NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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  • MLB01
    Banned
    • May 2010
    • 537

    #1606
    Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

    Originally posted by andrewdski
    I was asking because yes, my guess was 2K wasn't alone in not anti-aliasing. That being said, my point wasn't to give you a hard time about it (I'll leave that to boilerbuz :wink. I just wanted to get an idea what the norm was.

    You say the jaggies look worse on 2K's games. I'm curious, are you running the game in 720p or 1080(i or p)? If 1080, can I you try 720p? I know it is counter-intuitive, but I think the game actually runs natively at 720 and upscales to 1080, and I'm wondering if that is part of why it looks worse to you.
    Yea.. i actually tried it every which way. I tried it on 1080p, which is actually just 540p upscaled I believe. Then I said, wait, maybe the upscaling is causing the bad quality and it partly was cause it does look sharper running at it's native 720p, but it still could use some AA. They just don't use the PS3's hardware effectively. It's ported over and it just doesn't use the hardware well.

    I mean most of us seen what the PS3 is capable of when it's used 100% and every last resource is squeezed out of it. Those games look damn nice.

    Comment

    • cavsfan2
      MVP
      • Aug 2010
      • 3902

      #1607
      Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

      WOW the presentation is great. first of all i love the new variety of people in the crowd. When Kobe made a fadeaway 3 the crowd was a heck of alot louder then when derek fisher made a open three, i really loved that. The new controls are really good, even though i havent really got the hang of it yet. Another thing is that i decided to try and cheese for a few games, and i think all of the cheese moves are pretty much gone ( and this is on pro-default, mind you.)

      another thing i got a kick out of is when the game was over and it says "quit" as your only option, lebron was in the background. This was probably just a coincedence but i still cracked up.

      Comment

      • Krodis
        Rookie
        • Jul 2008
        • 491

        #1608
        Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

        One thing that is slightly bugging me is the amount of contested, turn around, fade away shots Kevin Garnett makes on me. I know he can shoot from mid-range, but no one should be making THAT shot at the frequency he does in the demo.

        >

        Comment

        • DakkoN
          All Star
          • Sep 2006
          • 5611

          #1609
          Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

          Something that is really starting to irritate me is some of the floaty animations that occur when you contest a shot in the paint. They look really unnatural like the dude has a jetpack helping him hover to stay up longer.. No sense that those animations should look that bad when everything else is so good.
          PSN: UK2K_Ch33k0
          XBL: Ch33k0
          Twitch: http://www.twitch.tv/Ch33k0

          Comment

          • eko718
            MVP
            • Sep 2005
            • 2257

            #1610
            Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

            I posted this in another thread and figured it could help some guys in here with the controls.

            These are the sig moves I've been able to pull off thusfar:

            reverse pivot -- LT+Y+LS in crossover movement

            pump fake and step under shot -- LT+RS(flick)+ LS in direction +RS second flick + LS in direction


            I also pulled off a crazy Hakeem Olajuwon-esque one hand fake turn around jumper, but I haven't been able to pull it off again.

            EDIT: Ok, I just pulled off two ILL moves which included a one hand ball fake before the shot. It seems to have to do with the flick, flick controls Beluba described. It seems depending on the direction of the left and/or right stick, the animation will be different. I wish I could pinpoint how I did it but all I know is that the LT+LS+RS buttons are included.

            Comment

            • toomerk
              Rookie
              • Sep 2005
              • 81

              #1611
              Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

              Originally posted by eko718
              I posted this in another thread and figured it could help some guys in here with the controls.
              I can imagine: drive right, LT+RS flick right, RS left + LS down for fade, right? Complicated, but would be dope to pull it off

              Comment

              • DakkoN
                All Star
                • Sep 2006
                • 5611

                #1612
                Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                Originally posted by toomerk
                I can imagine: drive right, LT+RS flick right, RS left + LS down for fade, right? Complicated, but would be dope to pull it off
                What you're saying is absolutely movement, which is not what the demo is. The demo is camera relative movement for the isomotion and shot stick.
                PSN: UK2K_Ch33k0
                XBL: Ch33k0
                Twitch: http://www.twitch.tv/Ch33k0

                Comment

                • eko718
                  MVP
                  • Sep 2005
                  • 2257

                  #1613
                  Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                  Originally posted by toomerk
                  I can imagine: drive right, LT+RS flick right, RS left + LS down for fade, right? Complicated, but would be dope to pull it off
                  ^^^Yeah, different directions pull out different moves. I've been pulling out some nice moves but they are hard to pinpoint since the controls are screen relative right now.

                  Comment

                  • toomerk
                    Rookie
                    • Sep 2005
                    • 81

                    #1614
                    Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                    Originally posted by Krodis
                    One thing that is slightly bugging me is the amount of contested, turn around, fade away shots Kevin Garnett makes on me. I know he can shoot from mid-range, but no one should be making THAT shot at the frequency he does in the demo.

                    >
                    Same here. But the one thing I noticed about the defense is that if you keep pressing the left trigger while pressing triangle (PS3), they will run at the shooter with one hand up. This seems to make them miss more than just jumping at them using turbo + jump. Not sure how you're playing D, but that has helped lower the percentages for me

                    Comment

                    • eko718
                      MVP
                      • Sep 2005
                      • 2257

                      #1615
                      Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                      Ok I think I got one. I was able to do a one hand fake turn around J using LT+RS(up)+ LS (up). I did this at the top of the key, so in an absolute control scheme this would equal LT+RS(right)+ LS (right).

                      Comment

                      • toomerk
                        Rookie
                        • Sep 2005
                        • 81

                        #1616
                        Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                        Originally posted by DakkoN
                        What you're saying is absolutely movement, which is not what the demo is. The demo is camera relative movement for the isomotion and shot stick.
                        My description was absolute, but relative if, for example, you start the move from the baseline (left corner of the screen in the demo). You would drive with your right hand toward the paint to start the sequence...

                        Comment

                        • eko718
                          MVP
                          • Sep 2005
                          • 2257

                          #1617
                          Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                          Originally posted by toomerk
                          Same here. But the one thing I noticed about the defense is that if you keep pressing the left trigger while pressing triangle (PS3), they will run at the shooter with one hand up. This seems to make them miss more than just jumping at them using turbo + jump. Not sure how you're playing D, but that has helped lower the percentages for me
                          They seem to do this by default when they are outside of a reasonable distance to actually block the shot, which is good. You won't see guys jumping in the air trying to block shots from like 5 ft away any more.

                          Comment

                          • eko718
                            MVP
                            • Sep 2005
                            • 2257

                            #1618
                            Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                            Pump fake and step under shot -- LT+RS(flick forward)+ LS(flick forward)+RS shot whatever direction

                            Comment

                            • toomerk
                              Rookie
                              • Sep 2005
                              • 81

                              #1619
                              Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                              Originally posted by eko718
                              Pump fake and step under shot -- LT+RS(flick forward)+ LS(flick forward)+RS shot whatever direction
                              Nice. Can't wait to get home and try these out...

                              Comment

                              • Pims33
                                Rookie
                                • Sep 2010
                                • 163

                                #1620
                                Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

                                Can someone explain me how to do Kobe's pump fake followed by reverse spin pivot, exactly, please(on the ps3)? Like where do I have to be, where to I have to drive, what direction to have to flick the shot stick and the direction stick, when should I be holding the left trigger and when to I have to let it go...
                                Last edited by Pims33; 09-16-2010, 06:16 PM.

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