Solution to CPU backdoor pass issue?

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  • BobbyColtrane
    Just some dude...
    • Sep 2007
    • 2284

    #1

    Solution to CPU backdoor pass issue?

    FIRST OFF - I PLAY ON ALL STAR DEFAULT WITH NORMAL ROSTERS

    okay, i've been as frustrated with this aspect of the game as anyone else over the past 7-10 days. last night i was getting blown out as usual, with the CPU Mavericks coming down, making one or two passes and getting a free layup. of course i was pissed and i started replaying every back door, looking for any possible solution while my wife was going on and on about some house she wants to buy.

    then i decided to look in the coach settings for whatever reason and noticed a new option this year - i can't remember exactly what it says, but i think it says "Display who to guard" or something like that. it's in the same place with the options to have the CPU call plays, and display the play art and so on. now, i never noticed this option last year. maybe it was there and i just didn't notice it, but i played a ton of games last year and never saw it.

    with that in mind, i went back into the game and noticed that, at all times, one of the CPU players has a blue circle underneath him. usually it was jason kidd when they inbounded the ball but sometimes it would change to dirk and i even saw brandon bass. sometimes, it would switch during the play, maybe to josh howard or terry or someone else. so, i interpreted this to mean that the guy with the circle was the guy that the coach option "show who to guard" was referring to, and consequently i started guarding the guy that had the circle, no matter where the ball was or what else was happening. believe me, it took a little "faith" to stick with it. after being burned so many times, you really want to click on in the post when a big man gets the ball down there.

    the difference in my teammates' defense was just unbelievable. there was one play where kidd was trying an entry pass to dirk on the block, and mike finley left his man at the 3 point line as the ball was in the air and made the steal. i have never seen this kind of defense in any 2k game. i will post this to 2k share when my internet is back up. dirk got the ball and drove on matt bonner, and kurt thomas came over and swiped it, and another time dirk drove under the rim but bonner played good d and dirk missed a 2 foot shot. another time, dirk got the ball on the elbow and tried to shoot over oberto, and oberto blocked the shot all on his own. all these plays i'm describing, they were CPU controlled defenders making the play. i made an effort to stick to the guy with the circle under him, no matter who had the ball.

    the most amazing thing was that even when they scored, it was from their legit offense and not some sorry backdoor cut. also, it was still difficult to play d (maybe more difficult) because you had to pay attention to where the circle was, and then you had to switch and still play good d, whether on the perimeter or in the post. it definitely added a new dimension to playing defense. sometimes i got burned anyway but like i said it was from legit offense, like a howard drive, or dirk just making a jumper.

    now, by the time i realized this i was already getting blown out by the cpu, so i don't know what effect their momentum may have had on what was happening. also, my wife wouldn't quit yapping about the house so i only got to play a quarter using this technique. it may be that if you guard the guy with the blue circle the way you're "supposed to", your CPU teammates play better. you also may be able to turn this off and the game won't "expect" you to guard a certain guy and defense will seem more normal if you just play d the way you always have. i'm definitely going to do some more testing on this but i'm curious if the guys who aren't having these problems turned this off. for the guys that are seeing the backdoor stuff, give this a shot and let me know what you find.

    WW
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  • DC
    Hall Of Fame
    • Oct 2002
    • 17996

    #2
    Re: Solution to CPU backdoor pass issue?

    It's not an issue. Step your game up man.

    http://www.operationsports.com/forum...oney-back.html
    Concrete evidence/videos please

    Comment

    • BobbyColtrane
      Just some dude...
      • Sep 2007
      • 2284

      #3
      Re: Solution to CPU backdoor pass issue?

      Originally posted by DCAllAmerican
      It's not an issue. Step your game up man.

      http://www.operationsports.com/forum...oney-back.html


      yeah, i know. i'm sure it's all in my head -even the stuff i was finding last night.
      NBA 2K20 MyLeague - Reloaded - The San Antonio Spurs

      NBA 2K19 MyLeague - Pound the Rock - The San Antonio Spurs

      Comment

      • J.R. Locke
        Banned
        • Nov 2004
        • 4137

        #4
        Re: Solution to CPU backdoor pass issue?

        That who to guard blue arrow thing is new this year. I think it helps some too.

        You do have to use real team defense. I hadn't had the problem with backdoor passing like everyone else and I suppose it is because I play off the ball a lot and use real defensive help principles. When you know that your AI teammate is going to switch you have to pick up the other man (especially around the baseline).

        Possible solution....I think so.

        Comment

        • Pared
          Legen - WAIT FOR IT
          • Feb 2003
          • 39337

          #5
          Re: Solution to CPU backdoor pass issue?

          All the circle does is tell you who to guard. If you switch to the Center, it will highlight their Center... and so forth.

          If you're the 2nd player, it will be orange (red?).

          It's an aid for the beginner. Nothing more.
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          Comment

          • BobbyColtrane
            Just some dude...
            • Sep 2007
            • 2284

            #6
            Re: Solution to CPU backdoor pass issue?

            Originally posted by Pared
            All the circle does is tell you who to guard. If you switch to the Center, it will highlight their Center... and so forth.

            If you're the 2nd player, it will be orange (red?).

            It's an aid for the beginner. Nothing more.
            hmmm...after what i saw last night i respectfully disagree. if it worked that way why would it change in the middle of the play, before i switched to another player?
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            Comment

            • Pared
              Legen - WAIT FOR IT
              • Feb 2003
              • 39337

              #7
              Re: Solution to CPU backdoor pass issue?

              Because you're seeing a result of the incorrect matchup issues that people post about it.

              It will switch if the game thinks you switched men. It's basically telling you that your teammate has now picked up on the other guy and you should be switching off.

              It's an aid mostly for team play. It's just in the single player game, again, for beginners who can't pick up the switch. Unfortunately it highlights the poor switching done by your CPU AI teammates.
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              Comment

              • J.R. Locke
                Banned
                • Nov 2004
                • 4137

                #8
                Re: Solution to CPU backdoor pass issue?

                But what it does tell you is that you have to switch that man now otherwise you are going to get backdoored! That is how it is a quasi-solution to everyones back door issues.

                Comment

                • BobbyColtrane
                  Just some dude...
                  • Sep 2007
                  • 2284

                  #9
                  Re: Solution to CPU backdoor pass issue?

                  Originally posted by Pared
                  Because you're seeing a result of the incorrect matchup issues that people post about it.

                  It will switch if the game thinks you switched men. It's basically telling you that your teammate has now picked up on the other guy and you should be switching off.

                  It's an aid mostly for team play. It's just in the single player game, again, for beginners who can't pick up the switch. Unfortunately it highlights the poor switching done by your CPU AI teammates.
                  hmmmm....i don't doubt what you're saying is true. but i also don't doubt that i saw a difference when i was using this last night. it may be a placebo, but i don't think it is. we won't know until the ppl that have the same problem as me give it a try and report the results. you were one of the guys saying the problem didn't exist in the first place, IIRC.

                  even if it's all in my head, i'm going to keep doing it if it helps. i don't know why you say that this is not a solution for a problem that you don't believe exists. it's like people saying that they don't believe in global warming and fewer cars on the road wouldn't help it anyway.
                  NBA 2K20 MyLeague - Reloaded - The San Antonio Spurs

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                  Comment

                  • Pared
                    Legen - WAIT FOR IT
                    • Feb 2003
                    • 39337

                    #10
                    Re: Solution to CPU backdoor pass issue?

                    Originally posted by J.R. Locke
                    But what it does tell you is that you have to switch that man now otherwise you are going to get backdoored! That is how it is a quasi-solution to everyones back door issues.
                    Fair enough; I can see the correlation when you view it that way. Maybe that's why I've never really had the issue, personally.

                    I have it off, though. I can just see where the switches are being made.

                    Some guys don't know this, but if you use the trigger and lock-on to the man you want to guard the CPU defender will go over and reclaim the man he is supposed to be guarding on defense.

                    Winston, see above. I've never once mentioned that issue until this post. I was simply explaining what it is, nothing more. No need for the psychological evaluation. And no you can't send me the bill.
                    Last edited by Pared; 10-23-2008, 09:35 AM.
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                    Comment

                    • BobbyColtrane
                      Just some dude...
                      • Sep 2007
                      • 2284

                      #11
                      Re: Solution to CPU backdoor pass issue?

                      Originally posted by Pared
                      Fair enough; I can see the correlation when you view it that way. Maybe that's why I've never really had the issue, personally.

                      I have it off, though. I can just see where the switches are being made.

                      Some guys don't know this, but if you use the trigger and lock-on to the man you want to guard the CPU defender will go over and reclaim the man he is supposed to be guarding on defense.

                      Winston, see above. I've never once mentioned that issue until this post. I was simply explaining what it is, nothing more. No need for the psychological evaluation.
                      fair enough. but i think it's interesting that you never had the same problem with the game and you have it off. maybe DC or nogster or GSW can try the game with it off and see if the issues persists. i will try it tonight too, but i kinda like playing with it on.

                      one more thing Pared - sometimes i would be controlling my point guard at the inbound and Dirk or Bass or someone else would be highlighted. i'm not completely positive at this point (without further testing) but i think it may be more than how you're interpreting it. maybe you could turn it back on and see if you start getting backdoored like crazy.

                      i feel fairly confident that the problem is there, i've experienced it a ton and other posters on this forum (who are sim oriented as well) have experienced it. but i also understand that guys like you and INS weren't having the same problem. i wonder if INS has it turned off too?

                      the sad thing is the manual says nothing about it, so we're both left to speculate at what we think it means.
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                      Comment

                      • Graphik
                        Pr*s*n*r#70460649
                        • Oct 2002
                        • 10582

                        #12
                        Re: Solution to CPU backdoor pass issue?

                        After some slight experimenting I found that when I raise the users "play passing lanes" up to 90, the cpu refused to throw those backdoor cuts because they might get picked off. When it was raised to 100, the cpu barely passed the ball at all. Only thing I saw that I didn't like was that whoever had the ball would attempt to drive to the hoop at will.

                        From the looks of it, when the play passing lanes slider was raised, it made it hard for the cpu to run normal plays and when they fail to pass the ball to whoever is sopposed to get the ball in any given designed play, the play seems dead and they are forced to use alternatives like driving to the rack or shooting a jumper.

                        The end result of one game I played was the lowest total PIP I've ever seen. 38 points in the paint for the cpu out of 98 points and 36 for me in the paint out of 97 points. It felt good but I definitely need to do some more testing before I call this a solution. Just throwing it out there.
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                        Comment

                        • Pared
                          Legen - WAIT FOR IT
                          • Feb 2003
                          • 39337

                          #13
                          Re: Solution to CPU backdoor pass issue?

                          I've mentioned it before but some are just experimenting with it now... take a look at the Coaching sliders and see if you experience the cuts you guys are saying it is an issue with certain teams.

                          I'm pretty confident you would see results that you're looking for there. Find a team that you don't see the issue with (on PRO) and look at their coaching sliders. Go from there.

                          I would think the "Run plays" slider is the issue. Teams with a high "run plays" seem to go for quick baskets more and more than teams with a low setting.

                          I understand you guys don't want to test but I'm just throwing out possible things you can try.
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                          • jfsolo
                            Live Action, please?
                            • May 2003
                            • 12965

                            #14
                            Re: Solution to CPU backdoor pass issue?

                            Originally posted by Graphik
                            After some slight experimenting I found that when I raise the users "play passing lanes" up to 90, the cpu refused to throw those backdoor cuts because they might get picked off. When it was raised to 100, the cpu barely passed the ball at all. Only thing I saw that I didn't like was that whoever had the ball would attempt to drive to the hoop at will.

                            From the looks of it, when the play passing lanes slider was raised, it made it hard for the cpu to run normal plays and when they fail to pass the ball to whoever is sopposed to get the ball in any given designed play, the play seems dead and they are forced to use alternatives like driving to the rack or shooting a jumper.

                            The end result of one game I played was the lowest total PIP I've ever seen. 38 points in the paint for the cpu out of 98 points and 36 for me in the paint out of 97 points. It felt good but I definitely need to do some more testing before I call this a solution. Just throwing it out there.
                            I'll try it when I get home from work, but I get the feeling that you've discovered something big here, and it will just be a matter of finding a setting that allows for a reasonable amount of those plays to occur and be successful.
                            Jordan Mychal Lemos
                            @crypticjordan

                            Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                            Do the same thing tomorrow. And the next. Now do it forever.

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                            • BobbyColtrane
                              Just some dude...
                              • Sep 2007
                              • 2284

                              #15
                              Re: Solution to CPU backdoor pass issue?

                              Originally posted by Pared
                              I understand you guys don't want to test but I'm just throwing out possible things you can try.

                              i'd be happy to test it but i just haven't had time to try everything yet. between my son, my wife (who talks my ear off) and my job i haven't devoted the proper time to this game yet.

                              i have had it happen with all kinds of different teams though. i have my favorite teams i like to play against, but i'm sure nogster, gsw, dc and others have their "favorites" too - and i doubt they're all the same.
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