Thanks! I would love to use the HypeDC roster, but as far as I know it's only finished for the XB1. Is that still correct? Because if it's finished on PS4 as well I'll give it a look!
Let me know how the sliders work with that roster!
That's great feedback actually! Questions and outside information are ALWAYS welcome.
For blocks, this year blocks are REALLY not a problem. My sliders make sure that the CPU players are in good positions defensively on almost every play, and if you try to attack the rim against a premiere shot-blocker you WILL face the consequences. In years past, even if defenders were in the right positions, they would either not ATTEMPT a block, their block would be horribly inaccurate, or many times their hand would simply morph through the ball and a block wouldn't register.
These are no longer issues in 2k17. If I put block at ~90 for the CPU, all that will do is turn average and below-average defenders into premiere rim protectors. More difficult? Absolutely! But realistic? Absolutely not. You should have to worry about the likes of Ibaka, Embiid, Howard, etc. when attacking the rim, not Isaiah Thomas (although even with blocks at 50 he may still get a block every once in a while). I've had games where the CPU has blocked me 5 or more times in ONE QUARTER, so I don't think I'll be increasing blocks any time soon!
As for the Hustle slider, I can admit that I haven't tested that at all this year. For as long as I can remember my slider set has always had high values for this slider, and this year I just plugged it in without taking a second look. In my testing today I'm going to take a hard look at this slider and see what works best. Thanks for the heads up!
EDIT: The 2K Share files have been updated and reflected in the OP.
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