Paint mode is the easiest way to do this. The others are very complex
Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Paint mode is the easiest way to do this. The others are very complex -
Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
I am not seeing crazy rebound numbers, but I learned along time ago to run every team in 2k
As good as 2k5 football was. The sim stats suckedComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Hey Armor, question for you. Last year when it came to making custom sliders, you could use HOF sliders as your base...adjust the to whatever level you wanted to play on and still have access to full ACE. Not sure if it's like that this year...haven't heard anything either way; but it would be flat out awesome to be able to have full access to ACE while using your Regular Joe sliders. Is that how you did yours this year?"Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"Comment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Hey Armor, question for you. Last year when it came to making custom sliders, you could use HOF sliders as your base...adjust the to whatever level you wanted to play on and still have access to full ACE. Not sure if it's like that this year...haven't heard anything either way; but it would be flat out awesome to be able to have full access to ACE while using your Regular Joe sliders. Is that how you did yours this year?
Too much cheese in HOFComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
If that's the case then that's great. I just thought I remember the refs saying that the only way to experience full ACE is on the higher levels. That's great news then."Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"Comment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
You do only get the full of ACE higher, but ACE is good enough on pro without the cheeseComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
It's not like Madden where it actually affects gameplay.
If you were to set your difficulty to Pro and I set mine to SS, and we both adjusted our sliders to match Sword's sliders. We'd be EXACTLY the same.Comment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
But Pro is just all the sliders set to a spot that gives an advantage to the User. You'll notice that when you go from Pro to AS to SS, it's just moving the sliders to give the CPU more of advantage.
It's not like Madden where it actually affects gameplay.
If you were to set your difficulty to Pro and I set mine to SS, and we both adjusted our sliders to match Sword's sliders. We'd be EXACTLY the same."Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"Comment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
It's always comforting to know that the Celtics still have absolutely no shot at beating the Warriors. Even if Kyrie drops 30+ on them. Sigh. Well the good thing is, the numbers look good and the game was realistic.
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Now where would I find a spreadsheet or something showing the rotations for each team?? Ideally I want to set all teams correctly to begin the season, then manually adjust for the cpu when injuries occur if I see the cpu do something wonky to fudge it up.
Sent from my SM-G920P using Operation Sports mobile appComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Do you have these rotations set on a roster or did you set them in your MyLeague only? I believe the rotations can be done to rosters in roster creator, thus making it possible for others to download a roster with the rotations already set.Comment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Awesome...
Now where would I find a spreadsheet or something showing the rotations for each team?? Ideally I want to set all teams correctly to begin the season, then manually adjust for the cpu when injuries occur if I see the cpu do something wonky to fudge it up.
Sent from my SM-G920P using Operation Sports mobile appComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Not sure how you guys are doing in your games, but are you seeing the cpu constantly shooting under 40%, with the exception of the super teams (GSW, Cavs, etc)?
Just curious. I have a sample size of 25 games right now with Sword's sliders and teams are shooting under 40% ALOT. Just want to see if you guys are getting the same.
I would try to test, but the gameplay from Sword's sliders is amazing so I don't want to adjust too much.
Does anyone know what directly affects CPU FG% to just tweak it a little?Last edited by extremeskins04; 09-16-2017, 08:59 PM.Comment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
2nd game with these sliders a 106-92 win me GS vs Timberwolves. One thing that has got to be patch is the CPU and subbing more so when a guy is in foul trouble. I just fouled out AT on Timberwolves in 3 quarters because CPU didn't take him out several times when they should have with foul trouble. This game I shoot 41% CPU 34. A lot of shoot attempts to. I had 94+ 16 foul shoots. CPU had 105+ 13 foul shoots. I think part of this is that there are to many missed layups and inside shoots for both teams and some times those lead to rebounds and fast shoots trying to get the ball back up fast after a miss. Also still not enough none shooting fouls. I think layups and inside shooting needs to go up a little for both teams. Also made need to find a way to get CPU to turn the ball over a little more. They had 9 this game and my first game only 7. PIP this game was 38 for me and 36 for CPU. I think I am going to try a few games or so with inside, close and layup success at like 51-52 instead of 50 and see if that helps with to many easy shoots being missed. I think I am also going to up blocking fouls and loose balls some. Also has any one seen a charging foul yet? In 2 games I don't think I have seen one yet for either me or CPU. I think I am going to up that to.Comment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Not sure how you guys are doing in your games, but are you seeing the cpu constantly shooting under 40%, with the exception of the super teams (GSW, Cavs, etc)?
Just curious. I have a sample size of 25 games right now with Sword's sliders and teams are shooting under 40% ALOT. Just want to see if you guys are getting the same.
I would try to test, but the gameplay from Sword's sliders is amazing so I don't want to adjust too much.
Does anyone know what directly affects CPU FG% to just tweak it a little?Comment
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