MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

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  • still_ballin
    Rookie
    • Mar 2015
    • 78

    #46
    Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

    Originally posted by sandmac
    Hey are your sliders providing enough personal fouls? They seem low on the non-shooting fouls side.
    i see enough fouls other than shooting
    moving picks charges over the back n flagrants

    Comment

    • Nevrouse
      Rookie
      • Mar 2015
      • 82

      #47
      Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

      Originally posted by still_ballin
      i see enough fouls other than shooting
      moving picks charges over the back n flagrants
      played in the last sliders (I played Indiana)

      and here's the real game (box score look)

      Comment

      • extremeskins04
        That's top class!
        • Aug 2010
        • 3868

        #48
        Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

        The 3pt tendencies still seem a little high. I'm probably nitpicking here so my apologies for that but 3pt attempts should never really go above 30 on either side. In fact, many teams shoot between 20-25, some even under 20.

        Although the poster above me has almost perfect stats including 3pt attempts.

        What roster are you guys using? Do you also play MyLeague or MyGM? (although I don't think this matters as much)
        Last edited by extremeskins04; 03-27-2015, 09:48 AM.

        Comment

        • Poke
          MVP
          • Nov 2004
          • 1511

          #49
          Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

          How are your sliders coming along bro?

          Comment

          • sandmac
            Pro
            • Feb 2003
            • 535

            #50
            Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

            Originally posted by still_ballin
            i see enough fouls other than shooting
            moving picks charges over the back n flagrants
            Yes they're in the game but not frequent enough in most sliders.

            Are you seeing consistent, multiple occurances over a full game? Thanks!

            Comment

            • still_ballin
              Rookie
              • Mar 2015
              • 78

              #51
              Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

              Originally posted by extremeskins04
              The 3pt tendencies still seem a little high. I'm probably nitpicking here so my apologies for that but 3pt attempts should never really go above 30 on either side. In fact, many teams shoot between 20-25, some even under 20.

              Although the poster above me has almost perfect stats including 3pt attempts.

              What roster are you guys using? Do you also play MyLeague or MyGM? (although I don't think this matters as much)
              im playing my league using both atlanta n golden state using default rosters (the last updated one) but im a real sim freak so i edit manually injuries so the players that didnt play on a certain game really wont play

              Comment

              • still_ballin
                Rookie
                • Mar 2015
                • 78

                #52
                Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

                Originally posted by Poke
                How are your sliders coming along bro?
                im pretty much happy with my gameplay n stats for the most part (the onball d pushed up to 65 really helped to lower fg% but i still lowered close n inside shot cus i saw too many pip n i lowered fouls cuz i was seeing too many stupid fouls (like 3 consecutive over the back fouls called on the same player play after play where all i did was try to fight for position so to me the fouls the way i have them now r much more realistic
                btw i love how on game either me or the cpu can go for like 16-30 for 3 n then next game we shooting barely 25% love the variety

                Comment

                • still_ballin
                  Rookie
                  • Mar 2015
                  • 78

                  #53
                  Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

                  Originally posted by sandmac
                  Yes they're in the game but not frequent enough in most sliders.

                  Are you seeing consistent, multiple occurances over a full game? Thanks!
                  i dont think they should b
                  i dont see at real games that many flagrants maybe technicals which the game cant replicate but not that many flagrants
                  theres also more charging fouls in real games but the problem ive seen on this game with loose ball fouls n charging all the way at 100 is the same stupid animations n same calls being called on the same players on consecutive plays n thats why i lowered it
                  im pretty happy with the fouls right now
                  Last edited by still_ballin; 03-27-2015, 04:19 PM.

                  Comment

                  • still_ballin
                    Rookie
                    • Mar 2015
                    • 78

                    #54
                    Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

                    p.s i know this is not the place for this but i had to:
                    what a ****in shame KD
                    everybody who loves b ball hope n wish for him to get better n heal asap

                    guess u can count off the thunder for this years race as amazing as russell might b but its just not enough
                    Last edited by still_ballin; 03-27-2015, 04:46 PM.

                    Comment

                    • sandmac
                      Pro
                      • Feb 2003
                      • 535

                      #55
                      Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

                      Originally posted by still_ballin
                      i dont think they should b
                      i dont see at real games that many flagrants maybe technicals which the game cant replicate but not that many flagrants
                      theres also more charging fouls in real games but the problem ive seen on this game with loose ball fouls n charging all the way at 100 is the same stupid animations n same calls being called on the same players on consecutive plays n thats why i lowered it
                      im pretty happy with the fouls right now
                      Good points. There's gotta be an affect from other sliders than just the FOULS sliders but I can't figure them out!

                      I think blocking fouls are much more frequent in a typical NBA game than I ever see here.

                      So you were seeing too many charges/loose ball fouls called? I'm never seeing enough! What sliders do you suggest?

                      Comment

                      • still_ballin
                        Rookie
                        • Mar 2015
                        • 78

                        #56
                        Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

                        Originally posted by sandmac
                        Good points. There's gotta be an affect from other sliders than just the FOULS sliders but I can't figure them out!

                        I think blocking fouls are much more frequent in a typical NBA game than I ever see here.

                        So you were seeing too many charges/loose ball fouls called? I'm never seeing enough! What sliders do you suggest?
                        ill suggest either mines or pokes updated sliders where he has all fouls at 100 except shooting at 65
                        i took a different approach i personally believe that with shooting fouls at 65 ur gonna see too many collision animations that'll end up with no call n this is basketball not martial arts

                        Comment

                        • still_ballin
                          Rookie
                          • Mar 2015
                          • 78

                          #57
                          Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

                          i made a couple of changes from stuff i liked on my mans poke updated set made my own tweaks thats whats up
                          shout out to poke youre the man that inspired me on this set to begin with
                          #maestro

                          Comment

                          • Dione2014
                            Pro
                            • Dec 2014
                            • 720

                            #58
                            Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

                            Hey these are great sliders man. I leave the tendencies all at 50. Reason is because i use Hyperballer & DCAllAmerican NBA 2k15 Roster on ps4. they're on Xbox one also i think. The roster set is amazing and is really well done. you'll get realistic numbers across the board. especially with your slider set. On ball defense i leave on 0 because of how defense is handled on his roster set. you'll burn guys with poor lateral quickness and you'll have a hard time driving on good perimeter defenders with high lateral quickness. You should try it. This is an amazing slider set though bro. I'm a sim head who loves his stats lol! I like the end of my games to look as close to real life NBA as possible.

                            Comment

                            • Poke
                              MVP
                              • Nov 2004
                              • 1511

                              #59
                              Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

                              Glad to see your set getting some love. Keep up the good work!

                              Comment

                              • still_ballin
                                Rookie
                                • Mar 2015
                                • 78

                                #60
                                Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM

                                Originally posted by Dione2014
                                Hey these are great sliders man. I leave the tendencies all at 50. Reason is because i use Hyperballer & DCAllAmerican NBA 2k15 Roster on ps4. they're on Xbox one also i think. The roster set is amazing and is really well done. you'll get realistic numbers across the board. especially with your slider set. On ball defense i leave on 0 because of how defense is handled on his roster set. you'll burn guys with poor lateral quickness and you'll have a hard time driving on good perimeter defenders with high lateral quickness. You should try it. This is an amazing slider set though bro. I'm a sim head who loves his stats lol! I like the end of my games to look as close to real life NBA as possible.
                                great to hear homie
                                im just using default rosters n the game still plays great
                                besides im in the middle of my season n u cant switch rosters after u done started so yeah im just sticking with my season

                                Comment

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