Sim and Defense online this year? Not seeing it at all.

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  • 25bdizz
    Rookie
    • Jul 2013
    • 29

    #91
    Re: Sim and Defense online this year? Not seeing it at all.

    in all seriousness though, i think me and Sundown are the only ones having defensive issues. Just finished playing a game where my opponent got to the paint at will. First off idk if you guys have ridiculous reaction times or what but by the time i realize what my opponent is doing he's already past me. Then if i actually do stay with him he just seems to bump off of me and keeps going to the paint. Then he gets hit with a contact layup from Marc Gasol or Marcus Camby and still hits it. Meanwhile on the other end i'm posting up with Gasol and the guy has literally missed every contact anything he's ever encountered. Sundown i'm with you my man lol.

    Comment

    • xMAN OF 5TEELx
      Banned
      • Oct 2012
      • 130

      #92
      Re: Sim and Defense online this year? Not seeing it at all.

      Defense is all about anticipation...most players are very predictable after first quarter and will keep doing same thing all game whether it works or not...like some have said...get to the spot there going first...this is where basketball iq comes in...

      Comment

      • stillfeelme
        MVP
        • Aug 2010
        • 2405

        #93
        Re: Sim and Defense online this year? Not seeing it at all.

        Sundown,

        I just took a look at the GSW ratings and sorry man but them dudes are not great defensive players. There is only so much you can do.

        Klay, Curry, Lee are below average defenders and I can't really argue against it. At least 2K ratings think so. Iggy and Bogut are above average defenders but they can't do it all man. I stand by my previous post, you might want to increase defensive help in coach profile so that Bogut and maybe Lee rotates early.

        I will also say the slippery feeling of playing on ball defense doesn't help this team back off with Curry and Thompson place Iggy on the best wing's offensive player

        Comment

        • bumpyface
          Rookie
          • Aug 2011
          • 383

          #94
          Re: Sim and Defense online this year? Not seeing it at all.

          The game is improved as far as gameplay this year on and offline. I agree with the OP in that the defensive animations take too long. My biggest gripe is with the momentum crap, volleyball like gameplay, and offensive rebounding. No matter how much I box out, I can't keep my opponent from grabbing offensive boards. I was hoping after last year this wouldn't be an issue but I stand corrected. I hope next gen's version can alleviate the rest of the gameplay issues.

          Comment

          • Sundown
            MVP
            • Oct 2010
            • 3270

            #95
            Re: Sim and Defense online this year? Not seeing it at all.

            Originally posted by stillfeelme
            Sundown,

            I just took a look at the GSW ratings and sorry man but them dudes are not great defensive players. There is only so much you can do.

            Klay, Curry, Lee are below average defenders and I can't really argue against it. At least 2K ratings think so. Iggy and Bogut are above average defenders but they can't do it all man. I stand by my previous post, you might want to increase defensive help in coach profile so that Bogut and maybe Lee rotates early.

            I will also say the slippery feeling of playing on ball defense doesn't help this team back off with Curry and Thompson place Iggy on the best wing's offensive player
            GSW is supposed to be a solid defensive team this year so far as team defense goes. Last year they were already slightly above the middle of the pack with an injured Bogut and without Iggy. In playoffs with a partially functional Bogut they were pretty potent defensively against Denver. They have quite a few decent defenders in role player positions-- TD, O'neil, Green, Barnes, Bazemore, but you're right that they have somewhat large holes at PG and PF.

            Klay was actually our best perimeter defender last year. He was the only one who could stop Parker, and once he fouled out (after a Parker flop) Parker had his way in game 1. He was also regularly assigned to the best wing and did pretty well, so he's very underrated in 2K.

            I also do put Iggy on the best wing player. Curry always gets the easiest assignment (as per real life). My complaints were with Iggy on the PG cheeser, which is why I was incredulous that they could still paint spam repeatedly with one of the best perimeter guys on them.

            Anyway, gamewise, GSW is average or slightly above. Defensively they're ranked in the top 10 I think. I hope I'm not supposed to expect endless Kyrie/Rose iso paint spamming all game unless I play as the Bulls, Grizzlies, Heat, or Pacers.

            I do see what you're saying in regards to help D-- Bogut can't help if he's not there in time, and for whatever reason, help D is slow on default. I *seemed* to have more success offline by turning up Help D, but then again, I was also playing on Pro against the Kings. I should try the same against the Rockets on All Star again and see if I fare better.

            Bogut's still not getting many blocks though when he regularly pins shots by guards to the board with ease. Maybe my luck will change.

            And also agree with the slippery-ness of this year's on-ball D. I'd like to see it reduced a tad-- I hate when my lockdown defender gets nudged out of the way, but I do welcome the extra challenge this year. Playing tight didn't punish you against drives much last year, and that didn't ever feel right to me as fun as it was sometimes.
            Last edited by Sundown; 10-08-2013, 07:49 AM.

            Comment

            • oik01
              Rookie
              • Oct 2013
              • 24

              #96
              Re: Sim and Defense online this year? Not seeing it at all.

              Originally posted by 25bdizz
              Meanwhile on the other end i'm posting up with Gasol and the guy has literally missed every contact anything he's ever encountered. Sundown i'm with you my man lol.
              Same problem here with the pistons. Monroe, Smith, and Drummond cant handle any contact at all. Strength for those monsters is set at 60 while will bynum, whose probably less than a meter 75 in length has a strength of 75 or something around that! :S :S

              Comment

              • stillfeelme
                MVP
                • Aug 2010
                • 2405

                #97
                Re: Sim and Defense online this year? Not seeing it at all.

                Sundown,

                I played that GSW Kings game All-star sim and torched the Kings by 20. I did adjust settings for help defense to about 80 or so. Klay and Curry get hot it can get ugly fast. Vasquez was torching me though but I never adjusted and switched Iggy on him. Lee did noting memorable on defense but he rebounded well. I haven't played online with them but I don't expect to stop most with Curry. Defensive awareness means plenty and 3 of your starting 5 doesn't have it. Klay and Curry also have low on ball defensive ratings, and I would guess average strength. Those 3 ratings combined do not help you on the perimeter to initiate bumping animations.

                Comment

                • JasonWilliams55
                  MVP
                  • Jul 2012
                  • 2045

                  #98
                  Re: Sim and Defense online this year? Not seeing it at all.

                  @sundown - I hear ya bro, but the defense is there my man... granted I have yet to play a online QM (cause I can never get a game to connect, constantly keeps searching, but I have played several online h2h HOF/SIM matches).

                  Most of this you'll probably know, but if not here it is.

                  Coach Profile
                  • On-Ball Defense Pressure - (works in conjunction w/ Defensive Assignments) - How much pressure you want to put on the ball handler, 75 w/ tight OBD is > 50 w/ tight OBD.
                  • Off-Ball Defense Pressure - How much pressure you want them to play off-ball (works in conjunction w/ Defensive Assignments and Help-D slider) same as OBD.
                  • Help-D - How much you want AI players to help beyond their DAWR ratings. 50 on this slider = DAWR rating. Above 50 means to help out more than what they normally would. Too high here and you'll start to see low DAWR players cheating off when not to, bad rotations, etc. Also keep in mind that if you have this high and Off-Ball on Tight/Deny you'll run into trouble as AI players get lost on what to do, "should I stay or help" type scenarios.


                  Defensive Assignments
                  • Double Team - Post/Drive (Drive is good for low OBD defenders, so when they get beat someone will look to come in and double, works in conjunction w/ OffBall D-Assignments)
                  • On-Ball - Sag/Mod/Tight - Self explanatory right? It is, how much pressure you want to guard said player. Well the pressure of these settings are determined by the Coach Profile OBD Pressure slider. So putting a player on Tight On-Ball w/ 50 OBDP is less tight than Tight On-Ball w/ 75 OBDP.
                  • Off-Ball - Same as above but for Off-Ball. Lower here will have peeps sagging a bit, unless on Deny Ball, but still 100 OfBDP w/ Deny Off-Ball is still tighter than 50 OfBDP w/ Deny.
                  • Screen - Over/Under/Switch - Self Explanatory
                  • Hedge - Soft/Hard/Double - Self Explanatory

                  Basically the new Coach Profile Sliders help distinguish even further how much pressure/tightness you want on defense On/Off-Ball, previously it was only On-Ball.

                  50 is default which means that the player will play to their abilities (DAWR + OBD ratings) now as said too high in departments will create problems.

                  Offline, if you want the Help-D to be more effective, raise the Help-D slider in the Defense Section of the gameplay sliders.

                  Hope this helps, if not, hope it helps someone else.
                  "Most people would learn from their mistakes if they weren't so busy denying them"

                  Comment

                  • ForeverVersatile
                    Pro
                    • Jan 2011
                    • 3496

                    #99
                    Re: Sim and Defense online this year? Not seeing it at all.

                    I have the same complaints as Sundown. Lebron, Rose, Melo, and other stars don't miss as much as they should in the paint. Durant will make literally everything if you don't double him. The defensive settings hardly work because the ai defenders will leave shooters and stars open for no obvious reason and won't even rotate. Then there are the times when the ai double teams for no reason at all causing everyone to scramble on defense.
                    PSN: ForeverVersatile
                    Xbox Live: TheBluprint09

                    Comment

                    • ForeverVersatile
                      Pro
                      • Jan 2011
                      • 3496

                      #100
                      Re: Sim and Defense online this year? Not seeing it at all.

                      Most of the people that say nothing is wrong with defense are most likely playing off ball. I noticed when you play off ball less ai stupidity happens. I don't like playing off ball, but I wanted to so how effective it is this year, and its more effective than last year IMO.
                      PSN: ForeverVersatile
                      Xbox Live: TheBluprint09

                      Comment

                      • The 24th Letter
                        ERA
                        • Oct 2007
                        • 39373

                        #101
                        Re: Sim and Defense online this year? Not seeing it at all.

                        I play on ball defense... Mostly because I don't want to rely on Tiago Splitter for rebounds and I was getting Timmy D out of position too often...

                        This is Tony Parker I am defending the opposing PG with...but I hold it down pretty well by anticipating and using "LT" sparingly...I love filtering guys into TD for the block...

                        For people iso'ing to death, trying to push me back to the basket, I hit X to reroute them or I end up with a deflection or steal...I don't know why more folks don't do this...

                        I don't even make a myriad of changes before I play...I just set my wing players not to sag off of 3 point shooters...and I am set...

                        There are some WTF moments,..I can't stress that enough, but if you go into replay, a lot of the time you can see the reasoning behind some of it (as far as positioning) and adjust to it

                        Comment

                        • JasonWilliams55
                          MVP
                          • Jul 2012
                          • 2045

                          #102
                          Re: Sim and Defense online this year? Not seeing it at all.

                          If you're having defensive problems, I feel bad for you son, I've got 99 problems but defense ain't one.

                          Spoiler


                          Off-ball is not more effective than On-ball defense, if anything its the other way around... It might seem like Off-ball is, but that is only cause the majority of peeps play that way and are scared to play defense themselves... why? cause they can't play On-ball well and the other is that they don't know how to setup their help defense properly to get what they want them to do.

                          So instead of messing w/ settings to see what they do and how they would like their defense AI to play, they'd rather complain and then say its broke. Typical peeps of today, imo.
                          Last edited by JasonWilliams55; 10-08-2013, 11:33 AM.
                          "Most people would learn from their mistakes if they weren't so busy denying them"

                          Comment

                          • stillfeelme
                            MVP
                            • Aug 2010
                            • 2405

                            #103
                            Re: Sim and Defense online this year? Not seeing it at all.
                            • I think what people have to understand is you can't turn average defenders into great defenders. The better your team or players are at defending the least amount of adjustments need to make because their DAWR prevents them from doing too many dumb mistakes.
                            • Coach profiles must be adjusted as the roster has them all at 50

                            Comment

                            • Sundown
                              MVP
                              • Oct 2010
                              • 3270

                              #104
                              Re: Sim and Defense online this year? Not seeing it at all.

                              Originally posted by stillfeelme
                              Sundown,

                              I played that GSW Kings game All-star sim and torched the Kings by 20. I did adjust settings for help defense to about 80 or so. Klay and Curry get hot it can get ugly fast. Vasquez was torching me though but I never adjusted and switched Iggy on him. Lee did noting memorable on defense but he rebounded well. I haven't played online with them but I don't expect to stop most with Curry. Defensive awareness means plenty and 3 of your starting 5 doesn't have it. Klay and Curry also have low on ball defensive ratings, and I would guess average strength. Those 3 ratings combined do not help you on the perimeter to initiate bumping animations.
                              I pretty much had the same game, Help-D on 75 and Klay came in for some nice swats, just like the actual game.

                              I know I can't expect Curry to be a stopper, but the problem I was having was with Iggy on the PG online. He was getting isoed in the paint to death. I will probably have to try some more with him and try to not react as much and see if that helps.

                              Anyway, my point still stands. 3 of the 5 have mediocre D awareness, but they're still average to above average as a unit. Plus Bogut has Defensive Anchor. I understand getting beat realistically or by legitimate defensive breakdowns, but what started this thread wasn't that. It was just iso-pg-paint-twitching succeeding all game against my lockdown perimeter defender backed by what should be a premier defensive center. That doesn't happen against average defenses in the NBA. That doesn't even happen against the worst team in the NBA.

                              We're really talking about two different things here, it seems like.

                              Anyway, I'll continue to crank up Help-D and see how that plays out.
                              Last edited by Sundown; 10-08-2013, 04:53 PM.

                              Comment

                              • Sundown
                                MVP
                                • Oct 2010
                                • 3270

                                #105
                                Re: Sim and Defense online this year? Not seeing it at all.

                                Originally posted by JasonWilliams55
                                @sundown - I hear ya bro, but the defense is there my man... granted I have yet to play a online QM (cause I can never get a game to connect, constantly keeps searching, but I have played several online h2h HOF/SIM matches).
                                Thanks Jason, most of that I'm familiar with but some settings I haven't touched-- what exactly does ball pressure do? Does it just fine tune the spacing on top of Sag/Moderate/Tight, or does it cause crowd and steal animations?

                                Interesting that high-help can confuse defenders set to tight/deny off-ball. It'd be nice to assign help sliders to individual players, or for deny to always override help and to tight to result in help only when he knows he can (based on DAWR). Maybe it does that already, and low DAWR causes stupid decisions when making this assessment.

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