NBA 2K11 Developer Insights: Expanded Playcall System

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  • TalenT
    Pro
    • Sep 2009
    • 713

    #91
    Originally posted by Rocboyz101
    Danny granger looks comedic to me too..
    Lol Ya boy Granger looks about 45 years old.
    "I BALL FOR REAL, YALL DUDES IS SAM BOWIE."

    XBOXONE GT: TalenT3Point0

    Comment

    • Da_Czar
      NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
      • Jul 2002
      • 5408

      #92
      Re: New Insight: Expanded Playcall System

      Originally posted by womalee23
      @Da_Czar, Just out of curiosity, what stage of development will these videos be shown?
      A very early august build. Probably older than the vids you have seen recently.
      Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

      Comment

      • blingballa333
        MVP
        • Sep 2004
        • 1523

        #93
        Re: NBA 2K11 Developer Insights: Expanded Playcall System

        This blows big time.

        Last edited by blingballa333; 09-07-2010, 06:33 PM.

        Comment

        • domidomdomz
          MVP
          • Oct 2008
          • 1133

          #94
          Re: NBA 2K11 Developer Insights: Expanded Playcall System

          Czar, what do you mean by it looks like it's going to be delayed? 5PM PST of the vid release has been moved?

          Either way, there's no problem, sir.
          Follow me on Twitter: @domidomdomz
          PSN ID: domidomdomz

          One's best success comes after their greatest disappointments

          Comment

          • JWiLL02
            MVP
            • Oct 2003
            • 1080

            #95
            Re: NBA 2K11 Developer Insights: Expanded Playcall System

            Ah, too bad about the delay! They shouldn't have announced the video and just hit us with a surprise if it was approved

            Would you expect it to be cleared for tomorrow?

            Thanks for the update.

            Comment

            • Da_Czar
              NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
              • Jul 2002
              • 5408

              #96
              Re: NBA 2K11 Developer Insights: Expanded Playcall System

              Originally posted by blingballa333
              This blows big time.
              I know fam I know !!! I been working night and part of days for over a month and virtually no one has seen them. I am just as anxious to get them out. Truthfully the delay helps because they are not all done.
              Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

              Comment

              • Rocboyz101
                MVP
                • Aug 2009
                • 1550

                #97
                Re: NBA 2K11 Developer Insights: Expanded Playcall System

                *dies twice*
                "I'm so far ahead of my time, I'm bout to start another life
                Look behind you, I'm bout to pass you twice
                Back to the future and gotta slow up for the present
                I'm fast, dudes can't get past my past
                How they supposed to deal with my perfect present?"

                Comment

                • Da_Czar
                  NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                  • Jul 2002
                  • 5408

                  #98
                  Re: NBA 2K11 Developer Insights: Expanded Playcall System

                  Originally posted by domidomdomz
                  Czar, what do you mean by it looks like it's going to be delayed? 5PM PST of the vid release has been moved?

                  Either way, there's no problem, sir.
                  I got the early word that it may be and came directly home here to let you know what I know Dom... that's the best I can do.
                  Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                  Comment

                  • Rocboyz101
                    MVP
                    • Aug 2009
                    • 1550

                    #99
                    Re: NBA 2K11 Developer Insights: Expanded Playcall System

                    Hey thanks for not leaving us in the dark about it.
                    "I'm so far ahead of my time, I'm bout to start another life
                    Look behind you, I'm bout to pass you twice
                    Back to the future and gotta slow up for the present
                    I'm fast, dudes can't get past my past
                    How they supposed to deal with my perfect present?"

                    Comment

                    • Da_Czar
                      NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                      • Jul 2002
                      • 5408

                      #100
                      Re: NBA 2K11 Developer Insights: Expanded Playcall System

                      Originally posted by JWiLL02
                      Ah, too bad about the delay! They shouldn't have announced the video and just hit us with a surprise if it was approved

                      Would you expect it to be cleared for tomorrow?

                      Thanks for the update.
                      After today I wouldn't say even if I had an idea, Jwill I know it sucks to think you have something coming and then have it yanked away. Unless I hear something from the president or vice president of 2ksports I am not saying anything on when you will be able to see it.
                      Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                      Comment

                      • threes_co
                        Banned
                        • Sep 2009
                        • 1930

                        #101
                        Re: NBA 2K11 Developer Insights: Expanded Playcall System

                        Originally posted by scatman
                        I really only use one play when I do decide to run a play...pick and roll. I'll give it try because it sounds like a winner. I would love to see a video of Rip and Ray Allen coming off those double screens for J's. I would also like to see the pick and roll feel better, last year and even now, I just dont get how I'm suppose to run it effectively if the 2nd man always comes up to double but my guy isn't rolling fast enough if he does at all. I love the pick and roll so I really hope it's given better implementation this year. I will definitely hit the practice gym like it's training camp tryn to get a hang and feel for the plays. And the play names are a very nice bonus.
                        Pick & Roll is too easy if anything.

                        Comment

                        • Da_Czar
                          NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                          • Jul 2002
                          • 5408

                          #102
                          Re: NBA 2K11 Developer Insights: Expanded Playcall System

                          Originally posted by Rocboyz101
                          Hey thanks for not leaving us in the dark about it.
                          No problem its the least that should be done.
                          Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                          Comment

                          • NINJAK2
                            *S *dd*ct
                            • Jan 2003
                            • 6185

                            #103
                            Re: NBA 2K11 Developer Insights: Expanded Playcall System

                            Originally posted by Vast
                            2k got their jetpack on cuz they're soaring over the competition.

                            I feel like a proud father watching his only son that made it. From obscure dreamcast developer to the bball kings.

                            They put in soo much work and improvements this year, I've never been as excited for a 2k bball release. And i'm excited every year.
                            Vast aka Nas is in the building..jk.
                            Looking forward to DaCzar's videos
                            EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                            Comment

                            • Rocboyz101
                              MVP
                              • Aug 2009
                              • 1550

                              #104
                              Re: NBA 2K11 Developer Insights: Expanded Playcall System

                              Yeah I'd hate to be checking OS up until 8 pm with the angry face on..lol
                              "I'm so far ahead of my time, I'm bout to start another life
                              Look behind you, I'm bout to pass you twice
                              Back to the future and gotta slow up for the present
                              I'm fast, dudes can't get past my past
                              How they supposed to deal with my perfect present?"

                              Comment

                              • infam0us
                                MVP
                                • Jan 2009
                                • 1607

                                #105
                                Re: NBA 2K11 Developer Insights: Expanded Playcall System

                                Sounds great but all I need is Flex 1 lane jumper, the greatest play in the game.

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