Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • geisterhome
    MVP
    • Sep 2011
    • 2101

    #601
    Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

    Over the Back Foul - 70
    Charging Foul - 75
    Blocking Foul - 70
    Reaching Foul - 80
    Shooting Foul - 70
    Loose Ball Foul - 65

    my settings for fouls
    Spending time with Jesus!

    -Glad to be an Operation Sports Member!-

    Comment

    • Herky
      Working for the weekend
      • Jun 2004
      • 4715

      #602
      Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

      Originally posted by Rubio809
      I was wondering the same. These are great sliders, just need a new roster set.
      I'm on XBOX One but can confirm that 2K's official rosters work well with these sliders.
      GT: Herkyalert
      PSN: Herkyalert

      Iowa Hawkeyes
      Northern Iowa Panthers
      Minnesota Vikings
      Chicago Cubs
      Minnesota Twins
      Boston Celtics
      Minnesota Timberwolves

      Comment

      • Tonic
        Rookie
        • Oct 2012
        • 342

        #603
        Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

        I'm about 3/4 of the way through a game with these and all I can say is WOW! Anybody else using the SimWorld roster with these?

        I'm coming from the SimWorld sliders on Superstar which were way too hard for me. No matter who I played against and how well I played, I would always lose by 15+ (playing as the Pistons). With these sliders being easier, I find myself trying more and harder moves instead of the same (more successful) ones over and over, which makes the game so much more entertaining!

        I'll report back after I finish a few games this week, but I'm absolutely loving these so far. Thanks for the great work!
        "To whom much is given, much is expected" - John F. Kennedy

        Comment

        • wcu25rs
          Rookie
          • Jun 2009
          • 252

          #604
          Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

          Been playing with these for about 15 games or so. I am liking them, however, two issues I'm seeing are the inability to score from midrange to 3pt. Granted I am using Charlotte in MyLeague, but even so, it's rare that I hit a midrange jumper or longer. In 7 games so far, I'm averaging about 30% shooting. even in NBA Today games with various teams, buckets dont fall that much unless it's in the paint or driving to the hoop, which brings me to my next thing....fouls, which are plentiful, on both sides. I'm not throwing off on the sliders, I really like them. I'm just curious if anyone else had these issues and what changes they made, so I can continue using these. CPU scoring seems to be on point, but I'm assuming I need to raise USER midrange and 3pt a notch or two, and decrease fouls some. I just find it odd that no one else seems to really say anything about these two things when it's so prevalent for me.

          Anyways, great job on the sliders. With a few minor adjustments on my end, they'll be dang near perfect for my skill level.

          Comment

          • ravellron
            Rookie
            • Oct 2008
            • 196

            #605
            Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

            I'm using Hornets to, this team hasn't good shooting players, it's a post based team

            Comment

            • Armor and Sword
              The Lama
              • Sep 2010
              • 21795

              #606
              Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

              Originally posted by wcu25rs
              Been playing with these for about 15 games or so. I am liking them, however, two issues I'm seeing are the inability to score from midrange to 3pt. Granted I am using Charlotte in MyLeague, but even so, it's rare that I hit a midrange jumper or longer. In 7 games so far, I'm averaging about 30% shooting. even in NBA Today games with various teams, buckets dont fall that much unless it's in the paint or driving to the hoop, which brings me to my next thing....fouls, which are plentiful, on both sides. I'm not throwing off on the sliders, I really like them. I'm just curious if anyone else had these issues and what changes they made, so I can continue using these. CPU scoring seems to be on point, but I'm assuming I need to raise USER midrange and 3pt a notch or two, and decrease fouls some. I just find it odd that no one else seems to really say anything about these two things when it's so prevalent for me.

              Anyways, great job on the sliders. With a few minor adjustments on my end, they'll be dang near perfect for my skill level.
              Fouls are touchy. They are really tough to make universal as everyone plays different. If you an aggressive player and bang in the post and drive a lot...you will see a lot more trips to the line. So depending on your play style you may want to tweak down fouls in 5 click steps per slider to find your sweet spot.

              As far as shooting...depends on your team, players and ratings. So if your team is struggling too much in comparison to what your seeing IRL...click up your mid-range and 3pt slider one to to clicks and go from there.
              Now Playing on PS5:
              CFB 26 Hurricanes/Fresno State Year 2
              MLB The Show 25 - 2025 Yankees Year 1
              MLB The Show 25 1985 Yankees Year 1
              Oblivion Remaster



              Follow me on Twitch
              https://www.twitch.tv/armorandsword

              Comment

              • wcu25rs
                Rookie
                • Jun 2009
                • 252

                #607
                Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                Originally posted by ravellron
                I'm using Hornets to, this team hasn't good shooting players, it's a post based team
                this is true, but I was regularly missing open midrange jumpers with Kemba, Stephenson, Henderson, etc. I get that shooting isnt the teams strongest asset, but they are pros...they should be able to knock down some jumpers.

                Originally posted by Armor and Sword
                Fouls are touchy. They are really tough to make universal as everyone plays different. If you an aggressive player and bang in the post and drive a lot...you will see a lot more trips to the line. So depending on your play style you may want to tweak down fouls in 5 click steps per slider to find your sweet spot.
                yeah, the only foul that seemed a bit too high for me was both USER and CPU shooting fouls, so I decreased each one by 5 clicks. Ive played two games since and it seemed more in line, but I think I may raise them 1 or 2 clicks to find the sweet spot. I try to be aggressive driving and in the paint since Im playing with the Hornets, but before I made the adjustments, I was getting fouled almost every time I went in the lane. I was getting in the bonus almost every quarter, and the game would see 3 or 4 players foul out a game
                Originally posted by Armor and Sword
                As far as shooting...depends on your team, players and ratings. So if your team is struggling too much in comparison to what your seeing IRL...click up your mid-range and 3pt slider one to to clicks and go from there.
                I bumped up all shooting sliders for USER 1 click. Ive played 2 games with them and it's extremely close to the sweet spot I think, at least for me and my team. However, I'm still losing more than winning because I'm kinda bad at defense, but that's on me.

                Comment

                • ravellron
                  Rookie
                  • Oct 2008
                  • 196

                  #608
                  Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                  i'm 4-1 with Hornets, last game vs HEAT i won by 22 points.
                  I will play other 4/5 matches an see, i will raise difficulty level or not, maybe.

                  Comment

                  • timsmooth503pa
                    Pro
                    • Feb 2013
                    • 814

                    #609
                    Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                    Originally posted by Armor & Sword
                    Hello Hoops fans!

                    It's been a long time since I created a slider set for 2K Basketball. 2K11 was the last game I had a set as it was the only version I have ever truly played. I am never going to claim I am a great 2K b-ball master. In fact that is why I am calling this set an "Average Joe" set. So what does that mean you ask? Well let me tell ya. I boost the human player sliders ever so slightly because the CPU gives me a superb challenge on Pro/Sim/Default. So much so I need to tweak some of my own shooting sliders and attribute sliders to compensate so I can have fun, competitive games and play season after season after season...just like I did on 2K11 (4 full 82 game seasons in fact with my beloved Miami Heat).

                    Things I hope this set will bring to you are:

                    1. Balanced and diverse game-play from the CPU

                    2. Fun, Fun, Fun!!!!

                    3. Fouls at a realistic clip

                    4. Realistic shooting percentages, rebounds, turnovers, and scores/stats

                    I will tell you that the game is deep, and it has such a huge and diverse way to game plan for every single team in the league. I simply suggest before you play each team for the first time in your season schedule use the coaching game plan feature to set your POE's and then change them in game as needed. Player development is deep and pretty awesome. Individual match-ups are critical to adjust and adapt to what is going on in the game. So you need to be able to make these coaching adjustments accordingly or you will lose a lot. I can also tell you I use the play book to it's fullest and call a lot of sets as well as run free flow and quick plays.

                    So most importantly.....I am not looking to tweak and twist the knobs very much as I can already tell ya...the game plays pretty incredible near default. You will see the major tweaks I made are to fouls, offensive rebounds and box out assistance (thanks to Wolf for those settings). Some human shooting sliders and attributes....and that is pretty much it.


                    These sliders are designed for those that have a real coaching/adjustment mentality. The coaching options 2K has given us are second to none. Truly awesome.


                    If you try to just iso and improvise and not run set plays.....you will be roasted.

                    If you have a CPU player on a run and you don't adjust his individual defensive settings....you will be roasted.

                    I played my first game of MyLeague vs the Wizards and Wall and Nene were killing me (I am the Heat of course) I switched up Bosh for McRoberts, and had Birdman play some extended minutes in the 4th quarter...and Bosh shut him down. I had Wall doubled at the perimeter and had smother on off ball....I finally slowed him down and was able to eek out a 96-93 win at home after being behind as much as 9 in the 4th quarter.

                    It's all about making adjustments and trying to regain the tempo you want. Also as always basketball is a game of match-ups. Once you recognize the CPU's attempts at exploiting their advantage in any particular match-up the better chance you have at victory.

                    Now sometimes you can make all the adjustments you want...but if your shooting cold and your simply over matched....well...that's basketball. Sometimes you will get lucky and get hot and the CPU goes cold.

                    No two games are going to play alike on 2K15....it's a thing of beauty. Couple that with a set of sliders that fit your particular stick skills and you are in sports video game heaven.

                    Anyway.....I am still working through this set and I am sure within 2-3 weeks we will be pretty much set in the values I want to get the kind of game I like to play. It is a matter of does your skill level and approach match or is similar to mine.

                    And then tweak from there.


                    I have very little doubt these will be too easy for a lot of veterans of this series who have far better stick skills and a better working knowledge of basketball than me.

                    This set is specifically designed for specific type of niche player of the 2K series. A casual player who wants a sim experience without feeling helpless.

                    Hard does not equal fun. I want balance. I want to beat teams I should, lose ocassionally to teams I should not, get beat by better teams, and also pull off some upsets.

                    The key word's for my slider approach are balance, fun, but realistic stat's and feel. What you see on TV....is the best way I can put it.

                    So if it is too easy and by that I mean your just a god and blowing out teams on a nightly basis after say 10-12 games.....it's ok...move on to a tougher set.

                    Pro/Sim/default was too hard for me. That's why I created these off that base.

                    I will post the "MyLeague" settings I am using as well...but please keep in mind this is my first 2K since 2K11 and the MyLeague settings will be an ongoing work in progress through my first season to see how things go. There is just so much customization available to us.

                    I am using Timsmooths Official 2K15 roster and highly recommend them in conjunction with these sliders for the ultimate MyLeague/MyGm simulation experience!


                    Controller Settings

                    Preferred Position - None
                    Vibration - On
                    Pro Stick - Default
                    Pro Stick Orientation - Camera Relative
                    Off-ball Freelance Mode - Camera Relative
                    Passing Icons - On
                    Icon Lead Passing - On
                    Right Stick Defense - Camera Relative
                    Defensive Icons - On
                    Who To Guard - On
                    Defense Assist Strength - 0
                    Boxout Assist Strength - 100
                    Automatic Shot Contest - Intense-D

                    MyLeague Settings

                    Trade Logic - On
                    Trade Deadline - On
                    Financial Trade Rules - On
                    Trade Override - Off
                    CPU Trade Offers - On
                    CPU-CPU Trades - On
                    Trade Approval - On

                    General

                    Quarter Length - 12 Minutes
                    Sim Quarter Length - 12 Minutes
                    Injuries - On
                    Progressive Fatigue - On
                    Team Chemistry - On
                    Lineup management - Manual
                    Prospect Training - Manual

                    Difficulty Settings

                    Gameplay Difficulty - Pro
                    Simulator Difficulty - 50
                    Trade Negotiation Difficulty - 55
                    CPU Re-Signing Aggressiveness - 55
                    Morale Difficulty - 50
                    Moral Effects - 45
                    Chemistry Difficulty - 45
                    Chemistry Effects - 50
                    Trade Frequency - 50
                    Blockbuster Trade Frequency - 50
                    CPU Injury Frequency - 52
                    User Injury Frequency - 52
                    Career Ending Injury Frequency - 45
                    User Injury Effects - 55
                    CPU Injury Effects - 55
                    Draft Class Quality - 50
                    Player Progression Rate - 55
                    In-Season Training Effects - 55
                    Player Non-Financial Ambitions Factor - 55
                    Normalize Played To Sim Minutes - On

                    Gameplay Settings

                    Difficulty - Pro
                    Game Style - Custom
                    Quarter Length - 12 Minutes
                    Fatigue - On
                    Injuries - On
                    Shooting Type - Real Player %
                    Free Throw Type - Real Player %
                    Game Speed - 50
                    Free Throw Difficulty - 50
                    Action Replays - Occasionally
                    After Basket Cuts - Often
                    Ball Handler Text - Name
                    Shot Meter- Off
                    Shot Feedback - Off
                    Rhythm Icon - On
                    Pick & Roll Overlay - On
                    Audio Presentation - User Choice


                    Version 1.5 (12/31/14) Post Patch

                    HUM/CPU - (if one value same for both) (+/- indicates change from most recent setting)

                    Offense
                    Inside Shot Success - 45/39
                    Close Shot Success - 45/39
                    Mid-range Success - 45
                    3PT Success - 50/47
                    Layup Success - 50
                    Dunk In Traffic Freq - 50
                    Dunk In Traffic Success - 50
                    Pass Accuracy - 49/40
                    Alley-Oop Success - 50
                    Contact Shot Success - 45

                    Defense

                    Driving Contact Shot Frequency - 85
                    Inside Contact Shot Frequency - 100
                    Layup Defense Strength (Takeoff) - 54
                    Layup Defense Strength (Release) - 53
                    Jump Shot Defense Strength (Gather) - 60
                    Jump Shot Defense (Release) - 60
                    Help Defense Strength - 55
                    Steal Success - 60/55

                    Attributes

                    Quickness - 52/50
                    Vertical - 52/50
                    Strength - 52/50
                    Stamina - 50
                    Speed - 50/50 (-3 for HUM)
                    Durability - 50
                    Hustle - 50
                    Ball Handling - 50/47
                    Hands - 50/47
                    Dunking Ability - 54/50
                    On-Ball Defense - 53/50
                    Stealing - 50
                    Blocking - 55/50
                    Offensive Awareness - 55/50
                    Defensive Awareness - 55/50
                    Offensive Rebounding - 50/45 (-5 for CPU)
                    Defensive Rebounding - 50/47 (-3 CPU)
                    Offensive Consistency - 50/46 (-4 CPU)
                    Defensive Consistency - 50
                    Fatigue Rate - 55 (+2)

                    Tendencies

                    Take Inside Shots - 50/47 (+2 CPU)
                    Take Close Shots - 50/47 (+2 CPU)
                    Take Mid-range Shots - 50/55
                    Take 3PT Shots - 50/75 (-5 CPU)
                    Post Shots - 50
                    Attack The Basket - 50/40
                    Look For Post Players - 50
                    Throw Alley-Oops - 50
                    Attempt Dunks - 50
                    Attempt Putbacks - 50 (+50 for CPU)
                    Play Passing Lanes - 50
                    Go For On-Ball Steals - 40
                    Contest Shots - 50
                    Backdoor Cuts - 50/35 (-15)


                    Fouls

                    Over the Back Foul - 65/100
                    Charging Foul - 75/85
                    Blocking Foul - 65/85
                    Reaching Foul - 65/100
                    Shooting Foul - 65/85
                    Loose Ball Foul - 65/85



                    thanks for the love man hope you enjoy them and everybody else whos playing it
                    Last edited by timsmooth503pa; 01-29-2015, 09:32 AM.

                    Comment

                    • ravellron
                      Rookie
                      • Oct 2008
                      • 196

                      #610
                      Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                      I'm 5-1, i win to easily, i'll try AllStar

                      Comment

                      • ravellron
                        Rookie
                        • Oct 2008
                        • 196

                        #611
                        Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                        Originally posted by geisterhome
                        Over the Back Foul - 70

                        Charging Foul - 75

                        Blocking Foul - 70

                        Reaching Foul - 80

                        Shooting Foul - 70

                        Loose Ball Foul - 65



                        my settings for fouls

                        Cpu or user?

                        Comment

                        • timsmooth503pa
                          Pro
                          • Feb 2013
                          • 814

                          #612
                          Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                          Originally posted by Rubio809
                          I was wondering the same. These are great sliders, just need a new roster set.
                          have you played with my rosters since then

                          Comment

                          • timsmooth503pa
                            Pro
                            • Feb 2013
                            • 814

                            #613
                            Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                            Originally posted by Armor & Sword
                            He constantly updates the roster to reflect today's NBA...so no. I still highly recommend you use it though. IMO the best one around for the PS4.
                            i update the game everyday rotations are daily tendencies and attributes are monthly as the season progresses the rating change so it makes the games dynamic like a hot and cold streak and you can play up to superstar or hall of fame and get realistic stats with my base and his sliders

                            Comment

                            • Rubio809
                              Pro
                              • Oct 2012
                              • 687

                              #614
                              Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                              Originally posted by timsmooth503pa
                              have you played with my rosters since then
                              I honestly did not realize you update that often. I used your roster when they first came out and am still in my season with them. I will have to try your updated ones then. Guess I have to start a new francise!
                              PS5

                              Comment

                              • timsmooth503pa
                                Pro
                                • Feb 2013
                                • 814

                                #615
                                Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

                                Originally posted by Rubio809
                                I honestly did not realize you update that often. I used your roster when they first came out and am still in my season with them. I will have to try your updated ones then. Guess I have to start a new francise!
                                ive been doing this for years its like a hobby every month i try to update my rosters every player every month to show progression or degression keeps it real and makes every team dynamic i update the rotations everyday beds say he updates them thats bull i updated every team rotation to the second everyday switch positions when a player starts that position to show people their ratings at their positions im a stat head and love playing with numbers most roster making go off favoritism i go off all stats and tendencies and that what i try to bring big ups to A&S for the love and like a said if you want the real nba check me out just trying to get the real nba to real gamers

                                Comment

                                Working...