2k..There's NOTHING wrong with the Offensive Rebounding...

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  • Whaaaazuuuuup
    MVP
    • Jul 2002
    • 3620

    #1

    2k..There's NOTHING wrong with the Offensive Rebounding...

    im sure i'll get flamed for this tread but im just speaking off my opinion and experience playin this game. ill admit i was one of those who initially complained about the off rebs...til i gave the game more time and found out what the game expects you top do in order to control the boards. i feel theres nothing wrong with the rebounding, its just ppl rely way too much on the cpu teammates to do the work for them. now i understand youre say "well if my guy has a 90+ reb rating why should i have to control him to take advantage of that." well, simply put, youre suppose to play the game, not the cpu. i notice 2k gave us what we've been screaming for for yrs, more user control, ex. better rebounding and better fastbreaks. they've done this but we must know how to use it.

    ive just completed 20+ straight games on all star level sim default sliders. and ive managed to keep the cpu team in check with their offensive rebs, around avergaing 9 a game! how?... i simply control the best rebounder on my team when i'm expecting the cpu team to shoot and position him to where he can box out and get the the reb or box out to give my teammate a chance to grab the board. when ever you switch up the to the rebounder, quick defensive assign your perimeter players to pressure outside players, with or without the ball. this often forces tough shoots and sometimes takes the big man out to the perimeter to set screens to help get the guards open looks, thus, taking themselves out of position to getting the rebound.

    i would hate to see 2k alter the game too much with a patch because players arent accustom to working on their games and are being force to rethink their strategies. try what ive suggested & tell me what you think.

    another side note, learn to challenge shots by putting your hands up as oppose to always jumping to block the shot. this helps keeping you on the floor in postion for the rebound. and you'd be surprise of the success rate of missed shots youll get...
    Last edited by Whaaaazuuuuup; 11-23-2012, 11:56 AM.
    I am glad I got the Buell- I love riding it, I love the oddball looks I get on the road- I love people asking "What IS that thing?" I love flying into a corner WAY too hot, scared spitless and sure I'll never hold it at this speed- and hearing the bike whisper "Sissy!"...
  • TeamBuilder
    MVP
    • Jun 2009
    • 2214

    #2
    Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

    I suggest setting up an Association and simming through a couple of seasons and then trying to play a game.

    For me, the CPU offensive rebounding became really bad in year 2/3 of Association, which is why I'm looking forward to the patch.

    Comment

    • ClutchCity
      Pro
      • Dec 2008
      • 630

      #3
      Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

      Originally posted by Whaaaazuuuuup
      im sure i'll get flamed for this tread but im just speaking off my opinion and experience playin this game. ill admit i was one of those who initially complained about the off rebs...til i gave the game more time and found out what the game expects you top do in order to control the boards. i feel theres nothing wrong with the rebounding, its just ppl rely way too much on the cpu teammates to do the work for them. now i understand youre say "well if my guy has a 90+ reb rating why should i have to control him to take advantage of that." well, simply put, youre suppose to play the game, not the cpu. i notice 2k gave us what we've been screaming for for yrs, more user control, ex. better rebounding and better fastbreaks. they've done this but we must know how to use it.

      ive just completed 20+ straight games on all star level sim default sliders. and ive managed to keep the cpu team in check with their offensive rebs, around avergaing 9 a game! how?... i simply control the best rebounder on my team when i'm expecting the cpu team to shoot and position him to where he can box out and get the the reb or box out to give my teammate a chance to grab the board. when ever you switch up the to the rebounder, quick defensive assign your perimeter players to pressure outside players, with or without the ball. this often forces tough shoots and sometimes takes the big man out to the perimeter to set screens to help get the guards open looks, thus, taking themselves out of position to getting the rebound.

      i would hate to see 2k alter the game too much with a patch because players arent accustom to working on their games and are being force to rethink their strategies. try what ive suggested & tell me what you think.

      another side note, learn to challenge shots by putting your hands up as oppose to always jumping to block the shot. this helps keeping you on the floor in postion for the rebound. and you'd be surprise of the success rate of missed shots youll get...

      Dude are you kidding me. I just started an association and I am 0-3 with the Boston Celtics on Superstar difficulty, because the horrible rebounding. Dude my last game against the Wizards was another loss and guess who had the most rebounds R.Rondo. Yeah my point guard. And Garnett is avg like 4.7 rebounds a game and I play 10 min quarters. The rebounding sucks end of discussion.

      Comment

      • thale84j
        Rookie
        • Nov 2012
        • 16

        #4
        Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

        Not going to flame you because of your opinion.

        IMO the Offensive Rebounding is overpowered. Regardless of who I am controlling, I "play" the game and box out the man I am actively guarding. The offense has an uncanny ability to leap higher than anyone of my guys, slip off box outs, or tip the ball around until they end up with possession. I realize that these things happen a few times a game in real life, but not every other trip down the floor.

        I'm also on All-Star.

        Comment

        • bls
          MVP
          • Oct 2003
          • 1786

          #5
          Theirs definitely a problem with offensive rebounding when you have so much morphing in the game.
          Sent from my SPH-L900 using Tapatalk 2

          Comment

          • edubbs
            MVP
            • Aug 2002
            • 2099

            #6
            Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

            Offensive rebounding is an issue in NBA2K13 pre-patch, just like it was an issue in 2K11 pre-patch. Not completely broken but very frustrating at times.

            The main issue with trying to box out manually, seems to be LT not triggering the box out animation consistently, when the user is trying to manually box out.

            Often, I hold LT and the player I'm trying to box out slides around me to grab the rebound.

            The same issue was in 2K11 and after the patch, rebounding in general was much much better. Post-patch in 2k11 you could actually put a body on a player and box out on command with little to no issues.

            I'm confident the Devs can tweak 2k13 the same way.

            Comment

            • JasonWilliams55
              MVP
              • Jul 2012
              • 2045

              #7
              Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

              OP, I agree with you bro for the most part, there is a tad bit wrong with Offensive Rebounding though and it has nothing to do with the way its implemented imo, but more due to the ratings (default by 2k).

              Go look at the ratings for rebounding and you'll see why we have a Oreb'ing problem. On average the Off Reb. ratings are ~10-15 points higher than the avg def reb rating.

              So most players have 80-85+ orebs while having ~70 drebs. Only big name players have high Drebs, I don't know if they did this to try and separate better rebounders, but all I've seen from it is lackadaisical dreb'ing.

              Sad thing is that there needs to be rating separation in-order to get players like Klove to get 20 rebs a game. But with rating separation comes low rated players who react terribly. Needs to be someway to keep ratings spread while keeping rebounding awareness up. Or atleast give us better boxing out/scrumming animations so it looks better.

              Also for you guys offline, the CPU does not play to the ratings that are shown in the roster menu. They are bumped down (Pro 2 points) and up on all other difficulties. On HOF they get 10-12 points in just about every attribute. So 80 rebounders are now 90-95. All Star is a 5 point boost, SS 7-8 point boost.

              List of boosted attributes by CPU (offline) per; http://www.operationsports.com/forum...fficients.html
              Spoiler
              "Most people would learn from their mistakes if they weren't so busy denying them"

              Comment

              • keshunleon
                MVP
                • Apr 2006
                • 2111

                #8
                Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

                Good post, you said your experience, I hope you didn't just get the game.

                I played over 25 games with default/sim sliders and when every team has 10+ Off rebounds (some 20+) there is a problem.

                Not to mention 2K has already acknowledged CPU Off rebounds is a problem and has been doing slight gameplay modification with rosters updates.
                True bout my business, Mane!

                Comment

                • Eman5805
                  MVP
                  • Mar 2009
                  • 3545

                  #9
                  Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

                  Doesn't help you at all if you're playing My Player.

                  Comment

                  • Whaaaazuuuuup
                    MVP
                    • Jul 2002
                    • 3620

                    #10
                    Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

                    Originally posted by keshunleon
                    Good post, you said your experience, I hope you didn't just get the game.

                    I played over 25 games with default/sim sliders and when every team has 10+ Off rebounds (some 20+) there is a problem.

                    Not to mention 2K has already acknowledged CPU Off rebounds is a problem and has been doing slight gameplay modification with rosters updates.
                    nope, ive had the game since launch. im not sure whats goin on with association mode. havent touched that mode yet. just been enjoying playing as differnt teams but lately ive grown fond of the Celtics. KG it an absolute beast in the paint. P2 can drop 30 pts easily and Rondo is a pest on defense. maybe theres something goin on with the association mode...
                    I am glad I got the Buell- I love riding it, I love the oddball looks I get on the road- I love people asking "What IS that thing?" I love flying into a corner WAY too hot, scared spitless and sure I'll never hold it at this speed- and hearing the bike whisper "Sissy!"...

                    Comment

                    • atlyoungin
                      Rookie
                      • Oct 2008
                      • 105

                      #11
                      Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

                      I have to agree with OP with the qualification that I use MKHarsh sliders. But the CPU averages around 9 ORebs and my post players average what you would expect. I actually thin in my Association (heading into week 3) the game plays great and I'm worried about the Patch screwing that up. My biggest complaint is that the CPU always passes out after an OReb instead of going up with the shot.

                      Comment

                      • basketballfreak24
                        Rookie
                        • Apr 2011
                        • 92

                        #12
                        Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

                        you speaking from your experience and i respect that. i know ive played more games than u on quick match ranked and the more you play, the more u see the flaws. i mainly use low ranked teams against opponents who have the elite teams and i have had many situations where ive had 3 of my players around the basket and the opponent has 1 and im trying like hell to box that 1 guy out but my player doesnt create contact OR i do get the box out animation and the opponent spins off of it superquick and jumps over my other 2 guys to get the rebound. its plenty of examples posted on this site and youtube. its broken my friend.

                        Comment

                        • mkharsh33
                          Hall Of Fame
                          • Nov 2006
                          • 12770

                          #13
                          Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

                          Originally posted by ClutchCity
                          Dude are you kidding me. I just started an association and I am 0-3 with the Boston Celtics on Superstar difficulty, because the horrible rebounding. Dude my last game against the Wizards was another loss and guess who had the most rebounds R.Rondo. Yeah my point guard. And Garnett is avg like 4.7 rebounds a game and I play 10 min quarters. The rebounding sucks end of discussion.
                          Have you watched the REAL Celtics recently? Um, kinda like real life. I read on Celticsblog.com yesterday where Doc Rivers is quoted as saying he could care less about offensive rebounds - so I'm not sure what we want? What do YOU feel would be a "realistic" number? It's a video game - and it doesn't always play out to real-life... I don't know what some people want - is there a "standard figure" that represents some form "expected results" from a video game? And what happens when that curve gets thrown off? Could a video game program where a kid scores 138 points in a game? I guess for $60 bucks we want absolute perfection and reality in my living or bed room TV, and when those expectations aren't met, we come to websites and provide rhetoric, demanding a congressional hearing on things of this nature...
                          STEELERS INDIANS CELTICS

                          Comment

                          • Coach2K
                            Hall of Fame
                            • Mar 2012
                            • 1702

                            #14
                            Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

                            I'm logged in nearly 75 games on hall of fame settings, simulation sliders on 12 minute quarters both in my league against human opponents and CPU opponents.

                            I also am not convinced that anything is wrong with offensive rebounds. I'll admit that it is frustrating.

                            What's important to note is that if you get yourself out of position on defense by reaching, falling for pump fakes or bringing up your big man with help and going for the block that you are more likely to give up an offensive rebound.

                            Keeping in front of your man, not hitting the steal button all of the time or the block button and instead just using the right stick to play defense helps tremendously.

                            Always taking chances on defense doesn't help.

                            It also helps that once a shot goes up to take control of a rebounder under the basket and blocking out.

                            Offensive rebounds are a problem in real life basketball. I know that the Bulls would always kill the Pacers on the offensive glass when the Pacers were a great team in the 90's.

                            The game is pretty much the same today. Here's a box score from a game the Pacers played against the Kings this year. Giving up double digit offensive rebounds is pretty common and here the Pacers got 21.

                            I've got a bunch of box scores from games I've played that prove that for the most part, I give up 10 to 15 offensive rebounds a game with some less and some games more (as high as 24). Not unlike in real life. These are 12 minute quarter games.

                            Bottom line is that your teammates take their cues from you. If you move your player out of position on defense, expect you team mates to do the same as well.

                            Last edited by Coach2K; 11-23-2012, 03:25 PM.
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                            Comment

                            • nova91
                              MVP
                              • Oct 2009
                              • 2074

                              #15
                              Re: 2k..There's NOTHING wrong with the Offensive Rebounding...

                              I was on the there's nothing wrong with offensive rebounding train when I first bought the game, but now I see that offensive rebounding is broken, period.

                              I went back and looked at the box scores from all my games in MC and the CPU outrebounds us on the offensive glass by a 3:1, 5:1 and sometimes a 6:1 margin in most games, then I started watching in games as the CPU magically moves my teammates out of the the way to get an o. reb and when we miss a shot my guys get held to the ground when they attempt to grab a rebound or they get massively out jumped or my guys just watch as the board goes right into the other players hands. There will be 3 of my teammates going for the board, all 6'7"+, all with defensive rebounding attributes over 85 and the smallest player comes in and out jumps them for a o. board.
                              Say "No" to railroaded MC modes.

                              Comment

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