2K13's spacing : It's an issue.

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  • Vni
    Hall Of Fame
    • Sep 2011
    • 14833

    #46
    Re: 2K13's spacing : It's an issue.

    Definately waited too long but it doesn't make the cut anymore logical. It turns a favorable situation into almost a turnover. And it does happen that you turnover the ball in that situation... Just because the AI made a terrible/random decision.

    Comment

    • JasonWilliams55
      MVP
      • Jul 2012
      • 2045

      #47
      Re: 2K13's spacing : It's an issue.

      Originally posted by Vni
      Definately waited too long but it doesn't make the cut anymore logical. It turns a favorable situation into almost a turnover. And it does happen that you turnover the ball in that situation... Just because the AI made a terrible/random decision.
      Why was he cutting, he started before the pass... maybe he was clearing the wing to allow the man in the corner to rotate up the sideline, maybe he was gonna set a down pick for the man in the corner to come up for a open wing 3. Maybe he was gonna clear on through, then you woulda had a 2 on 2 clearing on the right wing, possible PnR, dunno who is in the corner there, kinda looks like Clark?... Terrible/bad user decision. Not AI in this instance. Sorry Vni. Also nothing is random in a video game, its always done for some reason even if it isn't the right move.

      Not trying to berate/belittle, trying to help so it doesn't happen again.
      Last edited by JasonWilliams55; 06-04-2013, 04:49 PM.
      "Most people would learn from their mistakes if they weren't so busy denying them"

      Comment

      • Vni
        Hall Of Fame
        • Sep 2011
        • 14833

        #48
        Re: 2K13's spacing : It's an issue.

        Originally posted by JasonWilliams55
        Terrible user decision. Not AI in this instance
        I don't see how passing the ball to an open men can be a terrible decision no matter how late I make the pass.

        maybe he was gonna set a down pick for the man in the corner to come up for a open wing 3. Maybe he was gonna clear on through, then you woulda had a 2 on 2 clearing on the right wing, PnR, dunno who is in the corner there, kinda looks like Clark?...
        Why would he do that though? The play has ended.

        Comment

        • JasonWilliams55
          MVP
          • Jul 2012
          • 2045

          #49
          Re: 2K13's spacing : It's an issue.

          Originally posted by Vni
          I don't see how passing the ball to an open men can be a terrible decision no matter how late I make the pass.

          Why would he do that though? The play has ended.
          He cut because he was gonna do something, you waited too long to pass, so its the cutter fault? Shouldn't it be the person who passed it late at fault. Why? cause the play was over and FL tends. kick in, I dunno what he was doing, run that same play same personnel many times and see how he reacts when dribbling over to him.

          I see now that its MWP in the corner, so he was rotating up to the wing area for a 3 ball, after goudelock rotates through. Bad pass. If you had kept dribbling, MWP would have been wide open as Green cheated into the paint (D12 rolling).
          Last edited by JasonWilliams55; 06-04-2013, 04:56 PM.
          "Most people would learn from their mistakes if they weren't so busy denying them"

          Comment

          • Vni
            Hall Of Fame
            • Sep 2011
            • 14833

            #50
            Re: 2K13's spacing : It's an issue.

            When I mean random I mean there is no logic behind it. He basically just runs into the defense when at the moment I press the pass button he was still open. Not saying I would've had a wide open shot but it def could have been a hockey assist.

            I just don't see how him, goudelock a very small D-league guard, cutting into the defense is a good play at this moment. And that's something that isn't part of the play, and something I have no control over.

            Edit: I understand what you're saying though and that's interesting. Maybe THAT cut made some sense if you think it was done to free the wing for MWP for three but I still don't like the goudelock cut to begin with. A lot of the time it happens at bad moments and it ruins the spacing.
            Last edited by Vni; 06-04-2013, 05:08 PM.

            Comment

            • JasonWilliams55
              MVP
              • Jul 2012
              • 2045

              #51
              Re: 2K13's spacing : It's an issue.

              Originally posted by Vni
              When I mean random I mean there is no logic behind it. He basically just runs into the defense when at the moment I press the pass button he was still open. Not saying I would've had a wide open shot but it def could have been a hockey assist.

              I just don't see how him, goudelock a very small D-league guard, cutting into the defense is a good play at this moment. And that's something that isn't part of the play, and something I have no control over.
              Has to be logic to it.

              You missed the window of opportunity for the pass, then proceeded to take steps towards the paint, which he reacts to by cutting, then you pass.

              Unknown what he was doing as you passed during the cut, say you don't pass right then and continue with 2-3 more dribbles, MWP woulda been wide open.

              You do have control over that, continue dribbling, again bad pass.

              edit: only bad cut due to the outcome, what if he woulda slipped PP, good cut then? missed opportunity right after the pick. no biggie, learn and move on.
              "Most people would learn from their mistakes if they weren't so busy denying them"

              Comment

              • Vni
                Hall Of Fame
                • Sep 2011
                • 14833

                #52
                Re: 2K13's spacing : It's an issue.

                Then again if I'am going towards the paint it makes even less sense for him to cut in the paint aswell. I just don't see how it's a good basketball play or how I could even anticipate it.

                The fact that you understand the mechanics of the game doesn't make them legit.

                Comment

                • JasonWilliams55
                  MVP
                  • Jul 2012
                  • 2045

                  #53
                  Re: 2K13's spacing : It's an issue.

                  Originally posted by Vni
                  Then again if I'am going towards the paint it makes even less sense for him to cut in the paint aswell. I just don't see how it's a good basketball play or how I could even anticipate it.

                  The fact that you understand the mechanics of the game doesn't make them legit.
                  So I just logged in, ran that same matchup, ran the same play, as soon as you go inside the 3pt line, he cuts, if you stay outside the 3 line he stays put.

                  Dunno why he cuts when passing over the 3 line.
                  "Most people would learn from their mistakes if they weren't so busy denying them"

                  Comment

                  • Vni
                    Hall Of Fame
                    • Sep 2011
                    • 14833

                    #54
                    Re: 2K13's spacing : It's an issue.

                    Yeah that's a video game mechanic. It's not random per say but it just doesn't make sense in term of basketball logic. Goudelock in the game has no IQ, he has no idea why he cuts. He just cut because I crossed the 3 line not because he thought it was a good play at this very moment. That's what I'am saying. The fact that there is a solution to it or a way to bypass it doesn't make it any more legit.

                    Comment

                    • JasonWilliams55
                      MVP
                      • Jul 2012
                      • 2045

                      #55
                      Re: 2K13's spacing : It's an issue.

                      After a few more times running it and crossing over the 3 line he stays put. So not everytime you dribble inside the 3-line does he cut. So I dunno at this moment, will need to run this play in practice with no defense and see how he reacts. Then look into his tendencies to see if anything glares out at me.

                      Agreed that if you are headed towards paint, why is he cutting causing more traffic.

                      But I did notice that everytime I stayed outside the 3 line he stayed put, until I got within 5-6 feet of him, then he would move.

                      Well now you can anticipate it, by knowing that if you make a move towards the basket that he may cut, if your looking for the 3 ball, either pass it earlier or stay outside the 3 line for a sec longer after the 2nd screen.
                      "Most people would learn from their mistakes if they weren't so busy denying them"

                      Comment

                      • turty11
                        All Star
                        • Apr 2013
                        • 8923

                        #56
                        Re: 2K13's spacing : It's an issue.

                        i just love how when im posting up, not 1...but 2 or 3 of the other players cut to the rim and stand there giving me no space to make a move.

                        or ya know when im bout to shoot my teamate runs into me and brings the 2nd defender.
                        NBA 2k19 Roster and Draft project for PS4

                        Comment

                        • JasonWilliams55
                          MVP
                          • Jul 2012
                          • 2045

                          #57
                          Re: 2K13's spacing : It's an issue.

                          Originally posted by turty11
                          i just love how when im posting up, not 1...but 2 or 3 of the other players cut to the rim and stand there giving me no space to make a move.

                          or ya know when im bout to shoot my teamate runs into me and brings the 2nd defender.
                          Yes it tis annoying, lowering backdoor cuts to around ~35 will help alot. Seems they programmed cutting for posters in, probably like you said is that they don't continue on thru and just stand there sometimes clogging the paint up.

                          2k please let us edit individual cut ratings.
                          "Most people would learn from their mistakes if they weren't so busy denying them"

                          Comment

                          • Vni
                            Hall Of Fame
                            • Sep 2011
                            • 14833

                            #58
                            Re: 2K13's spacing : It's an issue.

                            I would like a quick D pad option aswell to stop all theses movements non sense. Seriously that's not what NBA basketball looks like. NBA players aren't constantly moving, cutting 'randomly'. Outside of plays they stretch the floor. Sure some players have higher cutting tendencies than others but they also use their experience and knowledge of the game to cut at the right time.

                            If I'am not running a play, calling a quick play or doing manual off ball cuts I don't expect my players to come and set screens or randomly cross the court. The passing is bad enough on it's own.
                            Last edited by Vni; 06-04-2013, 06:56 PM.

                            Comment

                            • turty11
                              All Star
                              • Apr 2013
                              • 8923

                              #59
                              Re: 2K13's spacing : It's an issue.

                              Originally posted by JasonWilliams55
                              Yes it tis annoying, lowering backdoor cuts to around ~35 will help alot. Seems they programmed cutting for posters in, probably like you said is that they don't continue on thru and just stand there sometimes clogging the paint up.

                              2k please let us edit individual cut ratings.
                              as much as i hate it i love slipin one back door out of the post for a dunk or layin.

                              whats worse is avery bradley is the cutter IRL on boston...but he never cuts!
                              NBA 2k19 Roster and Draft project for PS4

                              Comment

                              • Da_Czar
                                NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                                • Jul 2002
                                • 5408

                                #60
                                Vni you guys asked for all of that "off ball movement" remember ? Dudes were all over the forums with it... LOL
                                Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

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