NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

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  • stillfeelme
    MVP
    • Aug 2010
    • 2407

    #181
    Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

    Originally posted by youALREADYknow
    I doubt memory is an issue anywhere outside of the 3D In-Game Engine. Therefore we're talking about 24 players in the engine with boolean values (signature skills) instead of integers (abilities) or floating point numbers (attributes or tendencies).

    The most obvious answer is usually the right answer. Signature Skills were a design decision since the change/addition required resources to be spent on both the game UI and game engine.

    Some of us believe that it was a poor design decision and I personally agree with most of what RyanFitzmagic has said despite his somewhat over the top tone about the issue. It's a dumbed down version of what we already had and from everything we've heard so far there are only two parties that would benefit from the move: 1) casual gamers and 2) "The 2K Insider".

    The additional animations that were added to correspond with Signature Skills could have also been linked to thresholds in Attributes, Abilities, or Tendencies.

    Good points. I definitely agree with your point about this being done for casual gamers. I said this from the start as soon as I heard it. I don't know the details of programming but even when they added abilities in 2K12 they went to letter grades instead of numerical. I do agree that some of this was already in hot spots or tendency related. I guess you have to pick which resources you want to spend on designing the game. Some of these sig skills have less than 10 people in the whole league worthy of the sig skill. So looking at it from that perspective I see no reason to give the entire league a rating scale that such a small % should be using in the first place but I do see your point.

    Overall I am not not too worried about it because it seems if implemented right it will have things that were already in 2K12 but expanded on further and still be able to separate the stars from the average players.

    Comment

    • RyanFitzmagic
      MVP
      • Oct 2011
      • 1959

      #182
      Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

      Originally posted by DatGD12guage
      Hold up now cuzo we do have to get a definition as to what these skills are so I wouldnt jump the gun. Clutch could just simply mean that players will get the clutch player the ball or run a play for that player in a clutch situation at the last seconds of the game.
      <iframe src="http://www.youtube.com/embed/B81vOXzujgk" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>

      Originally posted by DatGD12guage
      It cant be that simple, I'm sure it had to cross their mind that wait........why do we need a sig clutch skill if there is a clutch rating.
      I think it'd be foolish to give 2K that much credit.

      Comment

      • threattonature
        Pro
        • Sep 2004
        • 602

        #183
        Originally posted by RyanFitzmagic
        Yes there was. They're called ratings.



        So how exactly is that not capable of being represented by ratings? I'm still waiting for an answer to this question.



        The game already has a momentum system like that.
        You tell me how exactly a player's affect on teammates can be represented by ratings. Right now there's not much of a difference between Dwight Howard and Javele McGee on defense.

        With the way things are done now if you have a Dwight Howard he can be affective only if you drive the ball in to him. In real life he allows his teammates to play much more aggressive defensive and funnel everything in to them. Hence their on-ball defense being much better than it would without him. In a normal defensive scheme they couldn't attempt to play that kind of defense without a smart capable defender behind them. That affect isn't accounted for with Dwight currently. His ratings only affect him as is.

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        • RyanFitzmagic
          MVP
          • Oct 2011
          • 1959

          #184
          Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

          Originally posted by threattonature
          You tell me how exactly a player's affect on teammates can be represented by ratings. Right now there's not much of a difference between Dwight Howard and Javele McGee on defense.
          Dwight Howard should have higher Defensive Awareness and a lower foul tendency, which translates into better, more active, more intelligent interior defense.

          Originally posted by threattonature
          With the way things are done now if you have a Dwight Howard he can be affective only if you drive the ball in to him. In real life he allows his teammates to play much more aggressive defensive and funnel everything in to them.
          How is that not the case already? If you have a good shot-blocker, you can afford to play tight on the perimeter.

          Originally posted by threattonature
          Hence their on-ball defense being much better than it would without him. In a normal defensive scheme they couldn't attempt to play that kind of defense without a smart capable defender behind them. That affect isn't accounted for with Dwight currently. His ratings only affect him as is.
          Dwight doesn't make anyone's defense better. He just allows them to play defense DIFFERENTLY. Hedo is still a defensive liability, with or without Howard.

          Comment

          • DurtySoufReppin
            Pro
            • Nov 2010
            • 564

            #185
            Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

            I think it's great that they have "Acrobat" and "Finisher"

            This separates the different type of finishers we have, finally.

            You have "Acrobat" for the elusive players who go around defenders to finish (Rose, Rondo, Westbrook,Wade).

            Then you have "Finisher", the players who are better at finishing with contact and will get to the line more and get more AND 1s. (Lebron,Howard,Kobe,Wade,Melo, Durant,Griffin)

            This also plays a major part in the post. Seperating the elite scorers from the 2nd-tier.


            Good job by 2k.
            Last edited by DurtySoufReppin; 09-01-2012, 03:38 PM.
            Pre-NBA 2k12 V3.0 (360)
            All-Time Greats Roster "Back To The Future"(PS3)
            ----------
            Grizzlies
            Titans
            Vols
            U.S. Army

            Comment

            • RyanFitzmagic
              MVP
              • Oct 2011
              • 1959

              #186
              Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

              Originally posted by DurtySoufReppin
              I think it's great that they have "Acrobat" and "Finisher"

              This separates the different type of finishers we have, finally.

              You have "Acrobat" for the elusive players who go around defenders to finish (Rose, Rondo, Westbrook,Wade).

              Then you have "Finisher", the players who are better at finishing with contact and will get to the line more and get more AND 1s. (Lebron,Howard,Kobe,Wade,Melo, Durant,Griffin)

              The basic "lay-up" rating wasn't good enough to seperate the two.

              Good job by 2k.
              Then add "Acrobatic Finish" and "Contact Finish" ratings. Not difficult.

              Comment

              • liberaluser
                Rookie
                • Sep 2009
                • 189

                #187
                So this is basically a semantics debate. For many people the word skill = rating.

                2K should have called these "signature tendencies" so certain stubborn people could see how they are different from ratings and add unique gameplay flavor to players who have them.

                But instead of being glad we are getting a greater diversity of animations and gameplay styles, people bitch about how it's implemented in the 1st year 2K is trying this system out and having not played it yet either.

                Comment

                • youALREADYknow
                  MVP
                  • Aug 2008
                  • 3635

                  #188
                  Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

                  Originally posted by liberaluser
                  So this is basically a semantics debate. For many people the word skill = rating.

                  2K should have called these "signature tendencies" so certain stubborn people could see how they are different from ratings and add unique gameplay flavor to players who have them.

                  But instead of being glad we are getting a greater diversity of animations and gameplay styles, people bitch about how it's implemented in the 1st year 2K is trying this system out and having not played it yet either.
                  It's the exact opposite of a semantics debate. I'll make this as simple as possible with the following scenario:

                  Signature Skills = Boolean/Binary, 2 total options, 0 and 1

                  If 2K announced that every player in the game would have a Speed rating of either 25 or 99, then would that be an acceptable response to the Speed problems in 2K12? Of course it wouldn't, but that's exactly the same as what was done with some of these Skills.

                  The only difference between the above example and what was done with SOME (not ALL) of the Signature Skills is that most gamers don't care enough to look into the details of how the game of basketball is being played and only care about the surface-level visuals and controls.

                  Some of the Skills are indeed very useful based on what information we've received. Acrobat is a great addition that couldn't be accounted for previously. Chase Down Blocker is another. Out of the 20 or so skills that we know about right now, most of them could already have been reproduced in 2K12 and the options to create differentiation between players were far greater.

                  Trying to create a simulation of a sport requires millions of options and variations and we've just had variation go from 74+ to 2 in some of these areas of the sport. It's not a good thing for the simulation basketball crowd in my opinion.

                  Comment

                  • cleandoe
                    Rookie
                    • Sep 2012
                    • 3

                    #189
                    http://www.youtube.com/watch?v=B7lS4t0kglY
                    D. Rose Signature Skills

                    Comment

                    • cleandoe
                      Rookie
                      • Sep 2012
                      • 3

                      #190
                      [yt]http://www.youtube.com/watch?v=B7lS4t0kglY[/yt]

                      Comment

                      • Thunder Storm
                        Rookie
                        • Dec 2010
                        • 480

                        #191
                        Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

                        Signature Skills is just a more expanded and improved version of "X-Factor" from the Live series.
                        2K teams : Rockets,Thunder
                        222-34 online

                        Comment

                        • cleandoe
                          Rookie
                          • Sep 2012
                          • 3

                          #192
                          how do you post a video like this

                          Comment

                          • Daddy123
                            Pro
                            • Jun 2012
                            • 993

                            #193
                            Re: NBA 2K13 Screenshot Captures Kevin Durant's Signature Skills

                            <iframe width="560" height="315" src="http://www.youtube.com/embed/B81vOXzujgk" frameborder="0" allowfullscreen></iframe>



                            heres the video for kevin durant signature skills you can add that to the thread :wink:
                            Hey

                            Comment

                            • FLAWDAxBALLA954
                              Rookie
                              • Sep 2012
                              • 110

                              #194
                              What takin OS so long to post mj and blake griffins sig. Skills?

                              Comment

                              • FLAWDAxBALLA954
                                Rookie
                                • Sep 2012
                                • 110

                                #195
                                Originally posted by RyanFitzmagic
                                That's a terrible reason.



                                Explain to me how this isn't true with numerical ratings. Maybe I'm missing something.
                                OMG you and the ratings, I'm pretty sure at this point you're just trolling.

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