RES2 2K23 All Star Current Gen Sliders
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Re: RES2 2K23 All Star Current Gen Sliders
Played another really good game. Might need to adjust slightly to bump up the CPU shooting % a little. But I'm liking the game play and box scores. Here is what I have now.
OFFENSE
Inside Shot Success - 40/44
Close Shot Success - 44/48
Mid-Range Shot Success - 54/58
3PT Success - 56/60
Layup Success – 44/48
Shot Coverage Impact - 35
Shot Timing Impact - 0
Dunk in Traffic Frequency - 50
Dunk in Traffic Success - 50
Pass Accuracy - 25/15
Alley-Oop Success - 65/50
Contact Shot Success - 45
Ball Security - 5
Body-Up Sensitivity - 40
Pass Speed - 35
DEFENSE
Driving Contact Shot Frequency - 100
Inside Contact Shot Frequency - 100
Layup Defense Strength (Takeoff) - 75
Layup Defense Strength (Release) - 75
Jump Shot Defense Strength (Gather) - 35
Jump Shot Defense Strength (Release) - 55
Help Defense Strength - 75
Steal Success - 50
ATTRIBUTES
Acceleration - 35
Vertical – 35
Strength – 50
Stamina – 50
Speed – 40
Durability - 50
Hustle – 65
Ball Handling – 40
Hands – 35
Dunking Ability - 50
On-Ball Defense – 50
Stealing – 50
Blocking – 60
Offensive Awareness - 75/85
Defensive Awareness – 25
Offensive Rebounding - 25
Defensive Rebounding – 40
Offensive Consistency - 45/65
Defensive Consistency - 45/50
Fatigue Rate – 50
Lateral Quickness - 40/50
TENDENCIES
Take Inside Shots - 40
Take Close Shots - 35
Take Mid-Range Shots - 75
Take 3PT Shots - 80
Post Shots - 45
Attack the Basket - 25
Look for Post Players - 45
Throw Alley-Oops - 50
Attempt Dunks - 65
Attempt Putbacks - 65
Play Passing Lanes - 85/65
Go for On-Ball Steals - 85
Contest Shots - 75
Backdoor Cuts - 50
Fouls and Movement are unchanged.Comment
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Re: RES2 2K23 All Star Current Gen Sliders
Played another really good game. Might need to adjust slightly to bump up the CPU shooting % a little. But I'm liking the game play and box scores. Here is what I have now.
OFFENSE
Inside Shot Success - 40/44
Close Shot Success - 44/48
Mid-Range Shot Success - 54/58
3PT Success - 56/60
Layup Success – 44/48
Shot Coverage Impact - 35
Shot Timing Impact - 0
Dunk in Traffic Frequency - 50
Dunk in Traffic Success - 50
Pass Accuracy - 25/15
Alley-Oop Success - 65/50
Contact Shot Success - 45
Ball Security - 5
Body-Up Sensitivity - 40
Pass Speed - 35
DEFENSE
Driving Contact Shot Frequency - 100
Inside Contact Shot Frequency - 100
Layup Defense Strength (Takeoff) - 75
Layup Defense Strength (Release) - 75
Jump Shot Defense Strength (Gather) - 35
Jump Shot Defense Strength (Release) - 55
Help Defense Strength - 75
Steal Success - 50
ATTRIBUTES
Acceleration - 35
Vertical – 35
Strength – 50
Stamina – 50
Speed – 40
Durability - 50
Hustle – 65
Ball Handling – 40
Hands – 35
Dunking Ability - 50
On-Ball Defense – 50
Stealing – 50
Blocking – 60
Offensive Awareness - 75/85
Defensive Awareness – 25
Offensive Rebounding - 25
Defensive Rebounding – 40
Offensive Consistency - 45/65
Defensive Consistency - 45/50
Fatigue Rate – 50
Lateral Quickness - 40/50
TENDENCIES
Take Inside Shots - 40
Take Close Shots - 35
Take Mid-Range Shots - 75
Take 3PT Shots - 80
Post Shots - 45
Attack the Basket - 25
Look for Post Players - 45
Throw Alley-Oops - 50
Attempt Dunks - 65
Attempt Putbacks - 65
Play Passing Lanes - 85/65
Go for On-Ball Steals - 85
Contest Shots - 75
Backdoor Cuts - 50
Fouls and Movement are unchanged.
Also Roster Edits (Fixing Player Tendencies) and combing through playbook. Broken plays really mess up the flow of the offense. For myself personally, I've removed all Cutter and ISO plays from Playbook and Play Types. Has helped BIG time.Comment
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Re: RES2 2K23 All Star Current Gen Sliders
I like these sliders, they're solid. I think lowering Close Shot Tendency would help increase your CPU Shooting % since the AI force stupid shots when near the rim. I personally use 5 for Close Shot. Lowering that slider would eliminate a lot of those shots, thus increase Close %.
Also Roster Edits (Fixing Player Tendencies) and combing through playbook. Broken plays really mess up the flow of the offense. For myself personally, I've removed all Cutter and ISO plays from Playbook and Play Types. Has helped BIG time.
I'll play with that Close Shot tendency slider.
Yeah, I removed Iso and Cutter from my Seattle team and playbook and like the results. I did not want to edit every player but the playbook adjustments will not be to hard. That's a good idea.
Sent from my SM-S908U using TapatalkComment
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Re: RES2 2K23 All Star Current Gen Sliders
I removed the Iso and Cutter plays from all team playbooks, bumped the Close Shooting slider up by 2 points, and lowered the Close Tendency to 15.
In my game against the Clippers, I really liked the overall gameplay. I won by about 20 because PG13 left with an elbow injury early in the 2nd quarter, The Clippers were in foul trouble much of the game and Zubac fouled out with almost 10 minutes left in the game.
The Clippers were just off most of the 2nd half, but with the Paul George injury and how their rotations were a mess due to foul issues, its not a great gauge of how most game might play.
That said, I love seeing an in game injury and how foul trouble was actually a thing and really did create lineup problems. All good indications of how this year's game is so much better than previous years.Last edited by res2; 10-09-2022, 10:08 PM.Comment
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Re: RES2 2K23 All Star Current Gen Sliders
Game against the Bucks was also really good. I shot just over 50% and the Bucks just over 40% (including only 18% from 3) so I still want to make some slight adjustments to bring shooting % a little more in line. Almost there.
Wallace (my C) was in foul trouble in the 1st and Ibaka fouled out in the 4th quarter. Again, I like to foul trouble adjustments that teams (including me at times) need to make.Comment
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Re: RES2 2K23 All Star Current Gen Sliders
Game against the Bucks was also really good. I shot just over 50% and the Bucks just over 40% (including only 18% from 3) so I still want to make some slight adjustments to bring shooting % a little more in line. Almost there.
Wallace (my C) was in foul trouble in the 1st and Ibaka fouled out in the 4th quarter. Again, I like to foul trouble adjustments that teams (including me at times) need to make.Comment
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Re: RES2 2K23 All Star Current Gen Sliders
But in the 2 games I played with this current set (Clippers and Bucks) I shot over 50% and the CPU shot about 40%. I always play about 2 or 3 games to see if there is a trend or theme because each game is different.
Nice thing is I just tweaked a couple things and lost to the Bulls by 8. I shot 46% and the Bulls shot 49%. it as a really good game.
I'll play a couple more to see if this good gameplay sticks.Comment
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Re: RES2 2K23 All Star Current Gen Sliders
Oh for sure!
But in the 2 games I played with this current set (Clippers and Bucks) I shot over 50% and the CPU shot about 40%. I always play about 2 or 3 games to see if there is a trend or theme because each game is different.
Nice thing is I just tweaked a couple things and lost to the Bulls by 8. I shot 46% and the Bulls shot 49%. it as a really good game.
I'll play a couple more to see if this good gameplay sticks.Comment
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Re: RES2 2K23 All Star Current Gen Sliders
The main levers I've been playing with to tweak shooting % (mostly because I don't want to keep adjusting the shooting sliders) are 1) Shot Coverage Impact, 2) Layup Defense Strength (Release), 3) Jump Shot Defense Strength (Release), 4) Defensive Awareness, Offensive Consistency, and 5) Defensive Consistency.
So to get shooting % a little lower consider these adjustments -
Increase Shot Coverage Impact (but don't go over 50)
Increase Layup Defense Strength (Release)
Increase Jump Shot Defense Strength (Release)
Increase Defensive Awareness
Decrease Offensive Consistency
Increase Defensive Consistency
I would only make small adjustments and play a game or two to see if you like the results.
I'll have an updated on my most recent experiments later tonight I hope.Last edited by res2; 10-09-2022, 09:20 PM.Comment
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Re: RES2 2K23 All Star Current Gen Sliders
Here are the tweaks to the set posted above that I'm currently playing with. Parentheses note the old value.
Speed - 56 (60)
Jump Shot Defense Strength (Gather) - 25 (35)
Acceleration - from 45 (35)
Hands – 65 (35)
On-Ball Defense – 40 (50)
Defensive Awareness – 25 (35)
Take Inside Shots - 35 (40)
Take Close Shots - 15 (35)
Take 3PT Shots - 85 (80)
Look for Post Players - 55 (45)
Everything else is unchanged.
The biggest change was dropping Jump Shot Defense Strength (Gather) to 25. This years game is strong defensively so the higher points I want for defensive animations and gameplay need to be somewhat offset elsewhere. I like the lower score here for the same reason I like the lower Defensive Awareness score. This slows down the defense reactions to player movement and passes just enough to allow more flow and movement.
Most of the other changes are minor things I saw (like increasing hands to get more deflections and turnovers) or based on comments from others here or in other posts (like reducing Take Close Shots).
I adjusted the game speed because I could not find the right mix of speed and acceleration at 60. I like the way this played at 56. We'll see if it sticks or if 2K messes with the speed like the sometimes do.
As always, I'd love to hear your comments and feedback.Comment
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Re: RES2 2K23 All Star Current Gen Sliders
I bumped CPU Offensive Consistency up from 65 to 70 because they were struggling to score in these recent games.
In the game with the Bucks Giannis had a bit of an off night, which got me thinking. I have now gone back and updated some tendencies for a few players because of my earlier roster updates to tame Drive and Finish (needed to bump Giannis, Zion, and some other big drivers).
This game was much closer than the final 15 point win shows. I went on a tear late and the Bucks had several turnovers that resulting in a couple rim rattling dunks that gave me really good late momentum.
Here is the box score.
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Re: RES2 2K23 All Star Current Gen Sliders
I bumped CPU Offensive Consistency up from 65 to 70 because they were struggling to score in these recent games.
In the game with the Bucks Giannis had a bit of an off night, which got me thinking. I have now gone back and updated some tendencies for a few players because of my earlier roster updates to tame Drive and Finish (needed to bump Giannis, Zion, and some other big drivers).
This game was much closer than the final 15 point win shows. I went on a tear late and the Bucks had several turnovers that resulting in a couple rim rattling dunks that gave me really good late momentum.
Here is the box score.
I like the changes in your sliders, I'm tweaking mine as well. Biggest changes was increasing Look for Post Players and Hustle to 85. As opening day nears, I'm sure there will be another Update that will require a tweak to sliders. Look forward to what you change and exchanging ideas.
I will say this, this year is a massive upgrade in gameplay over last year. CPU is much better at defense and overall plays smarter.Comment
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Re: RES2 2K23 All Star Current Gen Sliders
I bumped CPU Offensive Consistency up from 65 to 70 because they were struggling to score in these recent games.
In the game with the Bucks Giannis had a bit of an off night, which got me thinking. I have now gone back and updated some tendencies for a few players because of my earlier roster updates to tame Drive and Finish (needed to bump Giannis, Zion, and some other big drivers).
This game was much closer than the final 15 point win shows. I went on a tear late and the Bucks had several turnovers that resulting in a couple rim rattling dunks that gave me really good late momentum.
Here is the box score.
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