NBA 2K11 Developer Insights: Expanded Playcall System
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This is great. Only concern is I use specific button passing with LB often. I hope they mapped that to RB or something and didn't completely nix it.Comment
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Re: NBA 2K11 Developer Insights: Expanded Playcall System
We have the opition to flip the plays. He was talking inregards to the CPU flipping their own plays. The CPU would do it randomly in 2k10. But in 2k11 it uses the player tendicies to call more plays that fit the player. A great example would be Ray Allen shoot better 3 pointers from the left side. CPU will call more plays to the left side for Ray Allen.
Yes... its like flipping a play in Madden."I'm so far ahead of my time, I'm bout to start another life
Look behind you, I'm bout to pass you twice
Back to the future and gotta slow up for the present
I'm fast, dudes can't get past my past
How they supposed to deal with my perfect present?"Comment
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Re: New Insight: Expanded Playcall System
I feel you on this.... The only thing I am waiting on now is association news. Everything else has been great thus far, but for me Association is what decides rather I buy this game or not.Comment
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The cash aint right there the mask is right here, ni**as try P, im a blast them right there, you dont want your right ear next to your nike air, said im from the dark side bringing the light here
Styles p - This is how we liveComment
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Re: NBA 2K11 Developer Insights: Expanded Playcall System
Every insight seems to hype me more, really.
I am good running freelance offenses but I often got stale at some points in the game, because I couldnt rely on the playcaling due to it being broken (execution and presentation). The addressing of both will definitively help my offense alot (as well as the absolute right stick and the face lift to shoot button).
The inclussion of personalized plays will take authenticity to the next level, well beyond our wishes. Not only will players behave like their real life counter parts without the ball (most individual tendencies), not only will they have similar individual ussage %s like in real life (shot and new touchs tendencies) but they will also have their unique plays ... just amazing!
I just hope that they could also have the options for coach specific playbooks and the option for coaches movement ... once a coach gets fired and then hired, he brings his playbook to the new team.
I would welcome any more insights they could release but have to admit that the one that it is driving me crazy and that it is not letting me sleep over nights ... its the yet to be announced: Association Insight !Comment
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Re: NBA 2K11 Developer Insights: Expanded Playcall System
"This, again, was done to speed up how quickly you could start running your play. Last year, the criterion for flipping plays was pretty stringent, and limited to AI teams only."Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Re: New Insight: Expanded Playcall System
LOL, very funny. Actually, I'd say Golden State and Don Nelson employs a pretty complex scheme that goes unnoticed because it seems so frantic and undisciplined. It's quite the contrary. While it may not promote defense (at all), it's definitely backed by some serious x's and o's.Comment
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Re: NBA 2K11 Developer Insights: Expanded Playcall System
And I don't think it's impossible...Boots..........To ASSES!!!!!!Comment
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Thank God...finally some more 2k news......i was gettin tired of all those debates over the other games videos...Comment
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Re: NBA 2K11 Developer Insights: Expanded Playcall System
As many have said sounding better and better...I'm really looking forward to this game and really looking forward to Otc 5.-= Never argue with an idiot, they drag you down to their level and beat you with experience.=- Edward MurphyComment
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