Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

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  • Permatron
    Fire GarPax!
    • Sep 2006
    • 467

    #856
    Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

    Wolves v Clippers (me). 11 min quarters. Personal roster based off Hype/DC set.

    I was excited about this game as I just finished editing the Wolves in my roster and was curious to see how Wiggins would play. Boy was he assertive. I held the lead the majority of the game with the Wolves going on short spurts but I maintained everyone for the most part (except Wiggins).

    Sliders wise everything felt great as normal. Pace, rebounds, CPU getting into their sets, etc. Past few games after shaking up the sliders a bit I have noticed less turnovers on both ends. Used to be me and the CPU would be up in the teens. Other than the CPU not getting many attempts at the line (probably because they settled for jump shots a lot) everything else was great.





    CHICAGO BULLS
    '91 '92 '93 '96 '97 '98

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    • ThatMichiganFan
      Pro
      • Apr 2014
      • 801

      #857
      Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

      Sounds like they are almost done. Can't wait to see the finished version
      GT: minibeast100
      2K18 Advanced Rotations:https://forums.operationsports.com/f...-myleague.html

      2K18 Sliders:https://forums.operationsports.com/f...n-sliders.html

      Comment

      • Shady Mike
        Banned
        • Nov 2014
        • 1218

        #858
        Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

        Originally posted by Permatron
        Wolves v Clippers (me). 11 min quarters. Personal roster based off Hype/DC set.

        I was excited about this game as I just finished editing the Wolves in my roster and was curious to see how Wiggins would play. Boy was he assertive. I held the lead the majority of the game with the Wolves going on short spurts but I maintained everyone for the most part (except Wiggins).

        Sliders wise everything felt great as normal. Pace, rebounds, CPU getting into their sets, etc. Past few games after shaking up the sliders a bit I have noticed less turnovers on both ends. Used to be me and the CPU would be up in the teens. Other than the CPU not getting many attempts at the line (probably because they settled for jump shots a lot) everything else was great.
        Spoiler
        I'm cool with that! Free Throws (hopefully) will vary from game to game! I just had the Suns shoot 28 vs me as the Bulls, might have something to do with where you have the "Defensive aggression POE" Same for turnovers really, they seem to vary a lot. I spoke earlier on how because of a lack of off ball fouls a realistic number should probably be around 7-11 but I'll keep an eye on both of those! Thanks for the feedback!

        Originally posted by ThatMichiganFan
        Sounds like they are almost done. Can't wait to see the finished version
        I'm insanely close, just a few sliders I am still tweaking! Can't wait to release these! Tendencies are going to be great regardless of WHAT roster you use!

        URG! I recorded a whole game for you guys that went right down to the wire and I accidentally deleted the whole second, third, and fourth quarters lol...game went right down to the wire too! lol! I might still upload the first quarter though, that's how good the CPU offense was lol.

        EDIT:Yea I'm going to upload it!
        Last edited by Shady Mike; 05-16-2015, 10:05 PM.

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        • Shady Mike
          Banned
          • Nov 2014
          • 1218

          #859
          Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

          It would be an injustice if I didn't take this time to give AmaroWade over at NLSC a shoutout for the fantastic LeBron James cyberface. RealMVP stuff right here:



          Without the 3D beard:

          Comment

          • Shady Mike
            Banned
            • Nov 2014
            • 1218

            #860
            Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

            Here is some gameplay from my upcoming update...DEFAULT TENDENCIES (Custom roster, but I NEVER touched the Suns, so I'm excited about this) In the Final testing stages, hoping that CPU ball movement like this can become the staple of my set.

            <iframe width="560" height="315" src="https://www.youtube.com/embed/0l11I2XRKc4" frameborder="0" allowfullscreen></iframe>

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            • Shady Mike
              Banned
              • Nov 2014
              • 1218

              #861
              Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

              Too much time on my hands LOL Slider set update 7.0 is coming...
              (I skipped 6 because I had like five 6.0 Beta's so I got tired of that number :P )

              <iframe width="560" height="315" src="https://www.youtube.com/embed/EZhIJRuta1s" frameborder="0" allowfullscreen></iframe>
              Last edited by Shady Mike; 05-17-2015, 04:09 AM.

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              • khoyokiko
                Rookie
                • Mar 2015
                • 10

                #862
                Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                6.0 beta sliders, fatigue at 55.

                what a game man, my best comeback for now! using cavs playing the eastern conference final

                Stats:
                Spoiler


                Leading 5pts on 1st, tied at the 3rd!
                Each Quarter :
                Spoiler


                They really did a job on early 4th, when im going to take defensive rebound, i think they intentionally fouling me (loose ball and overtheback) that makes me make only 1 pts freethrow(Tristan Thompson, KPerkins) like 3times a row over the back!
                On 11sec Teague missed the 3 and lose the game.
                Last 3minutes play by play:
                Spoiler


                edit :
                really want to record this to video, but due to my low ram it not possible
                Last edited by khoyokiko; 05-17-2015, 09:15 AM.

                Comment

                • thegame19991999
                  Rookie
                  • Apr 2009
                  • 290

                  #863
                  Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                  How much longer can not wait

                  Comment

                  • itrey25
                    MVP
                    • Jan 2012
                    • 1873

                    #864
                    Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                    If I put the game speed at 48 or 50 or even higher, will it mess with the sliders
                    My Teams
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                    PSN: InMyBag24-8

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                    • Johnny944
                      Rookie
                      • Dec 2014
                      • 76

                      #865
                      Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                      which version is the better dor Hype DC roster?

                      Comment

                      • sleeper69
                        Rookie
                        • Oct 2012
                        • 180

                        #866
                        Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                        Originally posted by Shady Mike
                        Check this out, 2 CRITICAL turnovers give the Warriors a double digit point lead late down the stretch...smh. First one I pressed the wrong button and threw the ball away, and on the second one I thought I could exploit the size advantage with MCW vs Steph, but he made a hell of a play and got out on the break, halting my comeback efforts. I felt like if I had been able to hit a shot on either one of those possessions I would have been able to make a comeback...

                        <iframe width="560" height="315" src="https://www.youtube.com/embed/BS4uJGDwRC8" frameborder="0" allowfullscreen></iframe>

                        So anyways, wonky game here Warriors first possession Draymond Green shoots, Torn MCL...ok, next possession, Harrison Barnes shoots, Broken ankle...okey...so Andre Iguodala and David Lee were basically starters in this game as you can see by the stats they put up, and WOW, it was amazing how GS's offense adapted! Steph Curry still shot his 3's, and so did Klay Thompson (Who struggled btw) but you could tell without those guys out there to stretch the floor, they weren't as focused on the 3 ball as they normally would be! They threw the ball in to David Lee a few times, and they let him go to work! Ultimately, I would like to say that this game was over in the first quarter...check out these 1st quarter stats, specifically how I got DEMOLISHED on the offensive glass!

                        1st Qtr stats:


                        Truth be told I had my POE set to run in transistion so I should have been smarter and set it to crash the boards, I kept it to run in transition because I felt ike that was the only way I would have a chance against this GS team...try and use my athleticism to get out on the break, as you can see it did NOT work.

                        Total Game stats:


                        Warriors stats:
                        Spoiler


                        Bucks Stats:
                        Spoiler


                        These sliders are VERY close to being final, can't wait to share these!

                        EDIT:Also, I need some feedback on the "Inside shot success" slider for the HUM it seems like at 38/0 I still miss too many putbacks, what do you guys think?
                        I agree I find myself getting about 4 offensive rebounds only to brick each putback attempt

                        Comment

                        • Shady Mike
                          Banned
                          • Nov 2014
                          • 1218

                          #867
                          Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                          Originally posted by sleeper69
                          I agree I find myself getting about 4 offensive rebounds only to brick each putback attempt
                          Try 45/0 and get back to me.

                          Sent from my HTC ONE using tapatalk Pro!

                          Comment

                          • ch46647
                            MVP
                            • Aug 2006
                            • 3514

                            #868
                            Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                            Shady- I am going to use these sliders with the Sim World roster.

                            I was planning on using the Sim teams shooting sliders, but all other sliders using your set. My reason for using the SIM team shooting sliders is because they edit their rosters and significantly lower shooting for players, compared to the 2K roster set.

                            My concern is that your shooting sliders may be a bit to low for the SIM World roster, because of the globally lowered shooting ratings their team implements.

                            Does this seem like a reasonable approach? Or do you think your shooting sliders would work in their set as well?

                            Thank you!

                            Comment

                            • Shady Mike
                              Banned
                              • Nov 2014
                              • 1218

                              #869
                              Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                              Originally posted by thegame19991999
                              How much longer can not wait
                              5/24/15

                              Originally posted by itrey25
                              If I put the game speed at 48 or 50 or even higher, will it mess with the sliders
                              Try it and let me know!

                              Originally posted by ch46647
                              Shady- I am going to use these sliders with the Sim World roster.

                              I was planning on using the Sim teams shooting sliders, but all other sliders using your set. My reason for using the SIM team shooting sliders is because they edit their rosters and significantly lower shooting for players, compared to the 2K roster set.

                              My concern is that your shooting sliders may be a bit to low for the SIM World roster, because of the globally lowered shooting ratings their team implements.

                              Does this seem like a reasonable approach? Or do you think your shooting sliders would work in their set as well?

                              Thank you!
                              I can't guarantee anything because I haven't really seen their roster, but by looking at their slider set here:

                              http://www.operationsports.com/forum...5-sliders.html

                              My shooting sliders are actually higher than theres lol so idk no way for me to test it but it looks like it should be fine. If not, the only changes that would need to be made would just be a click or two here and there!

                              Comment

                              • Shady Mike
                                Banned
                                • Nov 2014
                                • 1218

                                #870
                                Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                                I literally CANT fix this animation. I have tried strength sliders, contact sliders, I played games with Poke, Skywalker, Armor and Sword, schnaidt1, EVERY set on this board, and this animation still triggers....It's like he's taking a charge an then just dies at the end...and even with the charge slider at 100 it doesn't get called 95% of the time...beyond annoying.

                                <iframe width="560" height="315" src="https://www.youtube.com/embed/9bRXzDugKzs" frameborder="0" allowfullscreen></iframe>

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