Poke's 2K15 12 MIN SUPERSTAR sliders

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  • lareka
    MVP
    • Oct 2013
    • 1053

    #106
    Re: Poke's 2K15 12 MIN SUPERSTAR sliders

    2 more games yesterday, 1st against Brooklyn Nets :

    Team Stats:



    Pretty balanced game as the stats show it.

    Boxscore:


    BALL DON'T LIE
    PSN: isiah_thomas
    XBOX: Isiahthomas1144

    Comment

    • lareka
      MVP
      • Oct 2013
      • 1053

      #107
      Re: Poke's 2K15 12 MIN SUPERSTAR sliders

      The last one was against the Spurs :

      Team stats:



      As you can see, FG % are in lower 40s, they played tough D, i did as well.

      1 important fact: I was 1/12 from 3P line in half-time, then the team shot 9/18 to finish the game with 10/30 from 3P line. I was about to get mad when some open 3 pointers didn't get in.

      It was a very balanced game, I relaxed too much when I got a 13 point lead starting 4th q. The Spurs rallied and got the lead in 5 minutes. Then with another run, the game was over with the victory.

      Boxscore:




      Right now, 6 players are averaging over 10 points in my team - Denver- in 9 games so far. I expect it to continue till the end of the season.
      BALL DON'T LIE
      PSN: isiah_thomas
      XBOX: Isiahthomas1144

      Comment

      • RagazzoKobe
        Rookie
        • Oct 2014
        • 74

        #108
        Re: Poke's 2K15 12 MIN SUPERSTAR sliders

        Originally posted by lareka
        The last one was against the Spurs :

        Team stats:



        As you can see, FG % are in lower 40s, they played tough D, i did as well.

        1 important fact: I was 1/12 from 3P line in half-time, then the team shot 9/18 to finish the game with 10/30 from 3P line. I was about to get mad when some open 3 pointers didn't get in.

        It was a very balanced game, I relaxed too much when I got a 13 point lead starting 4th q. The Spurs rallied and got the lead in 5 minutes. Then with another run, the game was over with the victory.

        Boxscore:




        Right now, 6 players are averaging over 10 points in my team - Denver- in 9 games so far. I expect it to continue till the end of the season.
        Which roster do you use?

        Comment

        • lareka
          MVP
          • Oct 2013
          • 1053

          #109
          Re: Poke's 2K15 12 MIN SUPERSTAR sliders

          Originally posted by RagazzoKobe
          Which roster do you use?
          NBA 2K roster, updated. No trades allowed in the season settings.

          Sorry, if you ask my roster it's :

          Lawson-Afflalo-Chandler-Faried and Gallinari at Center.
          Robinson-Foye-Arthur-Mozgov coming off the bench, Foye getting 26 minutes per game
          BALL DON'T LIE
          PSN: isiah_thomas
          XBOX: Isiahthomas1144

          Comment

          • Padgoi
            Banned
            • Oct 2008
            • 1873

            #110
            Re: Poke's 2K15 12 MIN SUPERSTAR sliders

            The sliders as they currently stand seem easy. You're beating the Spurs pretty handily with the Nuggets. And the user always shoots a higher % than the CPU.

            Comment

            • cezzz16
              Rookie
              • Dec 2010
              • 56

              #111
              Re: Poke's 2K15 12 MIN SUPERSTAR sliders

              See the Spurs 3 pt attempts? 11 even though they're shooting 22 3pa this season. Try lowering the Inside, Close and Mid-range tendencies down to 45 or 40 and you'll get higher attempts from them.

              Comment

              • jake44np
                Post Like a Champion!
                • Jul 2002
                • 9563

                #112
                Re: Poke's 2K15 12 MIN SUPERSTAR sliders

                Originally posted by Amare
                Wow, these sliders are tough for shooting.

                I usually player with Real Player % so going with User Timing is different for me (especially without the Shot Meter)

                Just played as the Bulls and shot a horrific 34% against the Knicks (hardly a defensive powerhouse) I went 4/23 from 3PT, even though Dunleavy and Hinrich were open (I guess I suck with User Timing)

                Thinking of switching over to Real Player %, I think Poke said that tends to make %'s shoot up but that's exactly what I need.
                Keep playing.
                I have shot over 50% the last 5 games.
                ND Season Ticket Holder since '72.

                Comment

                • jake44np
                  Post Like a Champion!
                  • Jul 2002
                  • 9563

                  #113
                  Re: Poke's 2K15 12 MIN SUPERSTAR sliders

                  Originally posted by P.A.D.
                  The sliders as they currently stand seem easy. You're beating the Spurs pretty handily with the Nuggets. And the user always shoots a higher % than the CPU.
                  I would totally agree!
                  I have won 7 games in a row in my season.
                  I have shot over 50 % each game and the CPU shoots around 40-43%.
                  Poke what changes should we make?
                  ND Season Ticket Holder since '72.

                  Comment

                  • cezzz16
                    Rookie
                    • Dec 2010
                    • 56

                    #114
                    Re: Poke's 2K15 12 MIN SUPERSTAR sliders

                    Try leveling your shot success with the CPU.

                    Offense (User/CPU)

                    Inside Shot Success – 37/37
                    Close Shot Success – 37/37
                    Mid-range Success – 36/36

                    Comment

                    • Poke
                      MVP
                      • Nov 2004
                      • 1511

                      #115
                      Re: Poke's 2K15 12 MIN SUPERSTAR sliders

                      I'm already on it. Update coming in the morning.

                      Comment

                      • Poke
                        MVP
                        • Nov 2004
                        • 1511

                        #116
                        Re: Poke's 2K15 12 MIN SUPERSTAR sliders

                        Originally posted by jake44np
                        I would totally agree!
                        I have won 7 games in a row in my season.
                        I have shot over 50 % each game and the CPU shoots around 40-43%.
                        Poke what changes should we make?
                        Still testing a few things but I should have something early in the morning.

                        Comment

                        • jake44np
                          Post Like a Champion!
                          • Jul 2002
                          • 9563

                          #117
                          Re: Poke's 2K15 12 MIN SUPERSTAR sliders

                          Wow, in my last three games I have lost Kyrie for 4-6 months, Anderson for 2-4 and Marion for 2-4 to injuries. This is gonna test my team.
                          ND Season Ticket Holder since '72.

                          Comment

                          • lareka
                            MVP
                            • Oct 2013
                            • 1053

                            #118
                            Re: Poke's 2K15 12 MIN SUPERSTAR sliders

                            Poke, i think it's better increase the overall defense of the CPU ( defensive awareness ? on-ball D ? Contest shots ? )
                            The fg % differential, for me, comes from the easy shots that I can get. I can get open shots 85, 90 % of the time. It's easy to break the AI's defense down.

                            Since I get open shots most of the time, of course my fg % would be higher than the AI. I think you should find a way to increase the level of AI's defense. On the other side, I think AI's offense is okay. They probably should attempt more 3s but when you stay home to the shooter , it's obvious that they tend not to shoot.

                            For ex: In my current game against the Rockets I scored 72 pts on them in 2 quarters. But they scored 60 something back. They shot a lot of threes, which the Rockets do in real NBA. So 3pt attempt of AI wasn't a problem against the Rockets.

                            Against the Spurs, they've gone to the post too much. I played Duncan and Diaw straight up, that's why they didn't attempt as many 3ps as they should. So instead of increasing or decreasing shooting abilities of AI and USER, it's better to up the Defense of the AI a little bit and put more tendency to take 3s, less post shots.

                            I hope my feedback would be helpful
                            BALL DON'T LIE
                            PSN: isiah_thomas
                            XBOX: Isiahthomas1144

                            Comment

                            • lareka
                              MVP
                              • Oct 2013
                              • 1053

                              #119
                              Re: Poke's 2K15 12 MIN SUPERSTAR sliders

                              Originally posted by jake44np
                              Wow, in my last three games I have lost Kyrie for 4-6 months, Anderson for 2-4 and Marion for 2-4 to injuries. This is gonna test my team.
                              Man that's huge. You'll play Dellavedova at PG probably ? Varejao and Irvings' injuries should definitely hurt ! You can substitute Marion with Miller or some other guy but especially Irving's loss is huge
                              BALL DON'T LIE
                              PSN: isiah_thomas
                              XBOX: Isiahthomas1144

                              Comment

                              • lareka
                                MVP
                                • Oct 2013
                                • 1053

                                #120
                                Re: Poke's 2K15 12 MIN SUPERSTAR sliders

                                By the way guys, this is the 9th NBA 2K game that I'm playing and I consider myself as an expert NBA 2K gamer as I believe most of you are as well.

                                It happened to me all the time, probably to you too as well:

                                Once we get used to the game, there's no stopping us. Even at HOF, we find a way to win and get that championship no matter what. I mean, let's not overreact when we dominate the AI. That's what we do, that's what will happen in the end.

                                AI would be a challenge but us, 2K experts would find a way to beat them up.

                                I think that's what's happening here, Poke's trying to make the sliders perfect but even a perfect sliders won't be enough. Because, it's December and we already played this game a lot, we got used to it. We know how to score and how to stop the opponent.

                                I've always played with mid-tier teams, got the champs with Dallas in last 3 NBA 2K games. In one of them, they couldn't even make the playoffs in real NBA.. But in game, once you master it, if you got some talent, you can beat the Spurs, the Bulls, Miami back then and get to the finals.

                                I think we should consider that fact too.
                                BALL DON'T LIE
                                PSN: isiah_thomas
                                XBOX: Isiahthomas1144

                                Comment

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