Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

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  • still_ballin
    Rookie
    • Mar 2015
    • 78

    #226
    Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

    Originally posted by Shady Mike
    The Warriors pulled their starters at the end of the 3rd and I stopped shooting 3's because I was shooting below 20% so I'm pleased with the way the 3 ball worked out for that game.
    if u like what u see that all that matters
    with the 3pt slider at 47 or 45 very rarely will u se teams shooting 40 or 50 % for 3 which really happens on any other given nights n its what im trying to replicate so its 52/48 for me but only cause im playing a my league with both the warriors n the hawks which r arguably the 2 best 3pt shooting teams in the league

    Comment

    • DarkOzzy1
      Rookie
      • Jul 2004
      • 451

      #227
      Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

      Wow! I just played a game with these sliders (simworld rosters) Grizzlies vs Pacers and I was blown away! Amazing work
      Go Eagles!

      Comment

      • N1kola101
        Pro
        • Nov 2012
        • 522

        #228
        Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

        Originally posted by still_ballin
        not enough made or taken threes by both teams

        IRL the warriors average more than 11 threes a game in over 40%

        You guys have to understand that no game is the same.
        Averages just mean that they go once 40% and once 20% and it does not mean that they shoot 30% EVERY night...

        Comment

        • TheWood56
          Rookie
          • Sep 2008
          • 430

          #229
          Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

          Originally posted by Shady Mike
          Yea man I was having this discussion with another user in another thread I wanted to stress that I've been playing 2K since 2K2 so obviously I started with the shot stick as there was a time when that's all we had, but since they added the shot meter and the "green release" I have chosen to use real shooting % as it's the only way to truly represent the randomness of the jumpshot...

          Real shooting % completely removes the effect the "timing" and completely bases whether or not the shot goes in by the players rating in that specific category...I can't tell you it's the best option but I can definitely assure you it is the most realistic, I made this slider set to replicate the game of NBA basketball, and if that means losing 65 games in my Sixers association then so be it lol. I guess you could say it takes some of the personal skill out of it and puts more weight on the skill of the players you are playing with...but for me I kinda got sick of trying to learn every release in the NBA (Because I play with a lot of different teams) so this fits perfectly with what I'm trying to achieve. I'd play a few games and try to get a hang of it and see what you think.

          To quote myself from another thread:
          Thanks for that.

          I just don't understand how with real shooting % you could ever go 7/7 from midrange with Kaman. How does that work? That's not his true shooting % from midrange.

          I've always played with real FT % but use shot stick timing for shooting. I have feedback and shot meter turned OFF and just try and release at the top of their shot, or whatever looks most natural. I figure the higher the players rating is, the larger the window is for a perfect release, therefore making it easier to shoot with better shooters and harder to shoot with worse shooters – which I think is realistic yet still allows user skill to play a part, which I like as you have control for better or worse.

          With real player shooting %, I don't understand how shooting sliders would work seeing as though shot timing is completely null and void for the user. Would lowering 3pt for example just universally lower every user players 3pt rating, therefore dropping the shooting %?

          Also, would players have pretty consistent shooting performances for the most part, as opposed to hot and cold games/stretches? Or does that still happen, and it just works out in the long run to a realistic FG % for said player?

          Comment

          • still_ballin
            Rookie
            • Mar 2015
            • 78

            #230
            Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

            Originally posted by N1kola101
            You guys have to understand that no game is the same.
            Averages just mean that they go once 40% and once 20% and it does not mean that they shoot 30% EVERY night...
            once 40 n once 20 would average 30 i said they average over 40 with more than 11 threes made EVERY GAME now i play with 3pt user at 52 n i still saw games where steph curry went 0-7 for 3 n klay 1-10 but thats not what they average!!!

            Comment

            • Shady Mike
              Banned
              • Nov 2014
              • 1218

              #231
              Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

              1 question, do I have a problem or do I just love basketball that much?



              Anyways here are the stats from the last 2 games I played!

              This game I played the Mavs vs OKC but Durant and Westbrook were both injured OKC did a heck of a job on defense but they didn't have the firepower to outscore me.



              Mavericks stats:
              Spoiler


              Thunder stats:
              Spoiler


              This game was a thriller man, I kept it close as long as I could, but I guess this is what happens when you run into LeBron at full strength...he beat me badly in the first half, but when I made adjustments to double him he found every single open man, as shown by his 9 assists. He ended up dropping 26-7-9 I am very comfortable at where I have the sliders right now.



              Cavs stats:
              Spoiler

              Heat stats:
              Spoiler

              This is going to be update 3.9 here are the changes that I made:

              Inside Shot Success – 37/0
              Close Shot Success – 38/37
              Mid-range Success – 41/49
              3PT Success – 46/45
              Layup Success – 50/48
              Pass Accuracy – 44/39
              Stealing – 80/55
              Shooting Foul - 67/65

              Decided not to change the offensive consistency after all, I felt as if it made the momentum swings too drastic, other than that I see a good variation between teams. Take Care.

              Comment

              • jake44np
                Post Like a Champion!
                • Jul 2002
                • 9563

                #232
                Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                How do u pull up how many hours u have played?
                ND Season Ticket Holder since '72.

                Comment

                • steelers99_58_36
                  Banned
                  • Jun 2012
                  • 591

                  #233
                  Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                  Originally posted by jake44np
                  How do u pull up how many hours u have played?
                  I'd like to know as well. If I'm correct I remember reading he plays on PC so it might be a feature on steam.

                  Comment

                  • Shady Mike
                    Banned
                    • Nov 2014
                    • 1218

                    #234
                    Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                    Originally posted by jake44np
                    How do u pull up how many hours u have played?
                    Originally posted by steelers99_58_36
                    I'd like to know as well. If I'm correct I remember reading he plays on PC so it might be a feature on steam.
                    Yea the moment you open up Steam it shows that info, not sure how to do it on console.

                    Comment

                    • steelers99_58_36
                      Banned
                      • Jun 2012
                      • 591

                      #235
                      Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                      Originally posted by Shady Mike
                      Yea the moment you open up Steam it shows that info, not sure how to do it on console.
                      Yeah I figured it was. There is no way to do it on console... yet. Get on it Microsoft and Sony!

                      Comment

                      • DaFranchise97
                        Rookie
                        • Jul 2014
                        • 57

                        #236
                        Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                        I was playing as the Pistons. The game was played with the changes you made to the sliders. Pretty good.

                        Comment

                        • N1kola101
                          Pro
                          • Nov 2012
                          • 522

                          #237
                          Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                          Mike is cpu mid range now at 39 or 49 ? Im not sure if you made a typo some posts earlier

                          Comment

                          • Shady Mike
                            Banned
                            • Nov 2014
                            • 1218

                            #238
                            Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                            Originally posted by N1kola101
                            Mike is cpu mid range now at 39 or 49 ? Im not sure if you made a typo some posts earlier
                            Yup CPU Mid-Range at 39

                            Comment

                            • jr86
                              MVP
                              • Jan 2009
                              • 1728

                              #239
                              Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                              Can I ask why you have dropped the 3pt slider so significantly when it has been stated that this was not touched in the update?

                              Comment

                              • Shady Mike
                                Banned
                                • Nov 2014
                                • 1218

                                #240
                                Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                                Originally posted by jr86
                                Can I ask why you have dropped the 3pt slider so significantly when it has been stated that this was not touched in the update?
                                Really? Who said the slider wasn't touched?

                                I mean...I shot crazy high %'s from three in my first few games back before my tweaks so...I'm not saying whoever said that was incorrect but...



                                I ended up quitting this game it got so out of hand by the end of the 3rd because Dirk had like 41 I think? 26 at the half?
                                Last edited by Shady Mike; 03-17-2015, 07:19 PM.

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