Will You Use Real Player % Or Shot Stick Timing?

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  • thugnificant
    Banned
    • Sep 2010
    • 520

    #436
    Re: Will You Use Real Player % Or Shot Stick Timing?

    Originally posted by jeebs9
    Last night I turn turned it back to shot timing. And had my first CPU blowout in about a month (Also Rondo hit 2 three pointers the CPU).... My friend and I played a game. We scored 90 points in a HOF default game 5 minute game. I was pretty shocked. It was actually an NBA today game. Our game was exactly like the actually Laker - Denver game.
    nuff said. HOF default = superstar level. you and you friend need to play HOF/SIM only and watch those shots you say are to easy miss

    Comment

    • Rawdeal28
      Swiitch U? lol
      • Oct 2007
      • 7407

      #437
      Re: Will You Use Real Player % Or Shot Stick Timing?

      and now i cant make **** with real FG%. lol

      and yes release does matter with Real FG%. you cant just flick the stick and make everything.
      "on hoping there is a PSN flash sale before Valentine's Day"
      Man there are no flashers... now what are we going to do for vd
      I'm sure there's plenty of prostitutes you could pay if you really want vd.
      yea but will they take psn cards
      Depends on what area of a hooker you would use to redeem them.

      lol

      Comment

      • Nemesis-OS
        Banned
        • Nov 2010
        • 9

        #438
        Re: Will You Use Real Player % Or Shot Stick Timing?

        So if that's the case, Raw Deal ... Why not just play with release timing?

        Comment

        • threes_co
          Banned
          • Sep 2009
          • 1930

          #439
          Re: Will You Use Real Player % Or Shot Stick Timing?

          Originally posted by Nemesis-OS
          So if that's the case, Raw Deal ... Why not just play with release timing?
          That would make user input too influential on the success of the shot.

          Comment

          • KeeganJacobs
            Rookie
            • Aug 2010
            • 120

            #440
            Re: Will You Use Real Player % Or Shot Stick Timing?

            Someone mentioned for online leagues , real % is not a option which is TRUE !

            Please patch this as if you know the timing of a horrible free throw shooter, you can go close to %100.

            Comment

            • JCEVO
              Rookie
              • Aug 2010
              • 183

              #441
              Re: Will You Use Real Player % Or Shot Stick Timing?

              With real fg% u have to default shooting slider maybe even increase by like one or two points

              Comment

              • Rawdeal28
                Swiitch U? lol
                • Oct 2007
                • 7407

                #442
                Re: Will You Use Real Player % Or Shot Stick Timing?

                Originally posted by Nemesis-OS
                So if that's the case, Raw Deal ... Why not just play with release timing?
                Originally posted by JCEVO
                With real fg% u have to default shooting slider maybe even increase by like one or two points
                i switched it because when playing friends i was seeing to much foolishness and because learning someone release is a automatic bucket especially if there wide open.

                but now i can hardly make anything. with real % on, you to hold the stick until you are at the very peak of ur jump rather than when the person actually releases the ball when using the shot stick.

                @JCEVO

                45
                45
                52
                52

                with Real FG%. still couldnt make squat
                Last edited by Rawdeal28; 11-13-2010, 09:03 PM.
                "on hoping there is a PSN flash sale before Valentine's Day"
                Man there are no flashers... now what are we going to do for vd
                I'm sure there's plenty of prostitutes you could pay if you really want vd.
                yea but will they take psn cards
                Depends on what area of a hooker you would use to redeem them.

                lol

                Comment

                • erickonasis
                  MVP
                  • Jan 2006
                  • 3016

                  #443
                  Re: Will You Use Real Player % Or Shot Stick Timing?

                  Originally posted by Rawdeal28
                  but now i can hardly make anything. with real % on, you to hold the stick until you are at the very peak of ur jump rather than when the person actually releases the ball when using the shot stick.
                  u dont even have to do that....just push the button with real FG%...CPU decides wether it goes in or not basically
                  SLIDERS SUCK

                  Comment

                  • CMH
                    Making you famous
                    • Oct 2002
                    • 26203

                    #444
                    Re: Will You Use Real Player % Or Shot Stick Timing?

                    Guys, it's been said before by the guys who even make the game:

                    Real FG% and Real FT% does not take shot stick into account at all.

                    Seriously. Anything else you think you see when you use the shot stick in real % is not really happening.
                    "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                    "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                    Comment

                    • erickonasis
                      MVP
                      • Jan 2006
                      • 3016

                      #445
                      Re: Will You Use Real Player % Or Shot Stick Timing?

                      Originally posted by CMH
                      Guys, it's been said before by the guys who even make the game:

                      Real FG% and Real FT% does not take shot stick into account at all.

                      Seriously. Anything else you think you see when you use the shot stick in real % is not really happening.
                      THANK YOU!....you basically are letting the game play for you...i cant use that crap
                      Last edited by erickonasis; 11-14-2010, 06:50 PM.
                      SLIDERS SUCK

                      Comment

                      • fearwhatnow
                        MVP
                        • Aug 2006
                        • 1474

                        #446
                        Re: Will You Use Real Player % Or Shot Stick Timing?

                        Again and again:

                        Shot Stick Timing
                        With this option turned ON, as the name implies, your timing release will be factored in to your shot %. It's layered on top of the player's Shot Rating, type of shot taken (jumper, drifter, leaner, etc), defense impact, etc. Being really late or really early on your release will have negative impact, and being perfect on your release will give you an added boost in making the shot.

                        Real Player %
                        When you turn this ON, it's basically ignoring your release on the Shotstick completely. You won't get penalized for early or late releases. The same factors come into play as mentioned above, sans the stick release bonus/penalty. Pretty much how Real FT % works. We simply migrated the feature over to all the shots as well.

                        Comment

                        • jeebs9
                          Fear is the Unknown
                          • Oct 2008
                          • 47568

                          #447
                          Re: Will You Use Real Player % Or Shot Stick Timing?

                          Originally posted by erickonasis
                          THANK YOU!....you basically are letting the game play for you...i cant use that crap

                          You don't understand the concept of this one bit. It is not letting the game play for you lol. Stop saying that.. Your giving the wrong impression of the option. You should saying. "I want the users to be more influential on shot success (not the players)"... That's all lol.... Letting players shooting rating does not mean the game plays by it self lol...

                          My friend hit 3 med range fade away jumpers with Rondo the other night....lol I was like "Enough of that..." I've also notice alot of those BS fade away 3's don't go in as much on real player% (almost at all)
                          Hands Down....Man Down - 2k9 memories
                          http://www.youtube.com/watch?v=4IHP_5GUBQo

                          Comment

                          • kolanji
                            Pro
                            • Sep 2009
                            • 872

                            #448
                            Re: Will You Use Real Player % Or Shot Stick Timing?

                            ^^^^ and there u have it folks which just proves my point mentioned earlier that real player% is not skilled determination but porbability base calculation with no penalty for human input.....so ur offense doesnt take much of a hit and the outcome is more determine by who plays the best defense becasue offense is a roll of the dice base on team/players ur playing with...
                            and again with real FT% about ppl saying the hit 100% of bad shots with guys like shak because they know his release....try moving the FT slider closer to 100 and watch as u have to focus at the line like in real life casue it seems that the closer to 100 a little too early and little too late FT dont hit at all.and for a little added difficulty take off FT help that gives info on if shot was too early or late and u have to take adjustment on missed shots by ur own judgement
                            Humans fear what they dont understand, hate what they cant concur i guess its just the theory of man

                            Comment

                            • erickonasis
                              MVP
                              • Jan 2006
                              • 3016

                              #449
                              Re: Will You Use Real Player % Or Shot Stick Timing?

                              Originally posted by jeebs9
                              You don't understand the concept of this one bit. It is not letting the game play for you lol. Stop saying that..)
                              No you are letting the game play for you...when it comes to jump shooting you are not doing any work at all you are letting the CPU basically decide and time your shots. 2k games have never been about that for me. I dont care about some FG% stat . Playing with RFG% feels like i might as well just sim all the games .You dont have to practice shots anybody can just jump right in and shoot 3 's at will with Kobe on RFG%..and once again You must be talking about ONLINE stuff because the OFFLINE they CPU has NEVER hit a fadeaway 3 with rondo on me. I play off rondo the whole game when i play the celtics they are one of the easiest teams for me to play against...Maybe that patch changed gameplay but it does none of that offline for me.
                              SLIDERS SUCK

                              Comment

                              • erickonasis
                                MVP
                                • Jan 2006
                                • 3016

                                #450
                                Re: Will You Use Real Player % Or Shot Stick Timing?

                                Originally posted by kolanji
                                my point mentioned earlier that real player% is not skilled determination but porbability base calculation with no penalty for human input
                                This is what i mean..push the button and pretty much the cpu decides if it goes in or not...anybody can basically make shots with no learning curve whatsoever with rFG% on.
                                And Jeebs we gonna find out this week...ima have the ps3 version sometime late in the week. I wanna see you get the high fg % aginst me with the shot stick timing on. That way we'll know if your correct o just playing against a bunch of scrubs
                                Last edited by erickonasis; 11-15-2010, 10:32 AM.
                                SLIDERS SUCK

                                Comment

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