NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

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  • jakalfc
    MVP
    • Nov 2014
    • 1610

    #286
    Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

    Originally posted by EccentricMeat
    It's interesting. Definitely a more "explosive" feel to dribble drives. I think I prefer the look and feel v0.2.2 has though.

    Regardless, I look forward to your feedback!
    So these changes are not definitive. The official sliders for now are the ones on the front page?......v0.2.2?

    Inviato dal mio SM-A510F utilizzando Tapatalk
    There is no particular team, I am a European with a passion for the NBA

    Comment

    • EccentricMeat
      MVP
      • Aug 2011
      • 3240

      #287
      Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

      Originally posted by napoli
      So these changes are not definitive. The official sliders for now are the ones on the front page?......v0.2.2?

      Inviato dal mio SM-A510F utilizzando Tapatalk


      In my threads, the official and definitive settings will ONLY and ALWAYS be in the first post. If I suggest any different settings in the thread, and they're not in the first post, that means that I'm not sold on their effectiveness and am simply thinking out loud/looking for feedback.
      My Slider Threads
      NBA 2K25 "The Eccentric Edition" Realistic Slider Set
      The "Movement" Sliders Explained
      The "Defense" Sliders Explained

      Comment

      • EccentricMeat
        MVP
        • Aug 2011
        • 3240

        #288
        Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

        A few more settings I'm posting here for you all to try out if you'd like (using v0.2.2 base settings)

        Acceleration - 50/47
        Speed - 38/35
        On Ball Defense - 35/30
        Lateral Quickness - 0

        Shooting Foul Frequency - 80/68
        My Slider Threads
        NBA 2K25 "The Eccentric Edition" Realistic Slider Set
        The "Movement" Sliders Explained
        The "Defense" Sliders Explained

        Comment

        • G0DZGiFT
          MVP
          • Feb 2007
          • 1741

          #289
          Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

          Originally posted by EccentricMeat
          A few more settings I'm posting here for you all to try out if you'd like (using v0.2.2 base settings)

          Acceleration - 50/47
          Speed - 38/35
          On Ball Defense - 35/30
          Lateral Quickness - 0

          Shooting Foul Frequency - 80/68
          This is still with game speed at 58 or back to normal?

          Comment

          • EccentricMeat
            MVP
            • Aug 2011
            • 3240

            #290
            Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

            Originally posted by G0DZGiFT
            This is still with game speed at 58 or back to normal?


            Game Speed at 56 like it is in the current slider set.
            My Slider Threads
            NBA 2K25 "The Eccentric Edition" Realistic Slider Set
            The "Movement" Sliders Explained
            The "Defense" Sliders Explained

            Comment

            • G0DZGiFT
              MVP
              • Feb 2007
              • 1741

              #291
              Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

              I'm trying them out now. Anything else?


              Sent from my iPhone using Tapatalk

              Comment

              • EccentricMeat
                MVP
                • Aug 2011
                • 3240

                #292
                Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

                Originally posted by G0DZGiFT
                I'm trying them out now. Anything else?


                Sent from my iPhone using Tapatalk


                Nothing I'm 100% with yet.
                My Slider Threads
                NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                The "Movement" Sliders Explained
                The "Defense" Sliders Explained

                Comment

                • G0DZGiFT
                  MVP
                  • Feb 2007
                  • 1741

                  #293
                  Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

                  What slider affects how slow you close out? IDK if it's just me but sometimes it's like my dudes are stuck in the mud.


                  Sent from my iPhone using Tapatalk

                  Comment

                  • jakalfc
                    MVP
                    • Nov 2014
                    • 1610

                    #294
                    Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

                    I've tested your cursors for three quarters with the changes you've posted on the previous page. I could not make a photo but I enjoyed it and with the changes to shooting Foul Frequency 80/68 the free throws are the same (at least in these three quarters I did)

                    Inviato dal mio SM-A510F utilizzando Tapatalk
                    There is no particular team, I am a European with a passion for the NBA

                    Comment

                    • EccentricMeat
                      MVP
                      • Aug 2011
                      • 3240

                      #295
                      Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

                      Originally posted by G0DZGiFT
                      What slider affects how slow you close out? IDK if it's just me but sometimes it's like my dudes are stuck in the mud.


                      Sent from my iPhone using Tapatalk
                      Close-outs are affected by the Jump Shot Defense Strength sliders.

                      Jump Shot Defense Strength (Gather) affects how closely off-ball defenders stick to players on the perimeter, how quickly they close-out on a perimeter player after they receive a pass, how much attention they give the screening player on a pick-n-roll/fade, and how big a defender's "area of effect" is on nearby jumpshots (the higher the Gather slider, the fewer jumpshots will go in regardless of how contested they are).

                      Jump Shot Defense Strength (Release) controls how aggressive, quick, and effective nearby defenders are at contesting a jumpshot at the point of release. The higher this slider, the better defenders are at timing their shot contests AND the more effective these shot contests are at lowering FG%.

                      The bad news here is that these sliders control TOO MUCH. You need to set (Gather) to a relatively high value in order to get realistic, "sticky" perimeter defense. However, doing so has a ridiculously strong negative effect on shooting percentage which limits offensive variety and creativity (and makes the CPU choose to only take wide open shots).

                      I have (Gather) at 40 because it allows a certain amount of creativity and variety on offense (where shots in traffic aren't a guaranteed miss) and it makes the CPU harder to predict. However, having it set at 40 is too low for the perimeter defenders to stick to their assignments and instead they sag off/come over to help too often. Setting Gather to something like 70 would solve this issue, but I would have to compensate for that change by increasing Mid-Range and 3PT tendencies and shot success sliders, but then every wide open shot is a guaranteed make even with below average shooters.

                      This is my main issue with the next update and why it has been delayed. Finding a happy medium here is difficult to say the least.

                      EDIT: Just found a nice workaround actually. Increasing Jump Shot Defense Strength (Release) makes nearby defenders close out on the shooter pretty well! Not quite the FULL solution to the problem as the defender is usually still a little too far away to make a large impact on shot success, but it's better than nothing!

                      Now I just have to find the best balance here and we're golden!
                      Last edited by EccentricMeat; 07-21-2017, 04:06 AM.
                      My Slider Threads
                      NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                      The "Movement" Sliders Explained
                      The "Defense" Sliders Explained

                      Comment

                      • G0DZGiFT
                        MVP
                        • Feb 2007
                        • 1741

                        #296
                        Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

                        Originally posted by EccentricMeat
                        Close-outs are affected by the Jump Shot Defense Strength sliders.

                        Jump Shot Defense Strength (Gather) affects how closely off-ball defenders stick to players on the perimeter, how quickly they close-out on a perimeter player after they receive a pass, how much attention they give the screening player on a pick-n-roll/fade, and how big a defender's "area of effect" is on nearby jumpshots (the higher the Gather slider, the fewer jumpshots will go in regardless of how contested they are).

                        Jump Shot Defense Strength (Release) controls how aggressive, quick, and effective nearby defenders are at contesting a jumpshot at the point of release. The higher this slider, the better defenders are at timing their shot contests AND the more effective these shot contests are at lowering FG%.

                        The bad news here is that these sliders control TOO MUCH. You need to set (Gather) to a relatively high value in order to get realistic, "sticky" perimeter defense. However, doing so has a ridiculously strong negative effect on shooting percentage which limits offensive variety and creativity (and makes the CPU choose to only take wide open shots).

                        I have (Gather) at 40 because it allows a certain amount of creativity and variety on offense (where shots in traffic aren't a guaranteed miss) and it makes the CPU harder to predict. However, having it set at 40 is too low for the perimeter defenders to stick to their assignments and instead they sag off/come over to help too often. Setting Gather to something like 70 would solve this issue, but I would have to compensate for that change by increasing Mid-Range and 3PT tendencies and shot success sliders, but then every wide open shot is a guaranteed make even with below average shooters.

                        This is my main issue with the next update and why it has been delayed. Finding a happy medium here is difficult to say the least.

                        EDIT: Just found a nice workaround actually. Increasing Jump Shot Defense Strength (Release) makes nearby defenders close out on the shooter pretty well! Not quite the FULL solution to the problem as the defender is usually still a little too far away to make a large impact on shot success, but it's better than nothing!

                        Now I just have to find the best balance here and we're golden!


                        LOL ok. I got you. The mad scientist of the 2k sliders.


                        Sent from my iPhone using Tapatalk

                        Comment

                        • denverbro89
                          Rookie
                          • Jan 2010
                          • 96

                          #297
                          Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

                          Yea I see it with my Sg and pg mainly, they sit in the key and let opponents pop open 3s off of offball screens.

                          Sent from my SM-G930P using Tapatalk

                          Comment

                          • denverbro89
                            Rookie
                            • Jan 2010
                            • 96

                            #298
                            Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

                            I'm going to increase close outs by 1 until I find something suitable

                            Sent from my SM-G930P using Tapatalk

                            Comment

                            • G0DZGiFT
                              MVP
                              • Feb 2007
                              • 1741

                              #299
                              Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

                              Is there a slider that causes players that's wide open to do a step back LOL. I'm seeing that too much. Kawhi was wide open, did a step back and went out of bounds [emoji23][emoji23][emoji23][emoji23][emoji23]


                              Sent from my iPhone using Tapatalk

                              Comment

                              • G0DZGiFT
                                MVP
                                • Feb 2007
                                • 1741

                                #300
                                Re: NBA 2K17 "The Eccentric Edition" - Realistic Slider Set

                                SMH we're down by 8.... I need this And One every single time ref

                                <div style="position:relative;height:0;padding-bottom:56.25%"><iframe src="https://www.youtube.com/embed/smLh4z6hwBI?ecver=2" width="640" height="360" frameborder="0" style="position:absolute;width:100%;height:100%;le ft:0" allowfullscreen></iframe></div>

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