I win too easy.

                Thanks
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                Comment

                • gcap418
                  Rookie
                  • Oct 2014
                  • 18

                  #218
                  Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                  Will these sliders work in last Gen (X360) ?

                  Comment

                  • sakiboj
                    Rookie
                    • Oct 2011
                    • 111

                    #219
                    Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                    Too many points in the paint and too low free throws
                    Attached Files

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                    • G0DZGiFT
                      MVP
                      • Feb 2007
                      • 1741

                      #220
                      Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                      I raised to all star and had the crazy game against Phoenix. Smh Dragic hit the game winning three.


                      Sent from my iPhone using Tapatalk

                      Comment

                      • Dunk77
                        Banned
                        • Aug 2014
                        • 58

                        #221
                        Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                        Not very balanced, IMO.

                        Comment

                        • Illustrator76
                          Sorry, I Got Nothing...
                          • Jan 2003
                          • 2216

                          #222
                          Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                          Hey Armor,

                          Have you been able to figure out how to make the CPU defend the 3-point line any better? I have gone as far as to go in and change the team's defensive settings to "Prevent Perimeter Shots", and it doesn't matter. The CPU defenders still constantly sag off me and allow me to jack up 3 after 3 after 3.

                          Any help you could provide would be awesome.

                          Thanks!

                          Comment

                          • mizyel
                            Rookie
                            • Oct 2008
                            • 65

                            #223
                            Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                            last night i won by a whopping 31 pt margin versus Canada

                            i had 18 dunks with OKC w/c is unrealistic for the league, i think the nba has an average of 3-5 dunks per game.

                            the HUM dunk ability should only be at 50 and HUM dunks in traffic freq. should be decreased around 40-45. also after setting screens for westbrook/durant, the raps didnt rotate well to defend the paint area.

                            the raps only had 1 dunk, with derozan.

                            thanks for the set of sliders. looking forward w/ the future tweaks!
                            Last edited by mizyel; 10-22-2014, 09:55 PM.

                            Comment

                            • MDgolf
                              MVP
                              • Oct 2013
                              • 1421

                              #224
                              Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                              Found that pro was too easy and all star I got smoked


                              Sent from my iPhone using Tapatalk

                              Comment

                              • Mortiis
                                Rookie
                                • Oct 2014
                                • 441

                                #225
                                Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                                Help Defense Strength

                                if i make that higher for CPU...are they making more fouls???

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