NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • talladega63
    Rookie
    • Oct 2013
    • 230

    #61
    Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

    EccentricMeat i appraciete your sliders very good thanks!
    I have notice that when i made a p/roll the setter's difender almost never goes to block a three point shot.
    Do you think it's possible to solve this problem?

    I have also increase help defense to 70 and i think it's better, are you agree?

    Comment

    • EccentricMeat
      MVP
      • Aug 2011
      • 3240

      #62
      Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

      Originally posted by talladega63
      EccentricMeat i appraciete your sliders very good thanks!
      I have notice that when i made a p/roll the setter's difender almost never goes to block a three point shot.
      Do you think it's possible to solve this problem?

      I have also increase help defense to 70 and i think it's better, are you agree?

      Yes, you can pause the game and switch to the other team, then go into their Gameplan > Defensive Settings and set up how you want them to defend either your team as a whole, or just how to defend specific players. You can set them to switch on the PnR for everyone, or just for a guy like Steph Curry.

      Outside of tweaking their defensive settings, you can really only increase their Help Defense under Gameplan > Coach Sliders. If that Help Defense slider is 70+ they should be pretty good at recognizing when a guy is open and sending help, but that doesn’t typically happen until you drive the lane. The other Help Defense Strength slider in the slider menu is more about how effective the help is once the game triggers help to come over, so you definitely can increase that to 70 but it probably won’t do much to help the issue you’re talking about.

      The main thing would be for the ACE defensive system to actually work well for these situations, but it really doesn’t. ACE is good at recognizing mismatches and sending help, or recognizing when a specific player is on fire and needs to be doubled, but it doesn’t do much of anything to help shut down the PnR when used to get open 3pt shots. Ideally the game would automatically switch when a guy like Curry abuses the PnR to get his own shot, or at least set a hard hedge until the on-ball defender can get into place and send help D to cover the screener as he rolls to the basket.

      Don’t get me started ranting on the defensive AI [emoji28] We can get things working fairly well, but there are so many basic, key fundamentals to help defense that are just completely absent from this game’s AI and that has always been the case. They legitimately need to rebuild the defensive AI from the ground up and maybe have a semi-competent coach in the room with the devs when they build the new system.
      My Slider Threads
      NBA 2K25 "The Eccentric Edition" Realistic Slider Set
      The "Movement" Sliders Explained
      The "Defense" Sliders Explained

      Comment

      • talladega63
        Rookie
        • Oct 2013
        • 230

        #63
        Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

        Originally posted by EccentricMeat
        Yes, you can pause the game and switch to the other team, then go into their Gameplan > Defensive Settings and set up how you want them to defend either your team as a whole, or just how to defend specific players. You can set them to switch on the PnR for everyone, or just for a guy like Steph Curry.

        Outside of tweaking their defensive settings, you can really only increase their Help Defense under Gameplan > Coach Sliders. If that Help Defense slider is 70+ they should be pretty good at recognizing when a guy is open and sending help, but that doesn’t typically happen until you drive the lane. The other Help Defense Strength slider in the slider menu is more about how effective the help is once the game triggers help to come over, so you definitely can increase that to 70 but it probably won’t do much to help the issue you’re talking about.

        The main thing would be for the ACE defensive system to actually work well for these situations, but it really doesn’t. ACE is good at recognizing mismatches and sending help, or recognizing when a specific player is on fire and needs to be doubled, but it doesn’t do much of anything to help shut down the PnR when used to get open 3pt shots. Ideally the game would automatically switch when a guy like Curry abuses the PnR to get his own shot, or at least set a hard hedge until the on-ball defender can get into place and send help D to cover the screener as he rolls to the basket.

        Don’t get me started ranting on the defensive AI [emoji28] We can get things working fairly well, but there are so many basic, key fundamentals to help defense that are just completely absent from this game’s AI and that has always been the case. They legitimately need to rebuild the defensive AI from the ground up and maybe have a semi-competent coach in the room with the devs when they build the new system.
        Ok thanks for your explanation.

        Comment

        • EccentricMeat
          MVP
          • Aug 2011
          • 3240

          #64
          Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

          Originally posted by talladega63
          EccentricMeat i appraciete your sliders very good thanks!
          I have notice that when i made a p/roll the setter's difender almost never goes to block a three point shot.
          Do you think it's possible to solve this problem?

          I have also increase help defense to 70 and i think it's better, are you agree?
          I usually don't play around with the Defense Settings during a game, but I would absolutely recommend doing so. Playing a game against the Warriors right now with the Pacers and I set my defense "Hedge" and "Hedge (Center)" settings to Hard Hedge for Steph Curry. As soon as the PnR starts and Haliburton runs into the screener, the hedge defender kicks out to cover Curry until Haliburton gets by the screener. Multiple times this has led to a decent contest by hedge defender on a Curry jumpshot, or it forced Curry into passing it to the screener as he rolled to the basket (where help defense was on time to contest in the paint as well).

          So yes, with dangerous perimeter shooters make sure to set the Hedge defense to Hard Hedge (switch to the CPU team and do the same for them), and also make sure to set "Stay Attached" to "Always" on those elite shooters as well so that the help defense won't leave a guy like Curry wide open when they could have easily just abandoned an average or poor shooter instead.

          Shout out to alabamarob for always championing these defense settings on OS.

          Added a section to the first post - How to Get Better Ball Movement and Common-Sense Help Defense

          I highly recommend everyone takes a minute and utilizes the suggestions listed there as they will massively improve the authenticity of your gameplay.

          EDIT: Also testing out a few roster edits and I'm REALLY liking the results. Just some simple mass edits adding a few badges league-wide as well as increasing a few tendencies league-wide as well (aggressive finishing on drive attempts, passing out to the open player on drive attempts, taking charges, committing fouls). I'll post more after I get a few more games in.
          Last edited by EccentricMeat; 09-15-2024, 10:38 PM.
          My Slider Threads
          NBA 2K25 "The Eccentric Edition" Realistic Slider Set
          The "Movement" Sliders Explained
          The "Defense" Sliders Explained

          Comment

          • talladega63
            Rookie
            • Oct 2013
            • 230

            #65
            Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

            And so do you think to release yyour roster?

            Comment

            • strosdood
              MVP
              • Nov 2020
              • 1166

              #66
              Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

              I’ve been missing tons of pretty open layups at the basket the last few days, anyone else ? With real FG % I’ve never had this issue before


              Sent from my iPhone using Tapatalk

              Comment

              • res2
                Pro
                • Oct 2005
                • 630

                #67
                Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                @Eccentric I'll be curious to compare notes on your roster edits. I'm doing much the same and will post more details on my slider thread.

                In the "Superstars are too OP" thread on the main page, Real2KInsider noted that the Ratings team are lazy/inept (his words LOL) and don't update defensive ratings for anything beyond the top players. This creates huge gameplay issues.

                He was specifically highlighting that Perimeter Defense (PD) is way too low for most non-starters.

                So clearly changes to rosters are needed for a lot of basic gameplay issues.

                As always, great work!

                Comment

                • EccentricMeat
                  MVP
                  • Aug 2011
                  • 3240

                  #68
                  Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                  Originally posted by talladega63
                  And so do you think to release yyour roster?

                  I probably wont release a roster as the changes I make are league-wide (everyone is edited at once with the same change), simple, and few in number. With constant roster updates as well as people running an existing MyNBA save, there’s just no reason to force them to restart constantly or for me to update the roster every 3 days to keep up with roster changes.

                  I’ll post the changes I settle on for everyone to add to their own MyNBA save at any time if they do choose, and these changes will take like 2 minutes tops. They want be mandatory changes either, just something you can choose to add to make the gameplay just that little bit better.

                  Originally posted by strosdood
                  I’ve been missing tons of pretty open layups at the basket the last few days, anyone else ? With real FG % I’ve never had this issue before


                  Sent from my iPhone using Tapatalk

                  I use Real Player % for layups as well, and I’ve only missed one open layup. It was on a fast break and there was a trailing defender, but they didn’t end up contesting the layup. I kind of liked seeing a rare blown layup, but not if it becomes a constant.

                  I’ll keep an eye out, but so far I haven’t had any issues!

                  Originally posted by res2
                  @Eccentric I'll be curious to compare notes on your roster edits. I'm doing much the same and will post more details on my slider thread.



                  In the "Superstars are too OP" thread on the main page, Real2KInsider noted that the Ratings team are lazy/inept (his words LOL) and don't update defensive ratings for anything beyond the top players. This creates huge gameplay issues.



                  He was specifically highlighting that Perimeter Defense (PD) is way too low for most non-starters.



                  So clearly changes to rosters are needed for a lot of basic gameplay issues.



                  As always, great work!

                  My changes are extremely minor and don’t get into actually balancing the roster correctly like he describes in that thread. Just simple mass edits to make players slightly more aggressive when attacking the basket as well as more likely to fish to the open man after a drive. Too often the CPU gets into the paint and then kind of walks or stands there before forcing an ugly layup or passing the ball out to reset, two simple tendency tweaks fix this pretty well [emoji1305]

                  I also increased the CPU tendency to draw fouls and take charges, which finally made charge fouls get called in games. Then I just gave every player a couple badges, like Glove, Interceptor, Lightning Launch, Off Ball Pest, and Pick Dodger. More turnovers, faster dribble launches, and better off-ball coverage and fighting through screens.

                  I don’t have nearly the player knowledge necessary to manually edit individual players to be better or worse at defending or to tweak the balance of their tendencies, I leave that to the people who know what they’re talking about [emoji28]
                  My Slider Threads
                  NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                  The "Movement" Sliders Explained
                  The "Defense" Sliders Explained

                  Comment

                  • Pistol44PeteMaravich
                    Rookie
                    • Aug 2024
                    • 27

                    #69
                    Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                    Hi there,

                    First of all I want to say a massive thank you for making the game playable for me again. I was about 20 games into my MyNBA game with the Mavericks and was increasingly frustrated with the gameplay and off stats. Your slider set (I am using your test sliders) certainly 'feels' like real basketball to me.

                    My main gripe stats wise with my standard games (Pre using your sliders) were too high scoring games, too high FG% (for user and CPU) and far too little free throws, steals, blocks and offensive rebounds.

                    Your sliders have made a massive improvement in just two games. I've had two very enjoyable victories , one over the Trailblazers and a very close game vs the Grizzlies.

                    This being said, your sliders have increased steals in passing lanes but on-ball steals have become completely non-existent for me as a user. Do you have any suggestions? I might just be bad at defense and need practice timing my steals, however if it is a problem you are experiencing elsewhere I may bump user steals up.

                    Lastly, my players are getting far more fatigued which is understandable due to the increase in physical contact. But it's 10% too much for my liking. Any ideas on how to cope with this without ruining the integrity of your sliders?

                    Regardless of this, your sliders have massively improved the game for me and I think you deserve the world of credit for your work.

                    Thank you!

                    Comment

                    • titusw
                      Rookie
                      • Jul 2024
                      • 9

                      #70
                      Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                      Thanks, really enjoying these sliders. Only thing that seems off is the CPU gets a lot more blocks/steals than I get.

                      Comment

                      • EccentricMeat
                        MVP
                        • Aug 2011
                        • 3240

                        #71
                        Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                        Originally posted by Pistol44PeteMaravich
                        Hi there,

                        First of all I want to say a massive thank you for making the game playable for me again. I was about 20 games into my MyNBA game with the Mavericks and was increasingly frustrated with the gameplay and off stats. Your slider set (I am using your test sliders) certainly 'feels' like real basketball to me.

                        My main gripe stats wise with my standard games (Pre using your sliders) were too high scoring games, too high FG% (for user and CPU) and far too little free throws, steals, blocks and offensive rebounds.

                        Your sliders have made a massive improvement in just two games. I've had two very enjoyable victories , one over the Trailblazers and a very close game vs the Grizzlies.

                        This being said, your sliders have increased steals in passing lanes but on-ball steals have become completely non-existent for me as a user. Do you have any suggestions? I might just be bad at defense and need practice timing my steals, however if it is a problem you are experiencing elsewhere I may bump user steals up.

                        Lastly, my players are getting far more fatigued which is understandable due to the increase in physical contact. But it's 10% too much for my liking. Any ideas on how to cope with this without ruining the integrity of your sliders?

                        Regardless of this, your sliders have massively improved the game for me and I think you deserve the world of credit for your work.

                        Thank you!

                        Thank you for the kind words!

                        User on-ball steals are pretty rare in my experience as well. I typically only get them when I time a steal attempt as the CPU dribbles into traffic. Feel free to increase the Steal Success and/or Steal attribute slider as you see fit. I’ll be doing the same until I can at least get some steals with elite defenders against average dribblers.

                        For fatigue, simply reduce Fatigue Rate for the user to whatever level works best for you. 55 is perfect for me, but there won’t be any ill effects if you drop it back to 50 or even lower.

                        Originally posted by titusw
                        Thanks, really enjoying these sliders. Only thing that seems off is the CPU gets a lot more blocks/steals than I get.

                        Yea, I’m currently working on that for the next update. The issue is mainly roster related, as elite blockers are sometimes impossible to even attempt a shot or layup nearby without getting blocked 5+ times per game, but then average and above-average blockers won’t get any. And even when the CPU is getting blocks, your AI teammates typically are not. But if you manually control a decent blocker, it can sometimes be too easy to get consistent blocks. It’s a weird balancing act.

                        My plan is to smooth this out by editing the roster and raising the floor of Block ratings while limiting their ceiling, the only issue being sim stat concerns in MyNBA. If I have to decrease the ceiling by too much, there may be too few blocks in simmed seasons, or elite blockers may end up joining the pack of those who are just above-average.

                        Again, not a huge concern, but something that takes a little extra time to look into.
                        My Slider Threads
                        NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                        The "Movement" Sliders Explained
                        The "Defense" Sliders Explained

                        Comment

                        • teknofilo
                          Rookie
                          • Dec 2013
                          • 434

                          #72
                          Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                          @EccentricMeat

                          Tonight I tested the sliders well as in post 1.I set the game speed to 51.

                          My considerations:
                          I will try game speeds as advice at 50, as I noticed, at times, movements that seemed accelerated, almost scripted, in penetration by the CPU (in contact), in your opinion Could it depend on that (Speed 51)?
                          The management of the CPU ball looks really good, the lost balls, the assists are well balanced.
                          Rebounds ( off & def) work very well.
                          I would say it all seemed really good.
                          The % shooting leave me a doubt (but a game is little to judge), user 59%.

                          I won in extra time 127-123

                          Comment

                          • EccentricMeat
                            MVP
                            • Aug 2011
                            • 3240

                            #73
                            Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                            Originally posted by teknofilo
                            @EccentricMeat

                            Tonight I tested the sliders well as in post 1.I set the game speed to 51.

                            My considerations:
                            I will try game speeds as advice at 50, as I noticed, at times, movements that seemed accelerated, almost scripted, in penetration by the CPU (in contact), in your opinion Could it depend on that (Speed 51)?
                            The management of the CPU ball looks really good, the lost balls, the assists are well balanced.
                            Rebounds ( off & def) work very well.
                            I would say it all seemed really good.
                            The % shooting leave me a doubt (but a game is little to judge), user 59%.

                            I won in extra time 127-123

                            Game Speed is really down to personal preference. In MyNBA I’ve been using 52 game speed as otherwise movement and animations are just unrealistically slow. In Play Now, 50 Game Speed seems to work just fine without looking as slowed down. Could be just me, I’m not sure, but anywhere between 50-52 should be perfectly fine.

                            59% is definitely way too high, if you end games at that percentage consistently. But a one-off game where you shoot the lights out is a good thing, as those happen IRL as well. If you’re constantly getting too high FG%, feel free to lower the Shot Success sliders for whatever shot types are overly successful.
                            My Slider Threads
                            NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                            The "Movement" Sliders Explained
                            The "Defense" Sliders Explained

                            Comment

                            • Pistol44PeteMaravich
                              Rookie
                              • Aug 2024
                              • 27

                              #74
                              Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                              Been playing loads and loads of games today. Again, I reiterate it's by far the best piece of work done on this game.

                              In regards to steals, bumping steals up to 60 still doesn't do anything for on ball steals. I'd just ask I can reliably get a steal per game with Kyrie (which I think is more than fair) and that's not currently possible. I'm wondering if ball handling for the CPU needs to drop too.

                              Otherwise, I think FG% for both User and AI is still too high. Considering dropping all shot success to 50 and maybe 3pt to 55 and then working from there. I'd like to see some games with FG% in the 47% range whereas generally it's still 50-55%.

                              I am personally really happy overall though. It's magnificent work.

                              Comment

                              • Scioto2024
                                Rookie
                                • Aug 2024
                                • 138

                                #75
                                Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                                There isn’t any happy medium with field goals. It’s either going to be too high or it’s going to be too low. Bump up your fouls to get to the free-throw line more and it will balance out your scoring.

                                Comment

                                Working...