Okay, after lowering potentials across the board, I ran a 5 season simulation.
- 28 game schedule (I don't think this impacts progression)
- No team chemistry/roles
- I lowered top 10 draft prospects' potential in each class (left a few gems)
- I just took a look at # of players above 90 and 80 overall, the MVP, who won the championship each year, and then after 5 years who had biggest leaps in progression.
Note: #s in parentheses indicate the # of computer generated players responsible for that year
SEASON ONE
90+ Players: 9
80+ Players: 36
MVP: Lebron James
Champion: Heat over Mavericks
SEASON TWO
90+ Players: 9
80+ Players: 44 (1)
MVP: Lebron James
Champion: Heat over Mavericks
SEASON THREE
90+ Players: 6
80+ Players: 44 (2)
MVP: Derrick Rose
Champion: Heat over Timberwolves
SEASON FOUR
90+ Players: 12
80+ Players: 48 (9)
MVP: Lebron James (with the Spurs)
Champion: 76ers over Timberwolves
SEASON FIVE
90+ Players: 12
80+ Players: 59 (11)
MVP: Tyreke Evans
Champion: Pacers over Kings
Players with biggest leaps in progression:
NAME/OVERALL SEASON 1 --> OVERALL SEASON 5/ORIGINAL POTENTIAL SEASON ONE
Darren Collison 75-->84/81 POT
Brandon Jennings 78-->91/87 POT
Evan Turner 71--> 84/85 POT
Patrick Patterson 72--> 86/82 POT
OJ Mayo 77--> 87/85 POT
Yi Jianlian 63--> 78/75 POT
JJ Hickson 74--> 84/80 POT
Eric Bledsoe 65--> 78/77 POT
Anthony Randolph 69--> 84/80 POT
DeMarcus Cousins 71--> 88/85 POT
Larry Sanders 65--> 79/78 POT
Robin Lopez 63--> 77/72 POT
Terrico White 63--> 73/70 POT
Paul George 74--> 89/85 POT
Ed Davis 66--> 83/80 POT
Ricky Rubio 67--> 82/82 POT
James Harden 74--> 89/84 POT
Javale McGee 70--> 85/79 POT
DeMar Derozan 69--> 83/80 POT
Stephen Curry 80--> 88/90 POT
John Wall 82--> 93/97 POT
Keep in mind the original season 1 potential was after I personally lowered the potential ratings across the board (unless I thought someone deserved their potential rating).
Apparently, this game is hellbent on seeing Yi Jianlian become a superstar. Even with just 75 potential, the guy ends up being 78 overall by season 5...a FIFTEEN ratings point increase. WTF?

Quick Summary:
- Even though I personally tweaked each draft class, I put too many solid players in the 70-78 ovl range. This led to many of them quickly getting into the 80+ pool within 1-2 years of progression. So this means that if you're going to let the CPU create your draft classes, you MUST lower Potential and Overall ratings for the majority of players in the class. Otherwise, your league will become quickly overpowered.
- Apparently lowering most guys potential by 5 points (some less, some more) didn't do much of anything...to see anything significant, I suggest lowering most current player potentials by 10-15 points. Besides the CPU generated rookies, mid-tier players in their 2nd, 3rd, and 4th year are growing WAY too quickly. Robin Lopez does NOT need to be 77 overall at the end of the 5th year.
- Although players regress in a natural fashion, not many of them retire each year, so the league constantly is putting in more players than it's taking out every year...this is another reason the players 90+ and 80+ grow year to year.
- Sadly, my simulation turned out no different than the OP's (CWSapp). This tells me that lowering potential by 5 isn't nearly enough...we're going to have to do AT LEAST 10 points per player to get the effect we're looking for.
Conclusion:
All in all, not the results I wanted to see, but I did get some feedback for creating more realistic seasons. In a nutshell:
- Lower all current NBA players potential by at least 10 points (except key stars/players you believe are accurate and don't mind shooting up the ratings)
- Lower all Overall and Potential ratings for each NBA draft class generated by CPU
These 2 things alone should give some different results...CW, if you could run your simulation again with these things in mind, I would freaking LOVE you.

Damn, I'm going to bed.

the Magic will build around him and you'll see him in the playoffs and maybe even Finals as the years go by, he'll always be "Superman" down there in ORL
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