2K20 MyLeague Community Slider Set (User v User and User v CPU)
Collapse
Recommended Videos
Collapse
X
-
-
Re: 2K20 MyLeague Community Slider Set (User v User and User v CPU)
Current Set
Slider 1 [Testing vs CPU and Looking for Online Users]
CPU
Spoiler
Offense
Inside Shot Success: 55
Close Shot Success: 55
Mid-Range Success: 55
3PT Success: 55
Layup Success: 55
Dunk In Traffic Frequency: 55
Dunk In Traffic Success: 55
Pass Accuracy: 35
Alley-Oop Success: 55
Contact Shot Success: 20
Ball Security: 40
Body-up Sensitivity: 95
Pass Speed: 50
Defense
Driving Contact Shot Frequency: 95
Inside Contact Shot Frequency: 95
Layup Defense Strength (Takeoff): 80
Layup Defense Strength (Release): 60
Jump Shot Defense Strength (Gather): 50
Jump Shot Defense Strength (Release): 50
Help Defense Strength: 95
Steal Success: 75
Attributes
Acceleration: 50
Vertical: 35
Strength: 70
Stamina: 50
Speed: 50
Durability: 50
Hustle: 65
Ball Handling: 40
Hands: 75
Dunking Ability: 45
On-Ball Defense: 50
Stealing: 50
Blocking: 50
Offensive Awareness: 90
Defensive Awareness: 90
Offensive Rebounding: 30
Defensive Rebounding: 35
Offensive Consistency: 50
Defensive Consistency: 50
Fatigue Rate: 50
Lateral Quickness: 50
Tendencies
Take Inside Shots: 50
Take Close Shots: 50
Take Mid-Range Shots: 50
Take 3PT Shots: 50
Post Shots: 50
Attack The Basket: 60
Look for Post Players: 50
Throw Alley-Oops: 50
Attempt Dunks: 50
Attempt Putbacks: 50
Play Passing Lanes: 50
Go for On-Ball Steals: 50
Contest Shots: 75
Backdoor Cuts: 55
Fouls
Over The Back Foul: 65
Charging Foul: 95
Blocking Foul: 95
Reaching Foul: 80
Shooting Foul: 70
Loose Ball Foul: 95
Illegal Screen Frequency: 60
Movement
Speed with Ball (Max Rating): 70
Speed with Ball (Min Rating): 15
Acceleration with Ball (Max Rating): 70
Acceleration with Ball (Min Rating): 15
Speed without Ball (Max Rating): 70
Speed without Ball (Min Rating): 15
Acceleration without Ball (Max Rating): 70
Acceleration without Ball (Min Rating): 30
USER
Spoiler
Offense
Free Throw Difficulty: 55
Inside Shot Success: 45
Close Shot Success: 45
Mid-Range Success: 45
3PT Success: 45
Layup Success: 45
Dunk In Traffic Frequency: 40
Dunk In Traffic Success: 40
Pass Accuracy: 35
Alley-Oop Success: 50
Contact Shot Success: 20
Ball Security: 30
Body-up Sensitivity: 95
Pass Speed: 50
Defense
Driving Contact Shot Frequency: 95
Inside Contact Shot Frequency: 95
Layup Defense Strength (Takeoff): 70
Layup Defense Strength (Release): 50
Jump Shot Defense Strength (Gather): 50
Jump Shot Defense Strength (Release): 50
Help Defense Strength: 80
Steal Success: 20
Attributes
Acceleration: 50
Vertical: 35
Strength: 70
Stamina: 50
Speed: 50
Durability: 50
Hustle: 65
Ball Handling: 32
Hands: 40
Dunking Ability: 40
On-Ball Defense: 40
Stealing: 30
Blocking: 50
Offensive Awareness: 40
Defensive Awareness: 40
Offensive Rebounding: 30
Defensive Rebounding: 35
Offensive Consistency: 50
Defensive Consistency: 40
Fatigue Rate: 50
Lateral Quickness: 40
Tendencies
Take Inside Shots: 50
Take Close Shots: 50
Take Mid-Range Shots: 40
Take 3PT Shots: 50
Post Shots: 50
Attack The Basket: 80
Look for Post Players: 50
Throw Alley-Oops: 50
Attempt Dunks: 40
Attempt Putbacks: 50
Play Passing Lanes: 60
Go for On-Ball Steals: 60
Contest Shots: 85
Backdoor Cuts: 50
Fouls
Over The Back Foul: 90
Charging Foul: 95
Blocking Foul: 95
Reaching Foul: 95
Shooting Foul: 95
Loose Ball Foul: 95
Illegal Screen Frequency: 70
Movement
Speed with Ball (Max Rating): 70
Speed with Ball (Min Rating): 15
Acceleration with Ball (Max Rating): 70
Acceleration with Ball (Min Rating): 15
Speed without Ball (Max Rating): 70
Speed without Ball (Min Rating): 15
Acceleration without Ball (Max Rating): 70
Acceleration without Ball (Min Rating): 30
up on Front Page as well. Under PSN: stickmanduce.Last edited by duce; 09-29-2019, 10:46 AM.Comment
-
Re: 2K20 MyLeague Community Slider Set (User v User and User v CPU)
Interesting sliders will check them out, couple of questions:
1. And my brother play on position lock, so do CPU sliders affect our teammates, or is it still the USER sliders?
2. What is the base difficulty you used to build your sliders?
3. Do our teammates get the boost to their stats if we play on HOF or Superstar, similar to what the CPU controlled team gets?
4. fast PG cheese still strong?Comment
-
Re: 2K20 MyLeague Community Slider Set (User v User and User v CPU)
Interesting sliders will check them out, couple of questions:
1. And my brother play on position lock, so do CPU sliders affect our teammates, or is it still the USER sliders?
2. What is the base difficulty you used to build your sliders?
3. Do our teammates get the boost to their stats if we play on HOF or Superstar, similar to what the CPU controlled team gets?
4. fast PG cheese still strong?
2. Hall of Fame.
3. I'm not sure with player lock, but I would assume CPU teammates get the same treatment as the User. It may differ from myPlayer to player lock.
4. Fast PG is not as strong, especially with faster help. However I was able to use it to close out my last game being guarded by Kemba Walker.
I'll test player lock as well soon, but for now I'm trying to get the CPU offense to feel dynamic/aware and their on-ball defense more effectiveComment
-
Re: 2K20 MyLeague Community Slider Set (User v User and User v CPU)
Current Set - Slider 2 - On PSN as OSCS v2.
- To reduce fast PG cheese by increasing Help Defense (particularly for non-PnR drives) and increasing acceleration for those without the ball.
- Changed CPU tendencies to reduce off the dribble fade threes and increase attacking the basket for fouls.
- Changed Defensive Sliders based off ShadyMike and PopBoy findings from 2k19. I can post those specific videos if anyone interested, but it seems the sliders are reversed for jump shot defense (which also seems to affect space given to ball handlers) and layup defense.
- Made the CPU more aggressive and successful on ball steals. Need to protect the ball, which discourages spamming turbo to get past Defenders. Also creates more risk for ball handler when CPU plays tight. Still looking at on-ball defense slider.
- Increased Hustle for more hustle animations and faster reaction to fast-breaks.
Slider 2 [Testing vs CPU and Looking for Online Users]
CPU
Spoiler
Offense
Inside Shot Success: 55
Close Shot Success: 55
Mid-Range Success: 55
3PT Success: 55
Layup Success: 55
Dunk In Traffic Frequency: 55
Dunk In Traffic Success: 55
Pass Accuracy: 35
Alley-Oop Success: 55
Contact Shot Success: 20
Ball Security: 40
Body-up Sensitivity: 95
Pass Speed: 50
Defense
Driving Contact Shot Frequency: 95
Inside Contact Shot Frequency: 95
Layup Defense Strength (Takeoff): 35
Layup Defense Strength (Release): 45
Jump Shot Defense Strength (Gather): 35
Jump Shot Defense Strength (Release): 40
Help Defense Strength: 90
Steal Success: 75
Attributes
Acceleration: 50
Vertical: 40
Strength: 70
Stamina: 50
Speed: 50
Durability: 50
Hustle: 85
Ball Handling: 45
Hands: 75
Dunking Ability: 45
On-Ball Defense: 80
Stealing: 50
Blocking: 50
Offensive Awareness: 90
Defensive Awareness: 90
Offensive Rebounding: 30
Defensive Rebounding: 35
Offensive Consistency: 80
Defensive Consistency: 85
Fatigue Rate: 50
Lateral Quickness: 55
Tendencies
Take Inside Shots: 30
Take Close Shots: 10
Take Mid-Range Shots: 20
Take 3PT Shots: 30
Post Shots: 10
Attack The Basket: 30
Look for Post Players: 20
Throw Alley-Oops: 50
Attempt Dunks: 50
Attempt Putbacks: 50
Play Passing Lanes: 50
Go for On-Ball Steals: 80
Contest Shots: 75
Backdoor Cuts: 60
Fouls
Over The Back Foul: 65
Charging Foul: 95
Blocking Foul: 95
Reaching Foul: 80
Shooting Foul: 95
Loose Ball Foul: 95
Illegal Screen Frequency: 85
Movement
Speed with Ball (Max Rating): 70
Speed with Ball (Min Rating): 15
Acceleration with Ball (Max Rating): 70
Acceleration with Ball (Min Rating): 15
Speed without Ball (Max Rating): 70
Speed without Ball (Min Rating): 15
Acceleration without Ball (Max Rating): 75
Acceleration without Ball (Min Rating): 30
USER
Spoiler
Offense
Free Throw Difficulty: 75
Inside Shot Success: 45
Close Shot Success: 45
Mid-Range Success: 45
3PT Success: 45
Layup Success: 45
Dunk In Traffic Frequency: 40
Dunk In Traffic Success: 40
Pass Accuracy: 35
Alley-Oop Success: 50
Contact Shot Success: 20
Ball Security: 30
Body-up Sensitivity: 95
Pass Speed: 50
Defense
Driving Contact Shot Frequency: 95
Inside Contact Shot Frequency: 95
Layup Defense Strength (Takeoff): 70
Layup Defense Strength (Release): 75
Jump Shot Defense Strength (Gather): 30
Jump Shot Defense Strength (Release): 75
Help Defense Strength: 90
Steal Success: 20
Attributes
Acceleration: 50
Vertical: 40
Strength: 70
Stamina: 50
Speed: 50
Durability: 50
Hustle: 65
Ball Handling: 40
Hands: 40
Dunking Ability: 40
On-Ball Defense: 40
Stealing: 30
Blocking: 40
Offensive Awareness: 40
Defensive Awareness: 40
Offensive Rebounding: 30
Defensive Rebounding: 35
Offensive Consistency: 45
Defensive Consistency: 30
Fatigue Rate: 50
Lateral Quickness: 40
Tendencies
Take Inside Shots: 50
Take Close Shots: 50
Take Mid-Range Shots: 40
Take 3PT Shots: 50
Post Shots: 50
Attack The Basket: 80
Look for Post Players: 50
Throw Alley-Oops: 50
Attempt Dunks: 45
Attempt Putbacks: 50
Play Passing Lanes: 60
Go for On-Ball Steals: 80
Contest Shots: 80
Backdoor Cuts: 50
Fouls
Over The Back Foul: 90
Charging Foul: 95
Blocking Foul: 95
Reaching Foul: 95
Shooting Foul: 95
Loose Ball Foul: 95
Illegal Screen Frequency: 85
Movement
Speed with Ball (Max Rating): 70
Speed with Ball (Min Rating): 15
Acceleration with Ball (Max Rating): 70
Acceleration with Ball (Min Rating): 15
Speed without Ball (Max Rating): 70
Speed without Ball (Min Rating): 15
Acceleration without Ball (Max Rating): 75
Acceleration without Ball (Min Rating): 30
up on Front Page as well. Under PSN: stickmanduce.
back to testing.Last edited by duce; 10-04-2019, 09:12 PM.Comment
-
Re: 2K20 MyLeague Community Slider Set (User v User and User v CPU)
Current Set - Slider 2 - On PSN as OSCS v2.
- To reduce fast PG cheese by increasing Help Defense (particularly for non-PnR drives) and increasing acceleration for those without the ball.
- Changed CPU tendencies to reduce off the dribble fade threes and increase attacking the basket for fouls.
- Changed Defensive Sliders based off ShadyMike and PopBoy findings from 2k19. I can post those specific videos if anyone interested, but it seems the sliders are reversed for jump shot defense (which also seems to affect space given to ball handlers) and layup defense.
- Made the CPU more aggressive and successful on ball steals. Need to protect the ball, which discourages spamming turbo to get past Defenders. Also creates more risk for ball handler when CPU plays tight. Still looking at on-ball defense slider.
- Increased Hustle for more hustle animations and faster reaction to fast-breaks.
Slider 2 [Testing vs CPU and Looking for Online Users]
CPU
Spoiler
Offense
Inside Shot Success: 55
Close Shot Success: 55
Mid-Range Success: 55
3PT Success: 55
Layup Success: 55
Dunk In Traffic Frequency: 55
Dunk In Traffic Success: 55
Pass Accuracy: 35
Alley-Oop Success: 55
Contact Shot Success: 20
Ball Security: 40
Body-up Sensitivity: 95
Pass Speed: 50
Defense
Driving Contact Shot Frequency: 95
Inside Contact Shot Frequency: 95
Layup Defense Strength (Takeoff): 35
Layup Defense Strength (Release): 45
Jump Shot Defense Strength (Gather): 35
Jump Shot Defense Strength (Release): 40
Help Defense Strength: 90
Steal Success: 75
Attributes
Acceleration: 50
Vertical: 40
Strength: 70
Stamina: 50
Speed: 50
Durability: 50
Hustle: 85
Ball Handling: 45
Hands: 75
Dunking Ability: 45
On-Ball Defense: 80
Stealing: 50
Blocking: 50
Offensive Awareness: 90
Defensive Awareness: 90
Offensive Rebounding: 30
Defensive Rebounding: 35
Offensive Consistency: 80
Defensive Consistency: 85
Fatigue Rate: 50
Lateral Quickness: 55
Tendencies
Take Inside Shots: 30
Take Close Shots: 10
Take Mid-Range Shots: 20
Take 3PT Shots: 30
Post Shots: 10
Attack The Basket: 30
Look for Post Players: 20
Throw Alley-Oops: 50
Attempt Dunks: 50
Attempt Putbacks: 50
Play Passing Lanes: 50
Go for On-Ball Steals: 80
Contest Shots: 75
Backdoor Cuts: 60
Fouls
Over The Back Foul: 65
Charging Foul: 95
Blocking Foul: 95
Reaching Foul: 80
Shooting Foul: 95
Loose Ball Foul: 95
Illegal Screen Frequency: 85
Movement
Speed with Ball (Max Rating): 70
Speed with Ball (Min Rating): 15
Acceleration with Ball (Max Rating): 70
Acceleration with Ball (Min Rating): 15
Speed without Ball (Max Rating): 70
Speed without Ball (Min Rating): 15
Acceleration without Ball (Max Rating): 75
Acceleration without Ball (Min Rating): 30
USER
Spoiler
Offense
Free Throw Difficulty: 75
Inside Shot Success: 45
Close Shot Success: 45
Mid-Range Success: 45
3PT Success: 45
Layup Success: 45
Dunk In Traffic Frequency: 40
Dunk In Traffic Success: 40
Pass Accuracy: 35
Alley-Oop Success: 50
Contact Shot Success: 20
Ball Security: 30
Body-up Sensitivity: 95
Pass Speed: 50
Defense
Driving Contact Shot Frequency: 95
Inside Contact Shot Frequency: 95
Layup Defense Strength (Takeoff): 70
Layup Defense Strength (Release): 75
Jump Shot Defense Strength (Gather): 30
Jump Shot Defense Strength (Release): 75
Help Defense Strength: 90
Steal Success: 20
Attributes
Acceleration: 50
Vertical: 40
Strength: 70
Stamina: 50
Speed: 50
Durability: 50
Hustle: 65
Ball Handling: 40
Hands: 40
Dunking Ability: 40
On-Ball Defense: 40
Stealing: 30
Blocking: 40
Offensive Awareness: 40
Defensive Awareness: 40
Offensive Rebounding: 30
Defensive Rebounding: 35
Offensive Consistency: 45
Defensive Consistency: 30
Fatigue Rate: 50
Lateral Quickness: 40
Tendencies
Take Inside Shots: 50
Take Close Shots: 50
Take Mid-Range Shots: 40
Take 3PT Shots: 50
Post Shots: 50
Attack The Basket: 80
Look for Post Players: 50
Throw Alley-Oops: 50
Attempt Dunks: 45
Attempt Putbacks: 50
Play Passing Lanes: 60
Go for On-Ball Steals: 80
Contest Shots: 80
Backdoor Cuts: 50
Fouls
Over The Back Foul: 90
Charging Foul: 95
Blocking Foul: 95
Reaching Foul: 95
Shooting Foul: 95
Loose Ball Foul: 95
Illegal Screen Frequency: 85
Movement
Speed with Ball (Max Rating): 70
Speed with Ball (Min Rating): 15
Acceleration with Ball (Max Rating): 70
Acceleration with Ball (Min Rating): 15
Speed without Ball (Max Rating): 70
Speed without Ball (Min Rating): 15
Acceleration without Ball (Max Rating): 75
Acceleration without Ball (Min Rating): 30
up on Front Page as well. Under PSN: stickmanduce.
back to testing.
<iframe src="https://player.twitch.tv/?channel=superx2x" frameborder="0" allowfullscreen="true" scrolling="no" height="378" width="620"></iframe>
I'm a user against cpu player.
Inviato dal mio ANE-LX1 utilizzando TapatalkThere is no particular team, I am a European with a passion for the NBAComment
-
Re: 2K20 MyLeague Community Slider Set (User v User and User v CPU)
The difficulty is Hall of Fame.Comment
-
Re: 2K20 MyLeague Community Slider Set (User v User and User v CPU)
You slider set is similar to what I play on.
I turn help defense to 99 for the cpu and the user. (Number 3 problem)
Pass Accuracy to 25 or 30.
Offensive and Defensive Rebounding down to 15. (Number 1 problem playing the cpu)
Blocking down to about 40.
I turn the layup defense strength up to 55 for both user and cpu. (Number 2 problem playing the cpu)
I also turn all the user and cpu shooting sliders to 45 except I leave the CPU 3 point shooting from 50 to 55.
Acceleration down to 40.
Everything else I leave on HOF default for both sides.
I see where you are going with your sliders, and I agree with what you are attempting to do with them. Good work.Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
-
Re: 2K20 MyLeague Community Slider Set (User v User and User v CPU)
@duce I can vouch for @alabamarob statement above regarding shooting successes. I've been using 44 (his 45), but 3pt success somewhere between 55 and 59 (mine is for both user and CPU though I know his is 55 for cpu only).... but I can say that the range he was suggesting works well. Of course defense sliders matter as well when implementing, as usual.
What I noticed was that the higher the CPU 3pt success, the more they will look to get an opportunity to shoot threes, because they "know" that their chances of success is higher. A.I. is smart enough to recognize this. I tested this both on 2K19 & 2K20. As usual test on your own to see if it's true for you.Comment
-
Re: 2K20 MyLeague Community Slider Set (User v User and User v CPU)
You slider set is similar to what I play on.
I turn help defense to 99 for the cpu and the user. (Number 3 problem)
Pass Accuracy to 25 or 30.
Offensive and Defensive Rebounding down to 15. (Number 1 problem playing the cpu)
Blocking down to about 40.
I turn the layup defense strength up to 55 for both user and cpu. (Number 2 problem playing the cpu)
I also turn all the user and cpu shooting sliders to 45 except I leave the CPU 3 point shooting from 50 to 55.
Acceleration down to 40.
Everything else I leave on HOF default for both sides.
I see where you are going with your sliders, and I agree with what you are attempting to do with them. Good work.@duce I can vouch for @alabamarob statement above regarding shooting successes. I've been using 44 (his 45), but 3pt success somewhere between 55 and 59 (mine is for both user and CPU though I know his is 55 for cpu only).... but I can say that the range he was suggesting works well. Of course defense sliders matter as well when implementing, as usual.
What I noticed was that the higher the CPU 3pt success, the more they will look to get an opportunity to shoot threes, because they "know" that their chances of success is higher. A.I. is smart enough to recognize this. I tested this both on 2K19 & 2K20. As usual test on your own to see if it's true for you.
Help defense may need to be in the high 90's. I still feel like I can exploit defenses with Fox fairly easily (though he may be fastest player in NBA so it may be somewhat justified). The overall acceleration will be lowered to 40 as well to see its effect.
I'm going to lower pass accuracy, but I'm also interested in lowering pass speed to balance with help defense reaction time.
I keep the CPU shooting sliders up to force myself to play more aggressively on defense, thereby creating more foul situations. There hasn't been too much issue in containing them when locked in (particularly if playing a mixture of on-ball and off-ball defense). My biggest thing is getting them to drive and kick more aggressively. For that, I've seen some promising things with tendencies, but its a WIP.
User shooting percentages I'm able to basically change at will with Offensive Consistency.
I've gotten good numbers with lower (than default) rebounding and lower vertical, but I still can feel dominated on boards by larger lineups.
I believe yall look for a similar challenge from the game, but if yall ever have a chance to stream your slider set game play, I would be interested in those full games. I'm big on the eye test, though I'm get satisfaction from realistic stats.Comment
-
Comment
-
Re: 2K20 MyLeague Community Slider Set (User v User and User v CPU)
what i had noticed:
- guards drive to easy by his defenders into the post for an easy layups (often they hit more contested layup then they should - atleast what i had experienced so far) it is very hard to defend hard with onball defense...they just pass you buy (if they are quick)
- passes are to precise in my opionon
- too many steals
- too many off rebs maybe
- too many fouls when somebody drives to the basket, and not enough all other fouls
my league online mode, only user vs user...we play on superstar difficulty / 9mins quarter / 45 game speedComment
-
Re: 2K20 MyLeague Community Slider Set (User v User and User v CPU)
what i had noticed:
- guards drive to easy by his defenders into the post for an easy layups (often they hit more contested layup then they should - atleast what i had experienced so far) it is very hard to defend hard with onball defense...they just pass you buy (if they are quick)
--- I'm taking a look at jump shot defense gather to get CPU to play off of speedier PGs. I haven't had trouble defending CPU as they tend to be more predictable with dribbling.
- passes are to precise in my opionon
I'm lowering those. I'm assuming you're on V2. Full court passes go out but I do want to see a few more out of bounds passes.
- too many steals
On ball steals or live ball steals? Live ball on drives makes sense to me as a balance for underpowered help defense but I would want to see what you see to make proper slider adjustment.
- too many off rebs maybe
By maybe, are you seeing outlandish stats/numbers? Is it in particular matchups you're seeing this?
- too many fouls when somebody drives to the basket, and not enough all other fouls
Hoping that if I get CPU to say a bit more I can get them in position for charges. I'm thinking it will also take a much higher lateral quickness. Do y'all typically play on ball def? Are you seeing any reach-ins? What are your typical Free Throw numbers like?
my league online mode, only user vs user...we play on superstar difficulty / 9mins quarter / 45 game speed
You on PS4? I'm eager to try these in a user v user setting. If not, I would be interested if you had any streams up of full games.
Did y'all run with only the minutes/difficulty/game speed changed?
Also, does real fg% work in MLO User v User games?Comment
Comment