Anyone else see this at all or figure out the trick to making the short "easy" shots?
Why is shooting so difficult in this game?
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Why is shooting so difficult in this game?
I've played the 2K series for years and never really had a problem, but this one seems to just be against me or something. I'm far from the best player but I'm not bad either, but it seems that no matter what difficulty I'm playing on, which I've had to go down to Pro at the moment to even have a chance, but the shooting is just pitiful. I've tried shot timing and I've tried real FG%, which again seems far from being decent. I've tried the shot button and the shot stick. No matter what I use, I'm shooting a pitiful 30-35%. I can't make a short easy layup to save my life. It doesn't matter if I'm playing online or against the CPU. It seems I always run into cheesers obsessed with the Heat online so that doesn't help. Is there some trick I'm missing in this year's game that wasn't around in past years? I would think I should be able to make some layups and short range shots with the likes of Durant and Howard and the like, but I guess not. The game looks great, but when one out of every 10 games or so plays like I feel it should it is ridiculous.
Anyone else see this at all or figure out the trick to making the short "easy" shots?Tags: None -
Re: Why is shooting so difficult in this game?
My first suggestion would be to turn on "shot feedback" (I believe located in "Options" then sub-screen "Gameplay"). This provides an excellent reference point for your jumpshot. I admit being skeptical, believing the feedback would take up too much of my screen, but I notice no negatives about it at this point. It's just a great helper in finding each player's release point.
Second, I'd recommend working your way through the offensive tutorial (Game Modes, then "Practice"). There are a number of layup options on demand this year including (but not limited to) the Euro-step, hop step, and reverse pivot. Becoming familiar with all the different options over time should greatly increase your success rate when driving into the paint. For instance, there are numerous occasions where a hop-step will greatly increase your chance of making a layup versus simply attempting a normal finish. There are other occasions where a spin/reverse pivot will do the job, etc.
The third suggestion I suppose would be to alter the sliders, though that's more a last ditch type of fix to me. It is my belief the first two options may offer more assistance. -
Re: Why is shooting so difficult in this game?
Shot feedback is a must if you can't grasp the release just from the animations.
You should, however, state how you are playing the game so we can understand how to better help you (in terms of gameplay settings).<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> 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Re: Why is shooting so difficult in this game?
I've run through multiple settings with no such luck but I decided I was going to try out the Purist's sliders and see if real % improves at all over earlier experiences. But what makes no sense is I thought that mode didn't depend on timing, yet I was still shooting rather poorly with that setting on. I can go back to shot timing and use the feedback and see how that goes. I might get some unrealistic results slider-wise, but at least I'd be able to manage a reasonable field goal %.
I'll also spend a lot more time in practice. I've run through it a bit, but it is a lot to memorize in regards to all the forms of dunks, layups, and post-up moves that are possible.Comment
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Re: Why is shooting so difficult in this game?
I'd avoid sliders and start with default. Most slider sets screw up things that even they don't understand then blame the game.
Learn the game first because you may end up hating something about the game that is actually the fault of the setting. The game is decently balanced out of the box.
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mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
Now Playing: TLOU: Remastered
Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: Why is shooting so difficult in this game?
Sounds like a plan. Thanks for the tips. I'm glad it is set up, or at least it appears, where I can keep these sliders under custom and then use the default set.Comment
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Re: Why is shooting so difficult in this game?
u'' soon see that there's no reason to miss an open shot with a decent shooter when u ll have his release spot on.
contested shot releases can be learnt also but try to avoid em like choleraComment
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Re: Why is shooting so difficult in this game?
In all seriousness, you may not believe it, but with a moderate amount of practice, nearly all these moves become second nature. I never thought I'd be able to remember half of what I do on 2K11.Comment
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Re: Why is shooting so difficult in this game?
I'd avoid sliders and start with default. Most slider sets screw up things that even they don't understand then blame the game.
Learn the game first because you may end up hating something about the game that is actually the fault of the setting. The game is decently balanced out of the box.
Once you get the shooting, then you can either up the difficulty or resort to sim setting with the 3pt shooting raised ever so slightly.Only respectable people deserve respect, you destroyed the game.Comment
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Re: Why is shooting so difficult in this game?
I'd avoid sliders and start with default. Most slider sets screw up things that even they don't understand then blame the game.
Learn the game first because you may end up hating something about the game that is actually the fault of the setting. The game is decently balanced out of the box.
.Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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Re: Why is shooting so difficult in this game?
For difficulty, we tend to go Superstar in online/head to head and I enjoy Pro/All-Star for Season/Quick games.
It's funny, I just thought of something in regards to difficulty that I'm going to suggest for next year.
NICE! 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
Now Playing: TLOU: Remastered
Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: Why is shooting so difficult in this game?
Ok, so I went back to default sliders, kept it on Pro for now, went to shot stick timing on both field goals and free throws and decided to be the Clippers against the Lakers. I figured with Blake Griffin, maybe I could make something happen. A bit of a mixed bag of results.
Default sliders is bad... no, horrible, about giving you foul shots. I'm an aggressive defensive guy so I expect to get fouls called on me, but it seems the computer gets away with a bit more. Sliders are touchy though because too many crank them up all the way and then it just gets ridiculous so it may have to be something I toy with. 16 fouls on me vs. 7 for the Lakers; 22 FT for them vs. 12 for me.
For 12 minute quarters and default sliders, I am amazed how much the game has improved numbers wise. 81 field goals per team? Yea, I don't remember pulling that off before without some adjustments so that is incredible.
At first, I was getting dominated by LA... the Lakers getting offensive rebounds, but at games end that balanced out. They got too many easy buckets, but that is as much my fault. Defense is something I believe you have to really work on. I don't care that I gave up 101 points; that is reasonable in an NBA game against a good Lakers team. I let 7 Lakers in double figures but Brown led the team with 16. I'd say I did decent.
What I didn't like is that I only managed 69 points on 33% shooting. I shot 5/18 from 3 so that is ok. The feedback assist told me I was bad on a few so I expect that. That is a reasonable percentage. What I don't like, however, is this and I don't know how to fix it. I was 2/6 for Griffin in the key; Kaman I was 3/8 in the key. It seems that a lot of my misses come on post moves. Now do I expect to make 100% of them? No, but if I have a guy like Griffin and I'm getting down into the key, I'd expect to pull of a few more. Some of them were just bad timing jump shots, but quite a few of them were post moves that just would not go down if my life depended on it. Griffin also seems to be the only guy that could draw fouls. Kaman just got pushed around. Despite only going 6/20 with Griffin, I did manage 21 points and 15 rebounds.
So I'm content with the result and I'll do some more practice on post moves, but it seems like I should be able to pull off a bit more with my big men.Comment
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Re: Why is shooting so difficult in this game?
On the wii, it's easy as pie, cake,{whatever XD}If you haven't guessed already, Derrick Rose is my fav player.
My Nba Top Five-
1. Derrick Rose
2. Chris Paul
3. LeBron James
4. Dwight Howard
5. Ray AllenComment
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Re: Why is shooting so difficult in this game?
Make sure you also run plays bro, running plays is a big, big need in this years version of 2k.Add me om PSN for a good game of basketball!
PSN IsomotionKing
Originally posted by JasonWilliams55This video game is a SIMULATION of BASKETBALL. Sure its not 100% perfect, but its pretty damn good. You will not get a SIMULATION STYLE BASKETBALL GAME by PLAYING SOMEONE WHO DOES NOT KNOW WHAT SIMULATION MEANS.
#HelloBrooklynComment
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Re: Why is shooting so difficult in this game?
Yea, I'm running plays. I use the diagrams, but I'm running them. It helps in some cases, and others, eh. I'm going to work on the post moves some more. If those will work more consistently then I am set. I can improve from there. But at this point, it seems like it is more than just me here unless they've just made the game that much tougher to play in the key.Comment
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