Absolute control is a must for me. Otherwise I'd be helpless, doing all kinds of crazy stuff off the bounce and with shot releases.
NBA 2K11 Developer Insights: The Sticks
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Re: NBA 2K11 Developer Insights: The Sticks
Absolute control is a must for me. Otherwise I'd be helpless, doing all kinds of crazy stuff off the bounce and with shot releases.Jordan Mychal Lemos
@crypticjordan
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Re: NBA 2K11 Developer Insights: The Sticks
I can answer this one. Mike's recording some games right now for you guys
The answer is Yes. Under Controller Settings you have the option for your Shot Stick command to be either Absolute or Camera Relative.
Camera Relative is what we've always had, where stick input takes into account your player's facing, movement, and camera angle. Absolute gives you a one-to-one command for up/down/left/right stick movement.
As an example, in Absolute Control, Up is always the Euro Layup and Down is always the Spin Layup - regardless of camera angle.
From an always dessoriented user ... THANKS, Jerson ... this absolute option would greatly help to improve my game ...
If possible, do you know if there would be an association topic related insight ?Comment
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Re: NBA 2K11 Developer Insights: The Sticks
I can answer this one. Mike's recording some games right now for you guys
The answer is Yes. Under Controller Settings you have the option for your Shot Stick command to be either Absolute or Camera Relative.
Camera Relative is what we've always had, where stick input takes into account your player's facing, movement, and camera angle. Absolute gives you a one-to-one command for up/down/left/right stick movement.
As an example, in Absolute Control, Up is always the Euro Layup and Down is always the Spin Layup - regardless of camera angle."This is for all of my peoples who understand and truly recognize. Some won't get it and for that i won't apologize"- Talib KweliComment
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Follow me on Twitter: @domidomdomz
PSN ID: domidomdomz
One's best success comes after their greatest disappointmentsComment
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Re: NBA 2K11 Developer Insights: The Sticks
I can answer this one. Mike's recording some games right now for you guys
The answer is Yes. Under Controller Settings you have the option for your Shot Stick command to be either Absolute or Camera Relative.
Camera Relative is what we've always had, where stick input takes into account your player's facing, movement, and camera angle. Absolute gives you a one-to-one command for up/down/left/right stick movement.
As an example, in Absolute Control, Up is always the Euro Layup and Down is always the Spin Layup - regardless of camera angle.Comment
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Re: NBA 2K11 Developer Insights: The Sticks
man this actually has me excited to go to practice mode.Comment
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Re: NBA 2K11 Developer Insights: The Sticks
sounds good on paper, but the vids don't show it. seems very easy to score in the paint like always. ill believe it when i see it.Comment
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Re: NBA 2K11 Developer Insights: The Sticks
I believe those hard fouls already exists in 2K10. Initiated when contesting a layup or dunk attempt by pressing Turbo + Jump. But I may be wrong. I would be pleased if there will be flagrant/technical fouls this year for more realism.Follow me on Twitter: @domidomdomz
PSN ID: domidomdomz
One's best success comes after their greatest disappointmentsComment
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Re: NBA 2K11 Developer Insights: The Sticks
I don't understand why he doesn't at least allow double technicals or double fouls.Comment
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Follow me on Twitter: @domidomdomz
PSN ID: domidomdomz
One's best success comes after their greatest disappointmentsComment
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