Eggie25's New and Improved User Timing HOF Sliders
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Re: Eggie25's New and Improved User Timing (Real % possible) HOF Sliders
Eggie, I think Im going to start playing 11 minute quarters. Whilst playing 12, it is hard to get the stats I want, despite tweaking like a maniac lol. I just played a great game with a new version I am testing, and the score was awesome, winning 88-82 against the Grizzlies, but again, FGA were 99-102. Too many for my liking. Blocks were great, so were rebounds, despite being slightly higher. Lowering the minutes will hopefully be the solution. I would rather not, but for now its something Im willing to do until we find a better balance. I tweak something, and then something else decided to unbalance. Ah the slideritis has kicked in.Comment
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Re: Eggie25's New and Improved User Timing HOF Sliders
Boxscore looks VERY promising indeed. Are you playing 10 minute quarters? If you are playing 12, I will slightly be excited lol. Stats look too good to be true to be 12 min quartersComment
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Re: Eggie25's New and Improved User Timing HOF Sliders
Genius. Lowering rebounds helped heaps with lower FGA. Well done Eggie. I played a game using your latest update and enjoyed it thoroughly well done man. Dont go changing too many things just for changes sake. They play well. Stats are looking OK. More testing needed though to make sure they play well long term for MyLeagueComment
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Re: Eggie25's New and Improved User Timing HOF Sliders
Genius. Lowering rebounds helped heaps with lower FGA. Well done Eggie. I played a game using your latest update and enjoyed it thoroughly well done man. Dont go changing too many things just for changes sake. They play well. Stats are looking OK. More testing needed though to make sure they play well long term for MyLeagueComment
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Re: Eggie25's New and Improved User Timing HOF Sliders
That was 12 min quarters my friend [emoji4]Check me out: https://goo.gl/N8vDdZComment
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Re: Eggie25's New and Improved User Timing (Real % possible) HOF Sliders
New Thread as of 12/11/16. Updated 12/19/2016 1:15 PM ET
Difficulty - Hall Of Fame
Quarter Length - User Preference. Does work well with 12 min
Fatigue - On
Injuries - On
Game Speed - 52
Free Throw Difficulty - 50
Shooting Type - User Timing. Can now be used with Real %
FT Shooting Type - User Timing. Can now be used with Real %
Shot Meter - On (User Preference)
Shot Feedback - On (User Preference)
Camera Preference - Broadcast Generic (Zoom 3, Key Zoom off)
Coach Settings
Offensive PlayVision - All Plays
PlayVision Display - Full
Offensive Playcalling - Auto
Offense
Inside Shot Success: 42
Close Shot Success: 42
Mid Range Shot Success: 42
3PT Success: 42
Layup Success: 45
Dunk in Traffic Frequency: 50
Dunk in Traffic Success: 50
Pass Accuracy: 40
Alley-Oop Success: 50
Contact Shot Success: 50
Ball Security: 50
Body-Up Sensitivity: 45
Defense
Driving Contact Shot Frequency: 50
Inside Contact Shot Frequency: 50
Layup Defense Strength (Takeoff): 75
Layup Defense Strength (Release): 100
Jump Shot Defense Strength (Gather): 42
Jump Shot Defense Strength (Release): 35
Help Defense Strength: 50
Steal Success: 52
Attributes
Acceleration: 60
Vertical: 50
Strength: 50
Stamina: 50
Speed: 35
Durability: 90
Hustle: 100
Ball Handling: 50
Hands: 100
Dunking Ability: 55
On-Ball Defense: 100
Stealing: 45
Blocking: 60
Off Awareness: 100
Def Awareness: 99
Off Rebounding: 1
Def Rebounding: 0
Off Consistency: 50
Def Consistency: 100
Fatigue Rate: 50
Lateral Quickness: 35
Tendencies
Take Inside Shots: 50
Take Close Shots: 50
Take Mid-Range Shots: 50
Take 3PT Shots: 50
Post Shots: 50
Attack the Basket: 99
Look for Post Players: 50
Throw Alley-Oops: 50
Attempt Dunks: 50
Attempt Putbacks: 50
Play Passing Lanes: 50
Go for On-Ball Steals: 50
Contest Shots: 99
Backdoor Cuts: 50
Fouls
Over the Back Foul Frequency: 100
Charging Foul Frequency: 70
Blocking Foul Frequency: 70
Reaching Foul Frequency: 70
Shooting Foul Frequency: 30
Loose Ball Foul Frequency: 70
For those of you who need to know...
I use the default settings for:
Defensive Assist Strength - 0
Boxout Assist Strength - 50
Automatic Shot Contest - Intense-D
(Use what is comfortable for you)
Sliders can be found on PS4 and PC.
PS4 User name: EggieJ
PC User name: EggieJ25
or
Slider name for both PS4 and PC: Eggie
Key statistic for everyone tinkering with blocks.
Most blocks per game by a team: 1985-86 Washington Bullets - 8.7 (716 total blocks).
Most blocks per game by a player: 1984-85 Mark Eaton - 5.56 (456 total blocks).Currently Playing
My Teams
Chicago Bulls
St. Louis Blues
St. Louis Cardinals
Green Bay Packers
Bradley University Basketball
University of Michigan FootballComment
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Re: Eggie25's New and Improved User Timing (Real % possible) HOF Sliders
Figured I would try these out in my Kobe Bryant player locked myleague. I know these sliders weren't made for it (therefore these results won't be a proper representation of your sliders) but I had to try because they are so defense orientated.
They actually played pretty cool. My main problem with using player lock is that I can't make up for the lack of defense awareness from the other players on the court. Still some things I have to figure out but using these sliders definitely made it a much better experience. That's something entirely different I'm going to try figuring out but I wanted to dedicate one post to it. Here are the stats.
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Re: Eggie25's New and Improved User Timing (Real % possible) HOF Sliders
Too many factors play into that. A lot depends on defense and which type of ways you are getting beat on the floor. Nuggets average 47.4 points in the paint as of today. 22 or the 30 teams average a range of 40-50 points in the paint. Gotta remember that this is a video game and we all are at different levels. Stats won't be perfect. We just need to be in the area.Last edited by Eggie25; 12-21-2016, 06:50 AM.Comment
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Re: Eggie25's New and Improved User Timing (Real % possible) HOF Sliders
Figured I would try these out in my Kobe Bryant player locked myleague. I know these sliders weren't made for it (therefore these results won't be a proper representation of your sliders) but I had to try because they are so defense orientated.
They actually played pretty cool. My main problem with using player lock is that I can't make up for the lack of defense awareness from the other players on the court. Still some things I have to figure out but using these sliders definitely made it a much better experience. That's something entirely different I'm going to try figuring out but I wanted to dedicate one post to it. Here are the stats.
Last edited by Eggie25; 12-21-2016, 06:52 AM.Comment
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