Does 3PT% need tuning?

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  • Da_Czar
    NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
    • Jul 2002
    • 5408

    #76
    Re: Does 3PT% need tuning?

    I think they are a tad bit high especially if you consider skill level. If you happen to run into the right person with the right team you will truly understand they are too high.

    There is a good amount of variability in 2k games that can make things like this hard to decipher because not every game will play out the same. While under normal circumstances the default 50 slider set for mid range and 3 may seem okay. Once a person get's hot or goes on a run it can throw the balance of the game off.

    Also keep in mind guys are only going to get BETTER with more time. So if it's even close to being to high now I think it will only get worse. I am talking about both online and offline. 3's needs to be SLIGHTLY adjusted.

    In a 5 minute game as many have said there is no real time for the percentages to even out.

    I have never played a 2k game with the sliders at 50 because once you settle in the fg percentages are just to high.
    Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

    Comment

    • Kaanyr Vhok
      MVP
      • Aug 2006
      • 2248

      #77
      Re: Does 3PT% need tuning?

      Originally posted by Knickerbocker

      While online ... I decided I won't play any games before the mid range or 3pt is patched. In one game (I was GSW) I was leading by 20 points in second quarter going 8 of 9 on 3pts without even forcing the shot. I also had oponents that only ran left and right with D Rose or another mid range shooter till he had minimum space and then sinked it in every time. Unplayable really. Even if you contest all the 3pts still to many will go in.

      Thats another real issue though I can stall that stuff with halfcourt trap.

      Comment

      • drshorty31
        Banned
        • Aug 2010
        • 47

        #78
        Re: Does 3PT% need tuning?

        yes the 3pt % are too high. in my player is worse the other team makes all shots no matter who it is.. guys l ike bogans shouldn't be able to make contested 3's its horrible and Noah makes turn around jumpers the mid range and 3 point sucess needs to be tuned down.

        also the bumping/collision ! i can't get to my spot during a play in my player without bumping into someone please fix this.

        Comment

        • the croz 1027
          Rookie
          • Aug 2009
          • 37

          #79
          Re: Does 3PT% need tuning?

          PLEASE leave three point shooting where it is. If you play on Superstar or HOF it seems to have pretty realistic results, especially with online lag. Additionally, success rate in video games in the paint is ALWAYS higher then real life numbers. A reasonable shooting percentage for deep can help offset the cheese that is forcing the paint.

          With all of this being said; if you lowered 3pt shooting sliders on ranked games I would not be against that because of overall ease of scoring.

          Comment

          • Kingofthecouch
            Rookie
            • Sep 2005
            • 293

            #80
            Re: Does 3PT% need tuning?

            @ Pared, look man, I'm not here to cause trouble but I'm a consumer just like everyone in this thread. I've supported 2K since DAY ONE and we all have rights to some answers imo!! the question was a legit question, If It was so uncalled for then why did you quote it? Deleting my post wasn't enough?

            I respect the fact that devs come here to get feedbck and whatnot, but some of you mods are way to sensitive about things and over-react.

            Anyway, I apologize to Mike, I respect his work a great deal and I hope the people at 2K can get this game to where it should be.

            Tone down the 3pt shot.

            Tone down the sensitivity of the live ball physics.

            PLEASE fix the delayed input.

            Thanks you and have a nice day.
            Dallas Mavericks Dallas Cowboys Texas Rangers Dallas Stars

            GT: King Kutta DTX
            Bio: 2K legend
            Follow me on twitter @ KINGOFTHECOUCH

            Comment

            • tcnumba10
              MVP
              • Nov 2008
              • 1816

              #81
              Re: Does 3PT% need tuning?

              I play offline and it's not about the 3pt %, it's all about the user/cpu help defense. Too many times the user/cpu teammates help out or leave their man on D wide open for an easy 3, most of the time they are in no man's land and can't get back in time to contest the 3pter. Also I play a certain style in which I only control the PG of my team on Defense and not switch defenders. So it's very frustrating when seeing my cpu teammates in no man's land and not contesting the 3 on time.

              I've been testing the game continuously playing against the Bulls, and at the end of the game, I see Deng always attempting 8+ 3pters, and even in one game he attempted 11 3s!?

              There are two solution to the problem, you can program/fix the AI teammates so that they are not in no man's land anymore and also fix the opposing AI so that they sometimes drive to the basket or pull-up mid-range or give the AI more variety/options on offense instead of just jacking up 3s all day. I know posters reading this would be saying you should adjust your defense accordingly and switch the Defensive philosophy to pressure shooters if the opposing CPU is jacking up too many 3s, but as I stated, the user's AI teammate aren't the greatest.
              2018-2019 NBA Champions!

              Comment

              • luda06
                Pro
                • Sep 2008
                • 572

                #82
                Re: Does 3PT% need tuning?

                I'm going to vote for a no here. Leave it alone. At least for another month.
                Last edited by luda06; 10-11-2011, 02:52 PM.

                Comment

                • stillfeelme
                  MVP
                  • Aug 2010
                  • 2407

                  #83
                  Re: Does 3PT% need tuning?

                  Beluba,

                  Here is the thing we are all play differently to a degree. Maybe it will help if we throw out our settings. Allstar sim no other changes shot stick feedback, clutch off all games offline. I am 90% plus on shot stick timing release . I don't know how the game is programmed. It seems that the open jump shot and 3pts are a tad high or it could be we are able to get open easier based off the rotations our CPU and the CPU makes. I thought this was done because it is harder to get in the paint on the drive this year. I have mainly been using the bulls, okc. I can get 40-50% with using Rose and Deng let alone Korver. same thing occurs with using Okc westbrook and Durant shoot pretty well from behind the arc. I have used the Sixers 2011 and could shoot well with them without using Meeks. Igudola can shoot well. I don't know what the bump up in open shot means but it will have average shooters making shots.

                  Comment

                  • coolcras7
                    MVP
                    • Sep 2009
                    • 2337

                    #84
                    Re: Does 3PT% need tuning?

                    I play on allstar/sim offline 10 minute quarters and I get realistic 3 point shooting percentages as it, the true issue is with the your ratings for individual player there are way to many consistently good 3 point shooters in the game when even the best in real life are streaky.
                    PSN=Coolcas7

                    Comment

                    • amo13
                      Banned
                      • Mar 2011
                      • 81

                      #85
                      Re: Does 3PT% need tuning?

                      Kingofthecouch we all are entitled to our own opinion and i salute u for stating your opinion. And i also agree mods get quite hyped up on opinions but they have the right to state whatever they feel. the mods need to ease up IMO. let the consumers (like them) have a say so in what we feel.

                      Comment

                      • phant030
                        MVP
                        • Sep 2006
                        • 1232

                        #86
                        Re: Does 3PT% need tuning?

                        Right now I say leave it alone. Let's see how users adapt. See if they put the hours in to get better at user defense. I remember on CHoops 2k8, 3s were pretty money if you were open w/ shooters on there too.

                        Right now, just wait and see how users respond on the sticks, with the games options. A lot of times i think ppl want to rely on the CPU too much and have a very skewed view of what should happen. Lets not give ppl what they want yet. if anything move the online game SIM style if its not already.

                        Comment

                        • djsider2
                          Rookie
                          • May 2007
                          • 125

                          #87
                          Re: Does 3PT% need tuning?

                          3pt percentage needs to be toned down to balance it out with the mid range and interior game. there's really no reason to go inside if the turnover rate is higher and the percentages are about the same, and the point per possession is probably lower or equal to the 3pt shot.

                          also, i shouldn't have to run out to within 2 ft and get a hand up on shooters like shannon brown, ron artest, richard jefferson just to get them to miss 1 out of 4. They should be missing 1 out of 4 or 1 out of 3 UNCONTESTED jumpers due to just clutch/nerves, fatigue, or just plain inconsistency...

                          Comment

                          • Da_Czar
                            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                            • Jul 2002
                            • 5408

                            #88
                            Re: Does 3PT% need tuning?

                            I think this is relates to the conversation.



                            I haven't covered it in a video yet but the new defensive rotations especially on PnR's will need the base shot %'s to come down a tad in order to get the percentages at the right number in the right way.

                            Yes you can overcompensate with defense right now but real strategy demands that you let non shooters actually shoot. And laugh as they attempt it. LOL right now your not laughing your scrambling and running full speed to close out on a guy that you would normally prefer proves it first.

                            IMO of course.
                            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                            Comment

                            • stillfeelme
                              MVP
                              • Aug 2010
                              • 2407

                              #89
                              Re: Does 3PT% need tuning?

                              Originally posted by tcnumba10
                              I play offline and it's not about the 3pt %, it's all about the user/cpu help defense. Too many times the user/cpu teammates help out or leave their man on D wide open for an easy 3, most of the time they are in no man's land and can't get back in time to contest the 3pter. Also I play a certain style in which I only control the PG of my team on Defense and not switch defenders. So it's very frustrating when seeing my cpu teammates in no man's land and not contesting the 3 on time.

                              I've been testing the game continuously playing against the Bulls, and at the end of the game, I see Deng always attempting 8+ 3pters, and even in one game he attempted 11 3s!?

                              There are two solution to the problem, you can program/fix the AI teammates so that they are not in no man's land anymore and also fix the opposing AI so that they sometimes drive to the basket or pull-up mid-range or give the AI more variety/options on offense instead of just jacking up 3s all day. I know posters reading this would be saying you should adjust your defense accordingly and switch the Defensive philosophy to pressure shooters if the opposing CPU is jacking up too many 3s, but as I stated, the user's AI teammate aren't the greatest.
                              I agree the doubling off of good shooters consistently makes no sense. There needs to be logic in the doubling or you end up leaving good shooters open.

                              Comment

                              • Da_Czar
                                NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                                • Jul 2002
                                • 5408

                                #90
                                Re: Does 3PT% need tuning?

                                Originally posted by phant030
                                Right now I say leave it alone. Let's see how users adapt. See if they put the hours in to get better at user defense. I remember on CHoops 2k8, 3s were pretty money if you were open w/ shooters on there too.

                                Right now, just wait and see how users respond on the sticks, with the games options. A lot of times i think ppl want to rely on the CPU too much and have a very skewed view of what should happen. Lets not give ppl what they want yet. if anything move the online game SIM style if its not already.
                                Phant the issue is that the sim style has the same 3 point and Fg slides as default. That is a problem IMO. SIM sliders have never been the same as default for a reason I think.
                                Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                                Comment

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