Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

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  • Shady Mike
    Banned
    • Nov 2014
    • 1218

    #616
    Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

    Originally posted by Shady Mike
    Welp...considering the CPU plays ALL of its starters 40 minutes a game and has no regard for the preset rotations, I'm sure that has to contribute to the lack of bench points.

    In terms of my Pacers MyLeague I got into the Playoffs at 39-43 as the 8 seed...PG came back from injury and played the 6 of the last 7 games at 15MPG, and the last game he played 35 ppg so all restrictions are off...Hibbert and George Hill were also nursing injuries, but with Paul George and everyone else back healthy looking at the OVR ratings I think this defensive based team can upset the inexperienced Cavs!

    Game 1 Pacers vs Cavaliers coming up!

    Originally posted by Sam12345
    Looks like a good storyline !
    You have no idea...LeBron with 30-3-3 going into the 4th qtr of Game 2...got some good stuff in store for yall...



    Last edited by Shady Mike; 04-19-2015, 05:13 PM.

    Comment

    • Shady Mike
      Banned
      • Nov 2014
      • 1218

      #617
      Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

      Need some feedback, do you guys WANT to see more fatigue? Is that something that you guys feel like is missing from the slider set? I feel like it would really take away from the experience because the CPU plays people for so long, but that's up to yall...

      Here are my proposed changes for Update 5.0 aka backtrack update #2 aka

      Game Speed - 50>>>>>Game Speed - 45
      Dunk In Traffic Success – 75/75>>>>>Dunk In Traffic Success – 65/65
      Help Defense Strength - 60/60>>>>>Help Defense Strength - 50/50
      Defensive Awareness – 65/65>>>>>Defensive Awareness – 55/55

      These changes + the OP is what I am playing my Cavs vs Pacers series on and this game plays FANTASTIC trust me on that one...I had changed the help defense strength and defensive awareness because I felt it would tighten up the defense, but it didn't seem to have that effect (it almost seems like it had a negative effect...) I'm going to play out this series and then update the sliders, but this is what it looks like I'll be rolling forward with...Unless like I said you guys want to see something in terms of fatigue...VTCRB has his fatigue rate at 59, and POKE has his at 58, so I would probably consider something along the lines of that...so if you want you can try a game with the above changes and Fatigue Rate at 60

      Comment

      • mellowmiind
        Rookie
        • Jun 2013
        • 149

        #618
        Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

        Originally posted by Shady Mike
        Need some feedback, do you guys WANT to see more fatigue? Is that something that you guys feel like is missing from the slider set? I feel like it would really take away from the experience because the CPU plays people for so long, but that's up to yall...



        Here are my proposed changes for Update 5.0 aka backtrack update #2 aka



        Game Speed - 50>>>>>Game Speed - 45

        Dunk In Traffic Success – 75/75>>>>>Dunk In Traffic Success – 65/65

        Help Defense Strength - 60/60>>>>>Help Defense Strength - 50/50

        Defensive Awareness – 65/65>>>>>Defensive Awareness – 55/55



        These changes + the OP is what I am playing my Cavs vs Pacers series on and this game plays FANTASTIC trust me on that one...I had changed the help defense strength and defensive awareness because I felt it would tighten up the defense, but it didn't seem to have that effect (it almost seems like it had a negative effect...) I'm going to play out this series and then update the sliders, but this is what it looks like I'll be rolling forward with...Unless like I said you guys want to see something in terms of fatigue...VTCRB has his fatigue rate at 59, and POKE has his at 58, so I would probably consider something along the lines of that...so if you want you can try a game with the above changes and Fatigue Rate at 60

        I just played a game with fatigue at 58. It didn't seem to have much of a factor in the game as both teams still shot a high percentage


        Sent from my iPhone using Tapatalk

        Comment

        • mellowmiind
          Rookie
          • Jun 2013
          • 149

          #619
          Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

          Shady can you give me a in depth answer on what the hustle slider does? Seems to be useless


          Sent from my iPhone using Tapatalk

          Comment

          • Sam12345
            Rookie
            • Mar 2015
            • 95

            #620
            Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

            Anyone have suggestions for draft classes, fictional and non-fictional for PS4?

            Comment

            • Johnny944
              Rookie
              • Dec 2014
              • 76

              #621
              Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

              Originally posted by Shady Mike
              Need some feedback, do you guys WANT to see more fatigue? Is that something that you guys feel like is missing from the slider set? I feel like it would really take away from the experience because the CPU plays people for so long, but that's up to yall...

              Here are my proposed changes for Update 5.0 aka backtrack update #2 aka

              Game Speed - 50>>>>>Game Speed - 45
              Dunk In Traffic Success – 75/75>>>>>Dunk In Traffic Success – 65/65
              Help Defense Strength - 60/60>>>>>Help Defense Strength - 50/50
              Defensive Awareness – 65/65>>>>>Defensive Awareness – 55/55

              These changes + the OP is what I am playing my Cavs vs Pacers series on and this game plays FANTASTIC trust me on that one...I had changed the help defense strength and defensive awareness because I felt it would tighten up the defense, but it didn't seem to have that effect (it almost seems like it had a negative effect...) I'm going to play out this series and then update the sliders, but this is what it looks like I'll be rolling forward with...Unless like I said you guys want to see something in terms of fatigue...VTCRB has his fatigue rate at 59, and POKE has his at 58, so I would probably consider something along the lines of that...so if you want you can try a game with the above changes and Fatigue Rate at 60
              your right about defensive awareness, i had negative effect also. Defense are weaker somehow.

              Comment

              • Shady Mike
                Banned
                • Nov 2014
                • 1218

                #622
                Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                Originally posted by mellowmiind
                Shady can you give me a in depth answer on what the hustle slider does? Seems to be useless


                Sent from my iPhone using Tapatalk
                It's one of the most important sliders in the game actually, I actually just call it the fast break Slider! It effects how quickly cpu CONTROLLED defenders get back on defense! Lower it and the Fast break is wide open, raise it and the defenders sprint back!

                Originally posted by Sam12345
                Anyone have suggestions for draft classes, fictional and non-fictional for PS4?
                ^Somebody recommend this man a PS4 draft class! Not my area of expertise!

                Originally posted by Johnny944
                your right about defensive awareness, i had negative effect also. Defense are weaker somehow.
                Yea man, that's just what I was feeling so I said I'll just move it back where it was.

                Comment

                • Shady Mike
                  Banned
                  • Nov 2014
                  • 1218

                  #623
                  Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                  *******Slider update 5.2 4/19*******

                  <iframe width="560" height="315" src="https://www.youtube.com/embed/AKg5OBMh1-k" frameborder="0" allowfullscreen></iframe>

                  Game Speed - 50>>>>>Game Speed - 45
                  Trade Negotiation Difficulty 60>>>>>Trade Negotiation Difficulty 53
                  3PT Success – 49/49>>>>>3PT Success – 47/47
                  Dunk In Traffic Success – 75/75>>>>>Dunk In Traffic Success – 65/65
                  Help Defense Strength - 60/60>>>>>Help Defense Strength - 50/50
                  Jump Shot Defense Strength (Gather) -0/0>>>>>Jump Shot Defense Strength (Gather) -70/70
                  Jump Shot Defense (Release) - 0/0>>>>>Jump Shot Defense (Release) - 70/70
                  Steal Success - 15/75>>>>>Steal Success - 1/75
                  Blocking – 60/60>>>>>Blocking – 70/100
                  Defensive Awareness – 65/65>>>>>Defensive Awareness – 55/55

                  Could be a while before anything else changes! I have finals coming up, but I think these should hold you over just fine!

                  Comment

                  • JohnnySomething
                    Rookie
                    • Apr 2012
                    • 18

                    #624
                    Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                    Hey, just want to keep you updated on the Injury Effects thing, it absolutely is affecting permanent stat decreases based on injuries.

                    I've tested it on 20/20 and back on 100/100.

                    On 20/20, it seems that even the roughest injuries (Torn ACL/MCL stuff, back injuries) will only kill a few points off of a player's stats, say... 2-5 off of speed/lateral quickness/quickness/etc. when a guy gets a torn ACL, which is fine, a player isn't quite the same but at the same time you can come back from that (especially if you send that player to Athleticism camp, he's basically lost almost nothing).

                    On 100/100, that those same injuries will take off something like 10-15 points off of a player's speed/lateral quickness/quickness/etc, which pretty much kills your career if you're any type of wing player.

                    I would wholeheartedly recommend 20/20 outside of the fact that, on that setting injuries have pretty much no affect during the course of a season, so people will be playing with any injury under the sun.

                    At any rate, I thought you'd want to know.

                    Edit: AND it's self-perpetuating on 100/100, Danny Green played 70 games and barely lost anything from whatever minor injury he had, but -did- lose 25 points of Durability.
                    Last edited by JohnnySomething; 04-19-2015, 09:43 PM.

                    Comment

                    • Shady Mike
                      Banned
                      • Nov 2014
                      • 1218

                      #625
                      Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                      Originally posted by JohnnySomething
                      Hey, just want to keep you updated on the Injury Effects thing, it absolutely is affecting permanent stat decreases based on injuries.

                      I've tested it on 20/20 and back on 100/100.

                      On 20/20, it seems that even the roughest injuries (Torn ACL/MCL stuff, back injuries) will only kill a few points off of a player's stats, say... 2-5 off of speed/lateral quickness/quickness/etc. when a guy gets a torn ACL, which is fine, a player isn't quite the same but at the same time you can come back from that (especially if you send that player to Athleticism camp, he's basically lost almost nothing).

                      On 100/100, that those same injuries will take off something like 10-15 points off of a player's speed/lateral quickness/quickness/etc, which pretty much kills your career if you're any type of wing player.

                      I would wholeheartedly recommend 20/20 outside of the fact that, on that setting injuries have pretty much no affect during the course of a season, so people will be playing with any injury under the sun.

                      At any rate, I thought you'd want to know.

                      Edit: AND it's self-perpetuating on 100/100, Danny Green played 70 games and barely lost anything from whatever minor injury he had, but -did- lose 25 points of Durability.
                      Yea I actually wanted to get back to you ON that...I have seen it! But it is NOWHERE near that severe! And I am very curious as to why it HAS been that severe for you, I took 3 guys that had SEVERE injuries in my Myleague and obtained the dreaded "red arrow deduction." I checked their before and after speeds and the changes have been nowhere near that drastic! And guess what!? There is not ONE player in the WHOLE LEAGUE got a speed reduction...even MY OWN guy Paul George who I have been watching VERY closely this year in my Myleague because I had been waiting for him to return for the playoffs came back from his fractured leg with the SAME EXACT SPEED! and his Quickness and lateral quickness rating only dropped by 4 and 3 respectively...seriously check it out!



                      I guess I have to keep an eye on it to see if the effects take in the offseason for me maybe?

                      Comment

                      • thegame19991999
                        Rookie
                        • Apr 2009
                        • 290

                        #626
                        Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                        Just finished a barn burner vs the clippers vs spursuploadfromtaptalk1429497098783.jpg with the changes

                        Comment

                        • JohnnySomething
                          Rookie
                          • Apr 2012
                          • 18

                          #627
                          Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                          Originally posted by Shady Mike

                          I guess I have to keep an eye on it to see if the effects take in the offseason for me maybe?
                          Yeah, it's easiest to find in the offseason progression (preferably when looking at numbers, not letter grades).

                          The 1st season I simmed with 100/100 Injury Effects I saw at least 5-10 people who had taken around a 10-15 point hit to their physical stats, and probably another 5-10 who had taken minor hits from minor injuries. Obviously over the course of more and more seasons this will probably kill a franchise. Like, 1st season in, Westbrook got dropped down into the mid 80's on everything physical.

                          (And because you have been mentioning playing on PC/PS4, I've been seeing this on PS4. I see no reason that it would be different on PC, but there you go.)

                          EDIT: Also, for me now it almost never shows up -except- in the offseason. Outside of that time with Bledsoe having a -4 for the rest of the season, I pretty much only catch it in the offseason progression.
                          Last edited by JohnnySomething; 04-19-2015, 10:44 PM.

                          Comment

                          • JohnnySomething
                            Rookie
                            • Apr 2012
                            • 18

                            #628
                            Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                            Sorry for the double-post, but hopefully this will shed some light, I simmed through another year real quick and went and found some people. This is the offseason progression screen.

                            Note: John Henson, J. Newton (some random rookie), Dion Waiters (heck, Mitch McGary too I just noticed, maybe D.J. Augustin... how old would he be at the end of year 2 franchis, might just be age).

                            Sorry for the quality, phone pics:
                            Attached Files

                            Comment

                            • thegame19991999
                              Rookie
                              • Apr 2009
                              • 290

                              #629
                              Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                              Lost to the warriorsuploadfromtaptalk1429502688252.jpg

                              Comment

                              • annan
                                Banned
                                • Feb 2004
                                • 355

                                #630
                                Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                                Originally posted by Shady Mike
                                *******Slider update 5.2 4/19*******

                                <iframe width="560" height="315" src="https://www.youtube.com/embed/AKg5OBMh1-k" frameborder="0" allowfullscreen></iframe>

                                Game Speed - 50>>>>>Game Speed - 45
                                Trade Negotiation Difficulty 60>>>>>Trade Negotiation Difficulty 53
                                3PT Success – 49/49>>>>>3PT Success – 47/47
                                Dunk In Traffic Success – 75/75>>>>>Dunk In Traffic Success – 65/65
                                Help Defense Strength - 60/60>>>>>Help Defense Strength - 50/50
                                Jump Shot Defense Strength (Gather) -0/0>>>>>Jump Shot Defense Strength (Gather) -70/70
                                Jump Shot Defense (Release) - 0/0>>>>>Jump Shot Defense (Release) - 70/70
                                Steal Success - 15/75>>>>>Steal Success - 1/75
                                Blocking – 60/60>>>>>Blocking – 70/100
                                Defensive Awareness – 65/65>>>>>Defensive Awareness – 55/55

                                Could be a while before anything else changes! I have finals coming up, but I think these should hold you over just fine!
                                Shady, can u explain why you're lowering the trade difficult slider? I thought it was good at 60 before so just trying to understand what u were seeing or not seeing to warrant the change? Thanks.

                                Comment

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